Agrega una trama en tu idiomaSet in modern day Dubai, massive sandstorms have buried the city. As Capt. Martin Walker, you're sent in to find any survivors and learn what happened to the original rescue and evacuation t... Leer todoSet in modern day Dubai, massive sandstorms have buried the city. As Capt. Martin Walker, you're sent in to find any survivors and learn what happened to the original rescue and evacuation team led by Lt. Colonel John Konrad.Set in modern day Dubai, massive sandstorms have buried the city. As Capt. Martin Walker, you're sent in to find any survivors and learn what happened to the original rescue and evacuation team led by Lt. Colonel John Konrad.
- Dirección
- Guionistas
- Elenco
- The Radioman
- (voz)
- …
- Agent Gould
- (voz)
- …
- Commando
- (voz)
- …
- Marine
- (voz)
- …
- Marine
- (voz)
- …
- Officer
- (voz)
- …
- Soldier
- (voz)
Opiniones destacadas
So the story side is great; graphically and gameplay-wise is it also great? Mostly.
While you won't be blown away by the uniqueness of the gameplay, you will find that the graphics are a beauty. There are times when I just pause to look at the scenery. The gameplay I'd say is comfortable. Much like playing BF3, Gears of War, or COD feels familiar every time you play it, in that "comfortable" way. Similarly Spec Ops is pleasant, you can dive right into the narrative without fumbling with controls for the first couple of hours.
The music and score throughout the game are pretty nice as well, however the sound effects feel lackluster. Bullets and weapons just don't have the audio impact that they should. Having been in the army, I can tell you that when you fire a weapon, it's a powerful thing, but in Spec Ops (as with many games), these sounds are glaring because of their lack of impact.
Overall though, this is a fun to play, harsh to consume game. And its great.
8/10
Bottom line, the jokingly dubbed "PTSD" Simulator lived up to what everyone said it would, surprisingly.
9/10. Only misses the 10 due to weak gameplay mechanics and laggy controls.
My only regret is not playing this sooner.
Tho the game contains a massive amount of violence and disturbing scenes, unlike other third person action shooters out there, they have a target: to show you the real face of war.
The story of the game is colored in gray, you may find yourself as the savior for the first few hours of the game and willing to even kill your fellow comrades in pursuit of that goal but it costs, not only for them, and not only in the physical world, it will slowly break down your mental health and before you even realize it you're lost. But that's not it, this is the real world and soon you'll find out trying to be the hero only made you the main villain. A lone man will never be able to decide for the lives of others, no matter how good your intentions are, your ignorance will take you down as you are nothing but one human in billions.
With all that is said the story progression is just too perfect that its hard to close the game even after finishing it. 10 out of 10
the graphics and arts are both realistic as they should be and good enough to score 8 out of 10.
Unlike other parts of the game, its gameplay doesn't offer anything new, a well made cover system game with its own little innovations. Generally 8/10.
And at last but not the least the music, there is not much to say except that nothing can express the game more than its track album. If you're asking me check out the glasgow track from mogwai, 10/10.
In overall spec ops the line is a fine 9/10. Once you've played the game you will never forget it. Its not a game to play in you're free time to waste time, its the type that will come to you before sleep time which proves how well made it is.
¿Sabías que…?
- TriviaThe game was inspired by the Joseph Conrad novel "Heart of Darkness".
It also takes inspiration from the film adaptation Apocalipsis (1979). The "Radio Man" bears resemblance to the journalist played by Dennis Hopper. In addition, Captain Walker's first name is Martin, a possible homage to lead actor Martin Sheen.
- ErroresWalker is always shown carrying an M4A1 in cutscenes regardless of what weapon(s) the player is actually carrying.
- Citas
Colonel John Konrad: It seems that reports of my survival have been greatly exaggerated.
Captain Martin Walker: This isn't possible...
Colonel John Konrad: Oh I assure you, it is.
Captain Martin Walker: How?
Colonel John Konrad: Not how. Why? You were never meant to come here.
Captain Martin Walker: What happened here was out of my control...
Colonel John Konrad: Was it? None of this would've happened if you just stopped. But on you marched. And for what?
Captain Martin Walker: We tried to save you.
Colonel John Konrad: You're no savior. Your talents lie elsewhere.
Captain Martin Walker: This isn't my fault.
Colonel John Konrad: It takes a strong man to deny what's right in front of him. And if the truth is undeniable, you create your own. The truth, Walker, is that you're here because you wanted to feel like something you're not: A hero. I'm here because you can't accept what you've done. It broke you. You needed someone to blame, so you cast it on me. A dead man. I know the truth is hard to hear Walker, but it's time. You're all that's left and we can't live this lie forever. I'm going to count to five, then I'm pulling the trigger.
Captain Martin Walker: You're not real. This is all in my head.
Colonel John Konrad: Are you sure? Maybe it's in mine? One.
Captain Martin Walker: No... everything, all of this, It was your fault!
Colonel John Konrad: If that's what you believe then shoot me. Two.
Captain Martin Walker: I-I didn't mean to hurt anybody...
Colonel John Konrad: No-one ever does Walker. Three.
Colonel John Konrad: Four. Is this really what you want Walker? So be it. Five!
- Créditos curiososThe player's profile name is credited as a guest star in the opening credits. This relates to the game's themes about players and player characters.
- ConexionesFeatured in Sage Reviews: Spec Ops: The Line (2012)
- Bandas sonorasVerdi Dies Irae
Composed by Giuseppe Verdi
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