36 opiniones
It kills me a little not giving this a perfect ten out of ten but that would be going WAY to far with it...
Still. I LOVE this film! I remember watching it when i was really little, five i think? Im not sure but i was young is the point...
Anyways lets put the rose-colored glasses down and talk about the film a little. Clearly its a scooby doo film. Its the same basic plot as all the other films and TV shows... Then one has really good animation i must say...Its hand drawn just th way cartoons SHOULD be but sadly are not.
Overall I still really like this movie and i have to give it an 8 out of 10.
Still. I LOVE this film! I remember watching it when i was really little, five i think? Im not sure but i was young is the point...
Anyways lets put the rose-colored glasses down and talk about the film a little. Clearly its a scooby doo film. Its the same basic plot as all the other films and TV shows... Then one has really good animation i must say...Its hand drawn just th way cartoons SHOULD be but sadly are not.
Overall I still really like this movie and i have to give it an 8 out of 10.
- dominickneedname
- 4 jun 2013
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Cross Neuromancer with In the Mouth of Madness, add a little bit of Tron, Terminator, and set it in the Scooby-Doo universe and you pretty much have the basis for Cyber Chase.
The Mystery Inc. gang go visit a college friend who has made a video game based on their exploits. But instead of enjoying the novelty they are terrorized by an entity born of a computer virus who has entered the real world. The gang are beamed into their own video game (called Scooby-Doo and the Cyber Chase) and are forced to play through the levels in order to catch the virus (so to speak), eventually encountering their digital selves and digital versions of classic villains from the past. Sharp viewers will recognize Cyber-Shaggy's alternate costume from the 13 Ghosts of Scooby-Doo and Scooby-Doo and the Reluctant Werewolf.
It's very clever, with loads of potential, most of which is not realized with the brisk run-time. At least you'll never get bored. It's certainly one of the most subversive and mind-bending Scooby adventures. A video game arcade featured towards the end of their titular Cyber Chase even features the Scooby-Doo and the Cyber Chase video game, thus making it self-referential meta-fiction within self-referential meta-fiction within self-referential fiction. Phew...get your head around that. And if that wasn't enough, it's the only Scooby-Doo animated feature to spawn its own real video game (for the PlayStation and Gameboy Advance), which would make that game self-referential fiction within...oh man, I'm getting dizzy.
Smart and tightly-written, Cyber Chase's lack of scope is the only thing preventing it from being a classic.
The Mystery Inc. gang go visit a college friend who has made a video game based on their exploits. But instead of enjoying the novelty they are terrorized by an entity born of a computer virus who has entered the real world. The gang are beamed into their own video game (called Scooby-Doo and the Cyber Chase) and are forced to play through the levels in order to catch the virus (so to speak), eventually encountering their digital selves and digital versions of classic villains from the past. Sharp viewers will recognize Cyber-Shaggy's alternate costume from the 13 Ghosts of Scooby-Doo and Scooby-Doo and the Reluctant Werewolf.
It's very clever, with loads of potential, most of which is not realized with the brisk run-time. At least you'll never get bored. It's certainly one of the most subversive and mind-bending Scooby adventures. A video game arcade featured towards the end of their titular Cyber Chase even features the Scooby-Doo and the Cyber Chase video game, thus making it self-referential meta-fiction within self-referential meta-fiction within self-referential fiction. Phew...get your head around that. And if that wasn't enough, it's the only Scooby-Doo animated feature to spawn its own real video game (for the PlayStation and Gameboy Advance), which would make that game self-referential fiction within...oh man, I'm getting dizzy.
Smart and tightly-written, Cyber Chase's lack of scope is the only thing preventing it from being a classic.
- CuriosityKilledShawn
- 30 abr 2011
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- Stompgal_87
- 13 sep 2013
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This movie's plot was actually quite original. Not cheesy like Scooby-Doo on Zombie Island.
Basically, the gang meets up with Erik, an old friend working on a video game about everyone's favorite meddling kids. However, an evil virus strikes and the gang is sucked into the video game based on their old mysteries.
Although the levels seem to have nothing to do with the actually mysteries from the series (with the exception being the final level), it's quite good! The B-52s rendition of the theme song is to die for (I'm a huge fan of the band, and that's half the reason I rented it.) and the other songs, notably Cyber Dream', are really great as well. The best scenes, though, were all from the final level. I'm not telling what happens, but you'll be surprised! I definitely recommend this.
