Agrega una trama en tu idiomaFollows a former outlaw, John Marston, who is forced by the federal government to hunt down the members of his old gang during the decline of the American frontier in the year 1911.Follows a former outlaw, John Marston, who is forced by the federal government to hunt down the members of his old gang during the decline of the American frontier in the year 1911.Follows a former outlaw, John Marston, who is forced by the federal government to hunt down the members of his old gang during the decline of the American frontier in the year 1911.
- Premios
- 26 premios ganados y 22 nominaciones en total
- Uncle
- (voz)
- Irish
- (voz)
- (as Kharrison Sweeny)
Opiniones destacadas
Update: I recently got Xbox Live and now I can talk about the online gameplay. Just like the singleplayer you will have a massive gaming experience. You can play team deathmatch, grab the bag hold your own, free for all, or you can just go in free roam. The thing that makes the online matches different than normal game online matches is the very clever Mexican standoff. It starts the match out with one team getting a deserved advantage, and it is so satisfying for your team to get flawless victory. Then there is the excellent free roam. You get the same open world as the single player and you have many different ways to level up. You can do gang hideouts, complete challenges, fight the law, hunt down public enemies, or just go crazy and kill any player you see. The fun to be had is pretty much infinite.
The story missions are great. Very enjoyable, fun to play – difficult enough to avoid being a dull doddle but easy enough to get even the hardest ones after a few tries. There are a lot of cut scenes but they are well done and, if you don't rush from one story mission to the next then they don't seem crowded. The difficulty is not too bad and the options in aiming modes makes it possible to make it harder without changing the content of the game but, more importantly, the game is long. Some people prefer the games where you spent a lot of time battling one "bit" or one level to get passed it – I don't, I don't enjoy frustration, so having a game that is reasonably easy to progress is good for me – but the key thing is then that there is lots to do, since I'll do most things in one or two tries. Red Dead is awesome for this – hunting, random encounters on the roadside, missions for strangers, gambling in saloons, all of it is fun and easy to waste hours.
When I had been told of this game, the idea of riding from one point to another worried me because a lesser game would use this to "fill time" and make missions feel longer by virtue of having you spent 10 minutes crossing the map to get to a 3 minute mission. Not so here – firstly the missions are not short but also there are things to do even as you travel around – distractions that you can do or ignore whether it is a trap set by robbers or a man who needs help with wolves etc. The fast-travel is good but to be honest it is often more fun to just ride for 5 minutes and enjoy it.
Part of enjoying the ride is how simply stunning this game is technically. OK there are some minor glitches such as horses getting trapped in rocks but these are easily addressed by the player, but otherwise this is impressive. Sunsets are stunning and the vistas are as great as anything John Ford brought us – the difference being that every rock and plant and mountain here has been created – not just filmed. You can ride from one end of the world to the other without any loading screens or stuttering (which, as other Fable 3 players will appreciated, is a joy), you can see for miles and the weather effects of wind or rain are as unobtrusive and natural as they are impressive. So many games set challenges to explore and find things and often they are a chore just included to add time rather than enjoyment to the game (again, Fable 3 comes to mind) – but with RDR it is honestly just plain fun to ride round without any specific mission or story going on.
A lot of the reviews on this site are quite gushing and I was determined to be as objective as possible – but it is hard when the game is this good and this enjoyable. It is not that the game is like being in a western – it is like being in a brilliant western.
There have been many games which have unsuccessfully aimed at breaking the fine line between video game and movie, but "RDR" accomplishes indeed an interactive experience that could also have been effortlessly a two hours spaghetti western opera at your local theater.
The atmosphere created by state of the art graphics, the ride/interact/shoot-gameplay and the outstanding sound effects is astonishing, not to forget the wide beautiful landscapes, sharp and intelligent dialogues and the diversified, cinematic mission design such as "the great Mexican train robbery", which makes it nearly impossible to lay the controller down for while.
The story of John Marston who is in pursuit of his former gang members in order to save his family, which leads him to team-ups with several mostly dubious characters, forced contracts with men of the law and embroilments within the Mexican civil war, unfolds in three gigantic chapters, that are partitioned in 57 main missions, of which every single one succeeds to convince.
