CALIFICACIÓN DE IMDb
8.6/10
12 k
TU CALIFICACIÓN
Agrega una trama en tu idiomaThe ex-cop turned private security guard for a wealthy family in Sao Paulo, Brazil finds himself thrown into a new deadly conflict.The ex-cop turned private security guard for a wealthy family in Sao Paulo, Brazil finds himself thrown into a new deadly conflict.The ex-cop turned private security guard for a wealthy family in Sao Paulo, Brazil finds himself thrown into a new deadly conflict.
- Premios
- 1 premio ganado y 2 nominaciones en total
Julian Rebolledo
- Raul Passos
- (voz)
- (as Julian Dean)
Benedita Pereira
- Fabiana Branco
- (voz)
- (as Benedita Aires Pereira)
Ubirajara de Castro
- Armando Becker
- (voz)
- (as Bira Castro)
Charlie Semine
- Tony DeMarco
- (voz)
- (as Charles Semine)
Gilberto Cardoso
- Neves
- (voz)
- (as Gil Cardoso)
Khalid Gonçalves
- Alphonse
- (voz)
- (as Khalid Abdul-Alim Gonçalves)
Tonja Walker
- Daphne
- (voz)
Opiniones destacadas
First of all, if you are familiar with the Max Payne series, or even Rockstar games, the game is basically what most would imagine. It does shine in specific areas.
Max Payne, the protagonist, is a serious bad-ass. The story immerses you in Max's horror-ridden past, and showing him at his worse. Max is an ex-cop with a dead family, a drinking problem, nothing to lose, a temper, and a gun. Sounds somewhat cliché, but his intense bad-ass-ery makes up for it.
When Max gets roughed up, it looks so painful and gritty, you can almost feel it yourself. Every bullet, every punch to the face, leaves a painful obvious mark. And damn do you see every bullet hit. Aside from max taking 8 bullets in a day, his suit shows its wear and tear with him, a bullet to the leg will make max bleed until the end of the level. The bad guys have it just as bad, ill spare you, but it is quite gruesome to see someone shot up and down. They do deserve it though.
The story makes this game so damn awesome, Max is a valiant hero by no means, but he does have a sense of good that he tries to make out... With guns. Max's emotions are intense, and when Max becomes angry or breaks down in tears, you forget that he isn't real and someone is acting. James McCaffrey is the voice of Max Payne. Perfectly, might I add... And Rockstar overlooks no detail in projecting a cinema quality video game. Even the sound track is perfectly picked for this game.
-Gameplay-
Max Payne is a third person shooter, mostly over the shoulder. Max has the ability to slow his perception of time, and get a couple well placed shots. This is what makes the game so unique. Max can leap in any direction while slowing time, and shooting like mad. Every gunfight seems like an epic movie scene *untill* you fudge up and smack your head on a wall.
Most often, Max will engage a battle guns blazing, leaping through a window or down a roof, hoping to shoot as many bad-guys as possible before hitting the ground. This Rambo like approach to the game encourages you to take out as many enemies as possible as quickly as possible, sometimes before they even know whats going on. In some cases, I was able to leap sideways into a room while carrying a machine gun, and clear a room of a dozen bad-guys. Its quite fun to do, and watch happen, making Max that much more of a bad-ass.
This game is quite difficult. While some might argue that the game is too hard, turning the difficulty down and turning on aim assist is always available. You can get through this game despite your skill.
You control Max through the entire game.
sometimes controls can be clunky, my only con was max's collision with the world. Hard to understand why he cannot literally step over a suitcase on the ground. But that happens rarely.
Max has health, and it does not regenerate, with the exception of the last tiny bit of his life. He can pop a few pain pills and regain some health.
Max can only carry three guns, two in holsters, and one two handed weapon. Ammo is plentiful, however you cannot carry quite as much as you might prefer, encouraging you to make your shots count during long shootouts.
Again, this game is damn hard. When playing on harder difficulties, you MUST go guns blazing, make every shot count, and dodge thru the air to get the first shot in. Really encourages the player to be less *boring* so to say.
That being said, I applaud Rockstar for another great game, an artful display, and keeping me on the edge of my seat!!
Max Payne, the protagonist, is a serious bad-ass. The story immerses you in Max's horror-ridden past, and showing him at his worse. Max is an ex-cop with a dead family, a drinking problem, nothing to lose, a temper, and a gun. Sounds somewhat cliché, but his intense bad-ass-ery makes up for it.
