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Doom 3

  • Videojuego
  • 2004
  • M
CALIFICACIÓN DE IMDb
7.8/10
4.6 k
TU CALIFICACIÓN
Doom 3 (2004)
Doom 3: Bfg Edition: Lost Mission Trailer
Reproducir trailer1:21
4 videos
13 fotos
ActionAdventureHorrorMysterySci-FiThriller

Agrega una trama en tu idiomaA demonic invasion at Union Aerospace Corporation's Mars Research Facility has left only you and a handful of survivors with the chance to fight your way to safety.A demonic invasion at Union Aerospace Corporation's Mars Research Facility has left only you and a handful of survivors with the chance to fight your way to safety.A demonic invasion at Union Aerospace Corporation's Mars Research Facility has left only you and a handful of survivors with the chance to fight your way to safety.

  • Guionista
    • Matthew Costello
  • Elenco
    • J. Grant Albrecht
    • Dee Bradley Baker
    • Michael Bell
  • Ver la información de producción en IMDbPro
  • CALIFICACIÓN DE IMDb
    7.8/10
    4.6 k
    TU CALIFICACIÓN
    • Guionista
      • Matthew Costello
    • Elenco
      • J. Grant Albrecht
      • Dee Bradley Baker
      • Michael Bell
    • 35Opiniones de los usuarios
    • 10Opiniones de los críticos
  • Ver la información de producción en IMDbPro
    • Nominada a4premios BAFTA
      • 1 premio ganado y 5 nominaciones en total

    Videos4

    Doom 3: VR Edition: Launch Trailer
    Trailer 1:42
    Doom 3: VR Edition: Launch Trailer
    Doom 3: VR Edition: Announcement Teaser
    Trailer 0:38
    Doom 3: VR Edition: Announcement Teaser
    Doom 3: VR Edition: Announcement Teaser
    Trailer 0:38
    Doom 3: VR Edition: Announcement Teaser
    Doom 3: Bfg Edition: Lost Mission Trailer
    Trailer 1:21
    Doom 3: Bfg Edition: Lost Mission Trailer
    Doom 3: Bfg Edition
    Trailer 1:23
    Doom 3: Bfg Edition

    Fotos13

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    + 8
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    Elenco principal31

    Editar
    J. Grant Albrecht
    J. Grant Albrecht
    • Video Logs
    • (voz)
    • (sin créditos)
    • …
    Dee Bradley Baker
    Dee Bradley Baker
    • Additional VO
    • (voz)
    • (sin créditos)
    Michael Bell
    Michael Bell
    • Additional VO
    • (voz)
    • (sin créditos)
    Steve Blum
    Steve Blum
    • K. Miller
    • (voz)
    • (sin créditos)
    • …
    S. Scott Bullock
    • Additional VO
    • (voz)
    • (sin créditos)
    Andy Chanley
    • Jack Campbell
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    • (sin créditos)
    • …
    Cam Clarke
    Cam Clarke
    • IPN Newscaster
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    • …
    Philip L. Clarke
    • Dr. Malcolm Betruger
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    Kat Cressida
    Kat Cressida
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    Grey DeLisle
    Grey DeLisle
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    • …
    Charles Dennis
    Charles Dennis
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    Robin Atkin Downes
    Robin Atkin Downes
    • Dr. Richard Davies
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    • (sin créditos)
    • …
    Keith Ferguson
    • Additional VO
    • (voz)
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    Jay Gordon
    Jay Gordon
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    Michael Gough
    Michael Gough
    • E. Grafton
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    • (sin créditos)
    • …
    Bill Harper
    • Additional VO
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    Nick Jameson
    Nick Jameson
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    David Kaye
    David Kaye
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    • Guionista
      • Matthew Costello
    • Todo el elenco y el equipo
    • Producción, taquilla y más en IMDbPro

    Opiniones de usuarios35

    7.84.6K
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    Opiniones destacadas

    8Danny-021

    Biggest doom fan

    Only reason so high is bc it's doom and also the horror vibe, I count this as apart of the main series, bc it takes place during the same year as doom 2016 I count this demon outbreak that we start is the same one we wake up in, in 2016 just the bases are on diff parts of mars the labs vutruger operates vs. The ones Hayden and Olivia operates ties in to make an amazing bigger overarching story. I've spent hours of my life making sense of this timeline and it just makes sense vutruger is getting defunded bc the lack of output he's producing due to Hayden bc he has argent energy they both wanna contact hell to get more power/energy so they do only vutruger is the one that messes it all up, this isn't explained exactly in 2016 we just wake up mid outbreak w little to no explaintion this not only ties up plot point w doom 2016 but a lot of the series like doom guy going to the past becoming a warrior using the soul cube way before eternal was even thought of also this explains why the guns the slayer uses in 2016 look exact to the ones in doom 3 even to the models and color I love this game it's flipping awesome and if you like doom games there's no reason you shouldn't at least like bfg edition.
    Joebob419

    Good Game

    OK this game is not a let down. Some people complain about the simple thing that it is the same story and same concept as the first. Well its a remake so of course its going to be somewhat the same. When you first play the game i would suggest using headphones to up the fright level.

    I think the demons were sweet. The weapons are very cool, but you wont even use half of them if you play smart. The demons are somewhat of a challenge, depending on what weapon you are using and where you hit them and you can take them down in a couple of shots.

