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IMDbPro

Need for Speed: Carbon

  • Videojuego
  • 2006
  • E10+
CALIFICACIÓN DE IMDb
7.4/10
4.3 k
TU CALIFICACIÓN
Need for Speed: Carbon (2006)
MotorsportActionCrimeSport

Agrega una trama en tu idiomaThe only free member of the Blacklist of Rockport City must now bring down an old ally, in complete control of the street racing world in Palmont.The only free member of the Blacklist of Rockport City must now bring down an old ally, in complete control of the street racing world in Palmont.The only free member of the Blacklist of Rockport City must now bring down an old ally, in complete control of the street racing world in Palmont.

  • Dirección
    • Dave 'Foots' Footman
  • Guionistas
    • Ryan Galletta
    • David Ray
  • Elenco
    • Emmanuelle Vaugier
    • Tahmoh Penikett
    • Dean McKenzie
  • Ver la información de producción en IMDbPro
  • CALIFICACIÓN DE IMDb
    7.4/10
    4.3 k
    TU CALIFICACIÓN
    • Dirección
      • Dave 'Foots' Footman
    • Guionistas
      • Ryan Galletta
      • David Ray
    • Elenco
      • Emmanuelle Vaugier
      • Tahmoh Penikett
      • Dean McKenzie
    • 15Opiniones de los usuarios
  • Ver la información de producción en IMDbPro
  • Ver la información de producción en IMDbPro
    • Premios
      • 1 nominación en total

    Fotos15

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    + 9
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    Elenco principal42

    Editar
    Emmanuelle Vaugier
    Emmanuelle Vaugier
    • Nikki
    • (voz)
    Tahmoh Penikett
    Tahmoh Penikett
    • Darius
    • (voz)
    Dean McKenzie
    • Cross
    • (voz)
    Chris Gauthier
    Chris Gauthier
    • Neville
    • (voz)
    Elias Toufexis
    Elias Toufexis
    • Sal Mustalla
    • (voz)
    Danielle Kremeniuk
    Danielle Kremeniuk
    • Angie
    • (voz)
    Noah Dalton Danby
    Noah Dalton Danby
    • Samson
    • (voz)
    • (as Noah Danby)
    Ken Kirby
    Ken Kirby
    • Kenji
    • (voz)
    Melody
    • Yumi Yamamoto
    • (voz)
    Shaw Madson
    • Wolf
    • (voz)
    Steve Lawlor
    • Colin
    • (voz)
    Dave 'Foots' Footman
    • David
    • (voz)
    • (as David Footman)
    Daniel Joseph Rizzuto
    Daniel Joseph Rizzuto
    • Mysterious Stranger
    • (voz)
    • (as Dan Rizzuto)
    Ty Arcand
    • Disco Patron
    • (voz)
    Chad Archer
    • Kasparov - 21st Street Crew
    • (voz)
    Kristian Bakstad
    • Darius Crew #1
    • (voz)
    Brendan Bailey
    • Disco Patron
    • (voz)
    Nicolette Bujdos
    • F. Potter
    • (voz)
    • Dirección
      • Dave 'Foots' Footman
    • Guionistas
      • Ryan Galletta
      • David Ray
    • Todo el elenco y el equipo
    • Producción, taquilla y más en IMDbPro

    Opiniones de usuarios15

    7.44.2K
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    Opiniones destacadas

    5alekspredator87

    Dim street lights

    After the resounding success of "Need for Speed: Most Wanted", which set the bar for street racing to an unattainable (in my opinion) height, the next game in the series had to, if not surpass its predecessor, then at least stay at the same level. "Need for Speed: Carbon" seemed promising to me: night chases, cool cars, a new system of team races. But in fact, it turned out that the magic of the series had gone somewhere.

    The plot is once again about bad guys and cars. The story in "Carbon" continues the "Most Wanted" line, but it does it rather weakly. Our hero arrives in the city of Palmont after the finale of the events of the previous game, but faces problems. He is immediately greeted by the well-known police officer Cross from the last iteration, and then the crime boss Darius is announced, who accuses us of running away with a large sum of money. To prove our coolness (and innocence), we will have to prove ourselves again - build a racing empire, capturing city districts and defeating street gang leaders. Along the way, there will be pompous antagonists who are even difficult to take seriously. Unlike the same Razor from "Most Wanted", the local villains are more like caricatures of Hollywood bad guys. There will also be a friend who helps. The role of the heroine is played by Emmanuel Vaujier. But her charisma is clearly inferior to Josie Maran from the last game.

    The gameplay has remained familiar: we drive around the open world, participate in races, assemble new cars and tune them. But Carbon tried to bring something new. For example, the territory system. Now the city is divided into districts controlled by different groups. By defeating them in races, we expand our territory. It sounds good in theory, but in practice it quickly turns into a routine. And in terms of time, such a passage takes little time. By the way, the whole game is much shorter than its predecessors.

