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Agrega una trama en tu idiomaThe spiteful ghost of Sadako, a murdered woman whose body was thrown down a well, reaches the Internet searching for a host in order to live once again.The spiteful ghost of Sadako, a murdered woman whose body was thrown down a well, reaches the Internet searching for a host in order to live once again.The spiteful ghost of Sadako, a murdered woman whose body was thrown down a well, reaches the Internet searching for a host in order to live once again.
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In Japan, there is an urban legend that there is a cursed video clip of a suicide released by a man called Kashiwada (Yûsuke Yamamoto) in Internet that drives the viewer also to commit suicide. When the high- school student Noriko Morisaki seeks the video in classroom, her teacher Akane (Satomi Ishihara) takes her cellular to return it after class. But soon Noriko watches the footage at home and dies and the police inspector Koiso goes to the school to interview Akane and her students. Koiso's assistant Nakamura believes that the video is real, but Koiso does not pay much attention on him.
When Akane's boyfriend Takanori (Kôji Seto) is captured by a woman in the video and Koiso witnesses Nakamura committing suicide, they investigate Kashiwada and discover that his intention is to bring Sadako (Ai Hashimoto) back to a new body and Akane is the chosen one. Now Akane has to fight against Sadako to bring Takanori back and save her life.
"Sadako 3D" is a very bad Japanese horror movie with a senseless story. The plot is silly, with Kashiwada releasing the video to find a strong body to revive Sadako and they actually want Akane's body. Akane uses her super-scream to get rid of the supernatural creatures as if it were a comedy. So why do they need to make a video to kill people? They are very powerful and wouldn't be easier if they simply find Akane and use her body to revive Sadako? The conclusion is awful and in the end only the gorgeous lead actress Satomi Ishihara is worth to be watched in this terrible movie. My vote is two.
Title (Brazil): "A Invocação 3D" ("The Invocation 3D")
When Akane's boyfriend Takanori (Kôji Seto) is captured by a woman in the video and Koiso witnesses Nakamura committing suicide, they investigate Kashiwada and discover that his intention is to bring Sadako (Ai Hashimoto) back to a new body and Akane is the chosen one. Now Akane has to fight against Sadako to bring Takanori back and save her life.
"Sadako 3D" is a very bad Japanese horror movie with a senseless story. The plot is silly, with Kashiwada releasing the video to find a strong body to revive Sadako and they actually want Akane's body. Akane uses her super-scream to get rid of the supernatural creatures as if it were a comedy. So why do they need to make a video to kill people? They are very powerful and wouldn't be easier if they simply find Akane and use her body to revive Sadako? The conclusion is awful and in the end only the gorgeous lead actress Satomi Ishihara is worth to be watched in this terrible movie. My vote is two.
Title (Brazil): "A Invocação 3D" ("The Invocation 3D")
When the 1998 film Ringu aka Ring hit theaters it took the world by storm becoming not only the highest grossing horror film in Japan, but spawned two sequels, a video game as well as two American versions. With not much word of the series for some time it's back with an all-new installment named for the famous focal point of the series Sadako 3D, but can it live up to the creepy nature that made the original film so great or is it just another forgettable sequel to a once great franchise.
Sadako 3D follows a high school teacher who discovers Internet footage that her students have been watching of someone's suicide that is rumored to drive anyone who watches it to commit suicide as well. While she doubts it at first, she soon discovers that it is actually of a man whose intention is to create chaos in the world by bringing back Sadako and her curse. Initially this film takes some interesting directions shifting the curse from the VHS to update it to the current Internet nature. There are some creative moments using cell phones and computer screens that should have delivered but never really push the envelope the way it should have. Even with these issues the film still could have worked pretty well, but due to the decision for 3D they opted to over saturate the film with CGI effects that were not all that great. Part of the charm of the original films was just the pure creepy especially the Sadako character. She did very little in the originals other than climb out of the well and inch towards you, but the look and vibe was very effective. Sadly that is all gone with the exception of a few moments until the end when things change completely. This series has always been a cursed haunted genre film, but this entry takes it out of that all together at one point turning it into somewhat of a monster film losing the entire point of this series. While it loses the Ring aspect, it still could have been pretty cool had they not used some pretty poor CGI to bring these creatures to life.
