El Señor de los Anillos: La guerra de los Rohirrim
Título original: The Lord of the Rings: The War of the Rohirrim
La historia jamás contada del Abismo de Helm, cientos de años antes de la fatídica guerra, que narra la vida y los tiempos ensangrentados de su fundador, Helm Hammerhand, el rey de Rohan.La historia jamás contada del Abismo de Helm, cientos de años antes de la fatídica guerra, que narra la vida y los tiempos ensangrentados de su fundador, Helm Hammerhand, el rey de Rohan.La historia jamás contada del Abismo de Helm, cientos de años antes de la fatídica guerra, que narra la vida y los tiempos ensangrentados de su fundador, Helm Hammerhand, el rey de Rohan.
- Dirección
- Guionistas
- Elenco
- Premios
- 2 nominaciones en total
Miranda Otto
- Éowyn
- (voz)
Luca Pasqualino
- Wulf
- (voz)
- (as Luke Pasqualino)
Shaun Dooley
- Freca
- (voz)
Yazdan Qafouri
- Hama
- (voz)
Bilal Hasna
- Lief
- (voz)
Billy Boyd
- Shank
- (voz)
Dominic Monaghan
- Wrot
- (voz)
Bea Dooley
- Young Héra
- (voz)
Resumen
Reviewers say 'The Lord of the Rings: The War of the Rohirrim' is lauded for its unique animation style and strong voice acting. The music and score are praised, yet the story is criticized for being simplified and rushed. Character development is seen as lacking, and animation consistency is questioned. Pacing and length are contentious, but the film's expansion of Middle-earth is appreciated.
Opiniones destacadas
Story is good. I mean its Tolkien. But animation is so bad. So many problems where they mix 2D and 3D. Textures are horrible. Fake Depth of field, characters floating in the air while walking. Directing mediocre. Voice acting mediocre. Such a shame for such good story. All in all solid 6. If it appeared 20 years ago would be 8 probably. But as Art Director my self I cant over look such rookie mistakes regarding art style, cutting corners by reducing action of a characters and there movement. Comparing to modern Japanese anime this is super bad. As someone who does art, and review art in daily bases this is amberesing for such big budget movie.
What can you do when you have Lord of the Rings, having a crossover with anime cinema, and exploring a new era in its universe?
This new Lord of the Rings movie is still, in some ways, an adventurous movie: it's exciting, colorful, tense, and engaging. Sola Entertainment and Warner Bros. Animation provides a colorful, adventurous design and presentation there with some well-constructed character designs and battle sequences. Many of the sound designs and action sequences are bright and tense, for LOTR's thrill standards, it still sells out what the world is like. The world J. R. R. Tolkien has created is large and ambitious, there are many approaches and styles that can be explored to see many different aspects about their world and setting.
However, instead of making a wonderful and classic narrative and world of what made Peter Jackson's Lord of the Ring approach. War of the Rohirrim is the definition of a beautiful mess, a mess that still both impresses and fails to impress me at the same time. It suffers from what both modern Anime cinema and Hollywood suffers. Crafted with static colorful animation, ambitious concepts, and great action sequences, but phoned in with the cliche bad aspects of character development and engagement, uneven writing, and phoning the tiresome anime tropes that run the well dry. It lacks what made Jackson's LOTR amazing, because unlike Jackson's approach, many of the characters are not interesting and you don't connect nor remember them on an emotional level. Almost as if it repeats some of the worst aspects about The Hobbit Trilogy.
It's a shame because the beautiful character designs and background are breathtaking, despite some use of poor CGI. The voice performances are all pretty good, alongside the musical score and thrill moments. With the concepts and world, things could have been approached pretty well. But for a LOTR narrative, it doesn't really feel like a LOTR story. You can name it anything else and I would have believed it was something new and different from LOTR.
But let me say this, nobody asked for anime and LOTR to become a thing. Yet it happened. I do applaud the studio and filmmakers to actually do it.
This new Lord of the Rings movie is still, in some ways, an adventurous movie: it's exciting, colorful, tense, and engaging. Sola Entertainment and Warner Bros. Animation provides a colorful, adventurous design and presentation there with some well-constructed character designs and battle sequences. Many of the sound designs and action sequences are bright and tense, for LOTR's thrill standards, it still sells out what the world is like. The world J. R. R. Tolkien has created is large and ambitious, there are many approaches and styles that can be explored to see many different aspects about their world and setting.