    There are team races - now we have teammates who help in the races - block rivals or pave a shorter path. But their intelligence leaves much to be desired: sometimes they really help, and more often they just get in the way. Honestly, sometimes you think that it would be better to travel alone than with such assistants. The canyon races are memorable. This is one of the main features of Carbon, dueling on winding mountain trails. There is a real sense of tension here, and this is the mechanic I remember the most. And the infuriating chuckles of the opponents that turned on the screen when you made a mistake on some sharp turn. Otherwise, it's still the same "Need for Speed", but with less spectacular chases and a less catchy atmosphere.

    If "Most Wanted" impresses with the bright daylight of an autumn city, then "Carbon" has completely gone into darkness. The city seems to be drowned in shades of gray and blue, street lights and bright effects do not save the situation, and the general feeling of gloom depresses rather than adds to the entourage. Yes, perhaps the developers wanted to repeat the "Underground" style, but instead of a stylish night city, they got a visual style that was not the most pleasing to the eye.

    "Need for Speed: Carbon" tried to repeat the success of the previous installments, but in the end it turned out to be a pale copy of their best ideas. The racing is still good, there are enough cars, and the canyon duels are really exciting, but otherwise it's a step back (or even two). The graphics have become darker and less pleasant, the plot is lame on all possible legs, and innovations could not save the situation. After the "Most Wanted" drive, playing "Carbon" was more of an obligation than a pleasure.

    5 out of 10.
    8hstyrmoe

    Good, but still way too short

    The game is good - Tons of things u can fix with your car to maximize the performance for your likings, like auto-sculpting every part of your vehicle, and it's about 7 zones on each autosculpt. Fun races, and nice online-game play. What I hate about the career mode is the fact that it is was too short, if you're a decent racer you can complete your career in 4 hours.

    What EA has to work on when releasing the next NFS is to make sure the game lasts, it's way too easy as well, so I really hope they'll increase the level of difficulty, maybe make an option when beginning career that asks for difficulty level.

    But overall, great game and I recommend it. 8.0
    9LadySailor1975

    Best NFS Yet

    This is the best one as far as story and gameplay and I love the crew racing. My favorite rival was Angie. The crew remarks were quite entertaining and they made racing more fun. Like I said with "NFS Most Wanted," this should also have the choice of a female driver and to see a female arrested in the police video shots in the game. For a female player, the roles of Darius and Nikki could be swapped.

    I was so disappointed in the continual decreasing in the number of vinyls for the car and no contest was held this time. EA is becoming lazy, I believe.

    Why was it in Tier 3, all the muscle car opponents had no Mustangs? They all had Challengers, Vipers, and Corvettes. I do like all these cars, but I also like Mustangs.

    I would like to see future NFS games add Saleen and Roush Mustangs for players to have. It would be fun to race Cross.

    I would, no matter, like to see NFS return to this. "NFS The Run" was no more than a "Grand Theft Auto" knock-off and awful; and I want this back. I want my own name, not Jack (so over-used in games and movies and TV) and not Player (NFS Undercover). I want my name.
    5Littlebitsofgaming

    EA take away.

    The NFS games are probably the best street racing games around. Over the years they have grown from basic racer to genre defining games...until this version.

    EA are removing gameplay ideas and options, not adding them for the next generation. (Also see FIFA) You have less cars, less races, less bosses, less customisations and overall a lesser game from the previous game in the series...yet they charge more for it.

    I really would not even bother with this unless you find it in a bargain bin somewhere for less than 10 notes.

    If you have NFS: Most Wanted, stick with that, it a FAR better game. If you don't, buy it instead of this version. You can thank me later.
    9tackythpenguin

    Better than most wanted in customization but not as focused on pursuits.

    I thought overall the game was just a bit better than most wanted. The customization was better, allowing ride height to be changed and more performance customization details. Autosculpt was a great feature and also you can move the vinyls, skew, rotate, and change colors. I was disappointed though that many things in the game had to be unlocked by completing challenge series or reward cards, where in most wanted you had to beat bosses. Also, most wanted had a bigger focus on police pursuits which i thought was much better than carbon, where you didn't even need to engage in a single pursuit to finish the game (although sometimes you had no choice; they sometimes show up in the middle of races). The ending was rather weak, but I won't give it away.

    Más como esto

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    Argumento

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    ¿Sabías que…?

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    • Trivia
      One of the body vinyl options was actually one of the earliest design concepts for what would become the iconic BMW M3 GTR from Need for Speed: Most Wanted (2005).
    • Citas

      Neville: Great, I'm the monkey!

    • Conexiones
      Featured in Troldspejlet: Episode #35.12 (2006)
    • Bandas sonoras
      Hard Drivers
      Performed by Ekstrak feat. Know-1

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    Detalles

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    • Fecha de lanzamiento
      • 1 de noviembre de 2006 (Estados Unidos)
    • País de origen
      • Canadá
    • Idioma
      • Inglés
    • Locaciones de filmación
      • Vancouver, Columbia Británica, Canadá
    • Productora
      • Electronic Arts (EA)
    • Ver más créditos de la compañía en IMDbPro

    Especificaciones técnicas

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    • Color
      • Color
    • Relación de aspecto
      • 1.78 : 1

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