This movie had lots if issues, but all stuff that could have still worked well had they not gone complete CG for everything. Fans of the original film will most likely have some real issues with this film as it plays more like a reboot than a sequel and fails to live up to the classic that came before it. Word is that there is a sequel to this film coming as well and hopefully they will take some of the good ideas here and deliver something a lot better.
Sadako 3D follows a high school teacher who discovers Internet footage that her students have been watching of someone's suicide that is rumored to drive anyone who watches it to commit suicide as well. While she doubts it at first, she soon discovers that it is actually of a man whose intention is to create chaos in the world by bringing back Sadako and her curse. Initially this film takes some interesting directions shifting the curse from the VHS to update it to the current Internet nature. There are some creative moments using cell phones and computer screens that should have delivered but never really push the envelope the way it should have. Even with these issues the film still could have worked pretty well, but due to the decision for 3D they opted to over saturate the film with CGI effects that were not all that great. Part of the charm of the original films was just the pure creepy especially the Sadako character. She did very little in the originals other than climb out of the well and inch towards you, but the look and vibe was very effective. Sadly that is all gone with the exception of a few moments until the end when things change completely. This series has always been a cursed haunted genre film, but this entry takes it out of that all together at one point turning it into somewhat of a monster film losing the entire point of this series. While it loses the Ring aspect, it still could have been pretty cool had they not used some pretty poor CGI to bring these creatures to life.
This movie had lots if issues, but all stuff that could have still worked well had they not gone complete CG for everything. Fans of the original film will most likely have some real issues with this film as it plays more like a reboot than a sequel and fails to live up to the classic that came before it. Word is that there is a sequel to this film coming as well and hopefully they will take some of the good ideas here and deliver something a lot better.
The Ringu franchise gets a 21st century update in this fourth instalment of the classic horror series. Coming over a decade after Ring 0, Sadako 3D was a real chance to kickstart the ailing series and give renewed life to Koji Suzuki's classic story. Sadly, although the film starts well and manages to update key elements of the Sadako folklore, it is ultimately let down by a bizarre finale and its completely pointless use of 3D. We are left to wonder whether Sadako should have perhaps stayed down the well.
The film begins with the suicide of a disgraced artist, broadcast via webcam to a handful of people on a video sharing website. Although the video is promptly deleted, it soon becomes notorious throughout Japan as "the cursed video" after rumours emerge that all who watch it take their own lives shortly thereafter. The legend is particularly popular among teenagers, who scour the net 24/7 trying to find a working link among the '404 not found' error pages.
The film's protagonist, Akane, is a high school teacher drawn into the legend after one of her students apparently commits suicide while watching the clip. As more and more of her class expose themselves to the danger, Akane learns of a connection between the suicidal artist and the notorious Sadako legend from a decade earlier. Could Sadako be behind this latest cursed video? If so, what does she want this time? And how can she be stopped?
For fans of American horror, Sadako 3D is to Ringu what Scream 4 was to Scream: a reimagining of the original story, transferred to a modern setting with modern technology, and with characters who are aware of the previous films' events. Where Scream 4 failed was in trying to merge the original premise – of teenagers being isolated and stalked in a small town – with the modern setting, never really answering the question of how a 21st century teenager can ever be 'isolated' in an era of smartphones and mobile internet. By contrast, the writers of Sadako 3D recognise that the original film's premise would seem dated today, and use advances in technology to their advantage.
