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Baby Invasion

  • 2024
  • 1h 20min
CALIFICACIÓN DE IMDb
4.6/10
609
TU CALIFICACIÓN
Baby Invasion (2024)
An ultra-realistic, multiplayer FPS game follows a group of mercenaries using baby faces as avatars. Tasked with entering mansions of the rich and powerful, players must explore every rabbit hole before time runs out.
Reproducir trailer1:11
1 video
12 fotos
Found Footage HorrorActionHorrorSci-Fi

Un grupo de mercenarios que utilizan caras de bebés como avatares. Con la tarea de entrar en las mansiones de los ricos y poderosos, los jugadores deben explorar cada madriguera antes de que... Leer todoUn grupo de mercenarios que utilizan caras de bebés como avatares. Con la tarea de entrar en las mansiones de los ricos y poderosos, los jugadores deben explorar cada madriguera antes de que se acabe el tiempo.Un grupo de mercenarios que utilizan caras de bebés como avatares. Con la tarea de entrar en las mansiones de los ricos y poderosos, los jugadores deben explorar cada madriguera antes de que se acabe el tiempo.

  • Dirección
    • Harmony Korine
  • Guionista
    • Harmony Korine
  • Elenco
    • Anonymous
    • Juan Bofill
    • Shawn Thomas
  • Ver la información de producción en IMDbPro
  • CALIFICACIÓN DE IMDb
    4.6/10
    609
    TU CALIFICACIÓN
    • Dirección
      • Harmony Korine
    • Guionista
      • Harmony Korine
    • Elenco
      • Anonymous
      • Juan Bofill
      • Shawn Thomas
    • 8Opiniones de los usuarios
    • 8Opiniones de los críticos
    • 36Metascore
  • Ver la información de producción en IMDbPro
  • Videos1

    Official Trailer
    Trailer 1:11
    Official Trailer

    Fotos12

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    Juan Bofill
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    Steven Rodriguez
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    Tej Limlas Ly
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    Andrea Douglas
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    Judith Topper
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    • (as Jaqueline Schmidt)
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    Robert Weir
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    • (as Rob Weir)
    Alberto Montes
    Alberto Montes
    • Hotel Room Victim
    Antoni Corone
    Antoni Corone
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    • Dirección
      • Harmony Korine
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      • Harmony Korine
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    Opiniones de usuarios8

    4.6609
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    Opiniones destacadas

    9imdbfan-1430293729

    Unique experience

    It's a piece of art if you're seeking a high dose of emotions. Harmony Korine - you're a genius! This is something most of us have probably never seen before. It's a completely new approach to cinema, not meant for posers.

    I hope you release more films like this. After Aggro Dr1ft, I was worried you'd try to force yourself in that direction and keep creating within that genre - but this is nothing like that. This is something totally unique. The power of emotions unleashed with every scene, the tension, the musical layer - it's simply a masterpiece. This is what I look for in art - and how I understand art.
    7Papaya_Horror

    A Fever Dream of Violence, Technology, and Madness

    Harmony Korine's "Baby Invasion" isn't a movie. It's an 80-minute psychological torture, a fever-dream fusion of screen life, video games, red rooms, and home invasion.

    If "Spring Breakers" was a neon-lit crime fantasy and "Trash Humpers" a found-footage provocation, this latest effort is something else entirely - a disorienting, aggressively experimental trip that dares to ask: what happens when we stop distinguishing between reality and the digital abyss?

    Korine has shed his raw '90s aesthetic, embracing a hyper-stylized, tech-driven approach (something he previously explored in "Aggro Dr1ft") that will likely alienate longtime fans. But art is experiment, and experiment he does.

    Shot using real-time rendering technology and ultra-fast graphics cards, "Baby Invasion" distorts and manipulates its own images as they're captured, making it feel more like a glitched-out video game stream than traditional cinema.

    First-person footage of mansion break-ins, AI-generated face-swaps that turn criminals into devilish Gerber babies, and a mid-movie dance party set to Burial's pulsating score - this is not storytelling in any conventional sense. It's a chaotic, fractured reflection of a world where attention spans are shredded, and moral boundaries blur with every refresh.