    Players may think that its stupid that you cant use your flashlight and a gun , but i think its a good idea because it adds to the suspense of the game. I will admit the multi-player is not very good but this was made to be a single player game. The co-op is extremely short.(averaging 4-6 while the single player is around 15-20). If you can look past the bad things like the flashlight and the multi player you will love this game. I highly suggest it.
    8srpc21

    I initially didn't like this but changed my mind

    I first played this in 2003 and was initially disappointed; I felt the developers used the Doom name on something completely different. I felt the original games were focused on running and gunning whereas this was a (literally) dark game with action sequences that felt far fewer in between. I didn't understand the PDF system as a 17 year old who found mountains of text exhausting/uninteresting!

    I gave this game another chance a few years ago and LOVED it. I appreciated it for what it was rather than criticising its difference to the originals.

    It is true to the Doom name in terms of atmosphere & feel, something I didn't initially appreciate. I wanted more "hell" levels in 2016 & Eternal too. It's one thing I think Doom 3 did better.

    I did play with the flashlight attached to the gun this time around, which helped. Also the use of YouTube walkthroughs the few times I got stuck.

    I learnt to appreciate the PDF systems too!

    No doubt the black sheep in the series, but I don't think that's a bad thing.
    mgarland

    DOOM 3 Gives It, and I just keep taking it...

    Wow, what a game. I'm amazed. The detail is astounding, the intensity and terrifying moments are awesome, and the story is compelling. I won't comment on plot elements or anything, but the whole story background blends very well with the action. I haven't had this much fun since playing System Shock way back in about 1994.

    The previous installments of Doom weren't really all that scary to me. With really only Alone In The Dark actually being scary. And although the Thief games had some intense, "scary" moments, DOOM 3 takes 'scary' to a whole new level. This game is definitely not for kids because of the extreme violence and gore, and the visuals and sounds are unnerving to say the least. But it's fun for us die-hard violent type gamers.

    It does run a little slow and "chunky" in some places on my system though, even with ALL the graphics settings turned all the way down: P4 1.5GHz, 256Mb Ram, ATI Radeon 9700 Pro 128Mb. Especially when a dozen enemies jump me at once and I'm flailing away with the machine gun, but at least the game is still playable and gorgeous.

    Just a note on the details in this game: everything looks fantastic. Railings, piping, jagged pieces of metal flooring, everything looks so realistic. Even the flashlight effect is creepy as hell as you make your way through a dark room or passageway and something jumps out at you. The light casts extremely realistic shadows as it passes over objects like railings and terrain, and I keep jumping at shadows constantly. DOOM 3 reminds me of Half-Life, only a lot more detailed and 10 times more frightening. I have to take a break occasionally after particularly intense moments in the game just to get settled in again. The sounds and the intense combat in this game give me the shivers.

    I don't consider myself a very good FPS player, but it's playable even for me on the easiest (Recruit) setting and it didn't take long for me to get the hang of the weapons system and combat. Finally, a FPS I can play right out of the box!

    What fun!!
    sonofairgasm

    The other half of the coin

    Sorry but what did you expect? A new storyline? Fluffy smurfs that take over the universe in flying mushroom's.

    No, its called Doom people, and from that title you can expect blood, guts, horror and dark atmosphere. It follows the original story of the first doom, sure we are going back to mars, but oh what a trip! I am one of those nut's that finished the game in a week. And loved every moment of it. The suspense kept me captivated through the whole game. Aterwards i sat back and went - whoa.

    Was it too violent? I think not. towards the end it definitely kicks up a notch or two (people who have finished it will know what i mean) but it draws you back in, a new scare, you think you have seen it all and you are wrong. As for "pornographicaly violent" i think that is illegal...

    I enjoyed it, i'd recommend it, ill buy the expansion. I'll see you out there!

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    Argumento

    Editar

    ¿Sabías que…?

    Editar
    • Trivia
      While most of the levels exist highly ruined, the developers first built every level as if nobody had ever walked in them. Going through each level with special developer-only 'weapons', level designers would then dismantle the levels in order to create a highly damaged effect.
    • Errores
      Mars's gravity is only 45% as strong as Earth's gravity, yet the Marine when outside of com-pressurized buildings walking on Mars's surface, is still walking on the ground as if there is no difference in strength of gravity
    • Citas

      Swann: I'm here because there seems to be some very serious problems.

      Betruger: [condescending] Oh really? Do I need to remind you of the groundbreaking work we're doing here?

      Swann: No. But I've been authorized by the board to look at everything.

      Betruger: [scathing] The board authorized you? Hmmm. The board doesn't know the first thing about science. All they want is something to make them more money, some product... Don't worry, they'll get their product.

      Swann: After how many accidents? Tell me, Dr. Betruger, why are so many workers spooked, complaining, requesting transfers off Mars?

      Betruger: They simply can't handle life here. They're exhausted and overworked. If I had a larger, more competent staff, and bigger budget, even these few accidents could have been avoided.

      Swann: I'm afraid you'll get nothing more until my report is filed with the board. I will need full access, Dr. Betruger, Delta included. I won't have any difficulties doing that, will I?

      Betruger: Only if you get lost, Swann. Just stay out of my way. Amazing things will happen here soon. You just wait.

    • Conexiones
      Featured in Spike TV VGA Video Game Awards (2003)

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      • 3 de agosto de 2004 (Estados Unidos)
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