Agrega una trama en tu idiomaCall of Duty 2 recreates the big military operations of World War II (Defence of Stalingrad, invasion in Normandy and German-British war in North Africa), in a first-person perspective shoot... Leer todoCall of Duty 2 recreates the big military operations of World War II (Defence of Stalingrad, invasion in Normandy and German-British war in North Africa), in a first-person perspective shooter.Call of Duty 2 recreates the big military operations of World War II (Defence of Stalingrad, invasion in Normandy and German-British war in North Africa), in a first-person perspective shooter.
- Dirección
- Guionistas
- Elenco
- Premios
- 2 nominaciones en total
- Pvt. Manny Castillo
- (voz)
- (as Rene Moreno)
- Pvt. Stephen Kelly
- (voz)
- (as Richard Speight Jr)
- Sgt. Randall
- (voz)
- (as Noland North)
- Dirección
- Guionistas
- Todo el elenco y el equipo
- Producción, taquilla y más en IMDbPro
Opiniones destacadas
One of the main achievements of "Call of Duty 2" was the improved graphics. The game struck with realistic visual effects, detailed textures and dynamic lighting. Fighting on snow-covered fields, in destroyed cities and on deserted fronts looked so impressive that in those years it seemed as if you were really on the battlefield. The atmosphere was especially memorable - the player felt that he was immersed in a real story, fighting side by side with the soldiers of that era.
The missions in "Call of Duty 2" were all as varied as in the original series. The game once again offered three campaigns, each of which allowed you to plunge into different theaters of World War II. Campaigns for Americans, British and Soviet soldiers opened up different perspectives on the war, offering unique missions. This variety made each campaign interesting and original to some extent, not allowing the player to get bored.
One of the most notable innovations of "Call of Duty 2" was the absence of a traditional health scale. For the first time in the series, an automatic XP recovery mechanism was introduced when the screen turned red when taking damage and the player needed to take cover to regain strength. This innovation has changed the dynamics of the gameplay, forcing players to act more cautiously. For 2005, of course, this was something new and even controversial. However, it is worth noting that this decision significantly influenced the further development of shooters.
The toy also impressed with its soundtrack. The sounds of gunshots, explosions and screams of soldiers were so realistic that it seemed as if you were really on the battlefield. All this sounded especially cool in high-quality headphones, when the decomposition of the audio signal made it possible to clearly determine where certain sounds were coming from, starting from shots and ending with the screams of soldiers on the battlefield. The musical score, written by Graham Revell, perfectly complemented the atmosphere, enhancing the drama and tension at key moments of the game.
I remember "Call of Duty 2" with warmth, as well as the original. The game has passed the test of time, becoming to some extent one of the pillars of the entire series. She managed to keep the spirit of the original game alive, while offering many improvements and innovations that made her one of the best. Improved graphics, diverse and intense missions, as well as bold innovations in gameplay mechanics - all this has made "Call of Duty 2" not just a sequel, but a real step forward for the entire industry.
9 out of 10.
Thats another thing this game has, it feels real, i know you can get shot a few times and not die, but i don't mean realistic, i mean it feels like your in the battle.
When a tank rolls in you want to get out the way, you fear that turret of death, you slowly come to associate with the band of brothers around you and come to hate the Nazi's. When you see a MG32 nest slaughtering your mates, you feel for them and get out of whatever pit your hiding in and start shooting. This is the only game I've found myself feeling slightly scared at how worked up it makes me feel.
The multi player game is great fun, although no amount of skill can save you from the sheer luck that seems to befall you, which comes into play in single player as well. there's just a few frantic moments in this game which really annoy me, silly little things like your gun moving slower than the guy running away from your sights, like about to be diving into cover when discovering you have been stuck on some random object which gets you killed. Also the amount of times that the enemy knows your there gets a bit disheartening, especially when your on hard mode and have five angry Huns armed with large calibre rifles knowing your every move.
Other than these small nuisances, this is a fantastic game, with the most realistic smoke effects I've ever seen. And you can have an amazing array of tactics and freedom through it as well, either smoking and running in, or flanking your enemies, your allies seem to respond instinctively to what your trying to achieve and help you with it, whilst your enemies too, slowly adapt to your strategies.
