"Robocop", released in 1988, is one of those classic platformers that bring back the era of 8-bit games and arcade machines. Embodying the story of the cult film on the screen, the game offers to plunge into the world of gloomy futuristic Detroit and take on the role of a cyborg cop fighting crime.
One of the main advantages of the game is its fidelity to the original film. The atmosphere of a gloomy city, oppressing with its crime, is well conveyed on an 8-bit console. Visually, "Robocop" corresponds to its time: the characters and levels are drawn with appropriate detail, and Robocop itself looks recognizable.
The gameplay in the game combines elements of a platformer and a shooter. The player's task is to go through various levels, destroying enemies and completing tasks typical of classic arcade games. The game has a variety of enemies and obstacles, which adds complexity and requires skill and attention from the player. Although the control of the Robocop may sometimes seem somewhat slow, it conveys a sense of its massiveness and strength, which adds realism to the gameplay. But the game clearly lacks dynamics and speed. It feels kind of "sleepy".
The musical accompaniment is also the result of its era. Despite the limited capabilities of 8-bit systems, the melodies in the game try to create the right atmosphere of tension and remind of the themes from the original film. But because of the slow rhythm and scary gameplay, the music feels the same.
"Robocop", despite its limitations, offers an average-quality journey into the world of the iconic cyborg cop. This is a game that will delight fans of retro gaming and all those who appreciate classic arcade shooters. It will remind you of the era when games were difficult, but it was this complexity that made them so exciting. As for me, this game is inferior to many other platformers, and I would rather attribute it to the products of its time, which turns out to be a rather mediocre project.
5 out of 10.