Final Fantasy: El espíritu en nosotros
Un científico toma una última posición en la Tierra con la ayuda de un equipo heterogéneo de soldados contra una invasión de fantasmas alienígenas.Un científico toma una última posición en la Tierra con la ayuda de un equipo heterogéneo de soldados contra una invasión de fantasmas alienígenas.Un científico toma una última posición en la Tierra con la ayuda de un equipo heterogéneo de soldados contra una invasión de fantasmas alienígenas.
- Dirección
- Guionistas
- Elenco
- Premios
- 3 premios ganados y 11 nominaciones en total
- Neil
- (voz)
- Doctor Aki Ross
- (voz)
- (as Ming-Na)
- Ryan
- (voz)
- Jane
- (voz)
- Additional Voices
- (voz)
- (as Catherine Cavadini)
- Additional Voices
- (voz)
- (as Judi Durand)
Opiniones destacadas
But the big question here is: Do these guys know anything about film-making? Maybe. Maybe not. Truth be told, they don't need to. The beauty of this movie is that it does something new. It blends the world of video game technology and storytelling with the art of film-making. It cuts corners on film-making, but its uniqueness makes up for it. I will admit that I'm a gamer, so I appreciate what was attempted here. What we get out of this movie is an impressive display of what animators and video game technology can do together. I know there are other CGI movies out there, but, unless I am mistaken, they have all followed the over-the-top cartoony path. This is where Final Fantasy stands out. The animation is swelling with reality. From a technical standpoint, this is a gem, and a reason at the least to give it a rent.
The storyline is subject to much scrutiny though. It's not for everybody. This IS a film of Japanese origin, so anime fans will be right at home with it. For the mainstream audience, however, that remains to be decided. Although the script was revised to suit North American localization (and done very well might I add), it still is very Japanese in style, albeit with a bit less surrealism. It's fast-paced and a bit abstract at times, but it is coherent.
In the end, I would say that one should rent this just to see the technological achievement at the least. It's safe to say that all would agree with that point. Depending on the person, you may get into the storyline as well. Either way, you'll walk away with at least part of you satisfied.
This film got a lot of publicity about the fact that it was billed as the film that would trigger a whole new type of movie those with no human stars (well, apart from their voices). Sadly this seemed to be all the discussion about the film amounted to and I think it put people off that nobody talked about the plot or whether it was any good or not I know it put me off from bothering to go and see it. Another thing that put me off was that most people just assumed it was a kid's film because it was animated and was quickly dumped in matinee slots even when I saw it on TV it was in the slot on Sunday afternoon used for mostly kiddie fare. Anyway, let me just say that I have no knowledge of the games, never played the games and will likely never play the games but I had no problem picking up the rough story (even though I'm sure the wider FF universe has so much more story in it that this film does). I would have quite liked a greater understanding of the story, the characters and the aliens but it did enough to support the film's plot as was.
As a sci-fi film it works reasonably well but is not as intelligent as it clearly needed to be to support the story if it had only aspired to be a good guys/bad guys story then fine but it wanted more and it isn't well enough developed to do it. I still enjoyed it to a certain degree but it is evident from the film that the script writing and plotting took a backseat to the development of the computer graphics. Of course these look great for the most part and the film has delivered a visually impressive series of spaceships, desolate cityscapes and blobby aliens. The only things that don't work (ironically enough considering the film's boasts) are the human characters. CGI has yet to manage to make characters that look and move as naturally as humans we have seen it in Matrix Reloaded, Blade 2 and also here. Admittedly it matters less here because we can get used to the characters looking like effects (unlike, say, Matrix 2 where we are not meant to notice the difference between real and effect). Suffice to say though, that this is an animated movie rather than the movie that triggers the onslaught of computer generated characters in films.
The voice cast are pretty good and they do well to add a bit of a human touch to characters that, for all the money spent on them, still look and movie like computer game characters in an expensive cut-scene between levels. Ming-Na hardly has that distinctive a voice and she is rather bland at times but she does OK. Baldwin is a strong voice and suits his character well. Sutherland is always welcome despite his small role and typical roles are filled by the likes of Steve Buscemi, Ving Rhames, Keith David and a typically untrustworthy performance from James Woods.
Overall this is an OK sci-fi film but not any more than that. The plot is OK but it isn't as good as it thinks it is and certainly isn't good enough to support the slightly complex themes/ideas that it wants to deliver. It is good for older children and teenagers (who will happily ignore the plot details) but outside of that sci-fi fans may find it a bit lacking in bite and generally to be more about the graphics than anything else.
I did not have any problem following the plot. The second word in "Final Fantasy" is a description of the type of movie this is. It deals with the supernatural. The spirits, or "essences" of earth are gathered to fight the alien gaia, as the arms and weapons used against the alien spirits are ineffective and in fact destructive.
This movie introduced me to the concept of the gaia, which I believe is a great metaphor for understanding how all life on earth shares a common spirit. I don't truly believe there is a gaia, and you don't need to either to enjoy this film. But perhaps some found that this conflicted too much with their beliefs.
Now as far as the animation, this is the most realistic portrayal of human characters to date generated by a computer. If you watch some anime films, where there is a lot of action, they will show a frame for a long time with only the mouths moving. People enjoy these animations. Then why is this movie criticized so heavily for not looking real enough? It's rather ironic. You should watch this movie expecting an animation, not a full-feature film with real actors.