    At its core, "Baby Invasion" functions as a warped commentary on gaming culture's descent into nihilism. The "film" plays like a livestream of a dark web game - Baby Invaders - where players commit simulated home invasions for digital clout, their identities masked by AI-rendered baby faces.

    A fake chat overlay runs throughout, echoing the desensitized reactions of internet spectators. There's an eerie implication that the technology at play is more than just a game - that either the players have lost themselves in their violent avatars, or worse, that something (or someone) is using the game to manipulate them into real-world crimes.

    It's "Straw Dogs" on steroids, only now the siege is broadcast for an audience that barely registers its horror.

    While "Baby Invasion" thrives on tension and unpredictability, its relentless chaos and refusal to offer a clear message make it a tough watch. Some scenes drag on too long, others cut away too fast. But the film's true horror isn't in the acts of simulated violence - it's in how much fun the players seem to have.

    No one questions the morality of what they're doing. No one fights back. The only concern is racking up points. Or so, we think!

    Watching "Baby Invasion" isn't just disorienting - it's nauseating, hypnotic, and terrifying all at once. This isn't cinema as we know it, but an immersive descent into the darker corners of the web, where reality and simulation merge into something unrecognizable.

    Harmony Korine doesn't ask if this future is coming - he suggests it's already here, and we've been playing along without even realizing it.
    9john_mart_

    get used to baby invasion

    This experiment of what constitutes film in a world of low attention spans and using multiple screens at the same time barrages the viewer with information and brainrot. A commentary on kids' access to violent media and how that affects their behavior, Baby Invasion is one of a kind, but not for long, as Korine predicts.

    Harmony Korine, the filmmaker behind the scenes, has recently turned to experimental film and questions what will come of the film industry after cinema. He wonders if soon people won't be willing to sit for 90 minutes in a theater to watch a film. AGGRO DR1FT, his first dissection of this new 'post-cinema' movement likened this film in its equally unconventional format, being filmed entirely in thermal vision.

    It is completely understandable why most people disliked the film, but innovation like this is crucial in an era of sequels, spinoffs, and the overall hypermonetization of film. The art form is becoming less of an art form and more just a vessel to harvest money. However, as opposed to fighting back against that system, Korine feeds into it and molds it into his own expression. Not everyone will like this film, but it's not made for everyone.
    2DanTheMan2150AD

    Pure unfiltered brain rot

    Doubling down on everything irritating found in AGGRO DR1FT, Baby Invasion soon becomes numbingly repetitive and could only have come from the clinically insane mind of Harmony Korine. Despite all the creative ideas and its attempt to further push the boundaries with his recent affiliations towards his EDGLRD aesthetic, the film ultimately settles for infantilised drivel, horrific sound design, nausea-inducing visuals and generative AI monstrosities. Lacking any form of cinematic style, Baby Invasion may attempt to simulate a video game but it fails to include the elements that have made gaming such a unique art form; be it a compelling narrative or even a satisfying gameplay loop. It's one thing to play a video game... but sitting down and watching one, especially as bad as this, is frankly quite boring. It's clear that Korine wants nothing to do with conventional cinema anymore, thriving on mere gimmicks, he thinks he's cracked the code on what comes next, but I sincerely hope he's miserably wrong.
    4DoodinLondon

    Scatterbrained by design.

    It's surprising from the director of Spring Breakers to make something so different, but it's bursting with flaws despite all the creative ideas, it seems the director knew this but said 'Make it anyway!'

    While the core concept and some individual sequences are enjoyable, the pacing suffers significantly from this unnecessary elongation the runtime is padded with excessively long, lingering shots that are boring, serve no narrative purpose and feel like filler just to make the footage movie length.

    Or scenes that pause to flaunt their lavish effects where the movie wants to use effects just to use them.

    Drags on but has a fun premise and execution overall.

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      Referenced in Close-Up: Why do We Need the Venice Film Festival? (2024)

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    Detalles

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    • Fecha de lanzamiento
      • 21 de marzo de 2025 (Estados Unidos)
    • Países de origen
      • Reino Unido
      • Estados Unidos
    • Idioma
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      1 hora 20 minutos
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      • 1.20 : 1

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