When Max gets roughed up, it looks so painful and gritty, you can almost feel it yourself. Every bullet, every punch to the face, leaves a painful obvious mark. And damn do you see every bullet hit. Aside from max taking 8 bullets in a day, his suit shows its wear and tear with him, a bullet to the leg will make max bleed until the end of the level. The bad guys have it just as bad, ill spare you, but it is quite gruesome to see someone shot up and down. They do deserve it though.
The story makes this game so damn awesome, Max is a valiant hero by no means, but he does have a sense of good that he tries to make out... With guns. Max's emotions are intense, and when Max becomes angry or breaks down in tears, you forget that he isn't real and someone is acting. James McCaffrey is the voice of Max Payne. Perfectly, might I add... And Rockstar overlooks no detail in projecting a cinema quality video game. Even the sound track is perfectly picked for this game.
-Gameplay-
Max Payne is a third person shooter, mostly over the shoulder. Max has the ability to slow his perception of time, and get a couple well placed shots. This is what makes the game so unique. Max can leap in any direction while slowing time, and shooting like mad. Every gunfight seems like an epic movie scene *untill* you fudge up and smack your head on a wall.
Most often, Max will engage a battle guns blazing, leaping through a window or down a roof, hoping to shoot as many bad-guys as possible before hitting the ground. This Rambo like approach to the game encourages you to take out as many enemies as possible as quickly as possible, sometimes before they even know whats going on. In some cases, I was able to leap sideways into a room while carrying a machine gun, and clear a room of a dozen bad-guys. Its quite fun to do, and watch happen, making Max that much more of a bad-ass.
This game is quite difficult. While some might argue that the game is too hard, turning the difficulty down and turning on aim assist is always available. You can get through this game despite your skill.
You control Max through the entire game.
sometimes controls can be clunky, my only con was max's collision with the world. Hard to understand why he cannot literally step over a suitcase on the ground. But that happens rarely.
Max has health, and it does not regenerate, with the exception of the last tiny bit of his life. He can pop a few pain pills and regain some health.
Max can only carry three guns, two in holsters, and one two handed weapon. Ammo is plentiful, however you cannot carry quite as much as you might prefer, encouraging you to make your shots count during long shootouts.
Again, this game is damn hard. When playing on harder difficulties, you MUST go guns blazing, make every shot count, and dodge thru the air to get the first shot in. Really encourages the player to be less *boring* so to say.
That being said, I applaud Rockstar for another great game, an artful display, and keeping me on the edge of my seat!!
One of, if not the greatest games - let alone action games - of all-time.
Max Payne 3 not only stands the test of time - it improves with age - I've just replayed through on PC at 4K 120hz AA x4 using an LG C2 42 inch. Whilst I remember it's Clear that Max 3 inspired John Wick & Co. Everything about the game is utterly magnificent. The soundtrack, sound design, ambient SFX, art, gun-play, story, direction, character arc, mechanics...it's a marvel of game-craft and, it is a better game than previous two, of which I also adore. It's rare a film or games action starts well and becomes superior the further towards the end you get. Those who have already completed know what I mean. The fizz you feel from walking into a nightclub to an airport - unparalleled in any game (think more fizz than the John Wick night club scene)!
The noir, the gun-foo, the score, the OST, the story, the gritty truck-stop toilet that is Max's misfortune is undeniably back to and beyond, peak form with a several changes of appearance, location, alcohol branding and facial hair.
Make no mistake, this isn't just a legendary Payne entry - it's an iconic game - an instant classic that undoubtedly inspired more than gaming.
After replaying it for the 6th time since 2012 - it's now August 2023 - I remain entirely sold. I've a very powerful editing suit that has a RTX 4090. I maxed (pun intended) every setting, including AA on my rig. Wow! Just WOW! Every time I play the game is a revelation.
I'm baffled by the lack of overall love from the community and why some feel it's not good due to a few aesthetic changes whilst ignoring that RockStar dialed everything way, way beyond the initial game and it's sequel.
I love the noir New York City stage. It's legendary. That said, MP3 is as good, if not better than the rest if you remove nostalgia and factor in the many improvements and overall execution.
Gawd, there's so much I could say. I'm absolutely jazzed. Totally pumped. I think I'll go replay it again!
Max Payne 3 not only stands the test of time - it improves with age - I've just replayed through on PC at 4K 120hz AA x4 using an LG C2 42 inch. Whilst I remember it's Clear that Max 3 inspired John Wick & Co. Everything about the game is utterly magnificent. The soundtrack, sound design, ambient SFX, art, gun-play, story, direction, character arc, mechanics...it's a marvel of game-craft and, it is a better game than previous two, of which I also adore. It's rare a film or games action starts well and becomes superior the further towards the end you get. Those who have already completed know what I mean. The fizz you feel from walking into a nightclub to an airport - unparalleled in any game (think more fizz than the John Wick night club scene)!
