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IMDbPro

Super Mario World 2: Yoshi's Island

Título original: Sûpâ Mario: Yosshî Airando
  • Videojuego
  • 1995
  • K-A
CALIFICACIÓN DE IMDb
8.5/10
2.4 k
TU CALIFICACIÓN
Super Mario World 2: Yoshi's Island (1995)
Super Mario World 2: Yoshi's Island
Reproducir trailer0:50
1 video
24 fotos
AcciónAventuraAventuras de dinosauriosFantasía

Agrega una trama en tu idiomaWhen the evil magikoopa Kamek knocks Baby Mario from the grasp of his delivery stork and lands him on the remote Yoshi's Island, the plucky green dinosaur sets out on a mission to carry the ... Leer todoWhen the evil magikoopa Kamek knocks Baby Mario from the grasp of his delivery stork and lands him on the remote Yoshi's Island, the plucky green dinosaur sets out on a mission to carry the baby to his parents.When the evil magikoopa Kamek knocks Baby Mario from the grasp of his delivery stork and lands him on the remote Yoshi's Island, the plucky green dinosaur sets out on a mission to carry the baby to his parents.

  • Dirección
    • Shigefumi Hino
    • Hideki Konno
    • Toshihiko Nakago
  • Guionista
    • Shigeru Miyamoto
  • Ver la información de producción en IMDbPro
  • CALIFICACIÓN DE IMDb
    8.5/10
    2.4 k
    TU CALIFICACIÓN
    • Dirección
      • Shigefumi Hino
      • Hideki Konno
      • Toshihiko Nakago
    • Guionista
      • Shigeru Miyamoto
    • 11Opiniones de los usuarios
    • 2Opiniones de los críticos
  • Ver la información de producción en IMDbPro
    • Premios
      • 1 nominación en total

    Videos1

    Super Mario World 2: Yoshi's Island
    Trailer 0:50
    Super Mario World 2: Yoshi's Island

    Fotos24

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    Opiniones de usuarios11

    8.52.3K
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    Opiniones destacadas

    8johannultimate

    Adorable, Inventive, and Mildly Haunted by Baby Mario's Screaming

    Yoshi's Island is one of those games that tricks you. You look at the pastel crayon visuals, the cutesy music, the baby protagonist, and you think, "Ah, this will be a gentle, relaxing ride." Then the gameplay slaps you with flying monkeys, lava monsters, and that horrifying crying sound that echoes through your soul every time Baby Mario floats away in a bubble.

    The core concept is bizarre but brilliant. You play as a line of heroic Yoshis passing around a helpless infant like a scaly green relay team. Baby Mario doesn't do much except wail like a car alarm, but Yoshi does everything else: ground-pounding, flutter-jumping, and turning enemies into eggs like some kind of adorable bio-weapon specialist.

    The game shines with its creativity. Each level feels like it was dreamed up by an over-caffeinated artist with access to crayons and nightmares. There's a boss fight inside a giant frog's stomach. There's a level where everything is spinning. There are transformations. There's that awful monkey water level. It's chaos, but the kind that makes you smile through clenched teeth.

    The art style is still gorgeous today. That hand-drawn aesthetic hasn't aged a day. It's like a children's book that someone threw into a blender with a Super Nintendo and a handful of sugar.

    Sure, it's not as tight or polished as the original Super Mario World, and yes, Baby Mario's scream still haunts many childhood memories. But this game takes risks and has fun doing it.

    8/10. Beautiful, bonkers, and occasionally stressful in a very specific diaper-wearing way.
    blackjack128

    MILES ahead of the N64 game.

    this game is very fun and entertaining. Much better than the N64 game(retrieve the super happy tree so we can terminate the storybook spell) this plotline of rescuing Baby Mario was alot more believable, and Baby Mario's crying sound is a LOT more tolorable then the "munckins of Oz" voices they gave to the N64 characters.

    I also hear nintendo is planning to remake the game for game boy advance. I plan to get it.
    Op_Prime

    Fails in comparison to it's predasessor

    Yoshi's Island is not as good as the previous game (Super Mario World). This mainly because instead of playing as Mario you play as Yoshi. Graphics are pretty standard and game play is okay. The various levels are not that difficult, so the game shouldn't take long to beat. The game is worth playing, but I prefer Super Mario World.
    10Mzo-3

    What an original se(pre?)quel! A must have.

    This one surprised me. When I heard that the next Mario game would star Yoshi, I was a bit skeptical. Sure, I like that rascal, but hey, you can't upstage Mario (unless you're Luigi. How many other people out there prefer to be player 2?)! Well, once I played it, all my doubts went out the window. Original gameplay (flawless as always for the big N), beautiful and lively graphics, and shyguys a-plenty (my personal fave). Now, for anyone that says this game is too easy, I can assure you that they did not collect all the items in the game. Each stage has a letter rating, based on the amount of red coins, flowers, etc. you collect. The process of collection is never tedious, but always challenging, especially near the end. Sure, tearing through the game from start to finish might be a medium challenge, but doing it right is a challenge worthy of most gamers, one which will be a joy to complete.
    10peter-atkinson1990

    Greatest 2D Platformer of all time

    The pinnacle of 2D platformers and still unmatched in level design. I've never seen a game that has 56 completely unique levels with individual concepts. It's quite amazing the variety in Yoshi's Island. I'm amazed when it's not mentioned on a list or discussion of games that hold up well still today, Yoshi's Island should be THE standard answer. It's gorgeous art style, catchy music, plus brilliant controls & physics make it an absolute delight to play through from start to finish. My personal favourite game of all time!

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    • Trivia
      The music that plays at the final image of the babies after the credits is a slower version of the music from Super Mario Bros. (1985) after the player finishes a level.
    • Citas

      Kamek: [at Raphael the Raven's Castle] You can, ah, will, aaah, never enter the Koopa Kingdom! I banish you to forever twinkle in the heavens, BE GONE!

    • Créditos curiosos
      During the credits, we see the stork, with baby Mario and baby Luigi in the sack, flying to its true destination. After the credits are over, the stork manages to get them home where their parents are amazed and shows the following text: "Heroes are born! The End".
    • Versiones alternativas
      Remade for Nintendo's GameBoy Advance as 'Super Mario Advance 3' with 4 new levels and a new control scheme (the Super NES had 8 buttons; the GBA has only 6.)
    • Conexiones
      Edited into The Rosie Movie 2: Sibling Rivalry (2019)

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    Detalles

    Editar
    • Fecha de lanzamiento
      • 15 de agosto de 1995 (Japón)
    • País de origen
      • Japón
    • Sitio oficial
      • Nintendo.com creators of the game (United States)
    • Idioma
      • Inglés
    • También se conoce como
      • Yoshi's Island
    • Productoras
      • Nintendo Entertainment Analysis & Development (EAD)
      • Nintendo
    • Ver más créditos de la compañía en IMDbPro

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