CALIFICACIÓN DE IMDb
9.1/10
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TU CALIFICACIÓN
Agrega una trama en tu idiomaA mysterious woman joins a group of mercenaries in order to find out about her destiny and means of saving the world from an evil madman.A mysterious woman joins a group of mercenaries in order to find out about her destiny and means of saving the world from an evil madman.A mysterious woman joins a group of mercenaries in order to find out about her destiny and means of saving the world from an evil madman.
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Opiniones destacadas
Final Fantasy VI is one of the best games I have ever played. The plot is so good and the characters are so perfect! It is the best RPG for Super Nintendo, and the second best of all (Zelda 64 is PERFECT). You have got to play this game. Now. Go play it now. Don't read this, go play it!
I played this game for the first time in 1995 (i was thirteen at the time) and i didn't know much about rpg's except for Zelda which is also a very good game. In the beginning i didn't understand the gameplay and i thought it was boring and almost turned off the snes to never play the game again.
Luckily i continued playing and after a couple hours (when you choose between Sabin, Edgar and Locke groups)i realized that it wasn't just another good game, it was like entering in a parallel magical world which you don't want to comeback. It was so perfect in all the sense of the word, music, story, plot, game play etc etc that i just want to be part of the returners or a soldier of Figaro or something.
This is not only the best video game ever, this is better than any movie, book or anything as well. Now i'm 22 and i still haven't feel this with any other game (including ALL the others final fantasy) and i think i'll never feel it again.
There's a gigantic difference between a very good RPG like Chrono Trigger, FFVII, FFVIII, etc and the mighty FINAL FANTASY VI.
Luckily i continued playing and after a couple hours (when you choose between Sabin, Edgar and Locke groups)i realized that it wasn't just another good game, it was like entering in a parallel magical world which you don't want to comeback. It was so perfect in all the sense of the word, music, story, plot, game play etc etc that i just want to be part of the returners or a soldier of Figaro or something.
This is not only the best video game ever, this is better than any movie, book or anything as well. Now i'm 22 and i still haven't feel this with any other game (including ALL the others final fantasy) and i think i'll never feel it again.
There's a gigantic difference between a very good RPG like Chrono Trigger, FFVII, FFVIII, etc and the mighty FINAL FANTASY VI.
This Final Fantasy was the second one released here in America and was the third overall released here. It made me kind of mad when later I found out that there were three games never released here. Granted, in retrospect the three never before released were all a bit off. This one is also quite different and a good FF game. I do not enjoy this one as much as IV, VII, IX and X, but I find it is a bit better than VIII and a V and there is no question it is better than the last two I have played in XII and XIII. It starts out very strong adding many cool features that at the time I had not yet experienced in a role playing game. The story was also very strong and I do believe this FF still has the most playable characters of any in the series. It is just at a certain point in the game, it just kind of weakens a bit as the story tails off for a bit and nothing new and inventive really comes into play anymore. Still a very fun and strong game overall, it just falters a little bit the second half of the game. Obviously, I do not think it falters too much as I still give this game a nine as a score.
The story has an empire that is trying to gain the powers of magic to rule the world. They enslave a mysterious girl named Terra, who is quickly the center of attention. Soon, the empire is attacking on all fronts as your party who consists of a good deal of people must fight back. Just as you think there is going to be a peaceful end, the world is thrown into absolute chaos by one of the Emperor's subordinates, a hateful man named Kefka who wishes nothing more than to destroy!
The game play is that of your typical FF game; however, they do add some interesting things here. Every character in the game can learn all the magic spells as you equip summons (here called Espers) and they help you learn many spells. Every character though has a unique ability akin to the limit break in the next three games. Granted, you do not have to build these up, and can use them anytime. Bad news for any monsters as some characters special abilities can do massively insane damage, like Sabin's blitz the bum rush! The story is strong and features great villains, that is until the second half of the game in a place called the world of ruin where the bad guys just consist of monsters and you do not see Kefka again until you face him in the final battle.
