CALIFICACIÓN DE IMDb
5.1/10
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TU CALIFICACIÓN
Agrega una trama en tu idiomaReboot of the Saints Row game series, starring a new cast of characters.Reboot of the Saints Row game series, starring a new cast of characters.Reboot of the Saints Row game series, starring a new cast of characters.
- Dirección
- Guionistas
- Elenco
- Premios
- 2 premios ganados en total
Catero Alain Colbert
- Player Voice 3
- (voz)
- (as Catero Colbert)
Adam Michael Gold
- Player Voice 7
- (voz)
- (as Adam Gold)
Eugene Byrd
- Eli
- (voz)
Jeannie Tirado
- Neenah
- (voz)
Chris Fries
- JR
- (voz)
- …
Toks Olagundoye
- Gwen
- (voz)
Darin De Paul
- Atticus Marshall
- (voz)
- (as Darin DePaul)
Anna Vocino
- Myra Starr
- (voz)
- …
Gabriel Oliva
- Gabriel
- (voz)
- …
Opiniones destacadas
I'm almost ashamed to admit it but I genuinely had some fun while playing Saints Row.
From huge YouTubers like Skill up to major companies like IGN, the reviews are almost entirely negative surrounding this game, and while I totally disagree on people giving this a 10/10 I also equally disagree with the 1/10 reviews. I'm going to break down what worked and what didn't for me and why I found myself enjoying it while still being fully aware of its glaring mistakes.
Bugs: This is the perfect topic to start with, most of the negativity surrounding Saints Row comes from the "overwhelming list of bugs" however most of these issues seem to stem from the PC version of the game while my time on Xbox Series X was relatively bug free. Let me say however the first bug I encountered was right at the start of the game when making your "boss". Upon trying to edit my character the game soft locked me and I could not exit, select or do anything apart from zoom in and out and spin my character. Not a good start at all. I had to resort to loading up the "boss factory" game which allows you to create your character and export them to the full game. This would easily put off the casual gamer who would request a refund. Not a good look to start with. Once the game loaded into the first mission however I progressed normally. The second and only other bug I encountered was a clothing bug which removed your color choices on your characters clothing whenever you purchased a new item. This was mildly frustrating as you had to redo your color choices for your characters outfits each time. Again this was patched in the first update for the game since launch. I was pleasantly surprised that all of the takedown animations showed normally as what I seen online was nonstop comically awkward buggy animations when PC users initiated takedowns.
Story: 5/10 Too short and the storyline is hampered by awful writing and even worse characters who make even the strongest person cringe up into a ball every time they speak. Story missions themselves were relatively fun with lots of action and some cool transitions where a variety of scenarios play out. Particularly like the feature that allows you to start a story mission from anywhere on the map simply by selecting it from your phone, this is an idea other open worlds should take note of.
Writing: 0/10 Probably the worst writing of any game I've ever played. Not only do they fall flat on their face when it comes to trying to tell "jokes" but the game is infected deeply by agenda pushing politically motivated writing that inserts corrupt real world views into a fictional game. This is slimey and manipulative on the highest of levels and every person who does so in all forms of media deserve to be called out for their twisted actions which only serve to fuel the flames of an already turbulent society. Phrases spoke by pedestrians such as "I'm not paying for a border wall" only act to divide and draw you out of the fictional game and leave you feeling anger at how this has became extremely common in modern media especially within video games and movies. Fortunately the media who push these agendas almost always fail and that's what we see with the backlash to this game.
Characters: 1/10 Honestly laughable. Awkward and hysterically bad writing leaves these characters among the most hated in all of gaming based on the online feedback. I have seen nobody who enjoyed these characters or found them entertaining whatsoever.
Map: 8/10 Fantastic. A great sized map that's finds itself in the Goldilocks zone wherein it's big enough to explore and constantly find new areas while also being small enough to makes travelling from one side to the other relatively quick and not a 30 minutes drive like some other games.