For starters, Sadako no longer needs a television set to wreak her revenge: the creepy long-haired girl appears from smartphones, laptops and even electronic advertising boards. It's a useful ploy that means characters are never really safe wherever they are, and it works well. What also succeeds is the uncertainty of the 'cursed video': instead of a tape that characters either watch (and be damned, exactly seven days later) or don't watch (and be safe), the video is an online stream that moves about the internet, appearing at random on computers or smartphones that have previously searched for it. This means you are never really sure when (or if) a character will be next, giving a breath of fresh air to what could have been considered, by now, a tired concept.
All of that, though, is completely undermined by the final act, where the director (for some inexplicable reason) decides to crossover a decent paranormal ghost story with a creature feature – with predictably terrible results. Without spoiling the full details in this review, nuances from the Sadako legend are reduced to Silent Hill-like zombie creatures, almost leaving the viewer unsure if they're still watching the same film. Of course, genre crossovers are popular in Asian cinema and can be done successfully (see, e.g., Spellbound), but this just fails miserably. Things do get back on track somewhat for the ultimate finale, which satisfies to a point, but the damage has already been done by that stage.
Mention must also be made of the 3D effects. Although often a gimmick at the best of times, the extra dimension serves no purpose whatsoever here, being restricted to shots of Sadako's hand emerging from screens of various sizes – and that's about it. Moreover, since most of the (modest) budget appears to have been spent on the 3D apparatus, the film looks decidedly low-budget when watched in 2D, with some truly laughable CGI effects. I appreciate that the 3D 'gimmick' may have been required to get this film made at all, but I do wonder whether the final act would have strayed so far from the Ringu folklore had the director not being able to cheat his way out of proper storytelling with the cheap, gimmicky effect.
Ultimately, then, we are left with the feeling of what could have been. With its decent overall premise and its intelligent use of technology to update the original story, this could have been the refreshing reboot needed to kickstart the Ringu franchise. As it is, Sadako 3D is a mere curiosity; worth a watch (for the first hour at least) if you enjoy the original films, but more likely (in the final act) to alienate existing fans than win over new ones.
5 out of 10 – disappointing.
The film begins with the suicide of a disgraced artist, broadcast via webcam to a handful of people on a video sharing website. Although the video is promptly deleted, it soon becomes notorious throughout Japan as "the cursed video" after rumours emerge that all who watch it take their own lives shortly thereafter. The legend is particularly popular among teenagers, who scour the net 24/7 trying to find a working link among the '404 not found' error pages.
The film's protagonist, Akane, is a high school teacher drawn into the legend after one of her students apparently commits suicide while watching the clip. As more and more of her class expose themselves to the danger, Akane learns of a connection between the suicidal artist and the notorious Sadako legend from a decade earlier. Could Sadako be behind this latest cursed video? If so, what does she want this time? And how can she be stopped?
For fans of American horror, Sadako 3D is to Ringu what Scream 4 was to Scream: a reimagining of the original story, transferred to a modern setting with modern technology, and with characters who are aware of the previous films' events. Where Scream 4 failed was in trying to merge the original premise – of teenagers being isolated and stalked in a small town – with the modern setting, never really answering the question of how a 21st century teenager can ever be 'isolated' in an era of smartphones and mobile internet. By contrast, the writers of Sadako 3D recognise that the original film's premise would seem dated today, and use advances in technology to their advantage.
For starters, Sadako no longer needs a television set to wreak her revenge: the creepy long-haired girl appears from smartphones, laptops and even electronic advertising boards. It's a useful ploy that means characters are never really safe wherever they are, and it works well. What also succeeds is the uncertainty of the 'cursed video': instead of a tape that characters either watch (and be damned, exactly seven days later) or don't watch (and be safe), the video is an online stream that moves about the internet, appearing at random on computers or smartphones that have previously searched for it. This means you are never really sure when (or if) a character will be next, giving a breath of fresh air to what could have been considered, by now, a tired concept.
