Agrega una trama en tu idiomaYou play the Marvel Ultimate Universe versions of Spider-Man and his nemesis, Venom, as both clash with each other and others.You play the Marvel Ultimate Universe versions of Spider-Man and his nemesis, Venom, as both clash with each other and others.You play the Marvel Ultimate Universe versions of Spider-Man and his nemesis, Venom, as both clash with each other and others.
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Following in this surprisingly pretty good effort's footsteps is Ultimate Spider-Man, an adaptation of the alternate reality comic of the same name. Once again developed by Treyarch, the game inevitably shares many of its genes with the company's previous effort.
The first thing that jumped to my attention was the lovely cell-shading that envelops the entire experience, coupled with the genius use of panels like in a comic, which sees such moments as when characters jump to dodge an attack, fly out of a panel and land in another. It looks supremely stylish.
Less great, any veterans of Spider 2 will doubtless spend the best part of a half-hour struggling to get used to the unnecessarily altered control setup: whereas before one had to swing with R2, before pressing X to release and then fire another webline, the new game just requires holding and releasing R2 to move around. Some people prefer this, others don't, and I fall neatly into the latter category. It feels different to what I got so used to less than a year earlier, and therefore earns a good shunning from me. Still, a single nice addition comes with the ability to climb up a webline by holding triangle, which is a nice way of gaining some quick height. The worst part? The button layout is fixed, ergo completely uneditable. Grr.
Despite the flaws, I adjusted and enjoyed zipping about the (slightly smaller than before) city to a fair degree.
More problematic is the combat: to date, no Spider-Man game seems to have possessed a truly 'good' fighting system, and Spider 2's was competent at best, but Ultimate takes a step backwards. While less overflowing with pointless combos and more weightier-feeling, beating thugs up is simply a chore, made worse by the maddening requirement of webbing foes up either just before or after delivering the final blow. A minor annoyance, but absolutely essential, because the bastards keep getting back up otherwise.
An interesting mechanic is the fact that switching between kicking and punching (triangle and square) does extra damage, which is a big help during the game's many boss fights.
On the subject of boss fights, this is another adventure that is mysteriously spent witling away at massive life bars for half its duration. The brawls in question are almost all enjoyable, and display at least some level of development competence, although very similar repeated encounters can drag on.
The music is pleasantly acceptable, being a mix between funkiness for general work and orchestral epicness during the critical story battles. It's not that exceptional, but the main menu tune is pretty catchy, and sure as hell got stuck in my head a while. Why, there it is now....actually, that's bothering me....
The plot is based on the comics (nah, really?), and presented with gusto, through use of the nicey-nice cutscenes and generally hunky-dory acting. It's a combination of cartoonish silliness and grim seriousness, but makes for a more compelling watch than the awkward romances of the films, at least.
Highlighted amongst this are Spider-Man's trademark quips, which flow from his mouth during every cutscene and every clash. While it is all very much hit-and-miss, the majority of his comments are grin-inducing, although I can assure you that your sides are unlikely to split.
So far, I've made it sound a lot like Ultimate is just a prettier, more technically impressive version of its spiritual predecessor. While that is partly true, the most interesting aspect of the game is the supposed arch-villain and second playable character Venom, who was much-hyped, deservedly.
In contrast to Spidey's nimble acrobatics, Venom lumbers through the city like the beast he is, and jumps colossal distances rather than swinging, although his tentacles act as a comparable tool to the Spider's web-zip, and are used to move forward at speed.
Along with those extremities, the big purple dude slashes with his claws, punches, kicks, faceplants people, throws cars around, breaks the backs of slow-moving adversaries and even eats folks. By absorbing them into his body, Venom gains health (which constantly dwindles), before spewing the victim out. I checked, and they are clearly breathing, sadly. Still, broken backs are less easily remedied, eh? At the very least, there are now far more paraplegics in the world. Also, I count having THAT tongue as a superpower.
Back on the topic of Venom, he is so much more preferable to Spider-Man that the game became a case of slogging through until the next section where he was available. Typically, these bits are considerably fewer and less lengthy. Well, if that ain't just peachy. But not to worry, fans of evil teeth-and-tentacle monsters; if you manage to beat the (easy, and short) main plot, you can play as Venom whenever you want, with no restrictions, and even partake in a destruction mini-game wherein you fight endless hordes of human resistance, with different levels of pain-bringing.
Venom's inclusion is reason enough to buy this, but by no means the only thing going for it. Definitely worth having.
When I got the game, my opinion of it didn't improve. Spider-Man 2 really set the bar for any future free-roam Spidey games, and this one falls far short. NY is reduced by HALF so they could add Queens. The buildings look like crap and the streets make no sense so they could add Ultimate locations. One thing I did like was the inclusion of additional NYC landmarks, although I'd rather not at the expense of all the others.
The comic panels were fine in moderation, but in EVERY FREAKIN' CUT-SCENE?! They got INCREDIBLY annoying. It's a comic, we get it, move on. I hated when they did that for the Hulk movie, and I hated it here. The city missions are the same as Spidey 2 (with the addition you fight Shocker and Boomerang every so often) but the boss fights really suffer. The vast majority of them include some kind of chase followed by a battle where you have to use your useless spider-sense (which doesn't respond anywhere near as effectively as Spidey 2) and they can be very easily beaten. No real challenge at all.
Spidey can't grab, Spidey can't throw, and there are no upgrades for the kind of web attacks you can do. Swing maneuverability has also gone the way of the dodo. Venom can grab AND throw, and has the strength Spidey is missing even if he can't swing. The only other negative is you need to constantly eat people when you play with him to recharge your health yet when you fight him his health stays full all the time.
Bendis' dialog is funny at times, but the story falls as flat as most of his padded out Ultimate issues. Frankly, Spider-Man 2 is your best bet to own. This game? Rent and return it.
Created in the style of a living breathing comic book complete with transitions it's the best Spiderman game that I've played thus far (Though I'm told the 2018 offering will likely change that).
With plenty to do in the open world, a great fighting system that makes you feel rather overpowered and the best swinging mechanics to date Ultimate Spiderman is a fantastic superhero game.
I'm not keen on the animation style and I think the story is considerably too short (Like really really short) but it makes up for it in side content and never ending nods to fans of the original comic book.
Much of it can get a tad repetitive and I was left wishing there were maybe alternate suits, characters, more unlockables in general but I couldn't take away what they accomplished here.
The Good:
Solid mechanics
Lots of content
Web swinging is near flawless
Great comic book style
The Bad:
Graphical style doesn't suit me
More unlockables would have been nice
Story is far too short
¿Sabías que…?
- TriviaWhen Spider-Man is hitting the Green Goblin,he says,"Why won't you fall down?". That is a reference to the comics when Spider-Man is fighting Ox and says,"Why won't you fall down?"
- ErroresDuring the Green Goblin fight, he lights himself on fire. The Green Goblin only throws fire balls, it's the Hobgoblin who lights his whole body on fire.
- Citas
Peter Parker: I need it.
Mary Jane: It's not done.
Peter Parker: Give it back.
Mary Jane: It's *really* not done.
Peter Parker: I can't go swinging around in my nerd clothes.
Mary Jane: I just have to finish stitching up a hole in the butt and then I'll give it back to you.
Peter Parker: I can explain the hole in the butt by the way.
Mary Jane: Please don't.
- ConexionesFeatured in Continue?: Ultimate Spider Man (GameCube) (2016)
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