CALIFICACIÓN DE IMDb
6.4/10
14 k
TU CALIFICACIÓN
En un mundo distópico, una mujer pasa el tiempo jugando a un juego ilegal y peligroso, con la esperanza de encontrar sentido a su mundo.En un mundo distópico, una mujer pasa el tiempo jugando a un juego ilegal y peligroso, con la esperanza de encontrar sentido a su mundo.En un mundo distópico, una mujer pasa el tiempo jugando a un juego ilegal y peligroso, con la esperanza de encontrar sentido a su mundo.
- Premios
- 4 premios ganados y 1 nominación en total
Bartlomiej Swiderski
- Stunner
- (as Bartek Swiderski)
Krzysztof Plewako-Szczerbinski
- Player B
- (as Krszysztof Szczerbinski)
Zdzislaw Szymborski
- Man at Philharmonic
- (sin créditos)
- Dirección
- Guionista
- Todo el elenco y el equipo
- Producción, taquilla y más en IMDbPro
Opiniones destacadas
Firstly I was amazed at the effect that this film has on people. After reading other comments here, it does not take long to note that reviewers are either full of praise or downright critical, with little in between. Not many movies are so provocative. I stumbled onto this film late one night at the local video rental and it was like my last option, so I had little or no expectations to be deflated. I was pleasantly surprised. The sombre ambiance of the surroundings (Poland) enchanted me, and the sepia black & white film stock simply added to the mystique of the setting. Indeed I have not experienced such a rich atmosphere in a sci-fi film since Blade Runner!!! The SLIGHTLY low-tech special effects were incredible in that they seemed to add authenticity to the fact that this was a "video game" NOT "reality", unlike a lot of sci-fi where the special effects are merely another prop. The insular existence of the lead character due to her obsession with her virtual world is perhaps very poignant today more than ever with the advent of cyber space, computer games etc and their potential for social alienation. Perhaps the films shortcoming is that it may not appeal to the younger set who have grown up on a heavy diet of Hollywood Blockbusters where there has to be the mandatory car chase and subsequent sex followed by a gratuitous helping of ultra violence, but for me that was part of this very artistic films charm.
I notice on the rating chart that the younger a person is, the higher this film gets rated. Well, I'm 53 years old and I'm giving it a 9 because it's brilliant. Maybe most "older" people simply aren't intellectually equipped to understand this film's blending of sci-fi, virtual reality, classical mythic archetypes, and terrific film work. Too bad. And I suppose the movie poses a challenge to most Americans with their aversion (provincial fear) of subtitles.
In any case, this is a Japanese production filmed and set in Poland, using Polish actors. And it is strangely wonderful in all respects: story, theme, characters, style, cinematography. It explores a virtual reality, William Gibson sort of story and theme. The protagonist is a young woman named Ash (Malgorzata Foremniak) who dons a headset and plays virtual reality games. And we, the viewers, go inside the games with her. What is real? What is virtual?
The director uses special film stock to get dream-like tones and visuals that will knock you out. In that respect, the images often remind me of early B&W American films. Lovely.
In any case, this is a Japanese production filmed and set in Poland, using Polish actors. And it is strangely wonderful in all respects: story, theme, characters, style, cinematography. It explores a virtual reality, William Gibson sort of story and theme. The protagonist is a young woman named Ash (Malgorzata Foremniak) who dons a headset and plays virtual reality games. And we, the viewers, go inside the games with her. What is real? What is virtual?
The director uses special film stock to get dream-like tones and visuals that will knock you out. In that respect, the images often remind me of early B&W American films. Lovely.
This is a stunningly visual film which takes many of the best elements of the minor sub-genre of 1980s and 1990s sci-fi involving virtual reality, and blends them into an interesting story exploring social withdrawal, addiction, the nature of reality, and the value of life. The film does have a bit of new wave pretentiousness to it - using cliché hacker-names for the players of Avalon, etc, but no more so than many of its competitors (and a bit less than The Matrix). If this sort of thing doesn't appeal to you - and especially if you're the type who wants a film to simply entertain and tell you a simple story, don't bother to read any further.
The film uses a story-telling technique common in good literature but unfortunately under-used in film - that of intentional ambiguity. The best example of this is the main character - well played by Malgorzata Foremniak. You simply don't know what to make of "Ash". Though I found it easy to relate to this character, and I think I understand her, I am not sure most viewers will. In my opinion, Ash is best interpreted as a person with an iron-clad grip on reality, who nevertheless maintains a distance from the people around her, and prefers to keep her relationships "in-game". This is not at all an uncommon personality type, especially among women and mature males in the real worlds of virtual reality and on-line gaming.
