CALIFICACIÓN DE IMDb
6.6/10
6.3 k
TU CALIFICACIÓN
Agrega una trama en tu idiomaJoin the battle and play an important part in the Star Wars Galaxy. Lead the battle as you fight against the powerful empire in hope to regain freedom for the Galaxy.Join the battle and play an important part in the Star Wars Galaxy. Lead the battle as you fight against the powerful empire in hope to regain freedom for the Galaxy.Join the battle and play an important part in the Star Wars Galaxy. Lead the battle as you fight against the powerful empire in hope to regain freedom for the Galaxy.
- Dirección
- Guionistas
- Elenco
- Nominada a1 premio BAFTA
- 11 premios ganados y 6 nominaciones en total
David W. Collins
- Nien Nunb, Sullustans
- (voz)
- (as David Collins)
Anthony Daniels
- C-3PO
- (voz)
- Dirección
- Guionistas
- Todo el elenco y el equipo
- Producción, taquilla y más en IMDbPro
Opiniones destacadas
The graphics and the gameplay make this game but everything else is lacking content. There is some fun to be had but the more you play it the more repetitive it gets and eventually it just gets boring. Compared to the original battlefront this game is just a disappointment and that's why its a 6/10. Its not bad game but it should of been a lot better than it was.
PROS
* The game's photorealism is among the best I have seen by 2015's standards.
/ Although SWBF now offers the liberty to customize characters, select pistols, rifles, and secondary items (rocket launchers, jump packs, grenades, bacta bombs), there are principally no classes, and positions in gameplay are limited to staying in gunfight with primaries and often no strategy (since health regenerates and ammunition is infinite), with secondaries only occasionally accessible throughout.
CONS SWBF is perhaps the most poorly implemented game of 2015. Faithless and with no Galactic Conquest, prequel content, or campaign (which they were developing) and only 4 worlds and minimal communication among players and AI bots, it tends to 10 uncustomizable game modes (14 with expansions) which ultimately could have been merged into 4 (or 6). Of the 27 maps, 20 are multiplayer underutilized for numerous game modes, and only 7 of them (excluding 1 from expansions) are also available in single-player.
CONCLUSION: For casuals, EA SWBF is a visually awesome but overall mediocre FPS indistinct from other more original competitors; for veterans, with the developer's ungenerosity and lazy care, it is a callous experience that exposes Electronic Arts as having joined the Dark Side. For a game with a high budget, high expectations, aggressive advertising, and the enthusiastically hyped-up media, EA SWBF is the apex of the 2015 games that are critically disappointing. I never bought anything from EA since. (Actually I did purchase a large expansion pack, but that turned out to be ungenerous and equally callous, which made for an even worse experience. Fortunately, I fully refunded for that, and that is--and will be--the only exception to my refusing EA's services.)
CONS SWBF is perhaps the most poorly implemented game of 2015. Faithless and with no Galactic Conquest, prequel content, or campaign (which they were developing) and only 4 worlds and minimal communication among players and AI bots, it tends to 10 uncustomizable game modes (14 with expansions) which ultimately could have been merged into 4 (or 6). Of the 27 maps, 20 are multiplayer underutilized for numerous game modes, and only 7 of them (excluding 1 from expansions) are also available in single-player.
CONCLUSION: For casuals, EA SWBF is a visually awesome but overall mediocre FPS indistinct from other more original competitors; for veterans, with the developer's ungenerosity and lazy care, it is a callous experience that exposes Electronic Arts as having joined the Dark Side. For a game with a high budget, high expectations, aggressive advertising, and the enthusiastically hyped-up media, EA SWBF is the apex of the 2015 games that are critically disappointing. I never bought anything from EA since. (Actually I did purchase a large expansion pack, but that turned out to be ungenerous and equally callous, which made for an even worse experience. Fortunately, I fully refunded for that, and that is--and will be--the only exception to my refusing EA's services.)