So this game is very fun and one of the best role playing games on the SNES. I would rank only FF II (IV in Japan) and Chrono Trigger as stronger ones. I like the many characters and I like the fact that despite the fact that even though they all can learn the same magics they still have unique qualities and skills. Unlike, say part XII where everyone can pretty much do what everyone else can do. So despite the fact the game does weaken a little during the second half of the game, it is still a very strong role playing game. I would take this game and its style over the last two FF games I have played (XII and XIII).
The story has an empire that is trying to gain the powers of magic to rule the world. They enslave a mysterious girl named Terra, who is quickly the center of attention. Soon, the empire is attacking on all fronts as your party who consists of a good deal of people must fight back. Just as you think there is going to be a peaceful end, the world is thrown into absolute chaos by one of the Emperor's subordinates, a hateful man named Kefka who wishes nothing more than to destroy!
The game play is that of your typical FF game; however, they do add some interesting things here. Every character in the game can learn all the magic spells as you equip summons (here called Espers) and they help you learn many spells. Every character though has a unique ability akin to the limit break in the next three games. Granted, you do not have to build these up, and can use them anytime. Bad news for any monsters as some characters special abilities can do massively insane damage, like Sabin's blitz the bum rush! The story is strong and features great villains, that is until the second half of the game in a place called the world of ruin where the bad guys just consist of monsters and you do not see Kefka again until you face him in the final battle.
So this game is very fun and one of the best role playing games on the SNES. I would rank only FF II (IV in Japan) and Chrono Trigger as stronger ones. I like the many characters and I like the fact that despite the fact that even though they all can learn the same magics they still have unique qualities and skills. Unlike, say part XII where everyone can pretty much do what everyone else can do. So despite the fact the game does weaken a little during the second half of the game, it is still a very strong role playing game. I would take this game and its style over the last two FF games I have played (XII and XIII).
10plok253
You know, the wonderful gameplay isn't this game's best feature. The best feature would have to be the story. The game stars 15 heroes, who are determined to demolish the Empire for separate reasons. No two characters are the same in this game, and are all unique in their own way. The game start off, like many Square Soft games (like FF4 and 7,) with the main character doing the dirty work for the evil side. When The Empire discovered she had the mysterious gift of magic, they quickly placed a slave crown on her, which put her under their control. One day while invading the town of Narshe, Terra and two other troops (Vicks and Wedge) come across a glowing crystal. Vicks and Wedge were instantly killed by stepping too close. However, the crystal has a mysterious effect on Terra, as she feels drawn towards it. Suddenly, lighting begins to flicker between Terra and the crystal, as if they're becoming one. Terra passes out, and finds that a local from Narshe took her inside once she wakes up. He takes the slave crown off her head, and for once Terra can think straight. However, she doesn't get too much time to think, as Emperial Troops soon come barging down the door. They need Terra's power back! Fearing for her life, Terra runs into a nearby hospital, where she falls down a manhole, and is knocked unconscious. The Empirials almost capture her, but a wandering thief (or he prefers, "Treasure hunter") named Locke comes in for the rescue just in time. Terra soon wakes up after being rescued, and tries to explain what happened. However, Terra has a hard time thinking after falling. Locke is frightened, as he's heard of how powerful Terra truly is. He's going to need help to save her, preferably the king of Figaro, Edgar!
If this intro intrigues you, then your jaw will drop in awe at least 7 times while playing this game. There's a total of 15 heroes, each with their own reason for joining the fight against the Empire. Characters range from Mog the Moogle (who joins your team after you save him from falling off the edge of a mountain) to Shadow (a mysterious man who is thought to be ruthless. However, he has a very soft side too, and finds love in his companions. He shows no love at all to the Empire however.) Overall, I have never been more impressed by a storyline than in this game (including books, movies, and TV dramas.)
If this intro intrigues you, then your jaw will drop in awe at least 7 times while playing this game. There's a total of 15 heroes, each with their own reason for joining the fight against the Empire. Characters range from Mog the Moogle (who joins your team after you save him from falling off the edge of a mountain) to Shadow (a mysterious man who is thought to be ruthless. However, he has a very soft side too, and finds love in his companions. He shows no love at all to the Empire however.) Overall, I have never been more impressed by a storyline than in this game (including books, movies, and TV dramas.)
