CALIFICACIÓN DE IMDb
6.0/10
2.9 k
TU CALIFICACIÓN
Los juegos de guerra de verano entre los niños del vecindario se vuelven mortalmente serios cuando los celos y la traición entran en juego.Los juegos de guerra de verano entre los niños del vecindario se vuelven mortalmente serios cuando los celos y la traición entran en juego.Los juegos de guerra de verano entre los niños del vecindario se vuelven mortalmente serios cuando los celos y la traición entran en juego.
- Premios
- 2 premios ganados y 1 nominación en total
Patrick Mölleken
- Skinner
- (German version)
- (voz)
- Dirección
- Guionista
- Todo el elenco y el equipo
- Producción, taquilla y más en IMDbPro
Opiniones destacadas
In the tradition of "Stand by Me" and "Lord of the Flies" comes a poignant dark comedy that puts a timely spotlight on the games kids play and the consequences of seemingly innocent actions when fun gives way to danger.
Jason Lapeyre and Robert Wilson co-directed from a Lapeyre script. Wilson is an accomplished producer -- this is his second feature directorial effort (he serves as a producer on this as well). This is Lapeyre's followup to his first narrative feature "Cold Blooded." The movie had debuted as a work-in-progress print at ActionFest in North Carolina in April, where it took home the jury prizes for Best Film and Best Screenplay. It went on to a triumphant premiere at last month's Toronto International Film Festival. It took top honors here in Texas, winning the Fantastic Fest Audience Award.
The premise of "I Declare War" is deceptively simple -- a group of kids gets together on a regular basis to play war games in the woods, challenging each other in mock battle with harmless paintballs and tree branch bazookas. We used to play cowboys and Indians with water guns and toy pistols. Some of us graduated to Civil War reenactments. We turned out okay. So when these youngsters choose to head out into the forest and get a good physical workout trying to steal the opponents' flag from their home base, while most of their peers are engrossed in role-playing games on their computers, this looks like a marvelously healthy alternative.
But boys will be boys, as they say (okay, there is one girl), and the situation inevitably turns sour. Rivalries turn real as jealousy, love, and loss come to the fore, and some players take the game one menacing step further. The timely topic of bullying suddenly rears its ugly head as we see its root causes on display before having the chance to look away. As in 2004's "Mean Creek," one of my all-time favorite indies, innocent joy turns to potential tragedy as the line between fantasy and reality blurs both on screen, for the viewer, as well as in the minds of the youngsters.
What the kids begin to see in their minds -- a stick of wood is suddenly a rifle, a paintball is a real grenade -- is reflected in the film itself. This is just one of the many masterful strokes that sets "I Declare War" apart from its brethren and makes it such a powerful cinematic experience in its contribution to a rich cinematic tradition, the classic morality play writ large when the protagonists are vulnerable adolescents.
This character-driven study on the limits to which a man/boy can be pushed rests on the abilities of this age-consistent ensemble cast to make these characters believable. Without that the narrative would fall apart like an army facing mutiny. Standouts include Gage Munroe as PK and Michael Friend as Skinner. Both turn in frighteningly genuine performances that may draw a tear or two. All team members are on somewhat equal footing in significant roles with few in background support. Kudos must go out to Siam Yu, Aidan Gouveia, Mackenzie Munro, Alex Cardillo, Dyson Fyke, Spencer Howes, Andy Reid, Kolton Stewart, Richard Nguyen, Eric Hanson, and Alex Wall. Another bold choice -- there are no adults in this tightly-focused production.
The movie's authenticity also stems from its unscripted feel, as the youngsters were encouraged to insert dialogue using their own teenage vernacular and improvise where it was agreed the young actors would best know how to behave in a certain situation. The language is raw, to be sure, not unlike my 2012 SXSW Film Festival favorite "Funeral Kings," with F-bombs galore and enough obscenities to make their parents blush. But it always effectively serves the plot and is never gratuitous or overtly offensive.
Production values are well above the typical indie or foreign film. The entire picture was shot in one exterior location, a seemingly simple task made much more difficult by the limited hours allowed for underage actors and inability to avoid shadows no matter how well lit. Still, it always appears to be magic hour with the kids awash with the stunning beauty of nature, bathed in sunlight, their angelic innocence filling the screen.
Composers Eric Cadesky and Nick Dyer have crafted an intricate score that's surprisingly heavy, serving as a perfect dramatic counterpoint to the child's play in the great outdoors. The action dictates the viewer's emotions, not the clichéd tugging of heartstrings with violins and cellos, and that's as it should be.
The camera-work is virtually all Steadicam, affording cinematographer Ray Dumas the ability to maintain fluid motion throughout, despite the natural obstacles inherent in shooting on a forest floor. The combatants often move with the frame and not through it, as though we were running right alongside them. These tracking shots bring the viewer right into the action, allowing us to feel as if we're part of the game. But we're playing both sides -- but they don't know that -- and that's part of the fun of I Declare War. Spies abound, and you're one.
