CALIFICACIÓN DE IMDb
7.0/10
3.6 k
TU CALIFICACIÓN
Agrega una trama en tu idiomaConvinced that Tidus is still alive, Yuna embarks on a quest to find him.Convinced that Tidus is still alive, Yuna embarks on a quest to find him.Convinced that Tidus is still alive, Yuna embarks on a quest to find him.
- Dirección
- Guionistas
- Elenco
- Premios
- 1 premio ganado y 2 nominaciones en total
Hedy Burress
- Yuna
- (English version)
- (voz)
Tara Strong
- Rikku
- (English version)
- (voz)
Gwendoline Yeo
- Paine
- (English version)
- (voz)
George Newbern
- Meyvn Nooj
- (English version)
- (voz)
Joshua Gomez
- Baralai
- (English version)
- (voz)
- (as Josh Gomez)
Rick Gomez
- Gippal
- (English version)
- (voz)
David Rasner
- Brother
- (English version)
- (voz)
- …
Ogie Banks
- Buddy
- (English version)
- (voz)
- (as Ogie Banks III)
Pamela Adlon
- Shinra
- (English version)
- (voz)
John DeMita
- Barkeep
- (English version)
- (voz)
- …
Masasa Moyo
- Leblanc
- (English version)
- (voz)
- (as Masasa)
S. Scott Bullock
- Logos
- (English version)
- (voz)
- (as Scott Bullock)
John DiMaggio
- Wakka
- (English version)
- (voz)
- …
Paula Tiso
- Lulu
- (English version)
- (voz)
Jack Fletcher
- Garik Ronso
- (English version)
- (voz)
Dwight Schultz
- O'aka XXIII
- (English version)
- (voz)
- …
Rob Paulsen
- Tobli
- (English version)
- (voz)
- …
Opiniones destacadas
Like Final Fantasy VIII, the focus of Final Fantasy X-2 isn't on the worldsaving-- though worldsaving does, of course, appear. Instead, it's on the characterizations of the protagonists and her allies, and it does an amazing job of it. I clocked in at 77 hours, gaining the Normal Ending; a replay is definitely in order and I'm glad they've included New Game Plus in order to make it easier to get the story again.
X-2 is a game where you definitely have to explore and poke around everywhere in order to squeeze every bit possible from the story; if you only follow the big clue hammer plot points, you will indeed only get the barest sketchings of a story and maybe even finish it in 15 hours. However, I feel that the Square-Enix team has used the previously created world of Spira very well, taking advantage of players' familiarity and interest in the world to weave engrossing stories about not just the protagonists but many of the characters encountered in the previous game.
It's not only a game where you have to explore in order to find more story, it's a game where you can't see and get everything on a single playthrough. It's also a game where you repeatedly run across signs that Yuna and company aren't the only adventurers and explorers in Spira.
I really enjoyed the development of the inhabitants of Spira-- what retired summoners do, the fact that the fiends of Spira encourage even grandmothers to be competent-- the game starts out extremely easy, although it does get harder later, and this is clearly meant to reflect not only Yuna's experience in Final Fantasy X but also the world's experience with wandering monsters.
Finally, the music and voice acting in FFX-2 is just fantastic. Yes, the music is peppy and jazzy. It's also quietly desolate in places, and some of the repeated themes are just beautiful. As for the voice acting-- Yuna, Rikku and Paine's voice actresses all deserve medals, as do several of the other more minor characters. They bring a richness, subtlety and depth to the story that older games could only reach for. Yuna's voice actress in particular once again does a stellar job, conveying a nervous, self-conscious, but determined Yuna who can't help wanting to save people but wants to learn to have fun, dammit. And who misses her boy a lot, underneath it all.
X-2 is a game where you definitely have to explore and poke around everywhere in order to squeeze every bit possible from the story; if you only follow the big clue hammer plot points, you will indeed only get the barest sketchings of a story and maybe even finish it in 15 hours. However, I feel that the Square-Enix team has used the previously created world of Spira very well, taking advantage of players' familiarity and interest in the world to weave engrossing stories about not just the protagonists but many of the characters encountered in the previous game.
It's not only a game where you have to explore in order to find more story, it's a game where you can't see and get everything on a single playthrough. It's also a game where you repeatedly run across signs that Yuna and company aren't the only adventurers and explorers in Spira.
