Agrega una trama en tu idiomaAfter receiving a letter from his late wife, from Silent Hill, James Sunderland heads towards the town to search for her, only to come across a terrifying road of truth and redemption.After receiving a letter from his late wife, from Silent Hill, James Sunderland heads towards the town to search for her, only to come across a terrifying road of truth and redemption.After receiving a letter from his late wife, from Silent Hill, James Sunderland heads towards the town to search for her, only to come across a terrifying road of truth and redemption.
- Dirección
- Guionistas
- Elenco
- Laura
- (voz)
- (as Jakey Breckenridge)
- Doctor
- (voz)
- Ernest Baldwin - Restless Dreams version
- (voz)
- (as Ward E. Sexton)
- Dirección
- Guionistas
- Todo el elenco y el equipo
- Producción, taquilla y más en IMDbPro
Opiniones destacadas
Upon popping the disc in my system, I was immediately astonished by the weird, creepy and distinctive atmosphere of the beginning. I knew at that moment, that this wasn't like any other "horror" game I have ever played. This game is impressive on every level. The visuals and sound are so polished and atmospheric, that the experience is way more immersive than even today's standards of graphics. The action is well balanced with puzzles and, luckily, Silent Hill 2 didn't forget the running away aspect of survival-horror games (as many new games do forget). But the real knock-out is the massive, deep and emotional story line, that keeps you guessing and never really let's you in on what's real, and what's not. All of these features add up to what is Silent Hill 2, the scariest game I have ever played.
In all, Silent Hill 2's creepy, yet beautiful visuals, haunting story and terrifying sounds are definitive proof that video games can be art, and darn fine art at that.
You play as James Sunderland. James lost his beloved wife Mary to a strange disease three years ago, and he's been drifting through his life in a deep depression since then. Then, out of the blue, he receives a letter signed by his late wife saying to meet her in the town of Silent Hill, a faorite vacation spot of theirs when they were married and the site of Mary's death. So James travels to the town, to find it devoid of natural human life and engulfed in fog. Something terrible has happened here, and James starts to learn the truth about the town's horribly mutated, monstrous inhabitants.
Few games have made characters seem so real. James doesn't have superpowers, and he isn't trying to survive any longer than it takes to find his wife. He's not searching for treaure, he's searching for a reason to live, and he doesn't necessarily care if he finds it. There are several other mysterious characters inhabiting the town. All have stories to tell, none of which are pretty, and we watch in fascination as various characters fold under the mental strain of the sights they are seeing.
By the end of the game, there are several questions left unanswered, and several new ones are raised. Where did the monster's come from? Where did the strange little girl come from, and how did she survive? And (most interestingly) does this nightmarish Silent Hill actually exist, or is it all a figment of James' twisted imagination?
The game provides some brilliant environments and creature design, some challenging puzzles and creepy, grainy camerawork. It uses these things to grab hold of your emotions and twist them around. Few games have ever been able to capture raw fear, but this one succeeds brilliantly. Most importantly of all, this game makes you think. This is a formula that more games of this genre should follow, if video games ever hope to receive respect as an art form.
As a fan of the Resident Evil series, I was ready to rip this "pathetic copycat" title (the original SH) to shreds. That changed swiftly after I played it. I love the RE games, but they take a definite back seat--in every category--to Konami's survival/horror masterpiece. And when the time came, I was doubtful that Konami could pull off a sequel of equal or remote quality to the first game, but I was proved wrong.
Everything about Silent Hill 2 is excellent--the graphics, the voice acting (I'd like to hear these newcomers in other roles), a musical score which rivals--and shames--many film soundtracks, the writing (considering it's been translated by the industry that gave us "the master of unlocking", it's very well done), the design--the list continues. Others may tell you that the SH games have poor story lines, but this is likely because they expected mindless fun. To enjoy the series the player must be willing to participate, in thought as well as action.
Many people--especially parents, I'm sure--will be turned off by the edgy content in Silent Hill 2 and will subsequently dismiss it as valueless. Yes, there's blood is spilled; yes, there are disturbing images; yes, (in Silent Hill 2) there are strong sexual overtones; and yes, this would be a poor choice for the less mature or easily frightened; but ALL of it is essential in the creation of atmosphere, emotion, and storyline- in short, the entire experience. This is a cerebral, mature series--I doubt that younger children would get anything out of the game, save confusion and nightmares. But it's important to point out that this is NOT about blood and gore--it's about character. This is by far the most character-driven (non-RPG) series I've experienced.
Not too long ago I was discussing video games with a professor of mine, an intelligent person whose opinion I respect and value. I was surprised that she was somewhat familiar with the Resident Evil titles and even more surprised that she knew anything of the Silent Hill series. I had to agree that with her statement that the RE story lines are derivative--the concept is nothing original and the dialog has always been a weak point for the series--but I was shocked when she dismissed SH just as readily. I'm convinced she either knows nothing at all about the Silent Hill games (has likely never played them, not to mention completed them--is it not incredibly presumptuous to judge a book after reading only a few chapters?) or that she looks down upon video games in general. She wouldn't be the first person.
My frustration with such people is outweighed only by regret, that the artists behind these creations are not receiving the respect they deserve.
On the off chance that you're reading this, professor, you were wrong.
¿Sabías que…?
- TriviaThe Pyramid Head monster actually has an eye and a tongue. The eye is barely visible on the front of its head and the tongue sticks out and wiggles when it grabs the player by the neck.
- ErroresWhen James ducks into the closet to hide from Pyramid Head, he leaves his flashlight on the entire time, shining light through the slits and illuminating himself for Pyramid Head.
- Citas
James Sunderland: I was weak. That's why I needed you... needed someone to punish me for my sins... but that's all over now... I know the truth. Now it's time to end this.
- Versiones alternativasThe HD version on PS3 & XBox 360 contains the option to either play the game with the new English dub or the original English dub.
- ConexionesEdited into Silent Hill HD Collection (2012)