CALIFICACIÓN DE IMDb
6.6/10
6.2 k
TU CALIFICACIÓN
Agrega una trama en tu idiomaThe war on bio-terrorism continues as Chris Redfield, Leon Kennedy, and other famous Resident Evil stalwarts battle a seemingly familiar adversary.The war on bio-terrorism continues as Chris Redfield, Leon Kennedy, and other famous Resident Evil stalwarts battle a seemingly familiar adversary.The war on bio-terrorism continues as Chris Redfield, Leon Kennedy, and other famous Resident Evil stalwarts battle a seemingly familiar adversary.
- Dirección
- Guionistas
- Elenco
- Premios
- 1 premio ganado y 1 nominación en total
Christopher Emerson
- Piers Nivans
- (voz)
- (as Chris Emerson)
Sam Riegel
- Enemies
- (voz)
Jamison Boaz
- Enemies
- (voz)
Opiniones destacadas
You get your money's worth for those who always complain about a game's length. This game is better played with a friend, and it has the best mercenaries mode of all the RE games. It is seriously fun and addicting.
There are 4 campaigns each taking between 5 - 7 hours to get through, so this is a pretty long game.
There are 4 campaigns each taking between 5 - 7 hours to get through, so this is a pretty long game.
First of all,I am resident evil fan.When released this game,I was very exciting and wanted to play it.But when after that my hopes destroied.When read comment I was very sad.It not resident evil.Capcom made something new,but it wasn't RE.Creators maybe thought,people needed more action in resident evil.After that we saw,cap com made serious mistake.They generally changed style and created third person shooter and not survival horror.I don't understand why creators forgot old traditions?Game play more fast than it was in older game series.This game good for TPS(Third Person Shooter),but bad for Resident evil.In this game other details are really attractive,good optimization,great graphic and normal game play.When you creating game with high budget,you must forget experiments.why cap com?why? Resident evil lost soul and became weak shooter.All scary moments disappear in darkness.RE 6 only has legendary name and nothing more,I hope future will good and bright.
Being a huge fan of RE series, I have played most of them (with the exception of Survivor titles). This year RE fans are in for a threat: two RE titles out in the same year. Unfortunately, the first one, Operation Raccoon City, is truly awful - I don't even think that it deserves a place in RE franchise. It left me skeptical as to whether the second one, announced in mid 2012 not long after the release of RE:ORC, would suffer the same fate.
Fortunately not. RE6 would somehow make up for the disgrace of its older brother.
The biggest surprise in RE6 is that you've got to play four different scenarios - one is unlocked after you finish the first three - with multiple different characters. While multiple scenarios and characters is nothing new to the RE universe, previously it was never taken too deep. Past ones (like RE2 with its famous zapping system) felt almost nothing more than same scenarios only slightly altered for multiple characters. With RE6, Capcom has taken nice steps ahead. Those stories are inter-connect each other - similar to RE4, but not just 2 stories, it's 4 this time - you'll get the idea when, for instance, meeting Leon while playing as Chris, meeting Jake as Chris, and so on. This results in a nice mixture wrapped up in an amazing big story as a whole. Seriously, not many games offer this.
However, RE fans who fell in love with the series after playing the survival horror genre-defining RE1 might be very disappointed. True to form, RE has since left its survival horror roots in its subsequent iterations, but it's RE6 who takes the biggest defect. If you compare it with RE1, the comparison couldn't be bigger: there's no 'challenging' puzzle solving and scattered eerie personal diaries which RE is famous for (Puzzle solving is present here but in much simpler ways).RE6 gameplay is strictly linear - all you have to do is follow the designated path - pretty straightforward, you see. Besides, it has the intense fast-paced gameplay, i.e. most parts of the game consist of running and shooting. I guess it is something Capcom might never think when they created the original RE back in 1996..Needless to say, the legendary box-item placement is nowhere near, replaced with a simpler item-management tablet (not as many things to pick though, besides medicines, magazines, and weapons) Sure, the game has its own scary points, like abominable monsters and creepy creatures which are still omnipresent in this game, not just zombies. But considering how far this game has departed from its survival-horror root by dropping many elements of it, I prefer to call this is an action game rather than a survival horror title.