Its also great in the fact that your not a super human soldier, you can die in as many shots as your enemies can, and are as likely to get hit by a wry grenade as any other grunt, but have the ability to regenerate. This is great as it means you don't feel like some sort of super soldier, but one of the lads getting done over by your enemies, yet you seem to have a real impact on battles, despite being so mortal.
There are also some great scenes, such as a level where you are falling back, fighting your enemy until compromised then falling back to the next position until your at your last stand. Then another scene where you are to hold out on top of a hill you will end up loathing, and loving. All of these are amazingly well done, with a running commentary from several of your friends voices that become familiar and comforting throughout the game.
This game might not have the best graphics, or the most original storyline or situations, you might even be quite limited in your range of movements on the battlefield, but this game has something others don't. Its literally like being in a film, but having an active role, although it is let down by some unsavoury moments involving bunkers and inescapable grenades that make you want to scream, its a riot of fun too, whether your looking for a solid FPS to frag on or something to mess about on with your mates, this will have it.
It even has some replay value, just for certain battles though.
This was loads of fun, and brung back so many memories, but wow is the veteran difficulty a pain in certain areas of the game. Playing 3 different campaign sections, each playing a different ally, you're tasked with the same ideology; kill and obliterate the Nazi regime. The first section (The Russian campaign) was a great introduction for what's to come, and had a few moments that felt like the game was just punishing you for playing on such a hard difficulty. I did like with this game, there's no more health packs, and your health regenerates overtime, making this game way easier than the first game, but still, certain parts of this game would of been actually impossible if that was the case. The second campaign (The British campaign) was a step up in difficulty bringing tank war in the mix, but actually playing as the tank was fairly easy. What made this campaign more difficult was the missions where you're tasked on killing massive amount of guys, oh and they love to ambush, so having guys come around corners and already shooting at you was all too common. One particular mission that was a pain was a sniping mission where you sit on top of a building and have to shoot soldiers shooting mortars. Thank God there were auto save moments during that because if not, I would have just gave up there. Now the really hard part of the game was the 3rd campaign (The American campaign) in particular a mission where you have to storm a beach and infiltrate and destroy the artillery guns. The lack of auto saves during this mission was such a pain, and had me struggling so much. Definitely died 40 times or so before I was able to finally smoke grenade my way into a bunker and finally get that auto save but yet, there were plenty more moments in this campaign that just seemed impossibly hard for no reason, the other being a mission where you have to infiltrate a bunker that has an infinite bad guy spawn, and have to smoke grenade and aimlessly shoot your way in. Another mission I died more times than I wanna count, but it was rewarding to finally get past it. There were a some other parts that seemed obnoxious, but at this point, I was expecting the worst, so the rest of the campaign didn't phase me. Beating the last mission and seeing those end credits were a relief to say the least.
In all, I think this game was pretty good. If you want a real challenge, definitely play this on veteran and prepare for a relentless beating.
¿Sabías que…?
- TriviaMost of the actors were on Banda de hermanos (2001).
- ErroresThere are American Tanks that have the 50 star flags on the side (should have been 48).
- Citas
Captain Price: [to MacGregor, trying to get the armored vehicle to run] What in blazes are you waiting for, man? Get this thing moving MacGregor!
Pvt. MacGregor: I'm trying sir, but the bloody controls are all in German!
Captain Price: [to Sgt. Davis] Davis! Enemy infantry, 12 o'clock! Open fire!
Captain Price: [to Pvt. MacGregor] You dunce! Just put your foot on that pedal and push!
Pvt. MacGregor: Right, sir!
Pvt. MacGregor: [finally got the armored vehicle to run] Hang on!
Captain Price: [to MacGregor who seems to be having trouble in steering the wheel] What on earth are you trying to do, MacGregor? It's not that hard, just turn the wheel in the direction you want to go!
Pvt. MacGregor: Thank you, sir! That's very helpful! It's all very clear now!
- Créditos curiososAt the end of the credits, there is a disclaimer that says "no cows were harmed in the making of this game". This is a reference to the dead cows seen in almost all levels of the game.
- ConexionesFeatured in Troldspejlet: Episode #33.15 (2005)
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