The various zones are all unique and offer some great landmarks that really stand out and make the game feel very unique. Cool little features like NPC's setting off fireworks while you drive past especially at night is a nice little addition that I haven't seen in any other game. Nice weather such as sandstorms and was very impressed with the day/night cycle and how it looked with HDR on.
Graphics: 8/10 This is where I disagree with most reviews I've seen. Most say the graphics's aren't great but on Xbox Series X the visuals were very good in my opinion. Brilliant HDR effects and some of the most realistic nighttime scenes I've witnessed in a game. The neon world lights up beautifully and the detail in most of the world and characters is very high. Also the graphics options were brilliant, giving you full control of what mode you wanted to play with 5 different settings to chose from. Personally I went for 1440p Max Framerate as it offers great visuals while trying to also maintain 60fps.
Side missions: 7/10 Can totally see where people are coming from when they say these are repetitive and not fulfilling but from someone who is very OCD and simply has to complete every task in a game these offered the right blend of variety and challenge to keep me playing for a lot longer in-between main missions. Particularly liked the review bomb missions where you leave a bad review for a business and they send lots of bad guys to your location to take you out. These can be pretty difficult early on especially if you dive in at the deep end and leave a 1 star review.
Driving: 6/10 Marmite driving where some will absolutely hate it but I found myself pleasantly surprised. Very arcadey and floaty cars but the addition of the drift and "quick turn" mechanic made it fun to try and master drifting round corners and land the perfect turn. If done successfully you feel like Han from Tokyo drift but if done wrong you plow straight into a wall or off the road. I guess that progression and desire to improving my driving made me appreciate it overall but I do understand people who disliked it. One thing I didn't enjoy was off road driving and most cars instability on this surface.
Gunplay: 6/10 Very average gunplay but I found myself tweaking a few settings, specifically deadzones from 30 down to 10 which improved the shooting experience. I enjoyed the variety of weapons and each felt somewhat unique and having their own special ability adds another level of progression and gameplay. The addition of character perks allow you to experiment with different options such as nades, proximity mines, special takedowns or a health boost. This again adds a little bit more variety however like every games gunplay it does get repetitive when you've played long enough.
Customisation: 10/10 Easily the best part about Saints Row and some of the best customisation I've experienced in any game. Not only is there lots of clothing options for your character to choose from but you can fully change every little detail from color of specific regions of that shirt or pair of jeans but also add different materials. The variety of clothing is also amazing. The same is true for car customisation which is honestly better than most standalone racing games. The options are so large that I can't name them all here but you can change every single little detail of your car including things like rims and rim color, interior, window tint, decals, NoS, off road upgrades, tow attachments and so much more. The variety in paint options was superb and it truly felt like you were creating a totally unique car every time you modified your vehicle. Offering overall car upgrades which improves them in multiple areas such as armor, speed and handling is very nice to have and the option to turn your cars special ability on or off is something that works well. Weapon modifications was just as in depth with a fantastic set of sliders such as metallic which allows you to use the slider to make your weapon look like a nerf gun or like a realistic metal weapon. Particularly liked the option to make your guns gold right from the start without any nasty microtransactions like other games would do.
Music and sound: 4/10 Very poor choice of songs that consists mainly of lesser known artists and music that simply wasn't to my taste. When the radio isn't on the soundtrack that plays is acceptable and offers something other than silence which is nice. The sound itself is very poorly implemented and feels completely off. From vehicle engines sounding ultra quiet to guns sounding non impactful and poorly recorded the sound as a whole feels like it was added by someone who is triggered by loud noises. Certain game audio needs to be ramped up about 2 times especially when it comes to car engines. The character audio is laughably bad and it sounds like the voices belong in a different game. You can clearly hear that the audio was recorded in a sound booth even when the scene calls for speech while someone is outside or talking over ambient noise. Not great at all. 100% needs a patch to adjust levels.