I really enjoyed the development of the inhabitants of Spira-- what retired summoners do, the fact that the fiends of Spira encourage even grandmothers to be competent-- the game starts out extremely easy, although it does get harder later, and this is clearly meant to reflect not only Yuna's experience in Final Fantasy X but also the world's experience with wandering monsters.
Finally, the music and voice acting in FFX-2 is just fantastic. Yes, the music is peppy and jazzy. It's also quietly desolate in places, and some of the repeated themes are just beautiful. As for the voice acting-- Yuna, Rikku and Paine's voice actresses all deserve medals, as do several of the other more minor characters. They bring a richness, subtlety and depth to the story that older games could only reach for. Yuna's voice actress in particular once again does a stellar job, conveying a nervous, self-conscious, but determined Yuna who can't help wanting to save people but wants to learn to have fun, dammit. And who misses her boy a lot, underneath it all.
Many people see the title as overly "loose"; the story, the gameplay, the girls.
Many people forget that aside from the fact that we have now crossed the border from interactive entertainment into artistic beauty, many gamers still have one integral requisite for any entry to their video game collection; FUN.
This game is light-hearted, following the events in a world torn apart by a 1000-year war, and the events of a very depressing game in said world.
The main character, once a girl-next-door type, full of excitement and curiosity has broken her shell of naivety and humility to broaden her horizons and look for a lost-love.
Alongside her spunky cousin and a not-so-familiar denizen of Spira, Yuna watches as a plot of love and betrayal unfolds amidst her journey across many familiar towns to reunite with many familiar faces.
The girls are three fun-loving, yet scantily clad - and with good reason - females who hunt for spheres containing video snippets of long-lost Spiraian history throughout the mostly-tropical world -hence the title of "Sphere Hunters", and hence the bikinis.
The game is a dramatic change of venue from the previous title, and not unreasonably so. Along with the removal of a plot-heavy story, yet still set in the same world, a complete reversal of mood is not an unwelcome change, as it is accompanied by myriads of non-pertinent games, missions, and enemies that await those who wish to explore, and a surprisingly cohesive plot awaits those who don't necessarily want to wait, but rush right to the end.
This game was made for everyone, and at the same time, nobody in particular. It is right in some senses to say that this game is hit-or-miss for various gaming audiences, but a strong sense of planning and effort went into this game in the graphics, the music ( be they the cheesy, 70's bucka-bucka-wow tracks, or the beautifully orchestrated tracks sung by a particular main character ), the story, the unbelievably fun and compelling battle system, or the dozens of optional quests that will keep you occupied for hours.
All in all, this is a great game, because that is exactly what it is; a game, and the only thing a game needs in order to be called such is one element; fun.
And trust me, this title is packed with it.
Many people forget that aside from the fact that we have now crossed the border from interactive entertainment into artistic beauty, many gamers still have one integral requisite for any entry to their video game collection; FUN.
This game is light-hearted, following the events in a world torn apart by a 1000-year war, and the events of a very depressing game in said world.
The main character, once a girl-next-door type, full of excitement and curiosity has broken her shell of naivety and humility to broaden her horizons and look for a lost-love.
Alongside her spunky cousin and a not-so-familiar denizen of Spira, Yuna watches as a plot of love and betrayal unfolds amidst her journey across many familiar towns to reunite with many familiar faces.
The girls are three fun-loving, yet scantily clad - and with good reason - females who hunt for spheres containing video snippets of long-lost Spiraian history throughout the mostly-tropical world -hence the title of "Sphere Hunters", and hence the bikinis.
The game is a dramatic change of venue from the previous title, and not unreasonably so. Along with the removal of a plot-heavy story, yet still set in the same world, a complete reversal of mood is not an unwelcome change, as it is accompanied by myriads of non-pertinent games, missions, and enemies that await those who wish to explore, and a surprisingly cohesive plot awaits those who don't necessarily want to wait, but rush right to the end.
This game was made for everyone, and at the same time, nobody in particular. It is right in some senses to say that this game is hit-or-miss for various gaming audiences, but a strong sense of planning and effort went into this game in the graphics, the music ( be they the cheesy, 70's bucka-bucka-wow tracks, or the beautifully orchestrated tracks sung by a particular main character ), the story, the unbelievably fun and compelling battle system, or the dozens of optional quests that will keep you occupied for hours.
