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IMDbPro

Metal Gear Solid V: The Phantom Pain

  • Videojuego
  • 2015
  • M
CALIFICACIÓN DE IMDb
8.7/10
9.2 k
TU CALIFICACIÓN
Metal Gear Solid V: The Phantom Pain (2015)
Trailer for Metal Gear Solid V: The Phantom Pain.
Reproducir trailer5:47
3 videos
87 fotos
ActionAdventureDramaMysterySci-FiThrillerWar

Agrega una trama en tu idiomaAfter awakening from a nine year coma, Big Boss forms a new mercenary group called, Diamond Dogs, and teams up with his former rival, Ocelot, to track down the men responsible for the destru... Leer todoAfter awakening from a nine year coma, Big Boss forms a new mercenary group called, Diamond Dogs, and teams up with his former rival, Ocelot, to track down the men responsible for the destruction of MSF.After awakening from a nine year coma, Big Boss forms a new mercenary group called, Diamond Dogs, and teams up with his former rival, Ocelot, to track down the men responsible for the destruction of MSF.

  • Dirección
    • Hideo Kojima
    • Junji Tago
  • Guionistas
    • Hideo Kojima
    • Shuyo Murata
    • Hidenari Inamura
  • Elenco
    • Kiefer Sutherland
    • Robin Atkin Downes
    • Troy Baker
  • Ver la información de producción en IMDbPro
  • CALIFICACIÓN DE IMDb
    8.7/10
    9.2 k
    TU CALIFICACIÓN
    • Dirección
      • Hideo Kojima
      • Junji Tago
    • Guionistas
      • Hideo Kojima
      • Shuyo Murata
      • Hidenari Inamura
    • Elenco
      • Kiefer Sutherland
      • Robin Atkin Downes
      • Troy Baker
    • 36Opiniones de los usuarios
    • 11Opiniones de los críticos
  • Ver la información de producción en IMDbPro
    • Nominada a4premios BAFTA
      • 7 premios ganados y 17 nominaciones en total

    Videos3

    E3 2015 Trailer
    Trailer 5:47
    E3 2015 Trailer
    Metal Gear Solid V: The Phantom Pain: E3 2015: Us Trailer
    Trailer 5:48
    Metal Gear Solid V: The Phantom Pain: E3 2015: Us Trailer
    Metal Gear Solid V: The Phantom Pain: E3 2015: Us Trailer
    Trailer 5:48
    Metal Gear Solid V: The Phantom Pain: E3 2015: Us Trailer
    Metal Gear Solid V: The Phantom Pain
    Trailer 1:25
    Metal Gear Solid V: The Phantom Pain

    Fotos87

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    Elenco principal71

    Editar
    Kiefer Sutherland
    Kiefer Sutherland
    • Venom Snake
    • (voz)
    • …
    Robin Atkin Downes
    Robin Atkin Downes
    • Kazuhira Miller
    • (voz)
    Troy Baker
    Troy Baker
    • Ocelot
    • (voz)
    Stefanie Joosten
    Stefanie Joosten
    • Quiet
    • (voz)
    Christopher Randolph
    Christopher Randolph
    • Huey Emmerich
    • (voz)
    Piers Stubbs
    Piers Stubbs
    • Eli
    • (voz)
    Jay Tavare
    Jay Tavare
    • Code Talker
    • (voz)
    James Horan
    James Horan
    • Skull Face
    • (voz)
    Dave Fouquette
    • Man on Fire
    • (voz)
    Tara Strong
    Tara Strong
    • Paz Ortega Andrade
    • (voz)
    Philip Anthony-Rodriguez
    Philip Anthony-Rodriguez
    • Soldiers
    • (voz)
    • (as Philip Anthony Rodrigues)
    • …
    Crispin Freeman
    Crispin Freeman
    • Soldiers
    • (voz)
    • …
    Joel Johnstone
    Joel Johnstone
    • Soldiers
    • (voz)
    • …
    Matthew Mercer
    Matthew Mercer
    • Soldiers
    • (voz)
    • (as Matt Mercer)
    • …
    Roger Rose
    Roger Rose
    • Soldiers
    • (voz)
    • …
    Dave Hill
    Dave Hill
    • Soldiers
    • (voz)
    • …
    Konstantin Lavysh
    Konstantin Lavysh
    • Soviet Officer
    • (voz)
    • …
    Dmitri Kornakov
    • Russian Soldiers
    • (voz)
    • Dirección
      • Hideo Kojima
      • Junji Tago
    • Guionistas
      • Hideo Kojima
      • Shuyo Murata
      • Hidenari Inamura
    • Todo el elenco y el equipo
    • Producción, taquilla y más en IMDbPro

    Opiniones de usuarios36

    8.79.2K
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    Opiniones destacadas

    9Junebug23057

    A Bit Wacky, Deeply Engaging, and Still Metal Gear

    Metal Gear Solid is my all-time favorite game series. I've been a fan since the original Metal Gear Solid on PS1, and it holds a special place in my heart. The series is a wild mix of serious themes and wackiness, but it always delivered richly detailed narratives and stellar graphics for its time.