Basically, the gang meets up with Erik, an old friend working on a video game about everyone's favorite meddling kids. However, an evil virus strikes and the gang is sucked into the video game based on their old mysteries.
Although the levels seem to have nothing to do with the actually mysteries from the series (with the exception being the final level), it's quite good! The B-52s rendition of the theme song is to die for (I'm a huge fan of the band, and that's half the reason I rented it.) and the other songs, notably Cyber Dream', are really great as well. The best scenes, though, were all from the final level. I'm not telling what happens, but you'll be surprised! I definitely recommend this.
- musachan
- 4 nov 2001
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If I had to sum up Cyber Chase in one word, it would have to be decent, though I do think it is one of the weaker Scooby Doo movies, if far from the worst. The plot is a nice idea, but the middle half came across as rather rudimentary, and there were times when it didn't really go anywhere. The writing wasn't bad at all, Shaggy and Scooby are still their zany selves, but the other characters that aren't quite as well written. I wasn't hugely keen on the song playing while the gang were completing the other levels, and the film does to my liking start off slow. However, there are a lot of positives, such as the very nice animation, which was very colourful and fluid. And the voice acting was top notch, plus the Phantom Virus is a good villain. The highlight of the film is the climax, I loved the idea of the gang meeting their cyber selves, and bringing back past villains such as the Creeper. All in all, a little feeble in plot construction, but a mildly enjoyable Scooby feature. 6.5/10 Bethany Cox
- TheLittleSongbird
- 30 ago 2009
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1st watched 12/23/2001 - 7 out of 10(Dir-Jim Stenstrum): Well done straight to video movie of the popular who-dun-it crew from Hanna/Barbera. This movie does not take away those things that made the series popular(the smartly created whodunit, the funny antics of Shaggy & Scooby and even the theme music is pretty much the same). Many times new movie versions of old popular series' s distract from the original fun, but this one doesn't. It even gives us opportunity to remember back when the new crew meet up with the old crew in the computer game and even bring back the old monsters in the old shows. Overall a good combination of the new and the old. Way to go Scooby rooby-roo !!
- dwpollar
- 22 dic 2001
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- kyle-mcdonald
- 26 jun 2011
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This was a movie I always wanted to get as a child growing up but for some reason I never got it. I finally brought it now and I still like watching it when I'm bored (yes 17 and still love Scooby Doo). It is very funny and entertaining, brings back great memories. I always loved Scott Ines when he voiced Shaggy and Scooby. He was always great. The rest are cool too. I cant imagine Someone else who is not Frank Welker voice Fred. It was also great seeing some of the past monsters like the Tar Monster and The Creeper coming back. The Main Villain, the Phantom Virus is a creepy monster that might make you check your closet every night. Overall the movie is great and will always be my favorite.
- morantjavonte
- 12 ago 2014
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- oskakalud
- 5 sep 2024
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That was a groovy ride through the years of Scooby Doo. So much nostalgia from the original series and the best of Is that It made perfect sense storywise to have It be such a big part of the story.
A perfect blend for fans that grew up with the orinal series and those growing up with the newer one.
The after credits scene was a nice touch and shouldn't be missed.
The after credits scene was a nice touch and shouldn't be missed.
- JCX94
- 20 may 2020
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- carologletree
- 12 ene 2017
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Going into cyberspace is always something. When Scooby Doo and the gang decide to help with a game that's being reprogrammed by a cyber creep, they get their megabytes into action. It was very interesting when the gang met their cyberselves. The old-look gang and the new look gang never had a problem working together, and the old ghouls they encountered were put into the mix as well. The ghouls were the ones they faced in the past: The Gator Ghoul(The costume was worn by Alice Dovely), The Creeper(Worn by Mr.Carswell, the bank president), The Tar Monster, The Jaguaro, and other s to name a few. They weren't the real threat, the real threat was the phantom virus. Getting the Scooby Snacks was always the clicker whenever the gang went to another level, and being in the game wasn't so bad either. All those clues, all the mystery, no wonder Scooby-Doo cartoons always be great fun. At the end of the movie, the gang show what the liked about the web, and how it gets their interest going. I've enjoyed this movie from day one, and it couldn't get any better! 5 stars. SCOOBY-DOOBY DOOOOOOO!!!!!!
