Agrega una trama en tu idiomaKiryu and Majima, both Yakuza's who are in different cities in Japan in 1988, as the fate of the two characters become intertwined in a gritty, violent, and often touching narrative.Kiryu and Majima, both Yakuza's who are in different cities in Japan in 1988, as the fate of the two characters become intertwined in a gritty, violent, and often touching narrative.Kiryu and Majima, both Yakuza's who are in different cities in Japan in 1988, as the fate of the two characters become intertwined in a gritty, violent, and often touching narrative.
- Dirección
- Guionistas
- Elenco
- Premios
- 2 nominaciones en total
Opiniones destacadas
Yakuza 0 has absolutely shown that this game has blown many expectations along the way. Not only that I get to play one but two protagonists to play along the storyline and each of them has their own fighting style, their own storyline, and one of my favorites is the heat actions. Their heat actions are devastating and satisfying and this is what makes the Yakuza games absolutely playable and fun.
Not just the main storyline that has serious moments but the substories is that make the game have a more and-go-lucky feeling. Plus the minigames here are absolutely entertaining. The best part of minigames is the arcades and secret arena fights.
In conclusion, Yakuza 0 is absolutely the best game recommended for new players who want to know about the Yakuza franchise from the beginning. If you want to know about the Yakuza franchise you have to play the game on where it absolutely all started. With Kiryu and Majima together with their own stories.
The storytelling and the pace of this game is beyond fantastic. It has everything, intense highs and devastating lows, great comedic timing and the silly charm that the Yakuza series is well known for. It really is a game that you can just boot up and goof around in. I'll do my best to avoid spoilers for the game in this short review since I truly believe that everyone interested in the game should play it for themselves.
Beautifully crafted and insanely fun. Yakuza 0 is one of, if not my favourite game of all time. This is the first game to ever render me a sobbing, wailing mess.
10/10, fantastic and beautiful.
The infamous kareoke songs are brilliant, the race car game was exceptional, my favorite was however the dancing, just perfect. It did definitely drag at the end and felt a bit repetitive with the combat but there are so many great story moments and things to keep you playing. The last mission is so great and is such a brilliant set piece ending.
The customisation of your character however is very limited and pretty much non existent. The side missions are great but it is very easy to miss them as you have to explore in so many different areas. This is both good and bad as it forces you to explore but is just very time consuming and fustrating for me personally. I did go back to complete the side missions I missed in free roam mode but it just felt really repetitive and tedious to wander around the streets, exploring every inch of this place just to find a questline. Majima's story goes a bit all over the place after the incredible introduction. Over time it definitely got better but was weaker compared to Kiru's.
I haven't played the later games but several characters such as Kiru's best friend who felt like a major character didn't have much of a role. I'm sure that he is more important in the later games but i am very hesitant to play them, as I feel this style of combat and exploration could really get old after a while. I was interested in the story but I just looked up a video online, which definitely made me want to check out some of the games, I probably will but at a later date.
I did get this game because of Dunkey's review and am glad to say I enjoyed it allot more than him. I do agree with most of his points but the story is definitely better than he made it out to be. I'm not angry or anything I just wish he enjoyed it as much as I did.
In all a game I really enjoyed and just wanted to keep on playing and playing till the end. Definitely one of the most fun games I have played.
This was the second game I played in the series. Yakuza Kiwami, the remaster of the first game that was published after this one, was my first. I really recommend playing them this way, mostly because meeting the two protagonists and going on that adventure with them gave me ten times more investment in this story (But don't blame yourself if you can't get through Kiwami. It's short but the story is still full of holes from the original).
Speaking strictly of the story, once you hit the end of Chapter 2 you're hooked. Every two chapters you switch between the two protagonists, Kiryu and Majima, and their respective cities, Kamurocho and Sotenbori. The writing on both sides is immaculate. Once those two chapters with that character come to a head, they're left caught in a situation that leaves you wondering what happens next. But the best part is that switching to the other character doesn't feel like a dip in tension because you were already excited to find out what happened to them since last time. It's a very well-balanced approach to the dual narrative structure.
The cinematography isn't half-bad either. The tone for this title is much more serious (at least in the main story) than its brothers and sisters. There's moody lighting, excellent expression capture, period-accurate environments (did I mention this game is set in 1980's Japan?), and other details that create a believable atmosphere. I'm a huge proponent of using motion-captured cutscenes to tell a story versus using in-engine mouth flapping and dialogue boxes, and this is the Yakuza game that probably delivers the most on that front. Every other cutscene is mocap, and nearly all of them are played real-time with the detailed models (which means they can run at 60fps). There are so many scenes that crank up the intensity to 11 and catch you off-guard and it's wonderful.
Surprisingly, the combat is not my favorite out of the series. You have your staples like separate fighting styles, impactful heat actions, etc. But it has some mechanics like the depleting heat bars and abilities costing money that might throw off a gameplay-focused gamer. I still adore it, but if a remaster happened in five years I'd hope they change some things.
If you're looking for a great game that keeps you on the edge of your seat and has amazing presentation, you found it. It's probably my favorite piece of media in the entire world.
¿Sabías que…?
- TriviaTodas las entradas contienen spoilers
- Citas
Daisaku Kuze: In the yakuza life, there are no KO's. I'll tell you what, Kiryu. To me, a finger or two don't mean shit. Having Awano or Shibusawa beat me to the captain's spot? Couldn't give a fuck. As long as I'm alive, I'll keep getting back up for more. Which is why you... A half-ass like you's the one thing I can't stand. Now DIE, you little shit!
- ConexionesFeatured in The Angry Joe Show: Yakuza 0 (2017)
- Bandas sonorasRoar of the Young Dragon
Composed by Hidenori Shoji
Selecciones populares
Detalles
- Color