Overall: 6/10 A wild variety of absolutely awful writing, a poor story, embarrassingly cringey characters, but a game that features some decent and fun gameplay, simply astounding customisation and a great map. This leaves Saints Row in such a unique place in my gaming library. A game that I hope fails miserably to stop the disgusting push of political views and agendas into fictional media, to stop companies from releasing a game early to make a quick buck even though it's not fully finished, and to hopefully push the team at Volition to go back to the drawing board and put their full effort into making a much improved Saints Row should they be given the chance. As much as I want to hate this game and everything it stands for I have to admit I found fun along the way and in the future if this game is heavily discounted and several updates have taken place to fix some annoyances and bugs then I would recommend this for some of the most casual base level fun you can have with a game. 6/10.
From huge YouTubers like Skill up to major companies like IGN, the reviews are almost entirely negative surrounding this game, and while I totally disagree on people giving this a 10/10 I also equally disagree with the 1/10 reviews. I'm going to break down what worked and what didn't for me and why I found myself enjoying it while still being fully aware of its glaring mistakes.
Bugs: This is the perfect topic to start with, most of the negativity surrounding Saints Row comes from the "overwhelming list of bugs" however most of these issues seem to stem from the PC version of the game while my time on Xbox Series X was relatively bug free. Let me say however the first bug I encountered was right at the start of the game when making your "boss". Upon trying to edit my character the game soft locked me and I could not exit, select or do anything apart from zoom in and out and spin my character. Not a good start at all. I had to resort to loading up the "boss factory" game which allows you to create your character and export them to the full game. This would easily put off the casual gamer who would request a refund. Not a good look to start with. Once the game loaded into the first mission however I progressed normally. The second and only other bug I encountered was a clothing bug which removed your color choices on your characters clothing whenever you purchased a new item. This was mildly frustrating as you had to redo your color choices for your characters outfits each time. Again this was patched in the first update for the game since launch. I was pleasantly surprised that all of the takedown animations showed normally as what I seen online was nonstop comically awkward buggy animations when PC users initiated takedowns.
Story: 5/10 Too short and the storyline is hampered by awful writing and even worse characters who make even the strongest person cringe up into a ball every time they speak. Story missions themselves were relatively fun with lots of action and some cool transitions where a variety of scenarios play out. Particularly like the feature that allows you to start a story mission from anywhere on the map simply by selecting it from your phone, this is an idea other open worlds should take note of.
Writing: 0/10 Probably the worst writing of any game I've ever played. Not only do they fall flat on their face when it comes to trying to tell "jokes" but the game is infected deeply by agenda pushing politically motivated writing that inserts corrupt real world views into a fictional game. This is slimey and manipulative on the highest of levels and every person who does so in all forms of media deserve to be called out for their twisted actions which only serve to fuel the flames of an already turbulent society. Phrases spoke by pedestrians such as "I'm not paying for a border wall" only act to divide and draw you out of the fictional game and leave you feeling anger at how this has became extremely common in modern media especially within video games and movies. Fortunately the media who push these agendas almost always fail and that's what we see with the backlash to this game.
Characters: 1/10 Honestly laughable. Awkward and hysterically bad writing leaves these characters among the most hated in all of gaming based on the online feedback. I have seen nobody who enjoyed these characters or found them entertaining whatsoever.
Map: 8/10 Fantastic. A great sized map that's finds itself in the Goldilocks zone wherein it's big enough to explore and constantly find new areas while also being small enough to makes travelling from one side to the other relatively quick and not a 30 minutes drive like some other games.
The various zones are all unique and offer some great landmarks that really stand out and make the game feel very unique. Cool little features like NPC's setting off fireworks while you drive past especially at night is a nice little addition that I haven't seen in any other game. Nice weather such as sandstorms and was very impressed with the day/night cycle and how it looked with HDR on.