All of that, though, is completely undermined by the final act, where the director (for some inexplicable reason) decides to crossover a decent paranormal ghost story with a creature feature – with predictably terrible results. Without spoiling the full details in this review, nuances from the Sadako legend are reduced to Silent Hill-like zombie creatures, almost leaving the viewer unsure if they're still watching the same film. Of course, genre crossovers are popular in Asian cinema and can be done successfully (see, e.g., Spellbound), but this just fails miserably. Things do get back on track somewhat for the ultimate finale, which satisfies to a point, but the damage has already been done by that stage.
Mention must also be made of the 3D effects. Although often a gimmick at the best of times, the extra dimension serves no purpose whatsoever here, being restricted to shots of Sadako's hand emerging from screens of various sizes – and that's about it. Moreover, since most of the (modest) budget appears to have been spent on the 3D apparatus, the film looks decidedly low-budget when watched in 2D, with some truly laughable CGI effects. I appreciate that the 3D 'gimmick' may have been required to get this film made at all, but I do wonder whether the final act would have strayed so far from the Ringu folklore had the director not being able to cheat his way out of proper storytelling with the cheap, gimmicky effect.
Ultimately, then, we are left with the feeling of what could have been. With its decent overall premise and its intelligent use of technology to update the original story, this could have been the refreshing reboot needed to kickstart the Ringu franchise. As it is, Sadako 3D is a mere curiosity; worth a watch (for the first hour at least) if you enjoy the original films, but more likely (in the final act) to alienate existing fans than win over new ones.
5 out of 10 – disappointing.
Set-up. Set-up. Sudden jump-scare!
Arbitrary poor character establishment scene.
Set-up. Set-up. Sudden dopey, gimmicky 3D jump-scare!
Boring, cliché plot-exposition scene.
Set-up. Set-up. Cheesy creature effect jump-scare!
Nonsensical filler fluff scene.
Set-up. Set-up. Another laughable 3D jump-scare that looks silly when viewed in 2D!
...that pretty much sums up "Sadako 3D', the 2012 film from director Tsutomu Hanabusa. Essentially an attempt to revive the much-beloved "Ringu" (aka "Ring") franchise in the modern internet age, this stinker is pretty much a dead-on-arrival thriller that is more likely to induce unintentional giggles and an occasional yawn than inspire chills in audiences.
I was actually fairly excited to hear this film was being released. I'm an enormous fan of master-director Hideo Nakata's original film, and I even enjoyed the various sequels, prequels and remakes to an extent. (Though I have sadly thus far been unable to read the original Koji Suzuki novels that inspired those films.) The prospect of a more modern take on the "Ring" mythos was intriguing... and to be honest, I didn't have a problem with the idea of the film being in 3D. Some of the iconography and famous images of the franchise would frankly lend itself well the added depth provided by modern 3D technology.
But alas, it wasn't to be. Director Hanabusa trades in the wonderful sense of pervasive dread that the original film oozed to make room for nonstop, effects-heavy scares that come off as wonky and funny due to the overly-gimmicky nature of the 3D. And it's all made even worse by the fact that... it's kinda hard to find a 3D copy of the film, meaning the obvious obligatory "3D Comin' at ya!" effects look all the cheaper and lazier when viewed in 2D.
The plot is a messy, forgettable affair. And I'm not joking. I watched the film about a year ago, and I couldn't really tell you what happened looking back on it. Something about a video released online that drives people to commit suicide, and an evil plot to resurrect the spirit of the dreaded Sadako. But trying to recollect specifics of the plot... it's just a blur of nonsensical imagery and flat characterizations. The prior films would stick with you. Even after a single viewing, you could vividly recall every major detail of the plot. Every twist of the story. Every single eerie moment. But this film leaves as little impact as the viral videos it seems to be drawing inspiration from. Like every supposedly "big" YouTube clip you've seen... you'll forget it within days once the "next big thing" comes along.
Although to give credit where it is due, there are a couple of stand- out moments. Including a fairly accomplished sequence involving a slew of genuinely disturbing spider-like "Sadakos" in a pretty suspenseful little sequence that makes good use of body-horror imagery. While it didn't contribute much to grand scheme of the film, it was a pretty zany, creepy sequence, and horror-fans who are disturbed by things like the alteration or unnatural changes of the human form should get a kick out of it.
