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Ver 'Super Mario Bros.' 25 Years Later: Why the Movie Is Nothing Like the Game
Agrega una trama en tu idiomaKing Koopa has kidnapped Princess Toadstool, taken over all seven kingdoms in the Mushroom World, and put his seven kids in charge of all of them. It's the Mario Brothers to the rescue.King Koopa has kidnapped Princess Toadstool, taken over all seven kingdoms in the Mushroom World, and put his seven kids in charge of all of them. It's the Mario Brothers to the rescue.King Koopa has kidnapped Princess Toadstool, taken over all seven kingdoms in the Mushroom World, and put his seven kids in charge of all of them. It's the Mario Brothers to the rescue.
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Out of the 3 "Super Mario Bros." games made for the NES, this one is hands down the best one. What can I say? This game is AWESOME!! All new enemies, cool new power-ups (like the Tanooki Suit, Hammer Bros suit, Raccoon,and Frog power-ups), warp whistles, and 8 different worlds. What more could you want? Overall, a superb game.
This gets a perfect 10!
This gets a perfect 10!
SUPER MARIO BROTHERS 3, in my opinion, is one of the best Nintendo games I have ever played. Even though I haven't owned a Nintendo Wii system for very long, I've played this game many times before. To be honest, I enjoy it very much. In addition, even though I've never beaten the game, I still enjoy the game very much. When and if you can get a Nintendo Wii, this game should definitely be on your list of downloads. Before I wrap this up, I'd like to say that the people at Nintendo know how to keep video game fanatics entertained. Now, in conclusion, if you're a video game fanatic, this is definitely one you'll want to play and own.
10jerekra
Super Mario 3 is not only one of the greatest Mario Video Games, it is one of the greatest Video Games ever.
The plot is pretty simple. Basically you are traveling through eight different worlds in an attempt to rescue Princess Toadstool, nothing new.
Each world is interesting in its own right. There is the desert world, ice world, sky world, and big world.(big world is cool in that all the enemies are much bigger than Mario) The levels are colorful and exciting and there are plenty of times where you must try to solve puzzling situations. Great fun levels.
A great thing about this game is the power ups. You have the mushroom that makes you bigger, and the fire flower that makes you able to shoot out fire balls. There are a lot of new power ups as well, and I stress A LOT. Here is a list of them.
Leaf Gives you a racoon tail and ears and allows you to hover and fly short distances. Frog Suit Allows you to swim great in the water. Tanoki Suit It is an entire full body Racoon Suit that has the same abilities as the leaf plus you can turn into a statue. Hammer Brother Suit Wearing a hammer brother suit you are able to throw hammers at enemies. P Wing Allows you to fly through an entire level.
Another great feature is that you are able to obtain a lot of different items and store them. You can then use them when you are on the menu of whatever world you are in prior to starting a level. Being able to store items and use them when you wish is a great feature.
There are lots of fun games in each world. You get to battle hammer brothers for items and also you get to play a matching N Card game for items and another slot machine game for items.
Gameplay is pretty good but it takes practice. Once you get the hang though it is great fun.
A great CLASSIC video game that is a must play. AWESOME!!!!!
The plot is pretty simple. Basically you are traveling through eight different worlds in an attempt to rescue Princess Toadstool, nothing new.
Each world is interesting in its own right. There is the desert world, ice world, sky world, and big world.(big world is cool in that all the enemies are much bigger than Mario) The levels are colorful and exciting and there are plenty of times where you must try to solve puzzling situations. Great fun levels.
A great thing about this game is the power ups. You have the mushroom that makes you bigger, and the fire flower that makes you able to shoot out fire balls. There are a lot of new power ups as well, and I stress A LOT. Here is a list of them.
Leaf Gives you a racoon tail and ears and allows you to hover and fly short distances. Frog Suit Allows you to swim great in the water. Tanoki Suit It is an entire full body Racoon Suit that has the same abilities as the leaf plus you can turn into a statue. Hammer Brother Suit Wearing a hammer brother suit you are able to throw hammers at enemies. P Wing Allows you to fly through an entire level.
Another great feature is that you are able to obtain a lot of different items and store them. You can then use them when you are on the menu of whatever world you are in prior to starting a level. Being able to store items and use them when you wish is a great feature.
There are lots of fun games in each world. You get to battle hammer brothers for items and also you get to play a matching N Card game for items and another slot machine game for items.
Gameplay is pretty good but it takes practice. Once you get the hang though it is great fun.
A great CLASSIC video game that is a must play. AWESOME!!!!!
This has to be the best of the first three Super Mario games. There are many exciting new levels and enemies. There are also all kinds of secrets in the eight levels of the game. Also, the Mario Brothers get dozens of new power ups in addition to the classic fire flower and star. It's always a challenge to play this game. It's been over a decade since this game came out and it's still one of the best games ever. Track down a copy of this classic!