- GOWBTW
- 28 may 2006
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In my recent review for 'Scooby-Doo And The Alien Invaders (2000)', I said that I thought it was perhaps the least successful 'Scooby-Doo' film directed by Jim Stenstrum. After watching this picture (and, thus, completing the Stenstrum quartet), I can safely say that isn't the case. 'Scooby-Doo And The Cyber Chase (2001)' isn't bad by any means, but it's definitely the weakest of Stenstrum's iconic efforts. That's a shame, too, because I have a lot of nostalgic fondness for this one; I used to watch it over and over again on VHS. Still, the feature is fairly fun even when viewed without rose-tinted glasses. It has plenty of charm to it and contains quite a few surprisingly satisfying throwbacks that should certainly please fans of the franchise. The simple pleasure of watching Shaggy and Scooby eat their weight in junk food (and still be hungry), go wild over day-old dog biscuits and put smiles on their more sensible friends' faces still shines through, despite the movie's noticeable flaws. The most obvious of these is the fact that the flick looks far more flat than its predecessors, primarily due to the apparent softening of shadows. This lack of dynamic lighting really hurts the overall aesthetic and makes it seem almost 'made for TV' (it is a DTV effort, but so are its more visually appealing predecessors). Another noticeable issue is the consistent use of on-the-nose exposition. Seriously, characters (usually Velma) will describe exactly what we've just seen happen even if the event is incredibly obvious. This actually starts to impact the pacing, too, as characters will take time to stand and comment on an urgent situation before leaping into action. I know that this movie is aiming at least partially, if not primarily, at a young audience, but this annoying exposition isn't an issue in Stenstrum's other work and that all aims for a similar audience. In fairness, this is likely the lightest entry in Stenstrum's 'Scooby-Doo' filmography, a far cry from the relative darkness of 'Scooby-Doo On Zombie Island (1998)'. The writing problems are likely a result of the apparently intense studio interference experienced while making the movie, something which also affected the making of 'Scooby-Doo And The Witch's Ghost (1999)' but didn't impact its end result. It's a shame, too, because it definitely reduces the enjoyment going in the flick; nobody, not even children, like being talked down to. The central concept is also strangely unbelievable despite its science-fiction nature, perhaps because it attempts to stick relatively close to reality in most areas, and the movie's mystery relies on a single repeating clue, which ultimately leads to an unsatisfying conclusion. Another, much more minor problem is that this picture's rendition of the iconic 'Scooby-Doo' theme is easily the worst one I've heard so far. Ultimately, though, the affair is generally entertaining and has a fair bit of underlying charm to it. It's a pleasant, easy watch that doesn't demand anything of its audience. Though it certainly has its flaws, it's still a fairly solid effort overall. 6/10.
- Pjtaylor-96-138044
- 4 mar 2022
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I did grow up with watching "Scooby-Doo" cartoons, like so many others did, and I still do get to sit down and watch the occasional "Scooby-Doo" movie every now and then together with my seven year old son.
And as we got the chance to watch "Scooby-Doo and the Cyber Chase", and sat down to watch it.
"Scooby-Doo and the Cyber Chase" turned out to be one of the more silly of stories that I have sat through during the many years of watching "Scooby-Doo". Why? Well, with the mystery gang being pulled into cyberspace, it was just a bit over the top. It was just too far out there. Sure, it was fun for my son to watch, but I just had a difficult time buying into it.
I will say that the animation and art style in "Scooby-Doo and the Cyber Chase" turned out to be quite alright, as it usually is for a Hanna-Barbera production. And it is great to see that they stay so true and close to the original art style that has been a part of "Scooby-Doo" ever since the early years.
The voice acting performers were also doing good jobs, and it is always a treat to have Frank Welker voice. However, there were some of the more frequent voices that were missing from this movie and have been replaced by someone else, which was a shame.
All in all, then I found "Scooby-Doo and the Cyber Chase" to be somewhat less than adequate, given the questionable storyline. But for children, then this is definitely a fun movie to sit through.