But outside from that and a couple other moments that work, this is otherwise an enormous mess. The constant jumps get predictable to the point you'll be giggling in anticipation, and the plot is a thin excuse for nothing but special effect after special effect. And the fact it appears to have the production values of a low-budget TV-movie doesn't exactly help.
It's odd. I've been wanting to review this for some time now. But I could never quite put together the words to describe it. And I realized that's the big problem for me... there just isn't much to say about it. It's an underwhelming follow-up/light-reboot that adds nothing to the "Ring" franchise, outside of stylistic betrayals of the prior films.
And that's about it.
I'm giving "Sadako 3D" a weak 3 out of 10. It's not the worst horror film ever made. But it's a shocking fall from grace given how good the franchise was in its prime.
Arbitrary poor character establishment scene.
Set-up. Set-up. Sudden dopey, gimmicky 3D jump-scare!
Boring, cliché plot-exposition scene.
Set-up. Set-up. Cheesy creature effect jump-scare!
Nonsensical filler fluff scene.
Set-up. Set-up. Another laughable 3D jump-scare that looks silly when viewed in 2D!
...that pretty much sums up "Sadako 3D', the 2012 film from director Tsutomu Hanabusa. Essentially an attempt to revive the much-beloved "Ringu" (aka "Ring") franchise in the modern internet age, this stinker is pretty much a dead-on-arrival thriller that is more likely to induce unintentional giggles and an occasional yawn than inspire chills in audiences.
I was actually fairly excited to hear this film was being released. I'm an enormous fan of master-director Hideo Nakata's original film, and I even enjoyed the various sequels, prequels and remakes to an extent. (Though I have sadly thus far been unable to read the original Koji Suzuki novels that inspired those films.) The prospect of a more modern take on the "Ring" mythos was intriguing... and to be honest, I didn't have a problem with the idea of the film being in 3D. Some of the iconography and famous images of the franchise would frankly lend itself well the added depth provided by modern 3D technology.
But alas, it wasn't to be. Director Hanabusa trades in the wonderful sense of pervasive dread that the original film oozed to make room for nonstop, effects-heavy scares that come off as wonky and funny due to the overly-gimmicky nature of the 3D. And it's all made even worse by the fact that... it's kinda hard to find a 3D copy of the film, meaning the obvious obligatory "3D Comin' at ya!" effects look all the cheaper and lazier when viewed in 2D.
The plot is a messy, forgettable affair. And I'm not joking. I watched the film about a year ago, and I couldn't really tell you what happened looking back on it. Something about a video released online that drives people to commit suicide, and an evil plot to resurrect the spirit of the dreaded Sadako. But trying to recollect specifics of the plot... it's just a blur of nonsensical imagery and flat characterizations. The prior films would stick with you. Even after a single viewing, you could vividly recall every major detail of the plot. Every twist of the story. Every single eerie moment. But this film leaves as little impact as the viral videos it seems to be drawing inspiration from. Like every supposedly "big" YouTube clip you've seen... you'll forget it within days once the "next big thing" comes along.
Although to give credit where it is due, there are a couple of stand- out moments. Including a fairly accomplished sequence involving a slew of genuinely disturbing spider-like "Sadakos" in a pretty suspenseful little sequence that makes good use of body-horror imagery. While it didn't contribute much to grand scheme of the film, it was a pretty zany, creepy sequence, and horror-fans who are disturbed by things like the alteration or unnatural changes of the human form should get a kick out of it.
But outside from that and a couple other moments that work, this is otherwise an enormous mess. The constant jumps get predictable to the point you'll be giggling in anticipation, and the plot is a thin excuse for nothing but special effect after special effect. And the fact it appears to have the production values of a low-budget TV-movie doesn't exactly help.
