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IMDbPro

Call of Duty 2

  • Videojuego
  • 2005
  • T
CALIFICACIÓN DE IMDb
8.5/10
7.9 k
TU CALIFICACIÓN
Call of Duty 2 (2005)
AcciónGuerra

Agrega una trama en tu idiomaCall of Duty 2 recreates the big military operations of World War II (Defence of Stalingrad, invasion in Normandy and German-British war in North Africa), in a first-person perspective shoot... Leer todoCall of Duty 2 recreates the big military operations of World War II (Defence of Stalingrad, invasion in Normandy and German-British war in North Africa), in a first-person perspective shooter.Call of Duty 2 recreates the big military operations of World War II (Defence of Stalingrad, invasion in Normandy and German-British war in North Africa), in a first-person perspective shooter.

  • Dirección
    • Keith Arem
    • Jason West
  • Guionistas
    • Michael Schiffer
    • Steve Fukuda
    • Zied Rieke
  • Elenco
    • Michael Cudlitz
    • Rick Gomez
    • Frank John Hughes
  • Ver la información de producción en IMDbPro
  • CALIFICACIÓN DE IMDb
    8.5/10
    7.9 k
    TU CALIFICACIÓN
    • Dirección
      • Keith Arem
      • Jason West
    • Guionistas
      • Michael Schiffer
      • Steve Fukuda
      • Zied Rieke
    • Elenco
      • Michael Cudlitz
      • Rick Gomez
      • Frank John Hughes
    • 12Opiniones de los usuarios
    • 1Opinión de los críticos
  • Ver la información de producción en IMDbPro
  • Ver la información de producción en IMDbPro
    • Premios
      • 2 nominaciones en total

    Fotos49

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    Elenco principal42

    Editar
    Michael Cudlitz
    Michael Cudlitz
    • Sgt Glenn 'Hawk' Hawkins
    • (voz)
    Rick Gomez
    Rick Gomez
    • Miscellaneous Voices
    • (voz)
    Frank John Hughes
    Frank John Hughes
    • Pvt. Alvin "Brooklyn" Bloomfield
    • (voz)
    James Madio
    James Madio
    • Pvt. McCloskey
    • (voz)
    Ross McCall
    Ross McCall
    • Miscellaneous voices
    • (voz)
    Rene L. Moreno
    Rene L. Moreno
    • Pvt. Manny Castillo
    • (voz)
    • (as Rene Moreno)
    Richard Speight Jr.
    Richard Speight Jr.
    • Pvt. Stephen Kelly
    • (voz)
    • (as Richard Speight Jr)
    Joshua Gomez
    Joshua Gomez
      Jack Angel
      Jack Angel
        David Cooley
        David Cooley
          JD Cullum
            Harry Van Gorkum
            Harry Van Gorkum
              Michael Gough
              Michael Gough
              • Captain Price
              • (voz)
              Mark Ivanir
              Mark Ivanir
                Matt Lindquist
                Matt Lindquist
                  John Mariano
                  John Mariano
                    Nolan North
                    Nolan North
                    • Sgt. Randall
                    • (voz)
                    • (as Noland North)
                    Chuck O'Neil
                      • Dirección
                        • Keith Arem
                        • Jason West
                      • Guionistas
                        • Michael Schiffer
                        • Steve Fukuda
                        • Zied Rieke
                      • Todo el elenco y el equipo
                      • Producción, taquilla y más en IMDbPro

                      Opiniones de usuarios12

                      8.57.8K
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                      Opiniones destacadas

                      9alex-brooks6

                      My first 360 game...

                      When I got my 360 for Xmas, this was the only game I received. I'd pleaded with my Mum not to get it mixed up with 'Big Red One' for the original Xbox, and I was overjoyed when she hadn't.

                      Pros:

                      Graphics-The detail, lighting, and effects on this game are amazing! the dust and smoke from the explosions, the flashing red screen when you've been shot, the grainy sand of the desert towns, the rock faces and water effects at Normandy....all of these amount to make one of the greatest looking games I've ever seen.

                      Sound effects- These were excellent too. The crashes of the explosions, the piercing gunshots as you move round the corner, the spit of the bullets as they crash into the scenery behind you all add to a great feeling of authenticity.