All in all, this is a great game, because that is exactly what it is; a game, and the only thing a game needs in order to be called such is one element; fun.
And trust me, this title is packed with it.
I played Final Fantasy VII many years ago, i loved it i thought it was the best in the series so far. Then this year i played Final Fantasy X i thought it was the best game ever made, and i am hard to sway. I got very emotionally involved in FFX and stupid as it might seem, i was very sad after i completed it because i had invested so much time in it. The characters and storyline were very powerful and hearing the prospect that "Tidus" the main character in FFX would be part of the plot in FFX-2, i had to buy to see if him and Yuna the summoner ever got reunited. Regaurdless of what other people think the Three main characters in FFX-2 work very well together:
Yuna-The quiet but ever strengthening Lead character Rikku-The Sassy Al-Bhed Thief Paine-The Daughter of "Auron" the warrior gaurdian from FFX
These Sexy ladies are what make the game great! And you just want to get that 100% completion to see the "Full Perfect Ending". While FFX was better, this isn't far behind.
Note: To fully apreciate FFX-2 you will have to buy/rent FFX to find out about the world of Spira and its characters.
A beautiful game just like its Predecessors
8/10!
Yuna-The quiet but ever strengthening Lead character Rikku-The Sassy Al-Bhed Thief Paine-The Daughter of "Auron" the warrior gaurdian from FFX
These Sexy ladies are what make the game great! And you just want to get that 100% completion to see the "Full Perfect Ending". While FFX was better, this isn't far behind.
Note: To fully apreciate FFX-2 you will have to buy/rent FFX to find out about the world of Spira and its characters.
A beautiful game just like its Predecessors
8/10!
OK, So this game is the sequel to one of the best-selling games of all time. Yuna is convinced that Tidus is still alive because of a sphere she receives. Well, that's the storyline, but of all the time it took to get through the entire game, I think I heard about a total of five minutes about it.
Well, that's definitely not the reason why I gave the game such a high score of course. The gameplay is the best I've seen in a while. This is what ATB should have been from the beginning. When you get into a random encounter, the first person to go is the first person to hit their command. But unlike other games, you can attack when someone else is attacking.
The job system also is great. Plenty of jobs and plenty of things to do with each of them. The story of the game might not be that great, but everything else is.
Well, that's definitely not the reason why I gave the game such a high score of course. The gameplay is the best I've seen in a while. This is what ATB should have been from the beginning. When you get into a random encounter, the first person to go is the first person to hit their command. But unlike other games, you can attack when someone else is attacking.
The job system also is great. Plenty of jobs and plenty of things to do with each of them. The story of the game might not be that great, but everything else is.
I was pretty dissapointed in the game. I am not a major Final Fantasy fan; but it never hurts to try new things.
The three female cast reminds me of Charlie's angels too much. The only thing that was cute was the dresshsperes.
The three female cast reminds me of Charlie's angels too much. The only thing that was cute was the dresshsperes.
¿Sabías que…?
- TriviaSquaresoft originally planned to make two spin off titles to 'Final Fantasy X (2001) (VG)'. One was to be focused on Yuna, and the other on Rikku. That idea was scrapped, and both characters play a central role in this game.
- Créditos curiososBased on the player's actions during the game and their story completion rate, one of two bonus endings may be shown after the ending credits.
- ConexionesFeatured in Troldspejlet: Episode #30.9 (2004)
- Bandas sonorasreal EMOTION
(English version)
Vocalist: Jade Villalon (as Jade from SWEETBOX)
Composer: Kazuhiro Hara
Lyricist: Kenn Kato
English Adaptation: Brian Gray
Arranger: In-wonder
Vocal Recording Engineer: Geo
Artist Management: Heiko Schmidt (Paramedia GmbH), Heiko Grupe(Paramedia GmbH)
Recording Engineers: Kaoru Akimoto, Yoshinori Waraya, Shigeki Kashii
Mixing Engineer: Naoki Yamada
Assistant Engineer: Masahiro Kawata
Recording Studio: avex studio
Mixing Studio: Warner Music Recording Studio
Licensed From: rhythm zone/AVEX Inc.
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Detalles
- Color
- Relación de aspecto
- 1.78 : 1
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