Agrega una trama en tu idiomaAfter rescuing a CIA agent being held hostage, Bond travels the globe in pursuit of Nigel Bloch, a brilliant madman who is working with a mysterious corporation in a plot involving cloning, ... Leer todoAfter rescuing a CIA agent being held hostage, Bond travels the globe in pursuit of Nigel Bloch, a brilliant madman who is working with a mysterious corporation in a plot involving cloning, kidnapping, and political manipulation.After rescuing a CIA agent being held hostage, Bond travels the globe in pursuit of Nigel Bloch, a brilliant madman who is working with a mysterious corporation in a plot involving cloning, kidnapping, and political manipulation.
- M
- (voz)
- Q
- (voz)
- Zoe Nightshade
- (voz)
- (as Sydney Rainin)
- Adrian Malprave
- (voz)
- (as Corine Harmin)
Opiniones destacadas
Before Nightfire took the Bond crown in the early 2000s, Agent Under Fire was out here setting the tone. Released in 2001, this was Bond stepping confidently into the sixth-gen console era, and despite flying a bit under the radar, it's packed with style, tension, and everything you expect from the Bond legacy-explosions, espionage, and gadgets for days.
This wasn't based on a film. This was an original Bond story, and that made it feel fresh and unpredictable. You weren't retracing steps from the movies-you were living out a brand new Bond mission, one gun barrel roll at a time.
Gameplay: Classic Bond, Elevated
This game's got that tight first-person shooter foundation, but what separates it is variety. You're not just shooting your way through corridors-you're ziplining, driving, sneaking, scuba-diving, and unleashing gadgets like a true MI6 agent. The pacing is slick, the missions diverse, and the action? Clean.
The gadgets are wild: laser watches, grapple hooks, remote drones, and more. You feel like a spy-not just a soldier with a license to kill.
Multiplayer? Completely slept on. Split-screen chaos with explosive gadgets, custom loadouts, and vertical map design that rewards creative mayhem.
Story: Clones, Conspiracies, and Chaos
The plot's got classic Bond flavor: a secret organization cloning world leaders, shady biotech corporations, and a mysterious villain with global domination on the brain. You're chasing intel, sabotaging labs, and trying to prevent the biggest power grab in human history.
It's campy in that signature Bond way, but it never loses its edge.
Set Piece Power
Let's talk set pieces. From covert infiltration on bullet trains to high-speed car chases with rockets flying through city streets, Agent Under Fire serves some unforgettable moments. "Poseidon" (the underwater level)? Iconic. Driving missions with the Q-laden BMW 750iL? Straight-up gold.
Everything is tightly choreographed to give you that perfect balance of spy stealth and blockbuster action.
Legacy: Bond Before the Boom
It walked so Nightfire could run. But make no mistake-Agent Under Fire still stands tall. The originality of the story, the mission diversity, and that unforgettable early 2000s Bond energy make this a must-play for fans of the franchise. It's not as flashy as its successors, but it's got heart, charm, and guts.
Final Verdict
10 out of 10.
An underrated Bond classic that holds up remarkably well. It may not be remembered as loudly as GoldenEye or Nightfire, but real ones know-Agent Under Fire is the blueprint.
This wasn't just a test run.
This was Bond proving once again: He never needed a movie to steal the show.
The main problem with this game is that it just feels "clunky" sometimes. Whereas "Goldeneye" was always slick and smooth, "Agent Under Fire" is bulky and awkward.
The single player mode is hit-and-miss, with some missions being quite fun and others just being a shoot-em-up fest. Not having an actual Bond movie to base the levels around was the downfall here.
Of course, one of the hallmarks of any Bond game is the multiplayer mode, and in this aspect "Agent Under Fire" just doesn't hold a candle to its predecessors. It seems as if the multiplayer experience SHOULD be better than it is (same basic layout as other similar game modes), but again it just lacks that "punch" of the seminal "Goldeneye" multiplayer mode that re-defined FPS games.
Though some Nintendo Gamecube games still hold up today even in the world of XBOX 360 and beyond, "Agent Under Fire" is not one of them. You would be better off sticking with "Goldeneye" on the N64 than "upgrading" to this.
The only thing that I would recommended would be to make the game longer. The game is to short. It is only 12 levels long. It should at least be 20.
In this game we have a generic interpretation of Bond involved in a dull plot involving clones and kidnapped world leaders. We go through several different locations but only some of them are cool and none are used to their full potential. There are a couple of driving levels too, but the street design is just uninspired.
The best thing about FPS games is the ability to just go berserk and shoot-up the place, hoping to catch the baddies in the crossfire. But you don't really get a lot of ammo and reloading is painfully slow sometimes. And the destruction you can inflict upon the environment is very limited.
I can really only recommend AUF to Bond fans. The rest of you have soooo many other choices for superior FPS games, you don't want to waste your time with this one.
¿Sabías que…?
- TriviaAndrew Bicknell was brought into supply the likeness and voice of James Bond as then Bond actor Pierce Brosnan hadn't renewed his contract as Bond, disallowing the use of his physical appearance and voice. However, Bicknell's casting as Bond was not heavily publicized or reported at the time. The game's cover did not even show his face and various PlayStation 2 magazines, including PlayStation World, erroneously reported that Bicknell's Bond was a generic character invented for the game "rather than anyone specific".
- ErroresCars in Hong Kong drive on the left side of the road (being a former British colony), but in the game they are seen driving on the right.
- Citas
[after Carla the Jackal falls into a giant fan vent]
M: 007, did you confront the Jackal? What happened?
James Bond: She's fallen for me.
- Versiones alternativasEarly advertisements for this game showed the "R" character resembling John Cleese (R in the Bond movies). The final version of the game substitutes a generic-looking character. The version of Bond seen here may have also been changed to look less like Pierce Brosnan.
- ConexionesFeatured in 007: Agent Under Fire Television Commercial (2001)
Selecciones populares
Detalles
- Tiempo de ejecución5 horas
- Color