CALIFICACIÓN DE IMDb
7.7/10
2.7 k
TU CALIFICACIÓN
Agrega una trama en tu idiomaJack Joyce attempts to stabilize time before it breaks completely, after he gains the ability to manipulate time locally when an experiment goes awry.Jack Joyce attempts to stabilize time before it breaks completely, after he gains the ability to manipulate time locally when an experiment goes awry.Jack Joyce attempts to stabilize time before it breaks completely, after he gains the ability to manipulate time locally when an experiment goes awry.
- Dirección
- Guionistas
- Elenco
- Premios
- 2 premios ganados y 8 nominaciones en total
Sean Durrie
- Nick Masters
- (voz)
- …
Jacqueline Pinol
- Dr. Sofia Amaral
- (voz)
- (as Jacqueline Piñol)
Jules de Jongh
- Clarice Ogawa
- (voz)
- (as Jules De Jongh)
- …
Oliver Hollis
- Prototype Guard
- (as Oliver Hollis-Leick)
- Dirección
- Guionistas
- Todo el elenco y el equipo
- Producción, taquilla y más en IMDbPro
Opiniones destacadas
Remedy's Max Payne games are still a high point for the genre and they have been on a slight decline ever since. Quantum Break is better than Alan Wake's: American Nightmare but they again put production values over everything else. I would have preferred less motion blur during the calmer segments and a reduced grain filer but the audiovisual quality of the game can't be denied. The same goes for most of the set-pieces but the game reuses a lot of locations and thus feels a bit "small". The shooting and enemy variety could have been better as i was just going through the motions despite finishing the game on hard. The game ultimately stands and fall with the narrative / presentation and it is as expensive as it is forgettable. I had fun following along but predicted every plot point and don't expect to remember much, despite the high amount of flavor text. The branching paths have no real effect on the game and the packed in 4 TV episodes left me cold for the most part. The .hack series did the same trick over a decade ago with the slightly forgettable companion OVAs but these at least had production values. I can 100% recommend the game for the spectacle of it all but hope for less formula and tighter gameplay for the developer's next offering. 7,5/10
I recommend this game but not as your first Remedy experience. Start with Max Payne and then take it from there. You 'll see that by the end you 'll need to play Quantum Break!
As a game though (besides some extraordinary set pieces) it's pretty average and the story won't blow your mind. The strongest part of the game (for my money) are Acts 4 & 5.
As for the TV show parts of the game, I liked that they did it, but they were just mediocre and dragged the story a bit.
7/10.
As a game though (besides some extraordinary set pieces) it's pretty average and the story won't blow your mind. The strongest part of the game (for my money) are Acts 4 & 5.
As for the TV show parts of the game, I liked that they did it, but they were just mediocre and dragged the story a bit.
7/10.
Fantastically well crafted with stunning graphics and visual elements 'Quantum Break' is a joy to play. There's downsides such as poor enemies and to an extent minimal control information but on the whole the mechanics of the gameplay are pretty solid. An Xbox one exclusive grande this isn't enough of a 'killer app' to justify the purchase of the system but it's worth taking some form of interest in with a brilliant story which always seems to feel grounded despite dealing with a relatively high concept subject matter. Relying fairly heavily on the choices made as Paul Serene (Aidan Gillen) the unfolding story is told in such minute yet astounding detail and is seriously impressive as you change the world that being created through a rather sin mole mechanic of Option A or Option B, seeming a gimmick they truly do have impact and can alter how you play and what's available to the gameplay function as opposed to a merely cosmetic image. On the whole greatly detailed and entertaining I highly recommend watching a play through or picking it up yourself
"Quantum Break" stands out as a bold experiment in gaming, blending traditional gameplay with an interactive TV show to deliver a narrative experience like no other. This game isn't just about shooting; it's about weaving a compelling story around the complex theme of time travel.
The narrative is where "Quantum Break" truly shines. The time travel mechanics are well thought out, providing a refreshing take on the genre with its closed loop theory. Characters like Beth Wilder add a human element to the sci-fi, making you care about their fates amidst the chaos. The live-action segments, although a bit of a mixed bag, give the characters a tangible presence, enhancing the emotional investment in the story.
While the combat might not push the envelope in terms of innovation or difficulty, it's satisfying once you master the unique time manipulation abilities. This isn't your typical run-and-gun; it's about strategy, timing, and making the most of your powers in creative ways. The environmental storytelling through collectibles and detailed world-building is top-notch, rewarding those who delve deeper into the lore.
Visually, "Quantum Break" is a treat. The game's art direction captures the essence of a world where time is literally breaking apart, with environments that feel both futuristic and hauntingly present. The integration of live-action scenes might not always blend seamlessly, but they contribute to the game's unique aesthetic.
This game deserves credit for its ambition. Trying to merge gameplay with episodic television was a gamble, but it resulted in a memorable experience. It's not perfect, but it's a pioneering effort in interactive storytelling that should be celebrated for what it achieves rather than where it falls short.