"I Declare War" also works because we've all been there, more or less -- every audience member will see a bit of their golden youth in one or more of these kids, for better or worse. If painful it can be cathartic. If pleasant it's sweetly evocative of a time past to which many wish we could return.
Jason Lapeyre and Robert Wilson co-directed from a Lapeyre script. Wilson is an accomplished producer -- this is his second feature directorial effort (he serves as a producer on this as well). This is Lapeyre's followup to his first narrative feature "Cold Blooded." The movie had debuted as a work-in-progress print at ActionFest in North Carolina in April, where it took home the jury prizes for Best Film and Best Screenplay. It went on to a triumphant premiere at last month's Toronto International Film Festival. It took top honors here in Texas, winning the Fantastic Fest Audience Award.
The premise of "I Declare War" is deceptively simple -- a group of kids gets together on a regular basis to play war games in the woods, challenging each other in mock battle with harmless paintballs and tree branch bazookas. We used to play cowboys and Indians with water guns and toy pistols. Some of us graduated to Civil War reenactments. We turned out okay. So when these youngsters choose to head out into the forest and get a good physical workout trying to steal the opponents' flag from their home base, while most of their peers are engrossed in role-playing games on their computers, this looks like a marvelously healthy alternative.
But boys will be boys, as they say (okay, there is one girl), and the situation inevitably turns sour. Rivalries turn real as jealousy, love, and loss come to the fore, and some players take the game one menacing step further. The timely topic of bullying suddenly rears its ugly head as we see its root causes on display before having the chance to look away. As in 2004's "Mean Creek," one of my all-time favorite indies, innocent joy turns to potential tragedy as the line between fantasy and reality blurs both on screen, for the viewer, as well as in the minds of the youngsters.
What the kids begin to see in their minds -- a stick of wood is suddenly a rifle, a paintball is a real grenade -- is reflected in the film itself. This is just one of the many masterful strokes that sets "I Declare War" apart from its brethren and makes it such a powerful cinematic experience in its contribution to a rich cinematic tradition, the classic morality play writ large when the protagonists are vulnerable adolescents.
This character-driven study on the limits to which a man/boy can be pushed rests on the abilities of this age-consistent ensemble cast to make these characters believable. Without that the narrative would fall apart like an army facing mutiny. Standouts include Gage Munroe as PK and Michael Friend as Skinner. Both turn in frighteningly genuine performances that may draw a tear or two. All team members are on somewhat equal footing in significant roles with few in background support. Kudos must go out to Siam Yu, Aidan Gouveia, Mackenzie Munro, Alex Cardillo, Dyson Fyke, Spencer Howes, Andy Reid, Kolton Stewart, Richard Nguyen, Eric Hanson, and Alex Wall. Another bold choice -- there are no adults in this tightly-focused production.
The movie's authenticity also stems from its unscripted feel, as the youngsters were encouraged to insert dialogue using their own teenage vernacular and improvise where it was agreed the young actors would best know how to behave in a certain situation. The language is raw, to be sure, not unlike my 2012 SXSW Film Festival favorite "Funeral Kings," with F-bombs galore and enough obscenities to make their parents blush. But it always effectively serves the plot and is never gratuitous or overtly offensive.
Production values are well above the typical indie or foreign film. The entire picture was shot in one exterior location, a seemingly simple task made much more difficult by the limited hours allowed for underage actors and inability to avoid shadows no matter how well lit. Still, it always appears to be magic hour with the kids awash with the stunning beauty of nature, bathed in sunlight, their angelic innocence filling the screen.
Composers Eric Cadesky and Nick Dyer have crafted an intricate score that's surprisingly heavy, serving as a perfect dramatic counterpoint to the child's play in the great outdoors. The action dictates the viewer's emotions, not the clichéd tugging of heartstrings with violins and cellos, and that's as it should be.
The camera-work is virtually all Steadicam, affording cinematographer Ray Dumas the ability to maintain fluid motion throughout, despite the natural obstacles inherent in shooting on a forest floor. The combatants often move with the frame and not through it, as though we were running right alongside them. These tracking shots bring the viewer right into the action, allowing us to feel as if we're part of the game. But we're playing both sides -- but they don't know that -- and that's part of the fun of I Declare War. Spies abound, and you're one.
"I Declare War" also works because we've all been there, more or less -- every audience member will see a bit of their golden youth in one or more of these kids, for better or worse. If painful it can be cathartic. If pleasant it's sweetly evocative of a time past to which many wish we could return.
Doing a movie with kids is pretty difficult. Only thing that is supposed to be as difficult is handling pets/animals. But this really holds the premise and the promise it is giving the viewer. The actors are young, but they are all really good. Thankfully the script is helping a lot, by not pulling punches and having those kids do things that you wouldn't expect (or maybe you would).
