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Dreamfall: The Longest Journey

  • Videojuego
  • 2006
  • M
CALIFICACIÓN DE IMDb
8.5/10
1.3 k
TU CALIFICACIÓN
Dreamfall: The Longest Journey (2006)
Dreamfall: The Longest Journey
Reproducir trailer2:47
1 video
4 fotos
AventuraCiencia FicciónDramaFantasíaMisterio

Agrega una trama en tu idiomaTen years past the inexplicable technological collapse of 2209, in a renewedly rallying future world, twenty-year-old Zoë must set out for a journey to help a friend expose an ultimate consp... Leer todoTen years past the inexplicable technological collapse of 2209, in a renewedly rallying future world, twenty-year-old Zoë must set out for a journey to help a friend expose an ultimate conspiracy that may be connected with the recurring visions she have been seeing lately.Ten years past the inexplicable technological collapse of 2209, in a renewedly rallying future world, twenty-year-old Zoë must set out for a journey to help a friend expose an ultimate conspiracy that may be connected with the recurring visions she have been seeing lately.

  • Dirección
    • Ragnar Tørnquist
  • Guionistas
    • Ragnar Tørnquist
    • Dag Scheve
  • Elenco
    • Ellie Conrad-Leigh
    • Sarah Hamilton
    • Gavin O'Connor
  • Ver la información de producción en IMDbPro
  • CALIFICACIÓN DE IMDb
    8.5/10
    1.3 k
    TU CALIFICACIÓN
    • Dirección
      • Ragnar Tørnquist
    • Guionistas
      • Ragnar Tørnquist
      • Dag Scheve
    • Elenco
      • Ellie Conrad-Leigh
      • Sarah Hamilton
      • Gavin O'Connor
    • 20Opiniones de los usuarios
  • Ver la información de producción en IMDbPro
    • Premios
      • 2 nominaciones en total

    Videos1

    Dreamfall: The Longest Journey
    Trailer 2:47
    Dreamfall: The Longest Journey

    Fotos3

    Ver el cartel
    Ver el cartel
    Ver el cartel

    Elenco principal59

    Editar
    Ellie Conrad-Leigh
    • Zoë Castillo
    • (voz)
    Sarah Hamilton
    • April Ryan
    • (voz)
    Gavin O'Connor
    Gavin O'Connor
    • Kian
    • (voz)
    Ralph Byers
    • Brian Westhouse
    • (voz)
    • …
    Jo Dow
    • Peats
    • (voz)
    • (as Jonathan Dow)
    • …
    Kwesi Ameyaw
    Kwesi Ameyaw
    • Chawan
    • (voz)
    Matthew Keenan
    • Brynn
    • (voz)
    Mary Healy
    • Olivia DeMarco
    • (voz)
    Darryl Alan Reed
    Darryl Alan Reed
    • Charlie
    • (voz)
    • (as Daryl Alan Reed)
    Jack Angel
    Jack Angel
    • Wonkers the Watilla
    • (voz)
    Wes Parker
    • The Chinaman
    • (voz)
    Brian Bloom
    Brian Bloom
    • Marcus Crozier
    • (voz)
    • …
    André Sogliuzzo
    André Sogliuzzo
    • Blind Bob
    • (voz)
    Hadeel Alwash
    • Na'ane
    • (voz)
    Anna Savva
    Anna Savva
    • Kara
    • (voz)
    • …
    Iris Quinn
    Iris Quinn
    • Helena Chang
    • (voz)
    Michael Ford-FitzGerald
    • Reza Temiz
    • (voz)
    • (as Michael FitzGerald)
    Patrick FitzSymons
    • Gabriel Castillo
    • (voz)
    • (as Patrick Fitzsymons)
    • …
    • Dirección
      • Ragnar Tørnquist
    • Guionistas
      • Ragnar Tørnquist
      • Dag Scheve
    • Todo el elenco y el equipo
    • Producción, taquilla y más en IMDbPro

    Opiniones de usuarios20

    8.51.2K
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    Opiniones destacadas

    9tall_terror

    Spectacular!

    The story of Dreamfall is fabulous and immersive! No senseless puzzles! The challenges require high curiosity and a little common sense to solve, but they aren't too easy. There are multiple choices for every action, some which seriously alter how you progress. There are a few places where combat is required, but if you don't care for that in an adventure game, use a little logic and you'll find at least one if not more ways to succeed without fighting. There is plenty of replay, I'm still finding new ways to solve the obstacles! The only downside is the lousy PC controls (hoping for a patch soon), but the Xbox is fine so I'm given this a top rating!
    Albedo777

    Terrific interactive story-telling

    Hi guys, this is my first time commenting on anything at IMDb.com. But I wanted to share my review (I also review at Amazon.com) for those who don't know anything about Dreamfall. I will keep my review spoiler-free.