The film focuses on Ash's ambitions to become the best player of Avalon - an ultra-real and sometimes deadly virtual reality game - in the world. Avalon is illegal and run on LANs which are set up in what looks like futuristic crack houses. To become recognized as the best, Ash has to complete a level which tends to put anybody who enters it into a catatonic state. She comes to believe that an old team mate of hers - Murphy - inhabits that zone, and wants to rescue him. But of course the designers of the game have other plans, and maybe Murphy himself does as well. Foremniak does a great job of playing this ambiguous yet sympathetic character. Ash, the carefully developed script, the excellent soundtrack, and the superb and beautiful visual effects, all keep you guessing until the very end. I never knew what to expect from this film, and I was very pleased by the way it developed its own concepts of logic and justice - remaining centered on Ash throughout.
Avalon was interesting enough for a second and perhaps a third viewing. I will update my review (if needed) after my next round with it. For now, I will only give it a very high recommendation to anybody who has read this far. After all, if you've read this far in the review, you're probably interested enough in the film to see it.
The film uses a story-telling technique common in good literature but unfortunately under-used in film - that of intentional ambiguity. The best example of this is the main character - well played by Malgorzata Foremniak. You simply don't know what to make of "Ash". Though I found it easy to relate to this character, and I think I understand her, I am not sure most viewers will. In my opinion, Ash is best interpreted as a person with an iron-clad grip on reality, who nevertheless maintains a distance from the people around her, and prefers to keep her relationships "in-game". This is not at all an uncommon personality type, especially among women and mature males in the real worlds of virtual reality and on-line gaming.
The film focuses on Ash's ambitions to become the best player of Avalon - an ultra-real and sometimes deadly virtual reality game - in the world. Avalon is illegal and run on LANs which are set up in what looks like futuristic crack houses. To become recognized as the best, Ash has to complete a level which tends to put anybody who enters it into a catatonic state. She comes to believe that an old team mate of hers - Murphy - inhabits that zone, and wants to rescue him. But of course the designers of the game have other plans, and maybe Murphy himself does as well. Foremniak does a great job of playing this ambiguous yet sympathetic character. Ash, the carefully developed script, the excellent soundtrack, and the superb and beautiful visual effects, all keep you guessing until the very end. I never knew what to expect from this film, and I was very pleased by the way it developed its own concepts of logic and justice - remaining centered on Ash throughout.
Avalon was interesting enough for a second and perhaps a third viewing. I will update my review (if needed) after my next round with it. For now, I will only give it a very high recommendation to anybody who has read this far. After all, if you've read this far in the review, you're probably interested enough in the film to see it.
I noticed the movie got rated somewhat better by the younger part of the public and frankly, that doesn't surprise me. You'll have to have played an online shoot-em-up or war game at least once to see why the idea of a gamer making a life of her addiction in a near future isn't such an outlandish idea.
Avalon takes this idea to new extremes, without being cheap or easy and adds a healthy dose of magical realism. The artwork is stunning, the soundtrack very strong (and classical instead of the usual techno), the acting is cool and distant, which is all perfect for the dark setting. Even the choice of Poland as the scenery seems right on.
Why then doesn't this flic deserve a 10? Well, although I liked the story and though it does have depth, it is a bit one-dimensional. The world doesn't seem to harbor more than this one story and that's a shame. The movie could have become a classic with a little bit more background plot. But nonetheless, a must-see.
Avalon takes this idea to new extremes, without being cheap or easy and adds a healthy dose of magical realism. The artwork is stunning, the soundtrack very strong (and classical instead of the usual techno), the acting is cool and distant, which is all perfect for the dark setting. Even the choice of Poland as the scenery seems right on.
Why then doesn't this flic deserve a 10? Well, although I liked the story and though it does have depth, it is a bit one-dimensional. The world doesn't seem to harbor more than this one story and that's a shame. The movie could have become a classic with a little bit more background plot. But nonetheless, a must-see.
There is a lot to recommend this movie, including a richly-stylized world, exciting action, and excellent music. I will admit that I was first interested in this movie because I knew of the director Mamoru Oshii from the anime "Ghost in the Shell", so I wasn't surprised to find that the movie felt much like a very stylized high-quality anime movie. Indeed, I wasn't surprised that the Japanese director revealed (in an interview included with the DVD I watched) that his relationship with the Polish actress playing the main character Ash was much like his relationship with a character from one of his anime projects, since he could no more communicate personally with Malgorzata Foremniak than he could with one of his anime characters. To him, the actress was entirely her character, and it's intriguing to see what became of that very unusual relationship on film.
I'm always wary of getting carried away with a first reaction to a film, so I should admit that this film isn't perfect. I found myself wanting to know more about the background of the main character, and her family, and how she came to become the person we see in the film; certainly, Malgorzata Foremniak does a very good job of playing a character whose fantasy life (the life of her online RPG character) is more real than her 'real' life, but the lack of background detail makes her character Ash very much like a two-dimensional anime character, and that can be considered a weakness. Also, this movie bears an obvious similarity to "The Matrix" (which predated it), so most viewers will inevitably compare this movie to "The Matrix" and find it perhaps wanting in that it doesn't lay out the background of the virtual world of the Avalon RPG as clearly as "The Matrix" lays out the background of its world.
