nick-clark-79898
abr 2016 se unió
Te damos la bienvenida a nuevo perfil
Nuestras actualizaciones aún están en desarrollo. Si bien la versión anterior de el perfil ya no está disponible, estamos trabajando activamente en mejoras, ¡y algunas de las funciones que faltan regresarán pronto! Mantente al tanto para su regreso. Mientras tanto, el análisis de calificaciones sigue disponible en nuestras aplicaciones para iOS y Android, en la página de perfil. Para ver la distribución de tus calificaciones por año y género, consulta nuestra nueva Guía de ayuda.
Distintivos4
Para saber cómo ganar distintivos, ve a página de ayuda de distintivos.
Reseñas2
Clasificación de nick-clark-79898
This entry in the Assassin's Creed franchise provides a fairly compelling answer to the question of what a modern take on the gameplay style beloved by many from the classic AC titles would look like. Save for some clunkiness in the melee combat mechanics, the hybrid model works quite well; although, I would still like to see the scales tip slightly more classic if they attempt this style of game again (and I hope they do).
The game's biggest weakness is its story, but that seems to be a side-effect of its short length. With more screen time to flesh out the side characters and get to know the allies and villains of the game, they and the plot itself could have all been more compelling. As it stands now, Mirage's narrative is a nice extra chapter in Basim's story to supplement his character arc in AC: Valhalla, but this story on its own does not contain nearly as much substance as the earlier games it is paying homage to with its mechanics.
All told, Mirage is a good game that's worth playing if you're a fan of classic Assassin's Creed. If Ubisoft continues to refine this new take on the formula over future instalments, I would be happy to continue playing them.
The game's biggest weakness is its story, but that seems to be a side-effect of its short length. With more screen time to flesh out the side characters and get to know the allies and villains of the game, they and the plot itself could have all been more compelling. As it stands now, Mirage's narrative is a nice extra chapter in Basim's story to supplement his character arc in AC: Valhalla, but this story on its own does not contain nearly as much substance as the earlier games it is paying homage to with its mechanics.
All told, Mirage is a good game that's worth playing if you're a fan of classic Assassin's Creed. If Ubisoft continues to refine this new take on the formula over future instalments, I would be happy to continue playing them.
Even without a lightsaber in sight so far, this show contains such principal essence of Star Wars that it is instantly recognizable, yet it is such a breath of fresh air. Some will call it slow, but I call it purposeful and confident.
Just as my love for the cheesy dialogue and camp of the prequels does not detract from my love of the meaningful themes and mythological status of the original trilogy, my enjoyment of the adventure and action in previous shows and films does not detract from my fierce adoration for Andor's complex questions and statements about morality.
We contain multitudes, and so does Star Wars. I'm thrilled that we have another season of this treasure coming, and I sincerely hope LFL and Disney see the value in giving Star Wars more of the mature treatment this show received.
Just as my love for the cheesy dialogue and camp of the prequels does not detract from my love of the meaningful themes and mythological status of the original trilogy, my enjoyment of the adventure and action in previous shows and films does not detract from my fierce adoration for Andor's complex questions and statements about morality.
We contain multitudes, and so does Star Wars. I'm thrilled that we have another season of this treasure coming, and I sincerely hope LFL and Disney see the value in giving Star Wars more of the mature treatment this show received.