Graphics: 8/10 This is where I disagree with most reviews I've seen. Most say the graphics's aren't great but on Xbox Series X the visuals were very good in my opinion. Brilliant HDR effects and some of the most realistic nighttime scenes I've witnessed in a game. The neon world lights up beautifully and the detail in most of the world and characters is very high. Also the graphics options were brilliant, giving you full control of what mode you wanted to play with 5 different settings to chose from. Personally I went for 1440p Max Framerate as it offers great visuals while trying to also maintain 60fps.
Side missions: 7/10 Can totally see where people are coming from when they say these are repetitive and not fulfilling but from someone who is very OCD and simply has to complete every task in a game these offered the right blend of variety and challenge to keep me playing for a lot longer in-between main missions. Particularly liked the review bomb missions where you leave a bad review for a business and they send lots of bad guys to your location to take you out. These can be pretty difficult early on especially if you dive in at the deep end and leave a 1 star review.
Driving: 6/10 Marmite driving where some will absolutely hate it but I found myself pleasantly surprised. Very arcadey and floaty cars but the addition of the drift and "quick turn" mechanic made it fun to try and master drifting round corners and land the perfect turn. If done successfully you feel like Han from Tokyo drift but if done wrong you plow straight into a wall or off the road. I guess that progression and desire to improving my driving made me appreciate it overall but I do understand people who disliked it. One thing I didn't enjoy was off road driving and most cars instability on this surface.
Gunplay: 6/10 Very average gunplay but I found myself tweaking a few settings, specifically deadzones from 30 down to 10 which improved the shooting experience. I enjoyed the variety of weapons and each felt somewhat unique and having their own special ability adds another level of progression and gameplay. The addition of character perks allow you to experiment with different options such as nades, proximity mines, special takedowns or a health boost. This again adds a little bit more variety however like every games gunplay it does get repetitive when you've played long enough.
Customisation: 10/10 Easily the best part about Saints Row and some of the best customisation I've experienced in any game. Not only is there lots of clothing options for your character to choose from but you can fully change every little detail from color of specific regions of that shirt or pair of jeans but also add different materials. The variety of clothing is also amazing. The same is true for car customisation which is honestly better than most standalone racing games. The options are so large that I can't name them all here but you can change every single little detail of your car including things like rims and rim color, interior, window tint, decals, NoS, off road upgrades, tow attachments and so much more. The variety in paint options was superb and it truly felt like you were creating a totally unique car every time you modified your vehicle. Offering overall car upgrades which improves them in multiple areas such as armor, speed and handling is very nice to have and the option to turn your cars special ability on or off is something that works well. Weapon modifications was just as in depth with a fantastic set of sliders such as metallic which allows you to use the slider to make your weapon look like a nerf gun or like a realistic metal weapon. Particularly liked the option to make your guns gold right from the start without any nasty microtransactions like other games would do.
Music and sound: 4/10 Very poor choice of songs that consists mainly of lesser known artists and music that simply wasn't to my taste. When the radio isn't on the soundtrack that plays is acceptable and offers something other than silence which is nice. The sound itself is very poorly implemented and feels completely off. From vehicle engines sounding ultra quiet to guns sounding non impactful and poorly recorded the sound as a whole feels like it was added by someone who is triggered by loud noises. Certain game audio needs to be ramped up about 2 times especially when it comes to car engines. The character audio is laughably bad and it sounds like the voices belong in a different game. You can clearly hear that the audio was recorded in a sound booth even when the scene calls for speech while someone is outside or talking over ambient noise. Not great at all. 100% needs a patch to adjust levels.
Overall: 6/10 A wild variety of absolutely awful writing, a poor story, embarrassingly cringey characters, but a game that features some decent and fun gameplay, simply astounding customisation and a great map. This leaves Saints Row in such a unique place in my gaming library. A game that I hope fails miserably to stop the disgusting push of political views and agendas into fictional media, to stop companies from releasing a game early to make a quick buck even though it's not fully finished, and to hopefully push the team at Volition to go back to the drawing board and put their full effort into making a much improved Saints Row should they be given the chance. As much as I want to hate this game and everything it stands for I have to admit I found fun along the way and in the future if this game is heavily discounted and several updates have taken place to fix some annoyances and bugs then I would recommend this for some of the most casual base level fun you can have with a game. 6/10.