One explanation for this reaction is that, like figures in a wax museum, characters that look too real but are not creep us out because they remind us of dead people. But perhaps this is fitting for this movie, because the soul of the earth is sick and life on the planet is reaching its end.
In any case, I enjoyed this movie, and I liked the message. If you like animation and enjoy a good fantasy story, you will like this movie.
Having said that, Final Fantasy: The Spirits Within could have been A Lot Better.
If you paid attention to the Final Fantasy games, to any of the hype surrounding the movie, or to the CGI industry in general, you already know the computer animation for this movie is far-and-away the best ever done. Back when Square first started producing the movie in 1998, they were progressing at a rate of about one second of film PER DAY, because of the immense quality of the graphics, and none of that quality was lost as technology caught up and time passed. The backdops are jaw-dropping and the CGI actors look more real than some actual actors. Really simply, Square declared itself the current king of CGI animation. Pixar, Dreamworks, move over--the studio that cut its teeth on PlayStation games is in the house.
Unfortunately, having been a fan of the Final Fantasy games since it first sprouted on the original Nintendo, I'm a little jaded towards visual grandeur. And when you take that away, there isn't much left.
The plot is pretty standard--Earth is a wasteland; most of Terra's population has been wiped out by the unexpected invasion of mostly-invisible aliens called Phantoms. The remaining Earthlings struggle to survive. Aki Ross (the main character) and Dr. Cid (there's been a character named Cid in EVERY Final Fantasy production since 1991) have isolated eight Earthborn Spirits--not ghosts, but tangible lifeforms; one of them is a plant, and don't ask me how the plant has a spirit--that, if combined, can wipe the Phantoms off the planet entirely. With the help of Captain Grey Edwards and his crack band of soldiers, the Deep Eyes (Final Fantasy also has a knack for weird names--I mean, who came up with 'Premium Heart'?), Aki sets off to find, capture and use those eight Spirits. And then finally there's General Hein, a megalomaniac fellow who's just trying to blow everything up using a a very large gun.
No problem there. Anyone who plays Final Fantasy is used to Fetch Quests (in which the main characters perform a service to a ruler, generally retrieving a stolen object of enormous power, in return for help from that ruler). What I want to complain about are the characters themselves.
They are FLAT.
A lot of them die, and we don't miss them except that they don't speak any more lines. Grey and Aki (male and female lead) don't really evolve over the course of the story--and Cid is just there to provide technobabble. Oh, and by the way, there's almost no 'fantasy' elements in this movie, with the sole exception of the Spirits.
My two favorite games in the Final Fantasy series are numbers Eight and Ten. They are my favorites because they have unique, interesting, convincing characters. True, most Final Fantasy games take 40 hours or more to play, giving the writers a lot of time to flesh the characters out, but generally within the first five minutes of being introduced to a character (sometimes within the first few SECONDS, as with Zell and Kimahri) you know most or all there is to know about them--they are already convincing, already realized in the player's mind. Square's GOOD at doing that sort of thing.
If Square had bothered to invent real characters for Final Fantasy: The Spirits Within, the movie would have SOARED. As it is, it just barely limps along under the power of a few snappy lines of dialogue and a lot of pretty vistas.
It's worth seeing once, for the same reason any museum is worth visiting once--you'll get to see things you've never seen before and may not see again. But if you're like me and prefer your movies to have interesting characters and plotlines, be prepared for a disappointment.
¿Sabías que…?
- TriviaAki Ross was named #87 on Maxim Magazine's "Hot 100" list for 2001, and was featured on the cover of the supplemental insert. She is the only nonexistent person to date to make that list.
- ErroresIn the beginning of the movie when the protagonist is logging her dream the date info for the it is 12.13.01 when in fact it's supposed to be 12.13.65.
- Citas
Neil: Jane, let me ask you something, do you think we're gonna get out of here alive? I mean I wonder if anyone else has gotten out. You think anyone's made it this far? huh?
Jane Proudfoot: Uhh...
Neil: You really think this 8. spirit stuff is really going to work against the phantoms? i mean, what if it's all a bunch of Mumbo Jumbo?
[gets a little electric shock]
Neil: Ahh... jeez Jane. do you mind if we stop talking? I'm trying to concentrate here.
- Versiones alternativasReportedly, in the work print, right before Gray dies, Aki tells him that he must not die because she is pregnant with his child. The audience at preview screenings hated this plot point so much that it was taken out for the theatrical release.
- ConexionesEdited into Aki's Dream (2001)
- Bandas sonorasThe Dream Within
Written by Elliot Goldenthal and Richard Rudolph (as Richard Rudolph)
Produced by Elliot Goldenthal and Matthias Gohl (as Teese Gohl)
Performed by Lara Fabian
Courtesy of Columbia Records
Selecciones populares
- How long is Final Fantasy: The Spirits Within?Con tecnología de Alexa
- Does this movie have any relationship with the games?
Detalles
Taquilla
- Presupuesto
- USD 137,000,000 (estimado)
- Total en EE. UU. y Canadá
- USD 32,131,830
- Fin de semana de estreno en EE. UU. y Canadá
- USD 11,408,853
- 15 jul 2001
- Total a nivel mundial
- USD 85,131,830
- Tiempo de ejecución1 hora 46 minutos
- Color
- Mezcla de sonido
- Relación de aspecto
- 1.85 : 1