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Prince of Persia: Warrior Within

  • Videojuego
  • 2004
  • M
CALIFICACIÓN DE IMDb
8.6/10
4.5 k
TU CALIFICACIÓN
Prince of Persia: Warrior Within (2004)
Dark FantasySword & SandalActionAdventureFantasy

Agrega una trama en tu idiomaA proud yet innocent prince is being chased by The Dahaka (Guardian of Time) as a consequence of his actions. He seeks aid from The Empress of Time to escape from the notion that he cannot c... Leer todoA proud yet innocent prince is being chased by The Dahaka (Guardian of Time) as a consequence of his actions. He seeks aid from The Empress of Time to escape from the notion that he cannot change his fate.A proud yet innocent prince is being chased by The Dahaka (Guardian of Time) as a consequence of his actions. He seeks aid from The Empress of Time to escape from the notion that he cannot change his fate.

  • Dirección
    • Keith Arem
    • Mo Davoudian
    • Richard M Dumont
  • Guionistas
    • Corey May
    • M. Dooma Wendschuh
    • Kim Nguyen
  • Elenco
    • Monica Bellucci
    • Claudia Besso
    • Thor Bishopric
  • Ver la información de producción en IMDbPro
  • CALIFICACIÓN DE IMDb
    8.6/10
    4.5 k
    TU CALIFICACIÓN
    • Dirección
      • Keith Arem
      • Mo Davoudian
      • Richard M Dumont
    • Guionistas
      • Corey May
      • M. Dooma Wendschuh
      • Kim Nguyen
    • Elenco
      • Monica Bellucci
      • Claudia Besso
      • Thor Bishopric
    • 16Opiniones de los usuarios
    • 2Opiniones de los críticos
  • Ver la información de producción en IMDbPro
  • Ver la información de producción en IMDbPro
    • Ganó 1 premio BAFTA
      • 1 premio ganado y 2 nominaciones en total

    Fotos36

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    Elenco principal21

    Editar
    Monica Bellucci
    Monica Bellucci
    • Kaileena
    • (voz)
    Claudia Besso
    Claudia Besso
    • Bladedancer
    • (voz)
    Thor Bishopric
    • Sand Warriors
    • (voz)
    Mark Camacho
    Mark Camacho
    • Sand Warriors
    • (voz)
    Robin Atkin Downes
    Robin Atkin Downes
    • Prince
    • (voz)
    Richard M Dumont
    Richard M Dumont
    • The Dahaka
    • (voz)
    • (as Richard M. Dumont)
    Hubert Fielden
    • The Old Man
    • (voz)
    Susan Glover
    Susan Glover
    • Sand Warriors
    • (voz)
    Alain Goulem
    Alain Goulem
    • Sand Warriors
    • (voz)
    • (as Al Goulem)
    Arthur Holden
    Arthur Holden
    • Sand Warriors
    • (voz)
    Marcel Jeannin
    Marcel Jeannin
    • Sand Warriors
    • (voz)
    Pierre Lenoir
    Pierre Lenoir
      Eleanor Noble
      Eleanor Noble
      • Bladedancers
      • (voz)
      Simon Peacock
        Michel Perron
        Michel Perron
        • Sand Warriors
        • (voz)
        Charles Edwin Powell
        Charles Edwin Powell
          Michael Rudder
          • The Dark Prince
          • (voz)
          Terrence Scammell
          Terrence Scammell
          • The Crow Master
          • (voz)
          • (as Terrence Scammel)
          • Dirección
            • Keith Arem
            • Mo Davoudian
            • Richard M Dumont
          • Guionistas
            • Corey May
            • M. Dooma Wendschuh
            • Kim Nguyen
          • Todo el elenco y el equipo
          • Producción, taquilla y más en IMDbPro

          Opiniones de usuarios16

          8.64.4K
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          Opiniones destacadas

          Jack_Vykios

          Best Game Ever

          I have been looking forward to this game since I first completed Sands of Time, and for me, unlike many others, it failed to disappoint. It is definitely better than the Sands of Time, which was a very straightforward game, too easy, and completed within the day.