The noir, the gun-foo, the score, the OST, the story, the gritty truck-stop toilet that is Max's misfortune is undeniably back to and beyond, peak form with a several changes of appearance, location, alcohol branding and facial hair.
Make no mistake, this isn't just a legendary Payne entry - it's an iconic game - an instant classic that undoubtedly inspired more than gaming.
After replaying it for the 6th time since 2012 - it's now August 2023 - I remain entirely sold. I've a very powerful editing suit that has a RTX 4090. I maxed (pun intended) every setting, including AA on my rig. Wow! Just WOW! Every time I play the game is a revelation.
I'm baffled by the lack of overall love from the community and why some feel it's not good due to a few aesthetic changes whilst ignoring that RockStar dialed everything way, way beyond the initial game and it's sequel.
I love the noir New York City stage. It's legendary. That said, MP3 is as good, if not better than the rest if you remove nostalgia and factor in the many improvements and overall execution.
Gawd, there's so much I could say. I'm absolutely jazzed. Totally pumped. I think I'll go replay it again!
#3 on My Top 250 Video Games of All Time list.
- Story : 10/10
- Direction : 10/10
- Cinematography : 10/10
- Graphics : 10/10
- Gameplay : 10/10
- Soundtrack : 10/10
- Acting : 10/10
- Characters : 10/10
- Design : 10/10
Max Payne 3 is another excellent sequel to the first two previous games, that impacted games hugely, but this third sequel has raised the bar. Rockstar have produced yet another quite simply astonishing game that cannot be faulted at all. The writer of the story show off a great skill at displaying Max's deep and depressed life that he drinks away to an inevitable hangover, and constantly pops pills to try and fill his sad and disheartened hole that won't go away. The story has a genuine catch and a very deep emotional side to Max's life which is very intriguing.
Overall I think the game is one not to be faulted, and I can't express how much I love it. It is a one time great and a absolute must have!
Overall I think the game is one not to be faulted, and I can't express how much I love it. It is a one time great and a absolute must have!
As most of you are aware, Max Payne 3 has hit the stores, and I gotta say, it's one hell of a game. let's start by telling you how the story was with out giving any hint of the ending or parts that matter. It's fantastic. The levels are long, the environments are beautiful, a bit lighter then previous games (MP/MP2), so a couple of fans might find this a disappointment, but it makes it unique. And the best part, that most game companies have forgotten, a dark, yet bad-ass story that makes this game worth it. And now to the multi-player. It really surprised me how good it was, at first, I thought it would fail, but it succeeds so well, that it might be one of the best, and when I say the best, I mean the best, multi-player that I have had in a while. the way you can customize your character and how they accomplished making bullet time working in multi-player, is just incredible, you can level up, unlock guns and make some EPIC moments using bullet time. The graphics, are great, good light affect, rain affect, the atmosphere is fantastic and the voice actors did an amazing job in this game, especially James Mccaffery (Mx Payne voice actor).
This got to be one of the best games that you could get today, it has superb multi-player, a fantastic story and some of the greatest voice acting that you could get in a video game ever, this has been one hell of a ride that you shouldn't miss. Thank you for reading.
This got to be one of the best games that you could get today, it has superb multi-player, a fantastic story and some of the greatest voice acting that you could get in a video game ever, this has been one hell of a ride that you shouldn't miss. Thank you for reading.
¿Sabías que…?
- TriviaThe face of Max Payne is different in every game. The model in the first game was Sam Lake, the head writer of the first two Max Payne games. In the second game the role was given to actor Timothy Gibbs. In Max Payne 3, the model was James McCaffrey, who was the voice actor for Payne in all three games.
- ErroresOn some buildings there are aircraft warning lights mounted on antennas that are shorter than the maximum height of the building. Aircraft warning lights are typically mounted at the highest parts of a building.
- ConexionesFeatured in Game One: ICO & Shadow of the Colossus Classics HD (2011)
- Bandas sonorasTears
(Jake Duzsik (as Duzsik), John Famiglietti (as Famiglietti), Jupiter Keyes (as Keyes), B.J. Miller (as Miller))
Health (as HEALTH)
Published by Rockstar Games/Health (as HEALTH)
Courtesy of Rockstar Games
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