And as we got the chance to watch "Scooby-Doo and the Cyber Chase", and sat down to watch it.
"Scooby-Doo and the Cyber Chase" turned out to be one of the more silly of stories that I have sat through during the many years of watching "Scooby-Doo". Why? Well, with the mystery gang being pulled into cyberspace, it was just a bit over the top. It was just too far out there. Sure, it was fun for my son to watch, but I just had a difficult time buying into it.
I will say that the animation and art style in "Scooby-Doo and the Cyber Chase" turned out to be quite alright, as it usually is for a Hanna-Barbera production. And it is great to see that they stay so true and close to the original art style that has been a part of "Scooby-Doo" ever since the early years.
The voice acting performers were also doing good jobs, and it is always a treat to have Frank Welker voice. However, there were some of the more frequent voices that were missing from this movie and have been replaced by someone else, which was a shame.
All in all, then I found "Scooby-Doo and the Cyber Chase" to be somewhat less than adequate, given the questionable storyline. But for children, then this is definitely a fun movie to sit through.
- paul_m_haakonsen
- 29 abr 2017
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I ordered this movie over the Internet and recieved it in the mail yesterday. I must say I could write a book on everything I liked about this movie. First of all the new voice of Daphne was Grey Delise, she was really great. I also liked the behind the scenes that they showed afterwards. It was nice to see what the voice actors looked like and sounded like in real life. Grey Delise is very attractive. Actually, she kind of looked like Daphne, except for the fact that her hair is dark, while Daphne's is red. It was interesting to see how much work went into making this filem. Of course, we all remember the B52's from "The Flinstones" movie. They show up here to sing the "Scooby-Doo, Where Are You?" theme. That was a great rendition. As for the plot of the movie itself, I really enjoyed it. Especially when they got to the last level of the games and met the cyber versions of themselves and also met all those villians. I'm really looking forward for the live-action "Scooby-Doo" movie to come out next year.
- kenny_c_hueholt
- 19 oct 2001
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"Scooby-Doo and the Cyber Chase", the franchise's fourth direct-to-video animated film, is a family friendly and true to form adventure that sees the iconic team of sleuths take on a new threat sourced within the reaches of the digital realm. As one might expect, the characters (both returning and new) are the central driving force behind the mystery; the mixture of simplistic and complex personalities allowing for multiple interpretations to arise throughout the runtime before notions of the true culprit become more pronounced. Altogether, it's a zany and fun rollercoaster ride that manages to entertain audiences young and old by merit of its whimsical aesthetics, timeless charm, and utmost respect for its own source material.
Concerning the plot, the story opens to an experiment-gone-awry as a sinister electricity monster is temporarily released upon the world during the testing of a science fair endeavor. Arriving shortly thereafter at the behest of their acquaintance, Eric, the Mystery Inc. Crew are soon pulled into the enigmas surrounding his video game project and the appearance of the "Phantom Virus" that had materialized from within it. No sooner having racked up a decent list of suspects (including the campus security guard, Eric's mentor, and Eric's best friend), the project's futuristic laser device seemingly turns itself on and fires at the Scooby gang, teleporting them inside the game. What then follows is the main action and high jinks of the story as the team must solve and survive the increasingly difficult levels in the hopes of escaping their digital prison and unveiling the source behind the menace of the Phantom Virus.
Accompanying the story at every turn is a stylish and comic-like animation that augments the appeal of the film even further, which in turn is boosted by an appropriately charming soundtrack. As both tools succeed in elevating the appeal of each character and the scene they are in, there is little time wasted within the tight seventy-five minute runtime. Of course, the voice talents behind the screen go a long way into making the film enjoyable as well. The only downside in terms of plot composition are the numerous contrivances that crop up whenever the gang find themselves in trouble, but most can be reasonably argued away due to the nature of the video game logic present.
All things concerned, "Scooby-Doo and the Cyber Chase" is a breath of fresh air within the children's realm of movies largely in part to its complete lack of the crass and cringe-inducing type of humor seen in so many other offerings within the genre, especially in the modern day. While it isn't a masterpiece in terms of intrigue and presentation, it doesn't need to be in order to succeed in gifting its audience with a fun and memorable experience. Whether you're a long running fan of the Scooby-Doo franchise or not, this entry is an easy recommendation.