                      A.I-the Artificial intelligence has improved this time round. Your squad-mates know when and where to provide covering fire, alert you to hidden enemies or tanks....a considerable yet not significant upgrade.

                      Cons:

                      Repetition- Again, its just shooting and more shooting, punctuated occasionally by planting sticky bombs on tanks and distracting enemies with smoke grenades.

                      Setting- I know this is Call of Duty and it's set during WWII, but the 1940s setting is beginning to drag on a bit. Perhaps you could play as one of the Axis officers, or maybe they could make a Call of Duty set in the future....who knows?

                      Overall: A vast improvement on Finest Hour, so in my opinion, this gets 9/10.
                      10hchais

                      The best WWII video game ever

                      This game is excellent! The graphics are incredible. When people are talking, you can actually see their lips moving along with the words! That is something that video games barely ever do. I love this game. It is one of my top ten favorite of all time. It is just so good. It is a very long game with very long levels with lots of action in every level. It is very realistic. Your team mates know exactly where the bullets that are being fired are coming from and know not to go there and they can throw grenades and they can actually talk to you and stuff like that. This game is actually even dramatic in parts but in a good way because some games try to be dramatic. This is a great game. 10/10.
                      8ajneeago96

                      4 Stars out of 5 Stars

                      Ngl, I think the only reason I decided to replay this game was because I started black ops 6, and didn't realize it was kind of a sequel to Cold War, and from someone who hasn't played a call of duty campaign since WW2, I decided to just stop since I want to experience the overarching story without being confused on certain story beats, so screw it, I've played the first call of duty somewhat recently, so why not replay Call of Duty 2 and get some of the achievements I've been lacking, which all revolved around beating missions and the campaign on veteran difficulty.

                      This was loads of fun, and brung back so many memories, but wow is the veteran difficulty a pain in certain areas of the game. Playing 3 different campaign sections, each playing a different ally, you're tasked with the same ideology; kill and obliterate the Nazi regime. The first section (The Russian campaign) was a great introduction for what's to come, and had a few moments that felt like the game was just punishing you for playing on such a hard difficulty. I did like with this game, there's no more health packs, and your health regenerates overtime, making this game way easier than the first game, but still, certain parts of this game would of been actually impossible if that was the case. The second campaign (The British campaign) was a step up in difficulty bringing tank war in the mix, but actually playing as the tank was fairly easy. What made this campaign more difficult was the missions where you're tasked on killing massive amount of guys, oh and they love to ambush, so having guys come around corners and already shooting at you was all too common. One particular mission that was a pain was a sniping mission where you sit on top of a building and have to shoot soldiers shooting mortars. Thank God there were auto save moments during that because if not, I would have just gave up there. Now the really hard part of the game was the 3rd campaign (The American campaign) in particular a mission where you have to storm a beach and infiltrate and destroy the artillery guns. The lack of auto saves during this mission was such a pain, and had me struggling so much. Definitely died 40 times or so before I was able to finally smoke grenade my way into a bunker and finally get that auto save but yet, there were plenty more moments in this campaign that just seemed impossibly hard for no reason, the other being a mission where you have to infiltrate a bunker that has an infinite bad guy spawn, and have to smoke grenade and aimlessly shoot your way in. Another mission I died more times than I wanna count, but it was rewarding to finally get past it. There were a some other parts that seemed obnoxious, but at this point, I was expecting the worst, so the rest of the campaign didn't phase me. Beating the last mission and seeing those end credits were a relief to say the least.

                      In all, I think this game was pretty good. If you want a real challenge, definitely play this on veteran and prepare for a relentless beating.
                      9alekspredator87

                      Continuation of the cult shooter

                      "Call of Duty 2", released in 2005, became one of the most impressive games of its time, taking the series to a new level. The developers of Infinity Ward managed to create a shooter that not only surpassed its predecessor, but also offered a lot of innovations that made the game unforgettable.

                      One of the main achievements of "Call of Duty 2" was the improved graphics. The game struck with realistic visual effects, detailed textures and dynamic lighting. Fighting on snow-covered fields, in destroyed cities and on deserted fronts looked so impressive that in those years it seemed as if you were really on the battlefield. The atmosphere was especially memorable - the player felt that he was immersed in a real story, fighting side by side with the soldiers of that era.