The main point of critic of Rockstars open world predecessor "Grand Theft Auto 4", that most of the time you are engaged with driving, does not affect the riding in "RDR" because of the possibility of warping, either by using stagecoaches or by camping in unpopulated areas. There are some minor flaws, like clipping errors, pop-ups and changing ammunition without collecting any, but they never change the overall feeling of taking part in one of the best games ever created.
It is not by hazard that the game trailer was shown as an ad in theaters; there are some references to the best westerns of all time; the freeze frame effect when pausing the game, the machine gun shootouts and the gloomy portrayal of Mexican people in general reminds of "The Wild Bunch", whereas the superiority during the revolver showdowns, the bounty hunter sub-missions with its "dead or alive"- "wanted"-posters and the music with its melodic whistles successfully quote the "A Fistful of Dollars"-trilogy.
If you ever wanted to participate in a western, with its bacon and beans flavor, its charismatic shootouts and its lone wolf feeling it's time to saddle the horses and go for gold: "Red Dead Redemption" has it all and much more.
9.7 out of 10
The story (If you have been living in a cave) goes like this: You play a FORMER outlaw named John Marsten who was apparently left for dead after a botched robbery and he left his gang that day and tried to go straight. He got married and has a son, they lived quietly on a ranch and John had tried to forget his past. for several years he was at peace with the world.
Unfortunately that obviously did not work out at all as the government wants to use him to find his old gang members and they do that by keeping his family hostage.
The game (built on RAGE which was used on GTA4) looks great and very realistic. From the style of the clothes to the buildings, horses, etc. All of the towns in the game are teeming with life with people going about their daily business.
In fact you can do so much in the game like play poker, hunt wild animals, collect on 'bounties', hunt for treasure, ride around aimlessly, or just admire the view from the top of one of the many hills and mountains. There is so much content in this game that if you had to take out all of the content that is not needed for the story, and had everything else as each as it's own game, there would be like 20 or so, just like in Grand Theft Auto 4.
Expect nothing but the best of what Rockstar has to offer and this is one of the few games that was really worth the price of purchase (unlike TERMINATOR SALVATION where I had finished it in a mere 6 hours) and will keep you entertained for months to come.
¿Sabías que…?
- TriviaClint Eastwood, Robert Redford, Rob Wiethoff, and Robert Duvall were all asked to voice the role of John Marston; Wiethoff got the role and the others turned it down.
- ErroresThe subtitles for the mission "Flowers for a Lady" say "/rWell, that's very sweet of you" for Jack's line. This was fixed in the Game of the Year Edition.
- Citas
[last lines]
John 'Jack' Marston Jr.: Excuse me, you Edgar Ross?
Edgar Ross: Do I know you?
John 'Jack' Marston Jr.: Forgive me for startling you sir, I have a message for you. My name is Jack Marston... You knew my father.
Edgar Ross: [laughs] I see... I remember your father.
John 'Jack' Marston Jr.: I've come for you Ross.
Edgar Ross: And you boy, have sure as shit found me.
John 'Jack' Marston Jr.: You killed my father.
Edgar Ross: Your father killed himself with the life he lead.
John 'Jack' Marston Jr.: You killed him! I saw you!
Edgar Ross: You keep saying that...
John 'Jack' Marston Jr.: You sent him to do your dirty work then shot him like a dog.
Edgar Ross: And I'll shoot you like one too you little piece of trash! Now get out of here before I kill you as well!
John 'Jack' Marston Jr.: I ain't going nowhere old man!
[they draw, and Jack shoots Ross]
- Versiones alternativasThe Game of the Year Edition censors the intro cutscene to "The Gates of El Presidio", fixes some subtitle errors and adds an additional writing credit for Rupert Humphries, a Hardcore Mode and the previously PS3 exclusive Solomon's Folly gang hideout and Walton's Gang Outfit to the Xbox 360.
- ConexionesEdited into Red Dead Redemption: The Man from Blackwater (2010)
- Bandas sonorasCompass (Red Dead on Arrival Version)
Written by José González
Performed by Jamie Lidell (uncredited), José González
Published by Songs Publishing (p) 2010 Mute Records
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