Agrega una trama en tu idiomaAfter assassinating his former handler Diana, Agent 47 goes on a mission on her request to track down a young girl named Victoria. Meanwhile, his own employers hunt him. and arms manufacture... Leer todoAfter assassinating his former handler Diana, Agent 47 goes on a mission on her request to track down a young girl named Victoria. Meanwhile, his own employers hunt him. and arms manufacturer Blake Dexter pursues Victoria.After assassinating his former handler Diana, Agent 47 goes on a mission on her request to track down a young girl named Victoria. Meanwhile, his own employers hunt him. and arms manufacturer Blake Dexter pursues Victoria.
- Dirección
- Guionistas
- Elenco
- Nominada a1 premio BAFTA
- 1 nominación en total
- Travis
- (voz)
- Layla
- (voz)
- Lenny
- (voz)
- Wade
- (voz)
- Sanchez
- (voz)
- (as Isaac Singleton)
- Birdie
- (voz)
- Diana
- (voz)
- (as a different name)
- Head Nun (The Saints)
- (voz)
- (as Vivica Fox)
- Jade
- (voz)
- Mrs. Cooper
- (voz)
- …
Opiniones destacadas
Absolution shifts the focus slightly while retaining the core essence of Agent 47. This time around, the story revolves around our genetically engineered assassin protecting a teenage girl with similar enhancements from various nefarious entities, including a private military company and criminal syndicates. This narrative twist adds depth and urgency as you try to stay one step ahead of those who wish to exploit her potential.
Unlike previous entries that sent you globetrotting through diverse locations to eliminate high-profile targets, Absolution connects its levels through a cohesive story arc. You're now not just a cold-blooded killer; you're on the defensive, which dramatically changes the gameplay dynamic. The level design reflects this new approach, where covering tracks and eliminating threats become paramount in your mission to keep the girl safe. I found comparisons to Splinter Cell: Conviction fitting, as both games encourage a more reactive, strategic style of play.
What I appreciated most was the preservation of the series' trademark mechanics. Sure, you can expect action to be part of the experience, but Absolution doesn't stray into over-the-top territory like Gears of War. Rather, it still respects the delicate balance of stealth, where one wrong move could mean the end for Agent 47. It also felt refreshing and original, which is no small feat for a franchise with such a storied history.
Visually, Absolution holds up well, even over a decade since its release. The graphics, while dated, still deliver an immersive experience, and the sound design is stellar. The gun effects are particularly impressive, even if, in my stealthy playthroughs, I didn't get to enjoy them as much as I would have liked.
Voice acting remains solid, with Agent 47 once again being brought to life by the same iconic voice, contributing to the character's stoic and detached demeanor. While some might argue that the evolution of the series should keep it in a more traditional rut, I liken it to a band that has changed its sound while still retaining their identity. Absolution, in my opinion, is the pinnacle of the series, combining nostalgia with innovation in a fantastic way.
It's unfortunate that Hitman Absolution didn't receive the recognition it deserved; I often find myself craving a direct sequel that expands on this experience. For its refreshing gameplay and thought-provoking story, I give Hitman Absolution a solid 9/10. If you're looking for a stealth game that allows for clever tactics and engaging narratives, look no further.
Without giving too much away, the gameplay is basically the same as "Blood Money," but with a new focus option that allows you to see through walls and focus in on the patterns of the AI around you (think of it like Batman's sonar vision from "The Dark Knight" - it's basically the exact same thing). There's also an option to "point shoot," which is identical to the "Dead Eye" target-shooting from "Red Dead Redemption." Hey, if another game made it cool, why not put it in Hit-man? The only real complaint I have is that it's very, very difficult - even on the "normal" mode. The AI are extremely aware, and if you disguise yourself, chances are someone will notice. You can use your "instinct" to blend in and avoid detection, but it's hit-or-miss. And if you blow your cover, you're going to have a hell of a time finishing the mission. Still, it's a blast! And I can't wait to go back and complete every mission in every which way possible!
¿Sabías que…?
- TriviaDavid Bateson was originally not intended to return as Agent 47 in Hitman: Absolution, but it was announced in August of 2012 that he would do the voice again. William Mapother was the original voice and motion capture for 47. The motion capture work he had done was still used in the final game.
- ErroresDuring the "Terminus" level, when Sanchez knocks out 47, the red tie 47 always wears is intact. When 47 comes to, the tie is completely missing from his outfit, yet when he makes it outside the hotel, the tie has miraculously reappeared.
- Citas
Mansion Guard: [on the phone] Talk to me. What's the situation? I'll hang on, yeah.
Mansion Guard: What? You're kidding me... wait... are you sure? It's not prostate cancer?
[laughs]
Mansion Guard: I could kiss you I mean that's great news, oh man. You made my day.
Mansion Guard: Yeah thanks doc, yeah. Woo man I thought I was a goner. Yeah. Uh doc, I gotta run, duty calls. And thank you so much, you have a nice day too. Yeah, bye.
Mansion Guard: Woo man, no one can piss on this day.
- Créditos curiososThe title of the game appears both at the beginning and ending of the game
- ConexionesEdited into Hitman HD: Enhanced Collection (2019)
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