    Metal Gear Solid V marks a significant evolution for the franchise, fully embracing the open-world format. Unlike earlier games that were more linear, this installment nails the open-world concept, standing out from other titles in the genre. I feel like it's like a band changing its style; while the gameplay has evolved, you can still hear that signature Metal Gear charm.

    The game kicks off in the mid-eighties, with you playing as Big Boss, the original Snake. The prologue takes place in a hospital where your character wakes up from a long coma. I found this segment tense and well-paced, serving as an effective introduction to the plot and characters. I haven't understood the critique this prologue received-it's gripping, even if it is more linear.

    Once you're thrown into the open world-set in either Afghanistan or Angola-you're free to tackle missions however you like. Want to go in guns blazing? Go for it. Prefer to be stealthy? That's an option too. There's a breadth of options from utilizing vehicles to setting traps or even kidnapping enemies to bring back to your base. I leaned heavily towards stealth, creeping around enemy camps and absorbing the satisfying thrill of being unseen.

    One of the things that set Metal Gear games apart is their memorable characters. I noticed that MGS V has fewer characters compared to previous entries, which resulted in a more streamlined cast. I actually didn't mind this shift; the characters that remain are compelling. Quiet, in particular, grew on me even though she doesn't speak. The focus of the narrative revolves around themes of national identity and belonging, giving it depth beyond just action and stealth.

    Speaking of voice acting, I was initially apprehensive about Kiefer Sutherland replacing David Hayter as Snake; it was hard to imagine anyone else in that role. Thankfully, Sutherland does not disappoint. His performance, though somewhat limited in dialogue, shines, especially in emotional scenes. The rest of the cast also brings their characters to life wonderfully.

    Visually, the game is stunning-even nearly ten years later, it looks fantastic, running smoothly even on PS4. The graphics engine is a loss to see retired, given its impressive detail. The sound design and music are top-notch, adding to the cinematic quality that the series is known for.

    Metal Gear Solid V offers a mix of main missions and side content, some of which adds depth to the game's overall plot. While I enjoyed diving into side missions, I noticed that they sometimes overlap with main mission areas, which slightly dulled the anticipation. And I found the repeat Konami credits jarring whenever I began a new mission-oddly distracting.

    The story itself, while strong, showcases signs of the well-documented turmoil during development due to Hideo Kojima's departure from Konami. This left me feeling a bit off-kilter by the end, especially since the game closes after about 60 hours of play.

    While it didn't achieve the commercial heights Konami had hoped for, Metal Gear Solid V is still a remarkable game, with millions of copies sold. Here's hoping the upcoming Metal Gear 3 remake breathes new life into the series; a new MGS title would be the cherry on top.

    Overall, I give Metal Gear Solid V a 9/10. It's a unique experience that successfully balances innovation and the essence of what made Metal Gear Solid great to begin with.
    8Cirene404

    Metal Gear Solid V: The Phantom Pain (Short Game Review)

    Positives:
    • Most of the story
    • Characters
    • Musical score
    • Graphics
    • Gameplay
    • Voice acting


    Negatives:
    • Feels incomplete (Thanks Konami...)
    10toomkkkk

    revisit the game

    After 7 years, clearing it again, it is without a doubt that this open-world stealth game represents the highest level in the genre. Even today, the graphics quality enhanced by the Fox Engine never goes out of style. While one can still count the polygons when looking at circular objects such as tires, the overall feel of sneaking and combat is excellent, surpassing even that of Ghost Recon: Wildlands. The Mother Base and fulton system create a perfect positive feedback loop. Kojima's selection of 80s classic songs, along with his reflections on war and language, provide new insights and discoveries upon revisiting the game.
    10chapy-chapo21

    An outstanding gaming achievement!

    3 years after its long-awaited release, it's strange to say that The Phantom Pain still haunts me without any doubts for obvious reasons that could be controversial for some people.

    In fact, Metal Gear Solid V's gaming experience is the most memorable and unique one I experienced since my passion for video games began. This powerful arty blockbuster offered me way more than I expected from it by immersing me into a genre-bending weird interactive adventure that intelligently associates complex hard science-fiction, dark psychological drama, disturbing war depiction, mind-blowing philosophy, terrifying surreal horror, grotesque sense of humor and good historical transcription.

    But aside from its artistic madness, The Phantom Pain is also inevitably a remarkable game design achievement that knows how to mix a rich sandbox emergent gameplay system with a captivating, intense storytelling. As the hours go by, the player freely writes its own story, building its base and choosing how to approach objectives thanks to a vast, well designed open world and a whole panel of gadgets and weapons. Hopefully, that's not all as acclaimed director Hideo Kojima, in addition to these modern elements, introduces into the game's structure everything we want from a Metal Gear Solid game: challenging bosses, beautifully executed cutscenes, jaw-dropping moments, fourth wall breakings and a dense, fluid narrative that will keep you on the edge of your seat until the final twist drops.