Concerning the plot, the story opens to an experiment-gone-awry as a sinister electricity monster is temporarily released upon the world during the testing of a science fair endeavor. Arriving shortly thereafter at the behest of their acquaintance, Eric, the Mystery Inc. Crew are soon pulled into the enigmas surrounding his video game project and the appearance of the "Phantom Virus" that had materialized from within it. No sooner having racked up a decent list of suspects (including the campus security guard, Eric's mentor, and Eric's best friend), the project's futuristic laser device seemingly turns itself on and fires at the Scooby gang, teleporting them inside the game. What then follows is the main action and high jinks of the story as the team must solve and survive the increasingly difficult levels in the hopes of escaping their digital prison and unveiling the source behind the menace of the Phantom Virus.
Accompanying the story at every turn is a stylish and comic-like animation that augments the appeal of the film even further, which in turn is boosted by an appropriately charming soundtrack. As both tools succeed in elevating the appeal of each character and the scene they are in, there is little time wasted within the tight seventy-five minute runtime. Of course, the voice talents behind the screen go a long way into making the film enjoyable as well. The only downside in terms of plot composition are the numerous contrivances that crop up whenever the gang find themselves in trouble, but most can be reasonably argued away due to the nature of the video game logic present.
All things concerned, "Scooby-Doo and the Cyber Chase" is a breath of fresh air within the children's realm of movies largely in part to its complete lack of the crass and cringe-inducing type of humor seen in so many other offerings within the genre, especially in the modern day. While it isn't a masterpiece in terms of intrigue and presentation, it doesn't need to be in order to succeed in gifting its audience with a fun and memorable experience. Whether you're a long running fan of the Scooby-Doo franchise or not, this entry is an easy recommendation.
- scryptkeeper-09126
- 6 jun 2024
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Cyber Chase opens with an attack by a mysterious entity at a college campus. It cuts to the Mystery Inc gang on their way to visit a friend at said college who is developing a video game. It's quickly established that we are in the future a bit, with a different van model, different clothes, and some exposition of the gang's friend from back in the day. It's found out that the entity is a computer virus in physical form. While it's not quite a supernatural creature, it is more fantastical along with the device that transports them into the game - but again, it does somewhat establish itself as taking place in the future. Most of the movie takes place within the video game and the goal being to get the Scooby snacks on each level. The heavy contrivances come into play with how easily they find them, but in fairness, this could be chalked up to 'video game logic'. The mystery itself is pretty weak and easily deduced, but it is for kids and there does seem to be a bigger focus on action on this outing. The same issue goes for often telling rather than showing - again, probably done for kids with short attention spans. Given the year of release, the movie also does suffer a bit as 'out of touch' people trying to write on a subject they don't understand (video games), but generally, it's not disengaging. It's still an easy watch with edutainment mixed in every so often.
Acting and characters are what you'd expect from Scooby-Doo. Nobody goes through some life/character redefining arc nor is the acting exceptional, but everyone is exactly who they are in the original series and the acting does sell you on the characters in an appropriate manner. No subversion or bait 'n switching - (Take note Mindy Kaling).
The animation is awesome with a colorful palette that should keep kid's eyes focused. It's clear they stayed true to the original series look, but with more money behind it, one can see more detailed backdrops and cleaner visuals.
At a slick 75 minutes, even the most fidgety kid should be able to stay still for this. The movie moves fast and tells its story in a simple manner. There is also a bigger focus on action, which should also keep younger ones engaged.
Sound and soundtrack is serviceable. It's not memorable in any way and is on brand for the franchise. What really shines is the music with lyrics, like the Scooby-Doo remix theme. The other two really feel like music from retro games, like Sonic CD and fit in really well.
This does have a weird amount of rewatch value. Maybe because it's easy and fun to watch. Something you can put on for background noise, or a movie for when you're too sick to move, but well enough not to sleep. Either way, even as an adult, I've rewatched it a few times.
Cyber Chase is a change of pace for the Scooby-Doo franchise in a good way. Much like how Alien changed genre in its sequel, Cyber Chase changes things up to more action focused, but doesn't decimate the core of the series. It has some failings story-wise explained above, but they are not egregious enough (especially as a kid movie) to really get hung up on. If you need a clean kids movie that Disney no longer provides, give Cyber Chase your time.