          Yes, the Prince has grown up, and he is no longer a boy looking for his father's acceptance. He is not as lovable as the original prince. I do not believe this to be a bad thing, for it truly reflects the story. People who say otherwise either have a completely different opinion, or are too obsessed with the fact that the game isn't "Persian" enough to focus on the actual story.

          The prince is darker, angrier, and with a definite edge to his personality. This, I found to be very enticing.

          However, There are a lot of problems with the way characters are dressed. The women in this game are scantily dressed, especially Kailina and Shadhee, who seem to be practically naked apart from their thin garments and very revealing armour. The prince also has a strange armour. Everything except his chest is absolutely wonderful. His chest though...putting it lightly, it looks like he has breasts from certain camera angles.

          The music is amazing, still retaining much of the Arabian style, although others may have missed this due to the strength of the Heavy Metal in the background. It is all a matter of taste, really. Don't like the music? Turn the music off and turn on your stereo. There, problem solved.

          The graphics are spectacular, letting you see true contrast between the past and "present". However, I regret that the graphics were dumbed down for the PS2 version of the game. Really, this is a game made for the X-Box, since it's that that has a lot of the cool features...although I've only played on the PC and PS2 versions of the game.

          Fighting, as Ubisoft promised, is breathtaking. However, it is not quite as "free-form" as you might think. I found myself repeating the strongest moves in the game over and over, as I'm sure many others have as well. It is still strongly a free-form fighting system, nonetheless. You just have to learn how to use it.

          I am definitely looking forward to a sequel. I suggest you go out and buy/rent this game, and see just how much better it is than the Sands of Time, which was undoubtedly good in its own right.
          10bender-bender

          I stand Alone

          The sequel of an epic story that made a revolution in the gaming industry, earned millions of fans all around the world and became a cult for decades. I'm writing this review from a standpoint of a hardcore gamer and the year outside the window is 2017, still some things never change in this world. The classics will forever remain classics no matter what people say about it, and the original trilogy "Prince of Persia" will forever remain a masterpiece and a legend.

          "Whosoever shall open the Sands must die…"

          As the prince continues his journey and his adventures with the sands of time, we get to see him in new dark tones of Gothic illumination. Brand new: gory and arrogant, Prince astonishes with his decisive nature and willingness to do what it takes to avoid death and change his fate. He is older, wiser, stronger, and he will reach his goal.

          "I am… The architect of my own destruction…"

          The atmosphere is grotesque, gloomy and dark, and that's exactly what The New Prince needs. The Warrior Withins' tones underline the whole improbability and hopelessness of the situation as the main hero's trying to undo the mistakes of his past and change the events of his upcoming future. And though lots of fans loved the prequel for its "Arabic Nights" tales' visual style, the new chapter becomes like a breath of a fresh air to the Prince of Persia series.

          "I began to wonder, if you could change your fate, perhaps I could change mine!"

          The gameplay. Now this is the part that everyone will agree with – Warrior Within made a tremendous success in a gameplay development. Since the Sands of Time could not offer such combo's and tricks, the sequel is more than just great when it comes to this. The FFFS (free-form fighting system) is an absolute breakthrough in the games' world which allows you to do to your enemies whatever you may want. Chopping foes apart, beheading them or just throwing them of a cliff while making triple saltos – this is an all-to-common occurrence in Warrior Within. Gory killcam animation makes the screen "vomit " with blood of your enemies as you rip and tear them to shreds.

          "When a man is faced with his own death, he finds the impossible less of a barrier."