    But of course, the famous game designer isn't the only one to provide great genius, indeed, what would be Metal Gear Solid V without Kojima Productions' talent, experience and mastery of the gaming medium? Because thanks to them and surprisingly high production values, The Phantom Pain also delivers outstanding visuals, phenomenal soundtrack/sound design, perfect technical presentation, excellent controls and some incredible performances from the cast.

    Everything combined logically creates an unforgettable and visceral gaming masterpiece that transcends its own medium in original ways. Brilliant, innovative, violent, funny and emotionally powerful, Metal Gear Solid V: The Phantom Pain is a pure art work for the ages that will clearly be remembered by History.
    10RM851222

    Great game

    Greetings from Lithuania.

    "Metal Gear Solid V: The Phantom Pain" (2015) is truly an amazing experience. Hands down this is one of the most addictive games i have played in a very long while. It has tons of action, sneaking, hiding, crouching and etc. Controls are amazing, it is not even boring to run trough the open world maps on your foot. Graphics are gorgeous, game play is amazing. Story was good, but since the only Metal Gear game i have played before was 1st part (back in 1998), i didn't understood lots of characters, but that is not a problem, there are plenty of greatly voiced tapes which you can listen even during missions which are informative. I liked the extraction thing - genius. Mother base was also very cool thing, but i have 1 complaint. After collecting lots of stuff to mother base like gun turrets, emplacement, tanks guns and so on, it kinda don't have any real payoff at mother base except that security unit gets more points. but that is it, it kinda useless to bring whole stuff up there - or maybe i'm wrong but at this point i'm completed 64% of game - i finished main story and i'm at about 82% of side missions but still there was no effect of bringing all stuff to mother base except soldiers. Anyway that is a minor complain. because everything else in this game rocks.

    Overall, whether you have played just one Metal Gear Solid game before or none, The Phantom Pain" is a must play to everyone, because everyone will find here something he will love. Great game, not the best ever, but great one.

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    Argumento

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    • Trivia
      In the first few minutes of the game, Snake's vision slowly un-blurs as a nurse enters the room to check on him. The player will briefly see her trimming some flowers. These flowers are the "Star of Bethlehem" lilies that appeared during the final boss battle of Metal Gear Solid 3: Snake Eater, in which Naked Snake eliminated The Boss in a field of said lilies.
    • Errores
      At a certain place in the game, "qarya Sakhra Ee", there is a tape playing Europe's "The Final Countdown". As the game is supposed to be set in 1984, this would be incorrect as the track was not released until 1986.
    • Citas

      Kazuhira Miller: Why are we still here? Just to suffer? Every night, I can feel my leg... And my arm... even my fingers... The body I've lost... the comrades I've lost... won't stop hurting... It's like they're all still there. You feel it, too, don't you? I'm gonna make them give back our past!

    • Créditos curiosos
      After completing the Truth ending, a time line appears and shows all the events that happened in the Metal Gear Universe from 1942-2014. It also reveals that, in 1995, the Outer Heaven uprising occurs, but is stopped by Solid Snake, who kills Big Boss's phantom; Punished 'Venom' Snake. The time line ends with 'Big Boss dies'.
    • Conexiones
      Edited into Metal Gear Solid V: The Definitive Experience (2016)
    • Bandas sonoras
      The Man Who Sold The World
      Written by David Bowie

      Published by Tintoretto Music (BMI) administered by RZO Musoc, Inc.,

      EMI Blackwood Music Inc. (BMI) o/b/o EMI Music Publishing LTD, and

      Chrysalis Music (UK) LTD, c/o BMG RIGHTS MANAGEMENT (US) LLC

      Performed by Midge Ure

      Courtesy of Warner Music UK

      By arrangement with Warner Music Group Video Game Licensing

      (P) 1985 Chrysalis Records Ltd

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    Preguntas Frecuentes5

    • Why are all the Guns in this game fake?
    • I'm confused as to the order of the Metal Gear Solid games. Which game comes first and which comes last?
    • is quiet a young Sniper Wolf?

    Detalles

    Editar
    • Fecha de lanzamiento
      • 1 de septiembre de 2015 (Japón)
    • País de origen
      • Japón
    • Sitio oficial
      • Official site (Japan)
    • Idiomas
      • Ruso
      • Húngaro
      • Kudmali
      • Inglés
      • Japonés
    • También se conoce como
      • メタルギアソリッドV ファントムペイン
    • Productora
      • Kojima Productions
    • Ver más créditos de la compañía en IMDbPro

    Especificaciones técnicas

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    • Color
      • Color
    • Relación de aspecto
      • 16 : 9

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