Super Mario Bros. 3 isn't just a sequel-it's a total reinvention of what a Mario game could be. Bigger, bolder, and packed with ideas, it expanded the series in almost every direction. New power-ups, themed worlds, hidden secrets-it was ambitious for 1990, and in many ways, still holds up incredibly well today.
Chapter 1: A World of Imagination
From the moment the curtain rises on the opening screen, SMB3 plays like a stage show of Mario's greatest adventures. Each world has its own theme-deserts, giant lands, icy peaks-and each level within them offers new mechanics or enemies. The variety here is honestly staggering. You can tell Nintendo was bursting with ideas.
The introduction of the overworld map was a game-changer. For the first time, you had choice in how to move through levels, find secrets, or skip ahead using warp whistles. It gave a real sense of progression and strategy without bogging things down.
Chapter 2: Power-Ups and Personality
The new suits-Raccoon, Frog, Tanooki, and Hammer Bros.-add real variety to the gameplay. Flying across levels, swimming with precision, or even turning into a statue to avoid enemies? It was imaginative and opened the door to experimentation. It made every item block feel like a potential game-changer.
And yet, the game doesn't rely on power-ups alone. The level design itself is sharp and often surprising. There's a real rhythm to how the game teaches you, tests you, and then twists what you thought you knew.
Chapter 3: Not Quite Perfect
While it's undeniably one of the best NES games ever made, it's not flawless. The difficulty spikes hard in the later worlds, and some stages can feel unfair, especially when you're low on power-ups. The save system (or lack thereof, originally) could make longer sessions a bit frustrating. And with so many one-hit-death moments, the game occasionally feels more punishing than rewarding.
Final Thoughts
Still, those nitpicks are small compared to how innovative, colorful, and replayable Super Mario Bros. 3 is. It set the standard for 2D platformers and remains a nostalgic masterpiece for a reason.
8/10 - A brilliant, endlessly creative game that pushed the NES to its limits. A true classic, even if it occasionally bites back.
Chapter 1: A World of Imagination
From the moment the curtain rises on the opening screen, SMB3 plays like a stage show of Mario's greatest adventures. Each world has its own theme-deserts, giant lands, icy peaks-and each level within them offers new mechanics or enemies. The variety here is honestly staggering. You can tell Nintendo was bursting with ideas.
The introduction of the overworld map was a game-changer. For the first time, you had choice in how to move through levels, find secrets, or skip ahead using warp whistles. It gave a real sense of progression and strategy without bogging things down.
Chapter 2: Power-Ups and Personality
The new suits-Raccoon, Frog, Tanooki, and Hammer Bros.-add real variety to the gameplay. Flying across levels, swimming with precision, or even turning into a statue to avoid enemies? It was imaginative and opened the door to experimentation. It made every item block feel like a potential game-changer.
And yet, the game doesn't rely on power-ups alone. The level design itself is sharp and often surprising. There's a real rhythm to how the game teaches you, tests you, and then twists what you thought you knew.
Chapter 3: Not Quite Perfect
While it's undeniably one of the best NES games ever made, it's not flawless. The difficulty spikes hard in the later worlds, and some stages can feel unfair, especially when you're low on power-ups. The save system (or lack thereof, originally) could make longer sessions a bit frustrating. And with so many one-hit-death moments, the game occasionally feels more punishing than rewarding.
Final Thoughts
Still, those nitpicks are small compared to how innovative, colorful, and replayable Super Mario Bros. 3 is. It set the standard for 2D platformers and remains a nostalgic masterpiece for a reason.
8/10 - A brilliant, endlessly creative game that pushed the NES to its limits. A true classic, even if it occasionally bites back.
¿Sabías que…?
- TriviaThe enemy known as "Chained Chomp" was inspired by an experience co-director Shigeru Miyamoto had as a child. He was walking home from school one day when a dog tried to attack him, but it reached the end of its chain, just out of reach of Shigeru. In the game, the Chomps are tethered as well, but after waiting for 175 seconds, they will break free and chase the player.
- ErroresDuring the card matching game, Toad's quote should have read "Flip over any two cards and see if they match. Miss twice and you're out!", not "your out"; therefore, it is using an incorrect homophone.
- Citas
Princess Toadstool: Thank you, but our Princess is in another castle... just kidding. Ha ha ha! Bye bye.
- Versiones alternativasOriginally, at the end of the Japanese version of World 5-1, you would go through the pipe. You would emerge on the other side of the wall, and would find the goal area after about 20 more blocks of vacant terrain. This ending was shortened in the U.S. version, as the "darkness" was moved ahead to where the pipe and wall used to be. The wall was removed to fix an odd, harmless glitch that would happen if you were to fly over the wall after going through the pipe.
- ConexionesEdited into Super Mario Maker (2015)
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