Agrega una trama en tu idiomaWhen the evil magikoopa Kamek knocks Baby Mario from the grasp of his delivery stork and lands him on the remote Yoshi's Island, the plucky green dinosaur sets out on a mission to carry the ... Leer todoWhen the evil magikoopa Kamek knocks Baby Mario from the grasp of his delivery stork and lands him on the remote Yoshi's Island, the plucky green dinosaur sets out on a mission to carry the baby to his parents.When the evil magikoopa Kamek knocks Baby Mario from the grasp of his delivery stork and lands him on the remote Yoshi's Island, the plucky green dinosaur sets out on a mission to carry the baby to his parents.
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Super Mario Bros. 3 and Super Mario World are often cited as Nintendo's greatest 2D platformers ever but Super Mario World 2: Yoshi's Island was a masterpiece which had no faults whatsoever! SMB 3 and SMW's main weakness were uninspired and simple bosses but Yoshi's Island in this category is highly original and keeps the challenge very high.
Of course, a great game needs more than classic bosses and Yoshi's Island naturally features the standard superb level design, gorgeous art work, amazing rotation and scaling effects and an addictive and memorable soundtrack. Add to this bigger levels (but less of them) levels than any other 2D Mario offering and you have...oh the best 2D platformer of all time! Have I mentioned that already?!?
It doesn't matter if you're a new gamer into PS2 and shooty-killy games like GTA and the rest you MUST play this game. No you don't understand...you MUST play it! Go buy a GBA and Super Mario Advance 3 (Yoshi's Island ported from SNES to GBA). Extra levels are a mere bonus to what is one of the finest games ever made on ANY platform.
The action takes place over six worlds, each comprising eight stages, plus two mystery stages that can only be accessed when all eight of the main stages have been completed with a perfect score of 100 (see below).
Loads of baddies exist. There are some familiar ones, such as Koopa turtles, Boo Diddlies, Lakitu and Goomba, as well as new ones such as Milde, Goonies and a different kind of Piranha Plant. As well as jumping on the smaller ones as per the previous games (and using shells exactly as before), you can also swallow baddies to make eggs to throw at other baddies and power-ups etc..
You collect coins as normal, with every 100 giving you an extra life, but as well as that, twenty red coins exist (most are disguised as yellow coins). You can also collect five flowers in each stage (if you can find them), which will give you an extra life if you get them all.
If Yoshi gets hit, Mario gets knocked off his back, and he has a limited amount of time to get him back on his back before Kamek's Toadies kidnap him, costing you a life. This timer normally starts at ten, but can be increased via power-ups and collecting stars.
When you reach the Goal at the end of each stage, your score for that stage is based on the number of stars you have (i.e., the level of the aforementioned timer, which has a maximum of 30), how many red coins you found, and how many flowers you picked up (each flower gives you ten points). If you have all 30 stars, all 20 red coins and all five flowers, you get a perfect score of 100 for that stage.
This game is brilliant, from the sumptuous graphics (with the obligatory Mode 7, particularly on the bosses) to the wonderful sound, and the gameplay is so slick and varied that even if you have Super Mario World, this is different enough to warrant a purchase. It's also quite challenging at times, particularly the bonus stages I mentioned earlier.
GET IT NOW IF YOU CAN!
¿Sabías que…?
- TriviaThe music that plays at the final image of the babies after the credits is a slower version of the music from Super Mario Bros. (1985) after the player finishes a level.
- Citas
Kamek: [at Raphael the Raven's Castle] You can, ah, will, aaah, never enter the Koopa Kingdom! I banish you to forever twinkle in the heavens, BE GONE!
- Créditos curiososDuring the credits, we see the stork, with baby Mario and baby Luigi in the sack, flying to its true destination. After the credits are over, the stork manages to get them home where their parents are amazed and shows the following text: "Heroes are born! The End".
- Versiones alternativasRemade for Nintendo's GameBoy Advance as 'Super Mario Advance 3' with 4 new levels and a new control scheme (the Super NES had 8 buttons; the GBA has only 6.)
- ConexionesEdited into The Rosie Movie 2: Sibling Rivalry (2019)
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