I got really bored playing this after just a few sessions. I had no interest in playing the main missions they just didn't appeal to me. Wasn't likeing the story arc, if you can call it that, it's not really feeling like a story anyways that's really going anywhere and the only character that's got much of a personality just plane sucks as a character and don't have any desire to see anymore dialog from her. At first I would say I enjoyed about the first couple hours of gameplay, but mostly playing with the character creation which isn't all that enjoyable to navagate, it's really confusing at times switching between menus and the menus go 3 maybe for levels deep sometimes. They could have got rid of the color swatches and just had the color wheel instead, a lot faster as I'm constantly adding colors just to get a better tone of the colors in the swatch. It's still a good character customization but I'm not going to play a game just for that, and they put a lot of effort into it so much so they have a separate app just for this part of the game. Overall what it comes down to and this is what made me think it deserves such a low score is that so many of the missions after just one go, I didn't want to do them again and you look at the map it's the same stuff on every single section of the entire map, some new ones pop up but once I've played them in one region, there is no reason to do the same thing somewhere else. Another thing that absolutely sucks is the vehicle control, it feels so awkward from the camera controls to just handling, you hardly feel like you're in control and when you steer you oversteer very easily and it's just a pain to drive around the map and take corners accurately, it's not fun to navigate and go places in this game. I've got maybe 10% completion and I'm feeling like I'm done, I don't want to play anymore.
One of the fastest modes of transport I found that was easy to drive was a jetski, but there is so little in the environment I felt very alone in this game, very little to do in such a large space. I was looking around and thinking, where are all the boats docked. I couldn't even find one yet there were sailboats on the water and a random encounter with another jetski. And when you hit the map boarder there is this annoying 10 second timer telling you to turn around, talk about an immersion breaking game feature. This just made me feel that this game obviously was incomplete when released and it will never be finished or realized to a degree that this could have been. I just had the feeling that whoever made this game, didn't play it. So why should I.
Putting so much work into non-critical gameplay is such a waste, and clearly it was meant to sell skins and cosmetics as this is advertised on the splash screen. Well you got to have a good playable game for people to care about stuff like that and this isn't all that playable at least not for any length of time.
I could go on and on about what I don't like but it's just not worth the time.
One of the fastest modes of transport I found that was easy to drive was a jetski, but there is so little in the environment I felt very alone in this game, very little to do in such a large space. I was looking around and thinking, where are all the boats docked. I couldn't even find one yet there were sailboats on the water and a random encounter with another jetski. And when you hit the map boarder there is this annoying 10 second timer telling you to turn around, talk about an immersion breaking game feature. This just made me feel that this game obviously was incomplete when released and it will never be finished or realized to a degree that this could have been. I just had the feeling that whoever made this game, didn't play it. So why should I.
Putting so much work into non-critical gameplay is such a waste, and clearly it was meant to sell skins and cosmetics as this is advertised on the splash screen. Well you got to have a good playable game for people to care about stuff like that and this isn't all that playable at least not for any length of time.
I could go on and on about what I don't like but it's just not worth the time.
First off, I am a long time fan since the second game came out. And it's been one of my favourite open world games since.
I wasn't a huge fan of the fourth game in the series, but at least that game ran smoothly.
The reboot however removes every character I'd grown to like, and replaces them with uninteresting characters that I don't give two s**ts about.
This would have been fine and dandy, if it wasn't for the insane amount of bugs that ruins the game.
The driving is smooth as silk, the shooting starts of a bit clunky, but gets better with some upgrades. The world is interesting and filled with fun gags and awesome statues and locations. But that's where the fun ends.