    Six years. Quite a long time to be waiting for a sequel to an adventure game. When TLJ came out, it was heralded by critics as being one of the best adventure games a person could buy. It incorporated a terrific story, wonderful voice work and good graphics that helped bring depth to the genre. Now, Dreamfall: TLJ is out, a direct sequel to the events of the first game. Is it everything we could hope for? Well, that depends on what you're looking for.

    A lot of reviews have talked about various aspects, mostly focusing on negative points like the easiness of the gameplay, the bulkiness of the controls and the horrible combat. The positives have been over-whelming the terrific, complex and utterly addictive story and plot. So, depending on what you are looking for, you will either really love this game or really dislike it.

    As far as the gameplay is concerned, I tried playing it with a mouse and keyboard but the controls felt wonky to me; however, plugging in a controller, all of my complaints went away. I'd recommend trying a controller if you have any problems, as the game seems better suited to it.

    The difficulty has been lessened from The Longest Journey. On one hand, this is a valid complaint. However, my complaint with the first game was that there were times where the puzzles seemed utterly illogical and were very order-specific. I spent a long time trying to get something accomplished simply because I didn't do it exactly how the game wanted me to. In that aspect, Dreamfall lessens any frustrations to allow you to enjoy the story more fully. That said, the puzzles do lack the depth of TLJ. I wish they were a bit more difficult or took a little more brain power to figure out what to do.

    The combat is a bit clunky. It is a rock/paper/scissors combat comprised of block, light, and strong hit. However, the controls are wonky as well, making battles unintuitive. Actually, calling it a game might be stretching it a little. And I don't mean this in a bad way. You will move from place to place, work on puzzles, do some stealth and some clunky fighting. But the game play is there to pull you in and create an interactive story. A cinematic story that has you at the center.

    Graphically, I think the game is stellar. There've been complaints in this department, but I think the game is pretty stunning. While there's no way it could live up to the powerhouse of, say, Oblivion, what is here is terrific. The colors are vibrant and lush, the settings are absolutely beautiful. Casablanca feels like a mix of futuristic landscapes with a traditional Spanish-style living. Add to this the vibrant color scheme and terrific art direction, and I think the game is stunning. From the beautiful music to the very competent voice staff, no one should find many faults in the audio.

    What lies at the heart of this game, much like The Longest Journey, is a story. A story that is exciting, mysterious and emotional all at the same time. TLJ was, at the time, probably one of the best stories I had seen in a video game. Dreamfall has, in my opinion, blown that story out of the water. People will probably argue this with me, but I think Dreamfall's story is definitely a bit better. It seems more urgent this time around. Partly, this is because of the fact its more of an "action adventure" game as opposed to a point and click game. Whereas in TLJ had instances where you were chased, you couldn't die. Here, things seem a bit more dire and urgent. The pacing of Dreamfall is also excellent. Ragnar Tornquist has a much better control of the story and spins a yarn fitting of a novel.

    To get the story across, there is a ton of dialogue. Much like the first game, Dreamfall allows its characters to talk about their lives, what's going on in the world and the plot. While playing TLJ isn't necessary per se, characters from it will show up in surprising ways, starting off from the very beginning. A small caveat about the story. Yes, the story doesn't end so much as set up events for a third game. However, if you look back at TLJ, you would also find a game that doesn't end. Here's hoping the game sells well enough to merit a third game.

    So here lies the crux. Your enjoyment of the game will come to this: do you want a game that puts gameplay above story or a game that places story above gameplay. If you choose the former, you probably won't like this game as much. However, if you are like me and enjoy the latter, I can't recommend any other game higher than this one right now. I can normally overlook most flaws or gameplay issues in a game, if it keeps me enthralled with a terrific story. I enjoy story-centered games a ton. I compare both TLJ and Dreamfall to novels. Very dense and filled with backstory, characters and plot, Dreamfall isn't a typical video game. You have to really want to get to know everything and everyone in it to get the most out of the game. If you want to really sink your teeth into a story and know everything there is to know about a fantastical world, there's no better place than Dreamfall.
    10peter-Ciurczak