Acting and characters are what you'd expect from Scooby-Doo. Nobody goes through some life/character redefining arc nor is the acting exceptional, but everyone is exactly who they are in the original series and the acting does sell you on the characters in an appropriate manner. No subversion or bait 'n switching - (Take note Mindy Kaling).
The animation is awesome with a colorful palette that should keep kid's eyes focused. It's clear they stayed true to the original series look, but with more money behind it, one can see more detailed backdrops and cleaner visuals.
At a slick 75 minutes, even the most fidgety kid should be able to stay still for this. The movie moves fast and tells its story in a simple manner. There is also a bigger focus on action, which should also keep younger ones engaged.
Sound and soundtrack is serviceable. It's not memorable in any way and is on brand for the franchise. What really shines is the music with lyrics, like the Scooby-Doo remix theme. The other two really feel like music from retro games, like Sonic CD and fit in really well.
This does have a weird amount of rewatch value. Maybe because it's easy and fun to watch. Something you can put on for background noise, or a movie for when you're too sick to move, but well enough not to sleep. Either way, even as an adult, I've rewatched it a few times.
Cyber Chase is a change of pace for the Scooby-Doo franchise in a good way. Much like how Alien changed genre in its sequel, Cyber Chase changes things up to more action focused, but doesn't decimate the core of the series. It has some failings story-wise explained above, but they are not egregious enough (especially as a kid movie) to really get hung up on. If you need a clean kids movie that Disney no longer provides, give Cyber Chase your time.
- gijoe-48397
- 6 jun 2024
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This movie is in my top 100 movies of all time. It makes me smile still even though I'm in my late teens. It shaped my childhood
- abbybabby-73661
- 20 ene 2020
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- mrsgeg
- 14 ago 2015
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- braineact
- 29 oct 2014
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Scooby Doo meets Tron? At least that would have been a fun throwback to the New Scooby Doo Movies people my age grew up on...you know, the one that was still aired on TV in the 80s and introduced the latter part of Generation X to celebrities that they really only saw in Scooby Doo until Nick at Nite took off? Yeah, that would have been a great throw-back...
Instead you have, well, Scooby Doo with a Videodrome feel where he gets sucked into a video game and maybe it was an update of Jumanji and...really....
It just stank. I'm sure kids like it, but it wasn't Scooby Doo. It was awful and, honestly, the jokes never stuck and humor never landed.
Instead you have, well, Scooby Doo with a Videodrome feel where he gets sucked into a video game and maybe it was an update of Jumanji and...really....
It just stank. I'm sure kids like it, but it wasn't Scooby Doo. It was awful and, honestly, the jokes never stuck and humor never landed.
- generationofswine
- 31 mar 2017
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- jason06-1
- 24 mar 2007
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I like that these four direct-to-video SD movies feature real monsters. This was another enjoyale movie and Grey Griffin's debut as Daphne was great! Love this movie!
- stefanantonie
- 10 sep 2021
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- JaredMichaelMiller
- 13 nov 2023
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Say what you want, I have been watching Scoob and the gang since it first aired (1966). I enjoy them all and this Chase through the past was written with an eye for long time fans and the gentle self-aware comedy we've come to love. The gang's whiz-kid friend has invented a computer game based on the antics of Mystery, Inc.(s) past cases. However a wicked game virus has been created by one of four possible suspects. When the gang is sucked into the Scooby game they must battle villains and the Virus on each level to get out. Along the way we are treated to the B-52s singing the signature theme, Roman warriors, Dinosaurs and the original monsters they fought in the first three seasons. Only this time -- they're not men in masks either. The real treat is when the gang meets themselves from the original show. (They are the actual characters in the game)Kudos for the mystery itself too. Fun clues are laid out for the ardent observer. This video marks the first of the new Scooby Movies that does not have Mary Kay Bergman voicing the red-haired beauty. Miss Bergman passed on about a year ago. Her voice is missed. The film is dedicated to William Hanna who also past away recently. If you're 5 - 14 or just a Scooby fan you will love this film!! A Scooby Snack for the eyes!!.........
- ApolloBoy109
- 13 oct 2001
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