It's odd. I've been wanting to review this for some time now. But I could never quite put together the words to describe it. And I realized that's the big problem for me... there just isn't much to say about it. It's an underwhelming follow-up/light-reboot that adds nothing to the "Ring" franchise, outside of stylistic betrayals of the prior films.
And that's about it.
I'm giving "Sadako 3D" a weak 3 out of 10. It's not the worst horror film ever made. But it's a shocking fall from grace given how good the franchise was in its prime.
Back when the world was first introduced to the creepy long-haired girl in white that came after a viewing of a cursed videotape, the goggle box in the living room was probably the only device one needed to fear. Today, the invasion of the electronic screen into every nook and cranny of our lives is so pervasive that we'd probably be staring at fear itself no matter where we turn- and it is precisely this reality that 'Sadako 3D', the fifth official entry in the 'Ring' series, exploits.
In one of the more effective sequences of the movie, our protagonist Akane (Ishihara Satomi) flees the all-girls school she is teaching at to get away from the multitude of computer screens within, only to be confronted on the street by electronic billboards above and around her. It is a clever reflection of the world we live in today, dominated by second, third and fourth screens of different sizes and dimensions. Speaking of dimension, an additional dimension of fear has also been added in the form of depth, another phenomenon that 'Sadako 3D' gladly takes advantage of.
Yet despite these virtues, director Hanabusa Tsutomo's adaptation of original creator Koji Suzuki's newest addition to the series is a hugely disappointing entry that sullies the reputation of the franchise. Instead of the grippingly eerie atmosphere of Hideo Nakata's first film, we get cheap 'boo' scares that dissipate as quickly as they appear. Instead of a genuinely spine-tingling central character in Sadako, we get a young teenage girl with superimposed red eyes and inexplicably numerous spider-like 'Sadakos' that end up unintentionally amusing. And instead of some intriguing village folklore surrounding Sadako, we get some lame excuse in the form of a limp revenge plot concocted by a vengeful artist.
Yes, Tsumoto's 'Sadako 3D' is such a deeply flawed movie that one can't help but lament at the caricature the central character has become at the hands of a clearly inept director. Tsumoto was also behind the screenplay and he and co-writer Fujioka Yoshinobu are just as incompetent in sustaining any dramatic momentum in the storytelling. Despite hewing closely to the template of the original movie in having a female protagonist on the hunt for Sadako, the duo fail to replicate the former's riveting buildup of fear or dread, chiefly because Akane isn't given much of a mystery to decipher in the first place. Couple that with a haphazard manner by which various supporting characters chance upon the said cursed footage and meet their death, and you have a narrative that basically makes little sense.
But none of that compares to the appalling CGI employed for Sadako. It says a lot when the Sadako of fourteen years ago looks more realistic than the Sadako here- and that is apparent right from the opening shot with a woman falling down a well. Even if we are willing to overlook the perspective issues of this oft-repeated shot, the use of CGI in Sadako's appearance from a computer screen or smartphone is simply awful, driven solely from the perspective of the third dimension with little thought of other spatial considerations.
Most dreadful- and worthy of reiterating- is the laugh-inducing climax where tens of Sadako-wannabes go after Akane in pure arachnid fashion. For no other reason other than the fact that it must have been hard crawling out of smaller modern-day screens, our supposedly fear-inducing character has suddenly been reduced to a long-legged creature monster that moves with extraordinary speed. Not only that, Akane also makes the transformation from scared schoolteacher to spider-buster, vanquishing her pursuers with a simple wield of a metal rod. Humour was probably not Tsumoto's intention for this drawn-out ending, but there's little else it offers.
Regrettably then, this seemingly prescient entry into the 'Ring' mythology is a complete letdown. Instead of offering a new dimension in horror, it careens into unintentional humour and just about erases any lasting memory of why Sadako was so terrifying in the first place. Like most franchise entries with '3D' prominently displayed within its title, it is no more than a cash-grab attempt at exploiting the extra dimension with a lame rehash of a previously successful horror that did just fine in 2D. With such a feeble return, this Sadako might as well have stayed in the well- which is where you want to kick it under after you've seen it.