The player's choices, although they don't drastically alter the game's path, still offer an engaging layer of interaction. It's fun to see how your decisions can slightly shift the narrative or the live-action episodes, encouraging multiple playthroughs to explore different outcomes.
"Quantum Break" is a testament to Remedy's storytelling prowess. For those who love a good sci-fi yarn with characters that stick with you, this game is a must-play. If you're a fan of Remedy or just enjoy a well-crafted story with a dash of innovation, "Quantum Break" won't disappoint.
The narrative is where "Quantum Break" truly shines. The time travel mechanics are well thought out, providing a refreshing take on the genre with its closed loop theory. Characters like Beth Wilder add a human element to the sci-fi, making you care about their fates amidst the chaos. The live-action segments, although a bit of a mixed bag, give the characters a tangible presence, enhancing the emotional investment in the story.
While the combat might not push the envelope in terms of innovation or difficulty, it's satisfying once you master the unique time manipulation abilities. This isn't your typical run-and-gun; it's about strategy, timing, and making the most of your powers in creative ways. The environmental storytelling through collectibles and detailed world-building is top-notch, rewarding those who delve deeper into the lore.
Visually, "Quantum Break" is a treat. The game's art direction captures the essence of a world where time is literally breaking apart, with environments that feel both futuristic and hauntingly present. The integration of live-action scenes might not always blend seamlessly, but they contribute to the game's unique aesthetic.
This game deserves credit for its ambition. Trying to merge gameplay with episodic television was a gamble, but it resulted in a memorable experience. It's not perfect, but it's a pioneering effort in interactive storytelling that should be celebrated for what it achieves rather than where it falls short.
The player's choices, although they don't drastically alter the game's path, still offer an engaging layer of interaction. It's fun to see how your decisions can slightly shift the narrative or the live-action episodes, encouraging multiple playthroughs to explore different outcomes.
"Quantum Break" is a testament to Remedy's storytelling prowess. For those who love a good sci-fi yarn with characters that stick with you, this game is a must-play. If you're a fan of Remedy or just enjoy a well-crafted story with a dash of innovation, "Quantum Break" won't disappoint.
I love time traveling stories. I love time traveling narratives that actually work with the genre for tension building, expectations, mystery, wonder, and character development. Quantum Break has that by the boat load. The actual question of whether or not time traveling itself could ever be free of a 'closed-loop' is something I found intoxicating in the minute discussions of predestination and free will.
This game is all about focusing on using the mechanics, presentation, and even the audio design for the sake of the narrative. A great cast of characters with damn good writing and motivations only cement the painful contemplations of what time travel and "the end of time" mean for each and every single one of them.
The very fact that you can influence the story arc in particularly meaningful ways for the world and characters is something absolutely fantastic and MUST be commended for the hard working people at Remedy. The cast is a wonderfully diverse and strongly acted group of characters who really make the ensemble dynamic work. Shawn Ashmore, Courtney Hope, Aidan Gillen, Dominic Monaghan, Lance Reddick, and everyone in the production is fantastic and memorable. There are so many pieces of character, lore, and world building alongside such attention to detail that I can't help but be impressed and amazed by the developers work.
As a narrative guy, I applaud Remedy for making a game that really pushes great narrative storytelling in video games, and wanted to express that feeling.
This game is all about focusing on using the mechanics, presentation, and even the audio design for the sake of the narrative. A great cast of characters with damn good writing and motivations only cement the painful contemplations of what time travel and "the end of time" mean for each and every single one of them.
The very fact that you can influence the story arc in particularly meaningful ways for the world and characters is something absolutely fantastic and MUST be commended for the hard working people at Remedy. The cast is a wonderfully diverse and strongly acted group of characters who really make the ensemble dynamic work. Shawn Ashmore, Courtney Hope, Aidan Gillen, Dominic Monaghan, Lance Reddick, and everyone in the production is fantastic and memorable. There are so many pieces of character, lore, and world building alongside such attention to detail that I can't help but be impressed and amazed by the developers work.
As a narrative guy, I applaud Remedy for making a game that really pushes great narrative storytelling in video games, and wanted to express that feeling.
¿Sabías que…?
- TriviaDuring the exploration of Monarch labs in Act 3, a woman may be found playing Alan Wake (2010).
- ErroresAmy's nails change color in the transition from the end of Junction 1 to the beginning of Episode 1.
- Bandas sonorasHiggs Boson Blues
Performed by Nick Cave & The Bad Seeds (as Nick Cave and the Bad Seeds)
Courtesy of Bad Seed Ltd.
By arrangement with Kobalt Music Publishing America, Inc.
Written by Nick Cave (as Nicholas Cave) and Warren Ellis
Published by Embassy Music Corporation (BMI)
o/b/o Mute Son Limited
Used by Permission
All rights reserved
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Detalles
- Fecha de lanzamiento
- País de origen
- Idioma
- Locaciones de filmación
- Ivan Allen Jr Blvd NW, Atlanta, Georgia, Estados Unidos(Liam Burke's car racing in Act 1 episode)
- Productora
- Ver más créditos de la compañía en IMDbPro
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