    Best game in a long time

    To begin with, this game started from excellent material, that of the setup provided by The Longest Journey. On top of that, it benefited from one of the businesses best writer/directors, Ragnar Tornquist. If that isn't excellent pedigree, i don't know what is. In any even, the story revolves around Zoe Castillo, and her quest for answers that winds up bringing her face to face with April Ryan, the first games heroine. The graphics are spectacular, frankly, they are smooth, crisp, and beautiful, more so than any other engine could do, the shark engine powering dreamfall's graphics truly gives one a sense of the wonder that is both stark and arcadia. Other engines would be lost trying to represent the pre-rendered backgrounds, and that is why i am glad the shark was chosen. Gameplay could use a bit of work, the camera can suck, and fighting does suck, but i've found it much easier to play the game solely with the keyboard. doing so gives the gamer a very good camera, and for those moments when it's necessary, you can manipulate the camera to see what you want to see. Audio, is, well, it's hard to describe. The audio would make and audiophile such as myself weep tears of joy. It's spectacular. A full orchestra with some excellently composed music works wonders on a game's audio. When the soundtrack is released, i for one, am snapping it up. All in all, this game is well worth the purchase. The presentation, both of the audio and visual well make up for the horrid controls, and the story just is in a category of it's own. It's like playing a novel.
    10VyRuZ

    Great game, lived up to expectations.

    First of all, i, like many others, have been waiting for this game for a very long time. When i finally got my copy, i was totally absorbed by the experience. I don't have a very "fit" computer, but the game ran perfectly with the graphics at maximum, and after inverting the x and y axis of the controller in the game menu, the controls were perfect.

    The graphics are both great and impressive, both in Arcadia and Stark. The characters have been nicely worked, especially Kian, Zoe and April (as one would expect). As i said, the game ran and looked perfectly on my geForce 6600GT, with the graphics maxed out and AF+AA at moderate levels. CPU = 3800+ Ahtlon64, 512MB of RAM memory, the rest does not actually matter so much.

    The game is very intuitive and pleasant to play. Puzzles are not very complicated but also not simple. They just fit in and some of them you actually get to solve by reflex, as if the character is actually you. Bottom line: puzzles are not annoying and don't make you wanna bang head against keyboard. :) As for the storyline, it's great. It blends in with the original episode, TLJ and also adds a lot of spices to it. Lots of new playable characters, each one with it's own story and abilities.

    I was actually impressed by the new approach on the controls part of the game. I believe that it's actually better and more enriching for the overall gaming experience to control your characters' movements by keys rather than by pointing out where they should go with a cursor. The game feels more realistic and gives you more freedom, that way.

    Dialogues are great also. The voices were well chosen and are very warm, unlike some other games of the same genre have.

    So, what's there left to say? 10 out of 10 for this game.
    10yikboontan

    A Story like no other

    Pros: Best story to come out since The Longest Journey itself: emotional, provocative, unforgettable, enlightening; extremely memorable characters; stellar voice acting; beautiful soundtrack; yes, there's going to be a sequel! Cons: Simple combat; not much challenge in puzzles; story leaves you wanting more; oh I'd be tormented having to wait for the sequel! Above all else Dreamfall delivers a story that's like no other, something that's highly uncommon to gaming these days.

    Look at all the games currently out there, they're all pushing more polygons and piling up features, like adding more explosions into a movie. Granted, these games are fun to play, but when it all ends, there's this lack of meaning. Wouldn't be nice if not only if games deliver an experience that's eye-opening, virtually life-changing experience and turning the game player's world upside down? That's just what Dreamfall and its predecessor (The Longest Journey) are about. It's a thrilling journey filled with deep and profound sense of meaning.

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    • Citas

      Crow: So, hey, if we hit April with a really big frying pan, she'll come to her senses, right?

      Zoë Castillo: What? No!

      Crow: Yes, yes! It's called 'therapy'. I read about it somewhere. Well, not 'read'. More like 'heard'. In a seedy tavern near the docks. After eleven thimbles of Merry Minstrum's Yellow Fire. Just before dawn. On a Monday. But I Remember the fella who told me! Big lad. Arms as thick as oak trees. A stunning collection of scars. Nice eye-patch. A real therapist he was. Or wait... maybe he was 'rapist'...

    • Créditos curiosos
      Filmed on location in Stark and Arcadia
    • Conexiones
      Featured in 2006 MTV Video Music Awards (2006)

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    Detalles

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    • Fecha de lanzamiento
      • 17 de abril de 2006 (Estados Unidos)
    • País de origen
      • Noruega
    • Sitios oficiales
      • GOG.com
      • Official site
    • Idioma
      • Inglés
    • También se conoce como
      • Den lengste reisen: Drømmefall
    • Productora
      • Funcom
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