          The music is more than enjoyable. The metal chords interlace with the dark plot and barbaric gameplay perfectly, not to mention the Godsmacks' "I stand Alone" and "Straight out of Line" songs that unleash the full color palette of the game at full strength. Monica Beluccis' sweet voice brings Kaileena an astonishing charm and a dominating tone intrinsic to the empress, and Robin Atkin Downes makes Prince sound like an adult and brutal man with no fear but rage and "balls" to follow his path.

          "You can not change your fate… No man can."

          The game is gorgeous, flawless and unique. The developers paid much attention to every aspect of the game so in the end it would be like a "candy",… a candy with bitter taste of doom, crimson color of blood and a sweet scent of death.
          8life-goes-on94

          A very good game, but some boring parts.

          Prinse of persia is a great game. But there will probably shall be parts when you just get stuck and can't be bothered with it. There are parts when sometimes you are not sure where to go and you'll spend the next hour or so working it out. Some of the puzzles as well are very long and boring. But. Great gameplay, great graphics and a great story, the fighting is really cool and it shows some special last moves in slow motion. You can run up and across walls, you can slide down curtains you can even reverse time! The will also be parts in the game where you think that the game is other, in a cut scene the prince might say something that will hint that its over but its not, I actually find this quite a good thing to.
          10akshayavk

          My childhood game!

          This game was first introduced to me by an elder brother. As a child,I was very very attracted to the pics/graphics of the game he shown to me on his computer. Believe me,my curiosity was much much higher...I totally got intellectual in thinking how the gameplay will be. I was very surprised.

          Nowadays I have 3 games to play on my Dell inspiron 4 gb 3000 series laptop. Prince of persia:Warrior withini's one of them. I brought these from the cd market. I have a boatstone headset and a redgear joystick. I am an extreme gamer. I have already completed 6 games.

          I loved the fighting styles,fantasy and horrifying enviornment. And offcourse the music which is very thundering at all!!

          I actually love the darkness and the anger of the prince in this game and I think these two things engages you most in the entire game. Adventure is another big thing in this game.

          I thank to the developers to bring such a unique video game. I respect the developers and their hard work. My best wishes for them for their future.