Above it all, though the genre is misleading, I found the RE6 is quite decent. Its usage of multiple characters in multiple paths through the great story lines for each delivers well, like having 4 games in one title. Fans of shooters should love it. If you are a RE fan, this is worth trying as well, though maybe you have to pretend that this is not a RE title..
Fortunately not. RE6 would somehow make up for the disgrace of its older brother.
The biggest surprise in RE6 is that you've got to play four different scenarios - one is unlocked after you finish the first three - with multiple different characters. While multiple scenarios and characters is nothing new to the RE universe, previously it was never taken too deep. Past ones (like RE2 with its famous zapping system) felt almost nothing more than same scenarios only slightly altered for multiple characters. With RE6, Capcom has taken nice steps ahead. Those stories are inter-connect each other - similar to RE4, but not just 2 stories, it's 4 this time - you'll get the idea when, for instance, meeting Leon while playing as Chris, meeting Jake as Chris, and so on. This results in a nice mixture wrapped up in an amazing big story as a whole. Seriously, not many games offer this.
However, RE fans who fell in love with the series after playing the survival horror genre-defining RE1 might be very disappointed. True to form, RE has since left its survival horror roots in its subsequent iterations, but it's RE6 who takes the biggest defect. If you compare it with RE1, the comparison couldn't be bigger: there's no 'challenging' puzzle solving and scattered eerie personal diaries which RE is famous for (Puzzle solving is present here but in much simpler ways).RE6 gameplay is strictly linear - all you have to do is follow the designated path - pretty straightforward, you see. Besides, it has the intense fast-paced gameplay, i.e. most parts of the game consist of running and shooting. I guess it is something Capcom might never think when they created the original RE back in 1996..Needless to say, the legendary box-item placement is nowhere near, replaced with a simpler item-management tablet (not as many things to pick though, besides medicines, magazines, and weapons) Sure, the game has its own scary points, like abominable monsters and creepy creatures which are still omnipresent in this game, not just zombies. But considering how far this game has departed from its survival-horror root by dropping many elements of it, I prefer to call this is an action game rather than a survival horror title.
Above it all, though the genre is misleading, I found the RE6 is quite decent. Its usage of multiple characters in multiple paths through the great story lines for each delivers well, like having 4 games in one title. Fans of shooters should love it. If you are a RE fan, this is worth trying as well, though maybe you have to pretend that this is not a RE title..
I very much liked the Resident Evil game that came before this one the same year, that game being Resident Evil: Revelations (2012), that game combined both of my favorites in the series, that being the first Resident Evil game and Resident Evil 4 (2005), and made a creepy fun game; the game that follows in the same year was not the best in the series, but it was not anywhere near being bad. The game Resident Evil 6 (2012) had characters that were enjoyable enough to play by having familiar ones and new ones, the gameplay mechanics are easy enough to use, the graphics are well-done, and I did have fun playing the game; a major issue that can be found in this is the same issue that was found in the game Resident Evil 5 (2009), and it is that this game is more action focused and less survival horror focused like most of the Resident Evil games are supposed to be, which is why this game is hated on by Resident Evil fans who have played it.
Playing as Leon S. Kennedy or his partner in the first campaign and Chris Redfield or his partner in the second campaign was cool, and I like how on both campaigns they are aiming to get rid of or deal with a new virus that has been made and spread around the city, despite having separate ways in doing so and going after a person to save/protect or hurt them. The third campaign where you play as new character Jake Muller who has a significant role in the premise involving the new C-Virus and him having a connection with a character from previous Resident Evil games; he would sometimes be fine to play as, but also needed more characterization, along with his new partner Sherry Birkin who also was from the previous games. Lastly, the fourth and last campaign is where you play as Ada Wong who is on her own kind of mission that connects to the other three campaigns, it is mostly just her finding out certain information that ties back to her in some way and fight back against the new Neo Umbrella.
