The Legend of Zelda: Skyward Sword
Título original: Zeruda no densetsu: Sukaiwôdo sôdo
CALIFICACIÓN DE IMDb
8.2/10
2.7 k
TU CALIFICACIÓN
Agrega una trama en tu idiomaBorn on an island suspended in the sky, a young man, Link, accepts his destiny to venture to the world below to save his childhood friend, Zelda, and the land from evil forces through the us... Leer todoBorn on an island suspended in the sky, a young man, Link, accepts his destiny to venture to the world below to save his childhood friend, Zelda, and the land from evil forces through the use of a mysterious sword.Born on an island suspended in the sky, a young man, Link, accepts his destiny to venture to the world below to save his childhood friend, Zelda, and the land from evil forces through the use of a mysterious sword.
- Nominada a2premios BAFTA
- 3 premios ganados y 11 nominaciones en total
Takashi Ôhara
- Link
- (voz)
- (as Takashi Oohara)
Ayumi Fujimura
- Fi
- (voz)
Yû Shimamura
- Zelda
- (voz)
- (as Yu Shimamura)
Anri Katsu
- Ghirahim
- (voz)
Rei Shimoda
- Impa
- (voz)
Takashi Nagasako
- Demise
- (voz)
- (sin créditos)
Opiniones destacadas
I just got this game for Christmas, and I've only played up to the first dungeon. My first impressions are that the beginning starts out rather slow, but the pace quickens once you get near a dungeon. The art style is beautiful, with only a few bad textures and models. There is a background filter to make all background objects look like an actual painting. The music is a first for a Zelda game-it is finally played by an actual orchestra. Many of the themes are highly atmospheric or just plain epic, especially later tracks (I spoiled myself before I got this game). From what I've seen, the cutscenes are some of the best in the series. and are very cinematic, with all animations motion-captured with live actors. Facial animations are also amazing, and the end results are highly lifelike cutscenes. I highly recommend this game. Please note that you must have a Wii Remote Plus or the Wii MotionPlus add-on in order to play this game. This game only runs in widescreen 16:9.
I loved the Soundtracks, atmosphere, fights,... Everything. I don't know why people hate it so much.
I believe this games negative criticism to be absolutely unfair. If you simply either play it on the switch with the normal controllers or actually give the motion sensors a try, it's not as difficult as described and can be a very fun type of gameplay.
I've seen some people call it repetitive and I really don't understand how they can perceive it as such. How do u relate any of these dungeons with one another? The mechanics used are all far too different, the places and atmospheres are each unique and beautiful and the only repetitive boss fights are girahim and imprisoned. The only aspect of this game I dislike is imprisoned, and even he can be fondly remembered imo.
I simply disagree with these people tbh. Game is original, unique, beautiful and super fun.
I've seen some people call it repetitive and I really don't understand how they can perceive it as such. How do u relate any of these dungeons with one another? The mechanics used are all far too different, the places and atmospheres are each unique and beautiful and the only repetitive boss fights are girahim and imprisoned. The only aspect of this game I dislike is imprisoned, and even he can be fondly remembered imo.
I simply disagree with these people tbh. Game is original, unique, beautiful and super fun.
Released in 2011, this game really took the Zelda series to new heights-literally and figuratively. Set at the beginning of the Zelda timeline, it delves into the origins of the Master Sword and introduces us to a vibrant world divided between sky islands and the land below. The world design is beautiful, with charming art that combines cel-shading and a watercolor style, making every area feel like a living painting. What really stood out in Skyward Sword was the use of motion controls with the Wii. It was super immersive to swing my controller like a sword, and it added a fun layer to combat and puzzle-solving. Though, I will say, sometimes the motion controls were a bit finicky, leading to some accidental flails. The story and characters are delightful, especially with Fi, Link's spirit companion, who's both helpful and a little sassy! The narrative is engaging, with some great twists and emotional moments that elevate it beyond just a typical quest to save Zelda.
Surely the game might have its quirks (those motion controls can be a love-hate situation), but the enchanting world and captivating story make it a memorable experience.
Surely the game might have its quirks (those motion controls can be a love-hate situation), but the enchanting world and captivating story make it a memorable experience.
¿Sabías que…?
- TriviaThis is one of the first games created to look like a painting. The art was inspired by impressionistic painters, particularly Cezanne.
- ErroresDespite this game being the first ever game in the Zelda time line chronologically, the technology is the most advanced the series has ever gotten, having functioning electrical lights, robots, enemies with electrical weapons, and so on.
- ConexionesFeatured in ScrewAttack's Top 10s: Top 10 Wins and Fails of E3 2010 (2010)
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Detalles
- Fecha de lanzamiento
- País de origen
- Sitios oficiales
- Idiomas
- También se conoce como
- ゼルダの伝説 スカイウォードソード
- Productoras
- Ver más créditos de la compañía en IMDbPro
- Color
- Relación de aspecto
- 1.78 : 1
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