You have to understand, I first played this game when I was 11 years old and it was one of the most amazing and emotional things I'd gotten involved with at that age. Sure, I read books all the time, but video games added the element of interactivity and that made me feel more involved in the story. I cried, I cheered, I fell in love with the characters. I scribbled quotes from the game all over my notebooks and dreamed about being part of the cast of characters.
That said, this game is from the SNES days, and if you've played RPGs from that era, you may understand that the standards for writing and translation were significantly lower than they are today. Dialogue is frequently awkward and badly-written, and the scenes that once moved me to tears are (seen from more mature and experienced eyes) very brief, often too brief to really have the necessary emotional impact. It's like someone had a really good idea that was lost in translation, but as much as I like to make fun of the translator, I suspect that the writing in the original Japanese wasn't much more sophisticated. That, I think, is where this game really suffers. If you are playing it for the first time today, comparing it to modern games, please bear in mind that its writing was excellent for the time but has not aged well. Everyone fixates on how graphics have changed over time, but I think that the level of writing is a more significant and noticeable difference and I think that if people want to judge a game by fair standards, they have to take that into consideration as well.
The music, as many people have said, is one of the strongest points in the game. There's really not much else to say except that it's really good and adds necessary emotional oomph to key scenes. The graphics were great for the time, and I think they're still pretty solid for what they are. The gameplay is ... well, it's Final Fantasy. Final Fantasy gameplay is always solid and never amazing, but at least there's nothing horrid about it like the FF8 Draw system. If you've played any Final Fantasy game, you have some idea of what to expect.
I kind of wish that they could remake this game and help it live up to its potential. The characters (many of them) have the start of excellent development, enough that some of them remain my favorite characters of all time, but the writing does not do them any favors. If the writing could be brought up to modern standards, I think there's enough of the human soul in this game to forgive its save-the-world storyline.
That said, this game is from the SNES days, and if you've played RPGs from that era, you may understand that the standards for writing and translation were significantly lower than they are today. Dialogue is frequently awkward and badly-written, and the scenes that once moved me to tears are (seen from more mature and experienced eyes) very brief, often too brief to really have the necessary emotional impact. It's like someone had a really good idea that was lost in translation, but as much as I like to make fun of the translator, I suspect that the writing in the original Japanese wasn't much more sophisticated. That, I think, is where this game really suffers. If you are playing it for the first time today, comparing it to modern games, please bear in mind that its writing was excellent for the time but has not aged well. Everyone fixates on how graphics have changed over time, but I think that the level of writing is a more significant and noticeable difference and I think that if people want to judge a game by fair standards, they have to take that into consideration as well.
The music, as many people have said, is one of the strongest points in the game. There's really not much else to say except that it's really good and adds necessary emotional oomph to key scenes. The graphics were great for the time, and I think they're still pretty solid for what they are. The gameplay is ... well, it's Final Fantasy. Final Fantasy gameplay is always solid and never amazing, but at least there's nothing horrid about it like the FF8 Draw system. If you've played any Final Fantasy game, you have some idea of what to expect.
I kind of wish that they could remake this game and help it live up to its potential. The characters (many of them) have the start of excellent development, enough that some of them remain my favorite characters of all time, but the writing does not do them any favors. If the writing could be brought up to modern standards, I think there's enough of the human soul in this game to forgive its save-the-world storyline.
¿Sabías que…?
- TriviaOriginally released in America under the name Final Fantasy III. Since the original Japanese Final Fantasy III was a totally different game, this has been a large source of confusion of fans for years.
- ErroresThe evasion stat is useless. All evasion is calculated with the MBLOCK stat instead. This also makes the beads relic worthless. This error exists on the SNES and PSX incarnations, although there are ROM patches for the SNES version to fix this.
- Citas
Celes: I'm a general, not some opera floozy!
- Versiones alternativasThe PSX re-release has FMV sequences in it. All the swearing and crude slangs (eg. cunt) have been cut from the 1st US release and the Canadian release.
- ConexionesEdited into Final Fantasy 25th Anniversary Ultimate Box (2012)
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- También se conoce como
- Final Fantasy Anthology: Final Fantasy VI
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