In one of the more effective sequences of the movie, our protagonist Akane (Ishihara Satomi) flees the all-girls school she is teaching at to get away from the multitude of computer screens within, only to be confronted on the street by electronic billboards above and around her. It is a clever reflection of the world we live in today, dominated by second, third and fourth screens of different sizes and dimensions. Speaking of dimension, an additional dimension of fear has also been added in the form of depth, another phenomenon that 'Sadako 3D' gladly takes advantage of.
Yet despite these virtues, director Hanabusa Tsutomo's adaptation of original creator Koji Suzuki's newest addition to the series is a hugely disappointing entry that sullies the reputation of the franchise. Instead of the grippingly eerie atmosphere of Hideo Nakata's first film, we get cheap 'boo' scares that dissipate as quickly as they appear. Instead of a genuinely spine-tingling central character in Sadako, we get a young teenage girl with superimposed red eyes and inexplicably numerous spider-like 'Sadakos' that end up unintentionally amusing. And instead of some intriguing village folklore surrounding Sadako, we get some lame excuse in the form of a limp revenge plot concocted by a vengeful artist.
Yes, Tsumoto's 'Sadako 3D' is such a deeply flawed movie that one can't help but lament at the caricature the central character has become at the hands of a clearly inept director. Tsumoto was also behind the screenplay and he and co-writer Fujioka Yoshinobu are just as incompetent in sustaining any dramatic momentum in the storytelling. Despite hewing closely to the template of the original movie in having a female protagonist on the hunt for Sadako, the duo fail to replicate the former's riveting buildup of fear or dread, chiefly because Akane isn't given much of a mystery to decipher in the first place. Couple that with a haphazard manner by which various supporting characters chance upon the said cursed footage and meet their death, and you have a narrative that basically makes little sense.
But none of that compares to the appalling CGI employed for Sadako. It says a lot when the Sadako of fourteen years ago looks more realistic than the Sadako here- and that is apparent right from the opening shot with a woman falling down a well. Even if we are willing to overlook the perspective issues of this oft-repeated shot, the use of CGI in Sadako's appearance from a computer screen or smartphone is simply awful, driven solely from the perspective of the third dimension with little thought of other spatial considerations.
Most dreadful- and worthy of reiterating- is the laugh-inducing climax where tens of Sadako-wannabes go after Akane in pure arachnid fashion. For no other reason other than the fact that it must have been hard crawling out of smaller modern-day screens, our supposedly fear-inducing character has suddenly been reduced to a long-legged creature monster that moves with extraordinary speed. Not only that, Akane also makes the transformation from scared schoolteacher to spider-buster, vanquishing her pursuers with a simple wield of a metal rod. Humour was probably not Tsumoto's intention for this drawn-out ending, but there's little else it offers.
Regrettably then, this seemingly prescient entry into the 'Ring' mythology is a complete letdown. Instead of offering a new dimension in horror, it careens into unintentional humour and just about erases any lasting memory of why Sadako was so terrifying in the first place. Like most franchise entries with '3D' prominently displayed within its title, it is no more than a cash-grab attempt at exploiting the extra dimension with a lame rehash of a previously successful horror that did just fine in 2D. With such a feeble return, this Sadako might as well have stayed in the well- which is where you want to kick it under after you've seen it.
- www.moviexclusive.com
¿Sabías que…?
- TriviaThe film is canonically the sequel to the film Rasen (1998), which was ignored as a sequel and replaced with El aro 2 (1999).
- ConexionesFeatured in The J-Horror Virus (2023)
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- How long is Sadako 3D?Con tecnología de Alexa
Detalles
Taquilla
- Total a nivel mundial
- USD 20,335,408
- Tiempo de ejecución
- 1h 36min(96 min)
- Color
- Mezcla de sonido
- Relación de aspecto
- 1.85 : 1
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