However, instead of making a wonderful and classic narrative and world of what made Peter Jackson's Lord of the Ring approach. War of the Rohirrim is the definition of a beautiful mess, a mess that still both impresses and fails to impress me at the same time. It suffers from what both modern Anime cinema and Hollywood suffers. Crafted with static colorful animation, ambitious concepts, and great action sequences, but phoned in with the cliche bad aspects of character development and engagement, uneven writing, and phoning the tiresome anime tropes that run the well dry. It lacks what made Jackson's LOTR amazing, because unlike Jackson's approach, many of the characters are not interesting and you don't connect nor remember them on an emotional level. Almost as if it repeats some of the worst aspects about The Hobbit Trilogy.
It's a shame because the beautiful character designs and background are breathtaking, despite some use of poor CGI. The voice performances are all pretty good, alongside the musical score and thrill moments. With the concepts and world, things could have been approached pretty well. But for a LOTR narrative, it doesn't really feel like a LOTR story. You can name it anything else and I would have believed it was something new and different from LOTR.
But let me say this, nobody asked for anime and LOTR to become a thing. Yet it happened. I do applaud the studio and filmmakers to actually do it.
The Rohirrim War unfortunately, the end result is a film that struggles to engage the viewer, offering a flat and predictable narrative.
The anime-style animation lacks depth and often appears confusing. The character designs also appear generic and unmemorable, failing to leave a mark on the hearts of viewers. The story, centered on the defense of Helm Hammerhand, is a wasted opportunity to explore the internal dynamics of Rohan. The narrative drags on wearily, lacking twists and moments of true emotion. The dialogues are often banal and repetitive, failing to convey the complexity of the characters and their motivations.
The film suffers from slow pacing and excessive length. Many sequences are unnecessary and artificially dilate the duration, boring the viewer. The lack of pace and memorable moments makes it difficult to remain involved in the story.
The lack of originality and courage in the narrative is the biggest flaw of this feature film.
"The Lord of the Rings: The Rohirrim War" is a film that disappoints on every level. The boredom, the flat plot and the uninspired animation make this film a disappointing experience for fans of the saga. A wasted opportunity to explore a fascinating period of Middle Earth.
The anime-style animation lacks depth and often appears confusing. The character designs also appear generic and unmemorable, failing to leave a mark on the hearts of viewers. The story, centered on the defense of Helm Hammerhand, is a wasted opportunity to explore the internal dynamics of Rohan. The narrative drags on wearily, lacking twists and moments of true emotion. The dialogues are often banal and repetitive, failing to convey the complexity of the characters and their motivations.
The film suffers from slow pacing and excessive length. Many sequences are unnecessary and artificially dilate the duration, boring the viewer. The lack of pace and memorable moments makes it difficult to remain involved in the story.
The lack of originality and courage in the narrative is the biggest flaw of this feature film.
"The Lord of the Rings: The Rohirrim War" is a film that disappoints on every level. The boredom, the flat plot and the uninspired animation make this film a disappointing experience for fans of the saga. A wasted opportunity to explore a fascinating period of Middle Earth.
I am a long time (40+ years) Tolkien fan, and arguably fall into the category of being hard to please. I saw this film on IMAX and I must say that it looks pretty nice, with the scenery being exemplary. The animation style might put some people off, depending on preference, but I think it holds up. In summary, overall production value is up to expectation for me (picture, sound, voice acting etc).
Now, where it falls short is definitely on the script side, and I join the (growing) crowd who has a hard time understanding why they decided to change the storyline from the book instead of just building on it. I get the motive and all, but it is still a mystery why they decided to go in this direction, despite the fact that they know EXACTLY what will happen when it hits the Tolkien fandom.
Filmmakers could easily have done more or less the same story, including the Hera perspective, but without tampering with the source material and they would have gotten through this in a much better shape.
I guess it is a sign of the times. Sadly.
Now, where it falls short is definitely on the script side, and I join the (growing) crowd who has a hard time understanding why they decided to change the storyline from the book instead of just building on it. I get the motive and all, but it is still a mystery why they decided to go in this direction, despite the fact that they know EXACTLY what will happen when it hits the Tolkien fandom.
Filmmakers could easily have done more or less the same story, including the Hera perspective, but without tampering with the source material and they would have gotten through this in a much better shape.
I guess it is a sign of the times. Sadly.
The War of the Rohirrim unfortunately feels like it was made 30 years ago.