          Thank you to read my comment!
          8TBJCSKCNRRQTreviews

          Fury is unleashed

          This picks up after the previous one, and does so well. The basic stuff is the same, with some tweaks(among them, notable improvements). The plot is summed up, since it relates to that of this one(which is quite good, and very nearly has everything coming together as well as that of the prior one). Between the two, The Prince has changed... I suppose being mercilessly hunted down by a seemingly unstoppable force will do that to a man(you are chased by it, as well, in highly intense and exciting portions). Almost all of the emo is gone, and, well, he's turned into a sheer bad-ass, which fits the surroundings and, well, all of this production. With this comes one of the new things to this: The Free Form Fighting System. This adds a lot of attacks, around 50, including about 30 combos... only a few are in The Sands of Time. Sadly, this is at the cost of the amazing updated chess-match style combat of aforementioned, where you need tactics, countering your opponent and skill(the rest of this still requires that, as well as the patience and trained fingers that the former did), and you're left with typically being free to just spam powerful strikes. There are two entire sets of swordplay: A single blade, and one for having something in the other hand, as well. And that can be a variety of weapons: Maces, daggers, axes... 50+ individual ones, total. You can pick up what others drop, or you can smash one of the plenty of cases of them. You can even throw the secondary one straight into someone else... and you'll literally see it there, sticking out of them. There is a greater amount of battle in this than before in these, and sometimes they last longer against the specific ones. Unfortunately, it gets to be too much, and they wind up being annoying. This one heals you right before saving(not counting the Auto ones, that you don't control and can't return from if you quit), with next to no exceptions. Apart from that, this is tougher than the one it immediately succeeds(it does have three difficulties, however), but it may also be shorter... it does have at least two different endings, though. There are also unlock-ables, artwork, and even videos, behind-the-scenes type and others, to give more re-playability still. They went overboard on the Bosses... the frequency is silly, so many in this, at the length it is... and the last one can be downright ludicrous in how hard it is. You have, well, gain, the same abilities(and new ones) as last time around, and this has Tutorials, as well... it also has a pretty nice slow-motion death feature, that you can adjust, and it's got subtitles. The story develops nicely, and it's a marvelous idea. It is not as vague and has less mystery, not as much room for interpretation, as that of the one this is the direct sequel to. This has a few bugs, but I didn't run into any big ones. The puzzles are well-done, and they tend to make sense. The story-telling ranges, but the cut-scenes are effective and well-directed when at their best. The CGI is astounding. The graphics and animation are smooth, crisp and excellent. Realistic water, dust, etc. The lighting is stunning. The engine is close to the same as the first of this new trilogy, which also means that the camera problems remain. You won't always get to move it the way you want to, and if it suddenly turns on its own, you'd better be prepared to press the corresponding directional keys right away. You still have regular, First Person view and the panoramic one. This does still not happen all that often. The enemies are well-done, and the AI is almost exclusively not half bad. They don't only block, now, they also dodge. The team decided to throw in taunts, and this can get goofy, as it has elsewhere. And please don't ask me why there are vampiric dominatrixes in this. The types of foes are fairly diverse. This takes place in the same location, with numerous areas... however, it also operates in the past along with the present, so you'll see the appearance of them in not only one, no, two periods. You'll want to remember what you work your way past... chances are you'll pass it again. Thus, this is the first of these to give you a map, not to mention put you in a situation where you *need* it. The level design is remarkable. This is definitely darker than the earlier ones... there is blood and some gore(although that does not reach the heights of the original two), you can grab a stranglehold and proceed to cut across the torso, and slice those you are up against in half, etc. The tone is bleak, grim. The humor from the one that precedes this of the recent ones is largely gone. This is arguably a tragic tale, more-so than that. It can be downright disturbing. The music is mainly hard rock, yet there is a somber orchestral(well, on piano) score, as well. And there is Persian-style tunes, they're just integrated into aforementioned heavy metal... think of it as remixing. If you're into brooding and awesomeness, you should get a real kick out of this. I sure did. The audio in general is rather well-done... the voice acting is marvelous. The character writing is credible. Sounds all seem right. This brings a couple of traps into the series that haven't been done before, and alter a thing or two. Acrobatics are pretty much the same. Violence is perhaps a relative matter here. The nudity is once again as close as they can come without it actually revealing anything. I recommend this to any fan of the franchise, the concept, and/or the continued adventures of the Persian heir to the throne, who simply will not spill the beans on what on Earth his name is. 8/10

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          Argumento

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          • Trivia
            If you rewind time during when the Dahaka is chasing the Prince, the monster's creepy grumblings become intelligeble English.
          • Errores
            At an early point in the game, Kaileena mentions that she knows about the Dahaka. However, near the end of the game when it appears in front of her and the Prince, she seems to be completely unaware of what it is.
          • Citas

            Kaileena: [as their fighting] I hoped the Dahaka would kill you, I hoped my towers would finish you off, or that Shadee would keep you from the island! I even cursed the sword I gave you! And yet you did not die!

            Prince: Why would you do this?

            Kaileena: I already told you, I have forseen my fate. To die at your hands. But like you, I have decided to change it!

          • Conexiones
            Featured in Icons: Prince of Persia (2004)
          • Bandas sonoras
            Straight Out Of Line
            Performed by Godsmack

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          Detalles

          Editar
          • Fecha de lanzamiento
            • 30 de noviembre de 2004 (Alemania)
          • Países de origen
            • Canadá
            • Francia
          • Sitio oficial
            • Ubi Soft (United States)
          • Idiomas
            • Inglés
            • Francés
            • Alemán
            • Italiano
            • Español
          • También se conoce como
            • Prince of Persia 2
          • Productora
            • Ubisoft Montreal
          • Ver más créditos de la compañía en IMDbPro

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