Agrega una trama en tu idiomaA remade version of Demon's Souls (2009).A remade version of Demon's Souls (2009).A remade version of Demon's Souls (2009).
- Nominada a1 premio BAFTA
- 1 nominación en total
Anthony Howell
- Puppeteer
- (voz)
- …
Togo Igawa
- Satsuki
- (voz)
Opiniones destacadas
Demon's Souls was my first introduction to the Souls genre on the PS3, and although it was fantastic, the graphics felt outdated even for its time. I was among the many players hoping for a remake, so when Bluepoint announced they were reworking this classic, I was thrilled-and they certainly delivered. The remake on PS5 is visually stunning, easily one of the best-looking games on the console, with beautiful textures and smooth 60 FPS that elevate the experience while making gameplay feel just a bit easier than the original.
Bluepoint stayed faithful to the original design, with only a few tweaks, such as improved rolling mechanics that make dodging smoother and battles slightly easier. Some boss fights, like the spider, may be a bit more challenging, but overall, the difficulty feels balanced, making it an accessible entry point for newcomers to the Souls series.
The level design, enemy variety, and unforgettable boss battles remain top-tier, showcasing Demon's Souls as one of the best in the RPG genre. My only wish was for Bluepoint to address some elements, like the dragon boss fight, which could have benefited from updates seen in later Souls games. But ultimately, this remake remains a faithful restoration of a masterpiece. If you haven't experienced Demon's Souls yet, now is the perfect time.
Bluepoint stayed faithful to the original design, with only a few tweaks, such as improved rolling mechanics that make dodging smoother and battles slightly easier. Some boss fights, like the spider, may be a bit more challenging, but overall, the difficulty feels balanced, making it an accessible entry point for newcomers to the Souls series.
The level design, enemy variety, and unforgettable boss battles remain top-tier, showcasing Demon's Souls as one of the best in the RPG genre. My only wish was for Bluepoint to address some elements, like the dragon boss fight, which could have benefited from updates seen in later Souls games. But ultimately, this remake remains a faithful restoration of a masterpiece. If you haven't experienced Demon's Souls yet, now is the perfect time.
After completing every dark souls game, Bloodborne, Sekiro, and Elden Ring. Demon's Souls was the last on my list to try, and boy did it live up to my expectations. Visually this is probably the most beautiful game I've seen in my life, mechanically it runs so smoothly and has some of the most fluid movements I've seen in a souls game aside from Sekiro. The animations, sound design, lighting, and boss designs are just a couple things I can go on about. But my main thing was the atmosphere. Every area had its own unique feeling. The Valley of Defilement felt hopeless and terrifying, like you were in a hole you knew you would die in. While Boletaria castle felt like you just missed the era of a kingdom in its prime, fallen to demons who feasted on the souls of the living. You play as a slayer who traveled to these lands for the same reason a lot of others did. To kill these demons and take their souls, as the power of a demon's soul is beyond that of human imagination. The game does an excellent job at truly making you feel like you're the last sane person left in this dreary hellscape. However depending on how you play, even you may not be sane.
I'm also going to be honest and say that about 5 hours in, I thought about giving up and snapping my disc in half. But I persevered, and about 10-15 hours in something just clicked.
I became more patient, learned how to effectively beat the enemies, and started having fun.
The atmosphere it created and the Incredible detail in the worlds, buildings, terrain and enemies (especially the bosses) really astounded me.
For me, it was hard and unforgiving. It's not a game I could say I can relax to. But it is a game that, when things are going well, is the most rewarding that I've ever played.
I became more patient, learned how to effectively beat the enemies, and started having fun.
The atmosphere it created and the Incredible detail in the worlds, buildings, terrain and enemies (especially the bosses) really astounded me.
For me, it was hard and unforgiving. It's not a game I could say I can relax to. But it is a game that, when things are going well, is the most rewarding that I've ever played.
Amazing game for a long time I have not played in the type of games and it is so fun to play in the game Amazing animation Crazy battles I love this game so much.
This was actually my first Souls game and I loved every second of playing it. The graphics are absolutely stunning, the voice acting great, the gameplay satisfying and the bosses are just...so cool.
It was much less hard than I expected, to be honest. Especially as the royalty class which made this game much more accessible for me as a "souls noob"; and you could indeed outlevel certain areas in the sense that normal mobs were much easier to beat - with a bit of soul grinding.
The only small complaints I'd give are:
I know this is very true to the original, but addressing these points would've elevated my rating to a 10.
Die-hard fans might be outraged, but going back from this to now Dark Souls 3 really feels like a frustrating step backwards. The graphics and art of the game are just not great, especially considering it was released three years after the Witcher 3.
The combat feels clunky, and I have many many more deaths. Replaying and traversing of areas feels stale especially compared to Demon Souls by FromSoftware. I'm excited for their next game, an original IP & not a remake!
It was much less hard than I expected, to be honest. Especially as the royalty class which made this game much more accessible for me as a "souls noob"; and you could indeed outlevel certain areas in the sense that normal mobs were much easier to beat - with a bit of soul grinding.
The only small complaints I'd give are:
- relatively short (I was at 31hrs with 3 optional mini bosses missing)
- lack of armor & loot variety for my desire to customise
- no option to sell items, just store
- lack of integrated lore and cutscenes (even finding letters or similar would've been great)
- no warning that past the last boss the NG+ automatically starts, so I missed out on 3 optional encounters.
I know this is very true to the original, but addressing these points would've elevated my rating to a 10.
Die-hard fans might be outraged, but going back from this to now Dark Souls 3 really feels like a frustrating step backwards. The graphics and art of the game are just not great, especially considering it was released three years after the Witcher 3.
The combat feels clunky, and I have many many more deaths. Replaying and traversing of areas feels stale especially compared to Demon Souls by FromSoftware. I'm excited for their next game, an original IP & not a remake!
¿Sabías que…?
- TriviaThe very final level in the Boletarian Palace (4-4) features a new shortcut that was not in the original game but is a logical extension. There are threads online from 2009-2010 asking why there is no shortcut in the final level.
- Citas
Yuria the Witch: Heavens, you... You... came to... save me? Thank you.
Yuria the Witch: No, I'm fine. With a little rest, I can soon walk.
- ConexionesFeatured in Retail Reviews: PlayStation 5 Reaction (2020)
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