Star Wars Battlefront III or rather the uninspired "reboot" of the original two games, shows DICE and EA pumped all their resources into making the game nice and pretty but lack in the game play department. Perhaps instead of taking a glorified field trip to Skywalker Ranch and all the filming locations of the Star Wars films, DICE would have better spent their time playing the original two Battlefront games and refining all the fine elements from them and weeding out the weaker elements. But instead they fall back onto making the game like every other first-person-shooter to have come out in the last several years. With half of the worlds as the original two Battlefront games with no first-player campaign mode, (Galactic Conquest, Story Mode, Instant Action) and most of the actual meaty content relegated to online play, assuming you can shell out the money for XBox Live.
The game's main modes are glorified tutorial quests, survival campaigns and death matches all feeling so underwhelming and just not fun. Star Wars has a plethora of planets, worlds, concepts to use but DICE went with the familiar few with the addition of one or two more to make it look like they're actually trying. There is aerial combat in the game but it's very stilted and just kind of boring; though I never cared much for the space battles in the original Battlefront. Oh but there is more content if you give EA Games even more money for a "season pass." In other words pay twice for the price of one game! I had little hope when I heard EA was going to be the one behind this game and the end result was exactly as a I expected, dull, inspired Call of Duty Clone catered to the annoying little kids who have been raised on Call of Duty. The missions are dull most of the content is online and multiplayer because apparently EA thinks nobody plays games alone anymore. The graphics are pretty but that's no surprise there and the game does control very well and shockingly you actually get the option to play first or third person. Battlefront is garbage, the originals were far better and it's hard to say why EA couldn't stick to that concept.
The game's main modes are glorified tutorial quests, survival campaigns and death matches all feeling so underwhelming and just not fun. Star Wars has a plethora of planets, worlds, concepts to use but DICE went with the familiar few with the addition of one or two more to make it look like they're actually trying. There is aerial combat in the game but it's very stilted and just kind of boring; though I never cared much for the space battles in the original Battlefront. Oh but there is more content if you give EA Games even more money for a "season pass." In other words pay twice for the price of one game! I had little hope when I heard EA was going to be the one behind this game and the end result was exactly as a I expected, dull, inspired Call of Duty Clone catered to the annoying little kids who have been raised on Call of Duty. The missions are dull most of the content is online and multiplayer because apparently EA thinks nobody plays games alone anymore. The graphics are pretty but that's no surprise there and the game does control very well and shockingly you actually get the option to play first or third person. Battlefront is garbage, the originals were far better and it's hard to say why EA couldn't stick to that concept.
This rework of the original Battlefront series is pertty fun and great looking. But there where many mechanics and aspects missing that could have made this game a masterpiece. With it only being multiplayer its pretty good and entertaining for a while.
Star Wars: Battlefront isn't the deepest game and the leveling mechanics are thus a bit pointless but high level players won't be able to overrun new players with better gear thanks to that. I thus managed to become a MVP within the first hour of play and i don't mind the lack of a campaign due to Dice's mostly bad track record.The new novel "Battlefront: Twilight Company" fulfills that role just fine and there is nothing wrong with having a focus either. The whole experience itself is more importantly the most force accurate in the history of Star Wars games and my biggest gripes are fixable balancing issues and a few glitched achievements (The horror!). The graphics and sound are further some of the best on the market and the sense of scale is awe-inspiring. The amount of modes/maps is fine enough and the sequel is destined to make this game absolute but EA started on the right note with the license.
¿Sabías que…?
- TriviaIn order to design the maps for the game, Dice travelled to the locations of the three original films, such as Star Wars' planets of Hoth and Endor.
- Citas
Luke Skywalker: Surrender!
- ConexionesFeatured in Outside Xbox: Star Wars Battlefront: 7 Things We Don't Want (2015)
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Detalles
- Fecha de lanzamiento
- País de origen
- Sitio oficial
- Idioma
- También se conoce como
- Star Wars: Battlefront - Bespin
- Productora
- Ver más créditos de la compañía en IMDbPro
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