These factors notwithstanding, I still enjoyed "Avalon" and I recommend it to anyone with more than a passing interest in virtual reality stories, anime, or highly-stylized science fiction in general. In the aforementioned interview, the director mentions that his films tend to deal with a borderline between fantasy and reality, and it's quite apparent that Ash's 'real world' is somehow both grittier, and less real, than the world of the Avalon RPG which she's so obsessed with. The action sequences in the film (featuring real-world equipment from the Polish army, such as tanks and attack helicopters) are exciting in their own right, but the special effects of the film (such as explosions reduced to 2-D images and bystanders who disintegrate when shot) make it clear what is supposedly real and what is supposedly virtual. Also, the contrast between fantasy and reality is much more vivid here than in the Matrix movies - and that's especially apparent toward the end of the movie where the viewer is left to wonder just what (if anything) is ultimately real, and what is simply imagined. Also, I must say that the music of this film is extraordinary, including choral music that is downright eerie, but also beautiful at the same time. A world both real and unreal is conjured very effectively in this movie, and therefore I would recommend it to any fans of this sub-genre of science fiction in particular, and fans of highly-stylized film-making in general.
I'm always wary of getting carried away with a first reaction to a film, so I should admit that this film isn't perfect. I found myself wanting to know more about the background of the main character, and her family, and how she came to become the person we see in the film; certainly, Malgorzata Foremniak does a very good job of playing a character whose fantasy life (the life of her online RPG character) is more real than her 'real' life, but the lack of background detail makes her character Ash very much like a two-dimensional anime character, and that can be considered a weakness. Also, this movie bears an obvious similarity to "The Matrix" (which predated it), so most viewers will inevitably compare this movie to "The Matrix" and find it perhaps wanting in that it doesn't lay out the background of the virtual world of the Avalon RPG as clearly as "The Matrix" lays out the background of its world.
These factors notwithstanding, I still enjoyed "Avalon" and I recommend it to anyone with more than a passing interest in virtual reality stories, anime, or highly-stylized science fiction in general. In the aforementioned interview, the director mentions that his films tend to deal with a borderline between fantasy and reality, and it's quite apparent that Ash's 'real world' is somehow both grittier, and less real, than the world of the Avalon RPG which she's so obsessed with. The action sequences in the film (featuring real-world equipment from the Polish army, such as tanks and attack helicopters) are exciting in their own right, but the special effects of the film (such as explosions reduced to 2-D images and bystanders who disintegrate when shot) make it clear what is supposedly real and what is supposedly virtual. Also, the contrast between fantasy and reality is much more vivid here than in the Matrix movies - and that's especially apparent toward the end of the movie where the viewer is left to wonder just what (if anything) is ultimately real, and what is simply imagined. Also, I must say that the music of this film is extraordinary, including choral music that is downright eerie, but also beautiful at the same time. A world both real and unreal is conjured very effectively in this movie, and therefore I would recommend it to any fans of this sub-genre of science fiction in particular, and fans of highly-stylized film-making in general.
¿Sabías que…?
- TriviaAll military vehicles and helicopters were borrowed from the Polish army for free.
- ErroresWhen Ash starts searching for The Nine Sisters, she enters some keywords and the results show up on the monitor of her computer. However, the reflection on her glasses doesn't match what happens on her screen.
- Citas
Ash: Let me ask you something. Are you accessing from a terminal somewhere or are you part of the system itself?
Game Master: What does it matter? You couldn't confirm it anyway.
- Versiones alternativasNorth American (Region 1) DVD release in 2003 features additional narration by the lead character "Ash" in the English dubbed version -- most notably after the pre-credits battle scene, and at the end of the film, the latter of which initially played out without any dialog. As a result of the added narration, the enigmatic ending becomes easier to understand for North American viewers. The added narration actually creates a very large problem with the 'Polish with English subtitles' option on the Region 1 DVD, since the 'traslantion' subtitles are actually dub-titles (they simply transcribed the Enlgish dub as the Polish dialog). This results in innumerable inaccuracies in the script (almost all mention of the connections to the King Arthur myth are lost on any language of the Region 1 version), and the subtitles also show up during the sequences where the English version has narration, meaning that in the middle of a dialog-less scene, the subtitles will show up anyway. Miramax has not recalled or corrected the DVD, but an uncut anamorphic version with proper subtitles is available from UK company Blue Light.
- ConexionesFeatured in Japanorama: Episode #1.1 (2002)
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- How long is Avalon?Con tecnología de Alexa
Detalles
- Fecha de lanzamiento
- Países de origen
- Sitios oficiales
- Idioma
- También se conoce como
- Авалон
- Locaciones de filmación
- Productoras
- Ver más créditos de la compañía en IMDbPro
Taquilla
- Presupuesto
- USD 8,000,000 (estimado)
- Total a nivel mundial
- USD 449,275
- Tiempo de ejecución
- 1h 47min(107 min)
- Color
- Mezcla de sonido
- Relación de aspecto
- 1.85 : 1
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