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IMDbPro

Snatcher

  • Videojuego
  • 1988
  • T
CALIFICACIÓN DE IMDb
8.6/10
282
TU CALIFICACIÓN
Snatcher (1988)
ActionMysterySci-FiThriller

Agrega una trama en tu idiomaSet in the mid-21st century, Gillian Seed and his trusty robot sidekick Metal Gear investigate the mysterious infiltration of deadly snatchers into the general population of Neo Kobe City.Set in the mid-21st century, Gillian Seed and his trusty robot sidekick Metal Gear investigate the mysterious infiltration of deadly snatchers into the general population of Neo Kobe City.Set in the mid-21st century, Gillian Seed and his trusty robot sidekick Metal Gear investigate the mysterious infiltration of deadly snatchers into the general population of Neo Kobe City.

  • Dirección
    • Hideo Kojima
    • Shinya Inoue
    • Yoshinori Sasaki
  • Guionista
    • Hideo Kojima
  • Elenco
    • Yûsaku Yara
    • Mami Koyama
    • Kikuko Inoue
  • Ver la información de producción en IMDbPro
  • CALIFICACIÓN DE IMDb
    8.6/10
    282
    TU CALIFICACIÓN
    • Dirección
      • Hideo Kojima
      • Shinya Inoue
      • Yoshinori Sasaki
    • Guionista
      • Hideo Kojima
    • Elenco
      • Yûsaku Yara
      • Mami Koyama
      • Kikuko Inoue
    • 2Opiniones de los usuarios
    • 1Opinión de los críticos
  • Ver la información de producción en IMDbPro
  • Ver la información de producción en IMDbPro
  • Fotos5

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    Elenco principal15

    Editar
    Yûsaku Yara
    Yûsaku Yara
    • Gillian Seed
    • (voz)
    Mami Koyama
    Mami Koyama
    • Metal Gear Mk.II
    • (voz)
    Kikuko Inoue
    Kikuko Inoue
    • Jamie Seed
    • (voz)
    Kaneto Shiozawa
    Kaneto Shiozawa
    • Randam Hajile
    • (voz)
    • …
    Mîna Tominaga
    Mîna Tominaga
    • Mika Slayton
    • (voz)
    • …
    Isao Inoguchi
    • Jean-Jack Gibson
    • (voz)
    • …
    Ryûji Saikachi
    • Harry Benson
    • (voz)
    Gorô Naya
    Gorô Naya
    • Benson Cunningham
    • (voz)
    • …
    Jeff Lupetin
    Jeff Lupetin
    • Gillian Seed
    • (English version)
    • (voz)
    • …
    Lucy Childs
    • Metal Gear
    • (English version)
    • (voz)
    • …
    Ray Van Steen
    • Harry Benson
    • (English version)
    • (voz)
    • …
    Susan Mele
    Susan Mele
    • Jamie Seed
    • (English version)
    • (voz)
    • …
    Kimberly Harne
    • Mika Slayton
    • (English version)
    • (voz)
    Lynn Foosaner
    • Katrina Gibson
    • (English version)
    • (voz)
    • …
    Jim Parks
    • Random Hajile
    • (English version)
    • (voz)
    • …
    • Dirección
      • Hideo Kojima
      • Shinya Inoue
      • Yoshinori Sasaki
    • Guionista
      • Hideo Kojima
    • Todo el elenco y el equipo
    • Producción, taquilla y más en IMDbPro

    Opiniones de usuarios2

    8.6282
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    Opiniones destacadas

    10disintegration_88

    An amazing game by the genius behind Metal Gear! *Sega CD*

    Hideo Kojima is a man best known for the Metal Gear series which spans more than 20 years since the original MSX game. It is by far the best game series of all time. And then, I played Snatcher, which impressed me equally as much. Note also that the Sega CD version is the only English version of Snatcher (I think there are fan translations for the original though).

    If you have seen "Blade Runner", it is basically a rip-off. But also a very good one that takes elements from other movies such as "Terminator". You play as Gillian Seed in an organization that hunts down "Snatchers", a robotic life form that takes over the victims body. I won't tell you anymore than this, otherwise it might spoil the game for you.

    Gameplay is almost entirely done through choosing actions through menu's (with the exception of a few shooting scenes). It is similar to a point and click adventure, just without all the pointing :P Sound and music is one of the awesome things about it. Long before Metal Gear Solid came to show how voice acting is meant to be done, we had Snatcher! Fantastic voice acting that I believe could even surpass Metal Gear Solid! Music is chilling and atmospheric. High quality too, due to the Sega CD technology.