                      The missions in "Call of Duty 2" were all as varied as in the original series. The game once again offered three campaigns, each of which allowed you to plunge into different theaters of World War II. Campaigns for Americans, British and Soviet soldiers opened up different perspectives on the war, offering unique missions. This variety made each campaign interesting and original to some extent, not allowing the player to get bored.

                      One of the most notable innovations of "Call of Duty 2" was the absence of a traditional health scale. For the first time in the series, an automatic XP recovery mechanism was introduced when the screen turned red when taking damage and the player needed to take cover to regain strength. This innovation has changed the dynamics of the gameplay, forcing players to act more cautiously. For 2005, of course, this was something new and even controversial. However, it is worth noting that this decision significantly influenced the further development of shooters.

                      The toy also impressed with its soundtrack. The sounds of gunshots, explosions and screams of soldiers were so realistic that it seemed as if you were really on the battlefield. All this sounded especially cool in high-quality headphones, when the decomposition of the audio signal made it possible to clearly determine where certain sounds were coming from, starting from shots and ending with the screams of soldiers on the battlefield. The musical score, written by Graham Revell, perfectly complemented the atmosphere, enhancing the drama and tension at key moments of the game.

                      I remember "Call of Duty 2" with warmth, as well as the original. The game has passed the test of time, becoming to some extent one of the pillars of the entire series. She managed to keep the spirit of the original game alive, while offering many improvements and innovations that made her one of the best. Improved graphics, diverse and intense missions, as well as bold innovations in gameplay mechanics - all this has made "Call of Duty 2" not just a sequel, but a real step forward for the entire industry.

                      9 out of 10.
                      7swedzin

                      Not bad

                      Well, I was always interested to play Call of Duty sequels, first of all, I would like to say that "United Offensive" was awesome, but that's not what we are talking about here. There's not much to say about this game, except that it was good in it's own way. I think that first Call of Duty had excellent story and game play, and to mention that high voltage action... this game has weaker story, but of course, better graphics, nothing surprising there. Don't get me wrong, there are a lot of good action scenes, pretty well done and there are some thrilling moments in the game, but I gotta be honest I found the first COD better. Again, you play with Americans, British and Russians, I loved all of them, especially Russians, I don't know why, maybe they have more intense and more thrilling missions. But, don't listen to me, try it for yourself, maybe you'll like it more. And you're definitely will not be disappointed. Well, of course, if you enjoy plays World War 2 first person shooters.

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                      Argumento

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                      • Trivia
                        Most of the actors were on Banda de hermanos (2001).
                      • Errores
                        There are American Tanks that have the 50 star flags on the side (should have been 48).
                      • Citas

                        Captain Price: [to MacGregor, trying to get the armored vehicle to run] What in blazes are you waiting for, man? Get this thing moving MacGregor!

                        Pvt. MacGregor: I'm trying sir, but the bloody controls are all in German!

                        Captain Price: [to Sgt. Davis] Davis! Enemy infantry, 12 o'clock! Open fire!

                        Captain Price: [to Pvt. MacGregor] You dunce! Just put your foot on that pedal and push!

                        Pvt. MacGregor: Right, sir!

                        Pvt. MacGregor: [finally got the armored vehicle to run] Hang on!

                        Captain Price: [to MacGregor who seems to be having trouble in steering the wheel] What on earth are you trying to do, MacGregor? It's not that hard, just turn the wheel in the direction you want to go!

                        Pvt. MacGregor: Thank you, sir! That's very helpful! It's all very clear now!

                      • Créditos curiosos
                        At the end of the credits, there is a disclaimer that says "no cows were harmed in the making of this game". This is a reference to the dead cows seen in almost all levels of the game.
                      • Conexiones
                        Featured in Troldspejlet: Episode #33.15 (2005)

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                      Detalles

                      Editar
                      • Fecha de lanzamiento
                        • 25 de octubre de 2005 (Estados Unidos)
                      • País de origen
                        • Estados Unidos
                      • Sitio oficial
                        • Activision
                      • Idioma
                        • Inglés
                      • También se conoce como
                        • COD2
                      • Locaciones de filmación
                        • Egipto
                      • Productora
                        • Infinity Ward
                      • Ver más créditos de la compañía en IMDbPro

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