One of the twists is the "fantasy" bit, that you will grow accustomed to pretty quickly. It helps elevate the movie to another level too. Are kids different and what makes them act that way? Thankfully the movie is not blaming something in particular. If your fantasy and your character trades allow it, you will go a certain direction. Really nice movie with a very good story
One of the twists is the "fantasy" bit, that you will grow accustomed to pretty quickly. It helps elevate the movie to another level too. Are kids different and what makes them act that way? Thankfully the movie is not blaming something in particular. If your fantasy and your character trades allow it, you will go a certain direction. Really nice movie with a very good story
7.1 of 10. Far more entertaining than the average war film, and far more insightful. It's tempting, and would be too easy, to compare it to Lord of the Flies given the ages fo the combatants. It is a more realistic and more likely version of Lord of the Flies, something that could easily happen in bigger town or distant suburb, maybe South Park in the 6th or 7th grade or Kids (1995) 3 years earlier and a 100 miles north of New York City. Part of the enjoyment is that it does set itself apart from most of the common teen/child story lines.
Outside of some annoyances involving actions and characters that seem to be stretching reality or purely for sex appeal to naive tweens (the power bra wearing 13ish girl), it immerses and continues to keep you guessing as to the outcome. It's not a film to watch for the action of war as much as the mystery and intrigue, as if a spy game more than a war game.
Outside of some annoyances involving actions and characters that seem to be stretching reality or purely for sex appeal to naive tweens (the power bra wearing 13ish girl), it immerses and continues to keep you guessing as to the outcome. It's not a film to watch for the action of war as much as the mystery and intrigue, as if a spy game more than a war game.
Like many fellow viewers at the Brussels International Festival of Fantastic Films that afternoon, I didn't have any clear idea on what to expect of "I Declare War". It plays at this prominent and reputedly brilliant genre festival, so it must contain some sort of significant cult value, that's for sure. But what exactly to prepare for, I didn't know
Drama and valuable coming of age life lessons like in "Stand By Me"? Adventure and thrills like in "Lord of the Flies"? Or maybe something entirely unique and innovative like "War of the Buttons", or something extreme and shocking like "Battle Royale"? It became somewhat of a mixture of everything, in fact, and yet at the same time something totally new and original. Although I certainly can't state that "I Declare War" is one of the greatest and most eye-opening films ever made, I'm nevertheless very glad that I watched it and wouldn't hesitate to recommend it to a wide variety of film fanatics. It's an atmospheric and occasionally very suspenseful motion picture with sublime performances from the youthful ensemble cast (not a single adult in the film) and a well-scripted scenario that thankfully doesn't get overly moralizing or metaphoric near the finale. It's summer vacation and the neighborhood boys gather every afternoon in the woods to play war. The rules are quite simple: two camps and two generals instructing their teams to capture the opponent's flag through smart tactics and ingenious war strategies. The soldiers use wooden sticks and water balloons, but through their vivid and wildly imaginative eyes we see rifles, machine guns, bazookas and grenades. Today also promises to become a special day for the troops, as there will be mutiny within the platoons, female soldiers joining for the very first time and ordeals that will genuinely put the soldiers' friendships to the test. "I Declare War" is reasonably fast-paced and benefices from terrific filming locations as well as from steady direction and – as mentioned already – stellar performances. The sound, visual and make-up effects definitely aren't childish, but neither are they provocative or graphic. In other words, this isn't just intended for physically grown-up people, but also for emotionally mature audiences
largely accomplished by kids! What I appreciated most of all was that, at all times, the children remain in fact children. Their reasoning, motivations and interactions are exactly like any child of whatever origin or culture would react. That sounds logic, but it really isn't as the movie will make clear, and that's why it's such an impressive and highly recommended effort.
Caught a screening of "I Declare War" at CIFF. What a tremendous film! It really captured what it felt like to have a best friend during childhood (the sense of loyalty and exclusiveness). Those were the most intense relationships of my life, especially when they came to an end. I thought the casting was just right and the performances outstanding (some of the best child acting I've seen, the characters of PK and Skinner were particularly memorable). "I Declare War" also struck a great balance between lighthearted and more serious content. I was glad to see that the narrative did not descend into savagery (in the manner of "Lord of the Flies"). The humor added much. I absolutely loved the imaginary dialogue scenes between Jess and Quinn. All in all, the script was very tight and well thought out. Keep a look out for its theatrical release!
¿Sabías que…?
- TriviaCaleb does not speak until the final seconds of the movie.
- ErroresWhen Quinn clashes with Skinner, several crew members are visible behind Quinn's back.
- Citas
P.K. Sullivan: Once you're dead, you go home. You can't be interrogated. It's a rule.
Kenney: Fuck the rules. It's too hot for rules.
- ConexionesFeatured in Interviews mit den Synchronsprechern von 'I Declare War' (2014)
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Detalles
Taquilla
- Total en EE. UU. y Canadá
- USD 14,928
- Fin de semana de estreno en EE. UU. y Canadá
- USD 8,634
- 1 sep 2013
- Total a nivel mundial
- USD 14,928
- Tiempo de ejecución
- 1h 34min(94 min)
- Color
- Relación de aspecto
- 2.35 : 1
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