    In conclusion, if you are a fan of Metal Gear Solid and it's story features, you will truly appreciate this game. It is hard to find and valuable for Sega CD. But that's why we have emulation, figure it out yourself... As said earlier, this has a lot of things copied from Blade Runner, which is also a great movie, so see that as well.

    If you are trying to find a good cult game that doesn't suck up to the masses (coughhalocough) then get yourself to play Snatcher. It's one of the greatest games you'll ever play.
    10FilmObjector

    The Overall Best Game (considering my experience and opinion, of course)

    From the Atari 2600 to the Xbox 360, the 1993 Sega CD video game "Snatcher" has impressed me more than any other. Whatever anyone says, from what I've experienced so far, this is the best attempt at making a 'video game' (in the truest sense of that word).

    Why? First of all, it's intelligent - while still being understandable. I literally despise some games where they 'try' to be smart but fail miserably, or those that have so much depth you have to read a gamer encyclopedia to play it. This is what turns me off from the "Final Fantasy" / "Warcraft" / popular RPG games.

    You see, I enjoy certain movies - but I don't want to take all day learning about the background/premise. On the other had, I don't want to play something that hardly tests my noggin. Sure, anyone can learn tactical moves in the "Call of Duty" series, or learn the special fatalities in "Mortal Kombat," but it doesn't really help the critical thinking skills department - as much as games like "Snatcher" can do.

    And, like the overkill CGI in movies, I don't want to be bombarded with 3D eye candy. Let me play a game with the appropriate visuals, sound, and controls. This, though, seems to be a hard thing for some developers to realize.

    "Snatcher" is simply a great game. It holds a great plot structure that successfully takes the player through a whole series of thoughts and emotions.

    For example, it is not uncommon for there to be times of comic relief in the middle of a very serious moment. My favorite moment of this is a situation within the first half of Act I. Metal Gear (not the game series mind you, but the original robot character) actually requests you, the game player, to turn up the volume a little bit so you can hear a noise. Then, as you play, there is suddenly a loud bomb explosion! Shocked me half to death. It's when this happened that I realized I was partaking in something original.

    That is not to say though this game is totally original. It mainly borrows equally from Blade Runner and Terminator, but I find it has a bit of Akira in it as well (as the game is based on an Anime comic). What impresses me is how the game matures and opens up. I was interested in Neo Kobe (the city the game takes place), and especially the mindset of the Snatcher. Everything seemed to have a reason for happening. And it made sense to me.

    Anyways, I hope you look it up further. I'm not going to say this will be loved by anyone, but it is definitely an artistic piece. I don't really care to convince people. I simply want to give a heads up to those who might take interest.

    And I'll be honest - we'll probably never see another game like this again. Which sort of stinks.

    Film Objector

    My Favorites List: http://www.imdb.com/mymovies/list?l=38144408

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    Argumento

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    ¿Sabías que…?

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    • Trivia
      The whole game itself was modeled after Blade Runner (1982), including one character modeled after Roy Batty.
    • Versiones alternativas
      The PC88 and MSX versions are virtually identical, aside from a few subtle differences. The game's visual window is four pixels wider on the PC88 version (384x200) compared to the MSX (352x200), showing a bit more of the scenery. The PC88 version uses the hardware's internal FM chip, while the MSX version came with a proprietiary sound cartridge using the Konami-developed SCC (Sound Creative Chip) chip. The loading times are also much shorter on the PC88. The "Team MetalSlave" logo in the beginning of the PC88 version is absent from the MSX version. Both of the original versions of the game had a name entry function that was taken out in subsequent versions, when actual speech were added to the game.
    • Conexiones
      Featured in Icons: Metal Gear Solid (2004)
    • Bandas sonoras
      TEAM LOGO
      (Slave to METAL)

      Composed by M. Shirakawa

      Converted by Masahiro Ikariko (as M. Ikariko), Kazuhiko Uehara (as K. Uehara)

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    Preguntas Frecuentes1

    • What are the differences between the SEGA CD Version and the Japanese Version?

    Detalles

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    • Fecha de lanzamiento
      • 26 de noviembre de 1988 (Japón)
    • País de origen
      • Japón
    • Idioma
      • Japonés
    • Productoras
      • Konami
      • Team Metal Slave
    • Ver más créditos de la compañía en IMDbPro

    Especificaciones técnicas

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