We'll start with its biggest negative, which to me is the animation. I knew what to expect, having seen the trailer, that they'd opted for a simplistic style as the source material is around 80 years old, but that is no excuse.
Scenes like riding were poor, facial animations non existent, groups of men running just a faceless mass, but even how they chose to build each scene felt lazy to me. There is one scene for example, where our lead is being chased by a mumakil (giant elephant), where instead of showing our character running with the elephant gaining pace, they opted to have a close up of our characters feet with the noise of the elephant getting louder. It truly just felt like they didn't have the budget to show what they needed to show.
And on top of that, our story is just ok, nothing special, but a lot of the lines were very cheesy, with many unnecessary callbacks to the original trilogy. The middle act felt a little stretched out too, they probably could have shaved 20 minutes or so off.
Helm Hammerhand was a great character, our lead was your stereotypical strong female, no problems there, with no other characters particularly standing out.
It's positive for me was the music, but as they reused the scores from Howard Shore, it's almost something they couldn't get wrong,
It's a shame really, I love LOTR, both the films and the books, so to have something which feels generic and lazy, feels so far gone from the usual love that goes in to making anything based in Middle Earth.
What I would love, is a film using top of the line animation like Arcane for example, and I just hope this film doesn't stop future projects like that coming together,
Overall, worth a watch, but do not expect to be blown away.
We'll start with its biggest negative, which to me is the animation. I knew what to expect, having seen the trailer, that they'd opted for a simplistic style as the source material is around 80 years old, but that is no excuse.
Scenes like riding were poor, facial animations non existent, groups of men running just a faceless mass, but even how they chose to build each scene felt lazy to me. There is one scene for example, where our lead is being chased by a mumakil (giant elephant), where instead of showing our character running with the elephant gaining pace, they opted to have a close up of our characters feet with the noise of the elephant getting louder. It truly just felt like they didn't have the budget to show what they needed to show.
And on top of that, our story is just ok, nothing special, but a lot of the lines were very cheesy, with many unnecessary callbacks to the original trilogy. The middle act felt a little stretched out too, they probably could have shaved 20 minutes or so off.
Helm Hammerhand was a great character, our lead was your stereotypical strong female, no problems there, with no other characters particularly standing out.
It's positive for me was the music, but as they reused the scores from Howard Shore, it's almost something they couldn't get wrong,
It's a shame really, I love LOTR, both the films and the books, so to have something which feels generic and lazy, feels so far gone from the usual love that goes in to making anything based in Middle Earth.
What I would love, is a film using top of the line animation like Arcane for example, and I just hope this film doesn't stop future projects like that coming together,
Overall, worth a watch, but do not expect to be blown away.
¿Sabías que…?
- TriviaA unique approach was used to create the film's traditional 2D animation: the actors performed every scene of the film using motion-capture technology, which was translated into 3D animation within Unreal Engine's real-time game engine; this 3D environment was used to determine the film's camera angles and movements, and this was translated into the final 2D animation.
- ErroresFollowing the encounter with the Orcs, the animation of Helm's waving hair appears behind his ear.
- Créditos curiososThe beginning of the credits features thematic drawings and sketches of the principal cast's characters.
Selecciones populares
Inicia sesión para calificar y agrega a la lista de videos para obtener recomendaciones personalizadas
- How long is The Lord of the Rings: The War of the Rohirrim?Con tecnología de Alexa
Detalles
- Fecha de lanzamiento
- Países de origen
- Sitio oficial
- Idioma
- También se conoce como
- The Lord of the Rings: The War of the Rohirrim
- Locaciones de filmación
- Musashino, Tokio, Japón(animation studio)
- Productoras
- Ver más créditos de la compañía en IMDbPro
Taquilla
- Presupuesto
- USD 30,000,000 (estimado)
- Total en EE. UU. y Canadá
- USD 9,158,572
- Fin de semana de estreno en EE. UU. y Canadá
- USD 4,552,109
- 15 dic 2024
- Total a nivel mundial
- USD 20,658,572
- Tiempo de ejecución2 horas 14 minutos
- Color
- Mezcla de sonido
- Relación de aspecto
- 2.35 : 1
Contribuir a esta página
Sugiere una edición o agrega el contenido que falta
Principales brechas de datos
What is the Canadian French language plot outline for El Señor de los Anillos: La guerra de los Rohirrim (2024)?
Responda