Each campaign goes a different route in the story and somehow connects to one another in the end, just not as well as it should, and they each have a different length when it comes to playing each one, with Leon and Chris's campaigns being the longer ones and Jake and Ada's campaigns being the shortest ones to playthrough; the story in all the campaigns do feel disjointed as it jumps to a different point in time as you progress through the story ending a chapter. The mechanics were not difficult to use and the way the game looks is well-done, with nice looking graphics and what not; the other major problem, other than the story and some errors in the game, is that the game is more action focused with big over the top action sequences with infected people and mutants, when it should have kept going with the survival horror focus that made us love the Resident Evil video game franchise to begin with.
The action focus is going to turn Resident Evil fans away from playing this game again or at all, which makes sense, but it did not make me upset because I did have fun playing the game, even though the main story can be a bit messy with some errors during cutscenes and missing the horror survival focus the games are supposed to have. Lastly, the game has easy to understand mechanics and puzzles with nice looking graphics and enjoyable enough main characters, so I will say it is worth playing at least once; I understand the hate for this game, but I did not think this game was awful, though this is one of the low points in the series next to the game Resident Evil 5 (2009), I did not hate this game like most people who have.
Playing as Leon S. Kennedy or his partner in the first campaign and Chris Redfield or his partner in the second campaign was cool, and I like how on both campaigns they are aiming to get rid of or deal with a new virus that has been made and spread around the city, despite having separate ways in doing so and going after a person to save/protect or hurt them. The third campaign where you play as new character Jake Muller who has a significant role in the premise involving the new C-Virus and him having a connection with a character from previous Resident Evil games; he would sometimes be fine to play as, but also needed more characterization, along with his new partner Sherry Birkin who also was from the previous games. Lastly, the fourth and last campaign is where you play as Ada Wong who is on her own kind of mission that connects to the other three campaigns, it is mostly just her finding out certain information that ties back to her in some way and fight back against the new Neo Umbrella.
Each campaign goes a different route in the story and somehow connects to one another in the end, just not as well as it should, and they each have a different length when it comes to playing each one, with Leon and Chris's campaigns being the longer ones and Jake and Ada's campaigns being the shortest ones to playthrough; the story in all the campaigns do feel disjointed as it jumps to a different point in time as you progress through the story ending a chapter. The mechanics were not difficult to use and the way the game looks is well-done, with nice looking graphics and what not; the other major problem, other than the story and some errors in the game, is that the game is more action focused with big over the top action sequences with infected people and mutants, when it should have kept going with the survival horror focus that made us love the Resident Evil video game franchise to begin with.
The action focus is going to turn Resident Evil fans away from playing this game again or at all, which makes sense, but it did not make me upset because I did have fun playing the game, even though the main story can be a bit messy with some errors during cutscenes and missing the horror survival focus the games are supposed to have. Lastly, the game has easy to understand mechanics and puzzles with nice looking graphics and enjoyable enough main characters, so I will say it is worth playing at least once; I understand the hate for this game, but I did not think this game was awful, though this is one of the low points in the series next to the game Resident Evil 5 (2009), I did not hate this game like most people who have.
Yes as a resident evil game it isn't that good but as a game in itself it is really good. It just struggles with not knowing what it wants to do. Mixing slight horror (one jumpscare), call of duty and gears of war, and you have this. Most of this game is dedicated to combat. Which obviously means it's packed to the gills with action. But it still is a good game however who really deserves more credit is the voice cast, Matthew Mercer, Laura Bailey, Roger Craig Smith, Troy Baker, Eden Reigel and all the others absolutely nailed it. I really hope they come back for a future game.
¿Sabías que…?
- TriviaFirst time both Leon and Chris would share starring roles in a Resident Evil game.
- ErroresIn pursuing Ada Wong, neither Chris nor Piers seem to be aware that she wears totally different clothing from Carla.
- Citas
Ada Wong: I was just resting my eyes.
Leon S. Kennedy: Shouldn't sleep on the job.
- ConexionesEdited into Resident Evil 6 (Commercial) (2012)
Selecciones populares
Inicia sesión para calificar y agrega a la lista de videos para obtener recomendaciones personalizadas
Detalles
- Color
- Mezcla de sonido
Contribuir a esta página
Sugiere una edición o agrega el contenido que falta