CALIFICACIÓN DE IMDb
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TU CALIFICACIÓN
Agrega una trama en tu idiomaMankind discovers the secret of 'slipgates' called teleporters. However, they're misused by some strange force code-named 'Quake', which uses the slipgates to send hordes of warriors to eart... Leer todoMankind discovers the secret of 'slipgates' called teleporters. However, they're misused by some strange force code-named 'Quake', which uses the slipgates to send hordes of warriors to earth to take over the whole world.Mankind discovers the secret of 'slipgates' called teleporters. However, they're misused by some strange force code-named 'Quake', which uses the slipgates to send hordes of warriors to earth to take over the whole world.
- Dirección
- Guionistas
- Elenco
- Premios
- 3 premios ganados y 1 nominación en total
J.S. Gilbert
- Dank
- (voz)
Trent Reznor
- Ranger
- (sin créditos)
Opiniones destacadas
The game that evolved Doom into a true 3-D experience and paved the way for a hundred imitations can be considered nothing less than a classic of modern gaming history. Out went the 2-D scaled bitmap graphics and in came a true interactive 3-D engine with dynamic lighting effects, animation and equally creepy 3-D enemies to inhabit this world, something today we all take for granted, but was very much a new milestone back in 1996.
I.D's game had it's critics in one-player mode, (the Polygon monsters came in lesser numbers than the flat enemies of Doom) but in Multiplayer it was and still could be considered one of the most exciting, immersive combat experiences that you could ever play on a PC. Anyone who's played a 16-man deathmatch amongst friends or acquaintances alike cannot deny the sheer power of this game. The sound was sickly detailed (with the help of one Trent Reznor) and the graphics were dark, earthy and atmospherically unmistakable.
Quake for many has been the closest thing to experiencing armed warfare (or a close approximation) without having to actually leave your seat, except of course when you need one of those sweaty adrenaline induced toilet breaks after you've just slaughtered your best buddies in over the top (but graphically intense) detail, with the fattest smile on your face, and for that I.D. we salute you!
I.D's game had it's critics in one-player mode, (the Polygon monsters came in lesser numbers than the flat enemies of Doom) but in Multiplayer it was and still could be considered one of the most exciting, immersive combat experiences that you could ever play on a PC. Anyone who's played a 16-man deathmatch amongst friends or acquaintances alike cannot deny the sheer power of this game. The sound was sickly detailed (with the help of one Trent Reznor) and the graphics were dark, earthy and atmospherically unmistakable.
Quake for many has been the closest thing to experiencing armed warfare (or a close approximation) without having to actually leave your seat, except of course when you need one of those sweaty adrenaline induced toilet breaks after you've just slaughtered your best buddies in over the top (but graphically intense) detail, with the fattest smile on your face, and for that I.D. we salute you!
I bought this game back in the summer of 1998, and there are no regrets here. When I started playing multi-player, I was hooked. Best memories are from the Finnish server iNET Small(was taken over by eDome, then EUNet if memory serves me correctly). The graphics improved with the releases of FuhQuake and most recently eQuake. Instant gibbing on maps from DM4, DEATH32C to AEROWALK and who can forget NAKED3. New 24 bit textures adds a lot more atmosphere to the maps as well.
Special thanks goes to the gang at the now closed SH9 Server in Härnosand, Sweden! The server had an amazing group of people playing there, immortalized through the screen shots!
Special thanks goes to the gang at the now closed SH9 Server in Härnosand, Sweden! The server had an amazing group of people playing there, immortalized through the screen shots!
Even with other competing shooters like Descent and Duke Nukem 3D around in the mid-90's, Quake lives up to its name: it truly "Quakes" the competition with its fast, non-stop action and excellent level design. Duke Nukem 3D may have had a fully interactive environment, but nothing could match Quake's lightning-fast and tremendously entertaining action. Weapons consist of standard-issued stuff (axe, shotgun, rocket launcher) and innovative weapons for the time, like a nailgun, grenade launcher, and thunderbolt gun (which you shouldn't even think about shooting underwater!) In an attempt to speed up the pace, there aren't any reloading times, and switching from weapon to weapon is very quick.
Along with the gameplay, the graphics are also Quake's biggest strength. Unlike Doom or Duke Nukem 3D, Quake uses a true-3D graphics engine to create detailed and believable environments. Gone are the choppy animations of enemies and their flat-looking appearances. As in Duke Nukem 3D, you can also swim underwater. All of this at a super-smooth frame rate! (At least, if you have a Pentium or higher processor.) In 1996, once I played Quake, I was fighting the urge not to play anything else. If you're looking for a solid piece of nostalgia to play, then this is exactly what you're looking for. It's a classic.
Along with the gameplay, the graphics are also Quake's biggest strength. Unlike Doom or Duke Nukem 3D, Quake uses a true-3D graphics engine to create detailed and believable environments. Gone are the choppy animations of enemies and their flat-looking appearances. As in Duke Nukem 3D, you can also swim underwater. All of this at a super-smooth frame rate! (At least, if you have a Pentium or higher processor.) In 1996, once I played Quake, I was fighting the urge not to play anything else. If you're looking for a solid piece of nostalgia to play, then this is exactly what you're looking for. It's a classic.
The Quake series is one of the most exciting first person shoot em up video games! The characters, monsters, and the action makes this game a fun non-stop playing time! Below is a brief look how I think the game is!
Game Play: The game play is very good. There is really basic controls here and is easy to perform. Novice gamers should have a good time here!
Graphics: The graphics are wonderful especially for the Nintendo 64. The backgrounds are really beautiful!
Difficulty: The game is easy but as it goes on you find out that it will become more difficult!
Music: The music is great! Just fantastic catchy tunes through out the game! In My opinion its some of the best music ever in a video game!
Sound: The sound is great. Nuff said!
Overall: I have always loved Quake! If you like excellent shoot em up games then I strongly recommend you play this game!
To purchase this video game check out Amazon.com!
Game Play: The game play is very good. There is really basic controls here and is easy to perform. Novice gamers should have a good time here!
Graphics: The graphics are wonderful especially for the Nintendo 64. The backgrounds are really beautiful!
Difficulty: The game is easy but as it goes on you find out that it will become more difficult!
Music: The music is great! Just fantastic catchy tunes through out the game! In My opinion its some of the best music ever in a video game!
Sound: The sound is great. Nuff said!
Overall: I have always loved Quake! If you like excellent shoot em up games then I strongly recommend you play this game!
To purchase this video game check out Amazon.com!
Quake was the first proper FPS to have a fully 3D polygon rendering engine and 16 bit color for dynamic lighting. The theme of the game was also very dark and that could range from moody to strange. While the level design is advanced technically, the themes are just repetitive although the action is frantic. This game also featured a title song by Trent Reznor. On higher difficulty levels, Quake was always fun to play and along with the loads of user maps and addons released for it, had a pretty long life. Quake also offered a 16 player deathmatch capability and quickly became the most popular multiplayer game in the world, during its time.
¿Sabías que…?
- TriviaThe cases of nailgun ammo carry the logo for "Nine Inch Nails". Nine Inch Nails is the one-man band of the game's composer, Trent Reznor.
- Versiones alternativasThe Saturn version of Quakeis the only version with colored lighting, something Lobotomy Software added to the Saturn version.
- ConexionesEdited into Team Fortress (1996)
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- También se conoce como
- The Fight for Justice
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