The story is sub-par, and both the main missions, and side-missions are a mixed bag. But I'd forgive them for all of this, if it wasn't for the bugs.
I ran around most of the game with pistols strapped to my hands, that I couln't remove. My vehicle delivery service rarely worked. After a mission my clothes swould be changed, and also my weapons inventory. And this doesn't even compare to all the times the game would crash during a mission. Which made me have to do it all over again.
If the bugs were fixed, I'd rate it a 7/10. It is fun and all, but the mediocre story and bugs just makes it more frustrating than it needs to be...
I wasn't a huge fan of the fourth game in the series, but at least that game ran smoothly.
The reboot however removes every character I'd grown to like, and replaces them with uninteresting characters that I don't give two s**ts about.
This would have been fine and dandy, if it wasn't for the insane amount of bugs that ruins the game.
The driving is smooth as silk, the shooting starts of a bit clunky, but gets better with some upgrades. The world is interesting and filled with fun gags and awesome statues and locations. But that's where the fun ends.
The story is sub-par, and both the main missions, and side-missions are a mixed bag. But I'd forgive them for all of this, if it wasn't for the bugs.
I ran around most of the game with pistols strapped to my hands, that I couln't remove. My vehicle delivery service rarely worked. After a mission my clothes swould be changed, and also my weapons inventory. And this doesn't even compare to all the times the game would crash during a mission. Which made me have to do it all over again.
If the bugs were fixed, I'd rate it a 7/10. It is fun and all, but the mediocre story and bugs just makes it more frustrating than it needs to be...
Don't shoot the messenger but this is another bad review,
I am a long time fan of the series and have played each title from Saints Row 2006 to the current Saints Row 2022. To other fans reading this. Do not bother with this title instead poor one out tonight because another beloved IP is dead. This game is sanitized charmless souless boring and buggy piece of malarkey. Every previous title is better. The prologue starts off after you customize the new boss. Quickly after the action takes off you start to see it, and feel it. Shooting is odd and just as quirky as your life is stange' + watch dog' style roommates. I swear each character was born strait out of twiter and reddit. The repetitive bullet sponge enemies have the worst AI in the series. The city is boring. At least the characters are relatable, well not so fast I would never talk like that and I myself am a genZer. No gangster ever would talk like that. Oh right this isn't a gangster game really. If the developers were really so fed up with the blatant honesty and crude humor and every other core Saints Row aspect and didn't want to be limited by the past of the previous franchise they should have opened a new IP. Not drop this piece of garbage and paint a beloved name on it. Even if they managed that amount of respect they clearly fail at every thing else. I wish I never bought this garbage and this lie. I bought 1 and two just days later. If you want to relive the glory days don't bother with 2022. There just isn't an aspect with praising in the game besides vehicle customization. The venture system was an empty and washed out way to revive more beloved activities that will just leave any one unimpressed. This game is begging you to drink the koolade and except mediocrity. This is a AAA game that a developer owned by 3 publishing company and ran by marketing teams. F this game. Its not worth 60 dollars and definetly not 70 or 100 dollars. Don't buy it borrow it maybe play it on game pass if you want to see what I mean.
When it comes to "Saints from the third street" you are not expecting a GTA clone at all. You are waiting for a new heart-breaking story, a story without a frame. Such were the previous parts. They not only ridiculed all the stereotypes of people, but based on new trends, films, other games, the charisma of heroes and antagonists, the fearlessness of the script - they created an incredible cocktail. A cocktail where each of the flavors was brought to maximum sharp tones, but the harmony created an incredible taste. There is no new part of it. She is boring, uninteresting. This is when anticipation turned into disappointment. You can play (although there are a lot of bugs), but this is not a continuation of the series ((( 3/10.
¿Sabías que…?
- TriviaThe game started development in August of 2017.
- Bandas sonorasSaints Row (Main Theme)
Written by Malcolm Kirby Jr.
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