Agrega una trama en tu idiomaAn intergalactic bounty hunter squares off against a deadly alien that has taken over the body of her combat android.An intergalactic bounty hunter squares off against a deadly alien that has taken over the body of her combat android.An intergalactic bounty hunter squares off against a deadly alien that has taken over the body of her combat android.
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This is one of my top ten favorite films. Although it is essentially an inferior remake of the original "Zeiram", where it really shines is in actress Yuko Moriyama's portrayal of the principal character, Iria. Her character has been refined and fleshed out considerably since the first film, and Ms. Moriyama's uncompromising presence, radiant beauty, and fierce intensity quickly elevate the film from mediocrity. Fans of science fiction, Japanese monster movies, and femme fatales will all find something to like in this film. The weakest links in the film are the challenging pace (typical in Japanese cinema) and the return of Teppei and Kamiya to provide mirthful moments of comedic relief. Typical of Director Keita Amemiya's other work, he seems more interested in delivering a stylistic and visually stunning film instead of a cohesive narrative, but on that level it succeeds with flying colors.
Not funny bad... just plain bad (and very boring). Poorly directed, written and acted. The best that I can say about it is that some of the costumes were of average quality. Reminded me vaguely of the Power Rangers without any campy fun (not that the PR had much it's just that this is quite possibly worse). Avoid at all costs.
Bounty-huntress babe Iria (Yuko Moriyama) is back, along with AI colleague 'Bob' and comic-relief pair Teppei (Kunihiro Ida) and Kamiya (Yukijiro Hotaru). Also back is Zieram, who appears to be some kind of phallic ET with pasty human face (sometimes) who has taken over a killer robot sent to help Iria retrieve some kind of trans-dimensional McGuffin. As silly, action-packed tokusatsus go, Zieram 2 is entertaining enough (just don't think about it too much). The imagery and special effects are as over-the-top as expected, and Yuko Moriyama makes for a fine, easy-to-look-at, kick-ass heroine. Plot and characterisations are not sufficiently dense that watching the first installment is necessary to follow this one. An anime backstory for Iria was made around the same time. A watchable eye-roller. As in the first film, the wicked little white-faced priapic-monster is the best part.
I found the first film of 1991 to be an unexpected delight. Well made all around, a fun blast of sci-fi action, I was stunned by the imagination and hard work that went into the outstanding creature designs and practical effects. One success is no guarantee of another, however, and I think it's fair to enter this sequel with some trepidation. The opening scene is not enough to truly start forming an opinion, nor the credits sequence that employs the rudimentary computer-generated imagery of the early 90s, though they do reinforce that trepidation. I might add that with exposition needing to start laying the foundations of the scenario and also find a reason to reunite returning characters, it perhaps takes a bit for the plot to really begin picking up. Thankfully, however, as the minutes tick by, 'Zeiram 2' proves to be gratifyingly engaging and enjoyable on its own merits, and a swell follow-up to its progenitor. Though it carries a bit of a different feel, it boasts plenty of its own ingenuity, and is overall fantastic. It may not entirely stand shoulder to shoulder with 'Zeiram,' but for as great as both are, that distinction doesn't mean all that much
Some little touches are a bit much, like the Male Gaze that occasionally lingers on star Moriyama Yuko, and at times the feature seems primed to be more over the top. While those more basic computer graphics turn out to be a reflection of Iria's AI assistant Bob, one may argue they're slightly overused. A little more reliance on post-production additions to the filmed footage inherently means that it is sometimes inferior to the more judiciously utilized instances of three years before. Then again, all this is part of the cheeky joy of the viewing experience - including that opening sequence that rather makes me think of a Charles Band production - or slivers of humor like a splendid use of split-screen editing, or the continued antics of Teppei and Kamiya. What I think does discretely trouble the picture is a relatively soft tone, and softer pacing, that take some of the energy out of the ride. With that in mind, too, some bursts of action and certain emphatic shots appear more overcooked than they are, reinforcing the sense of a B-movie. Yet no matter how much one may nitpick, the simple fact of the matter is that 'Zeiram 2' is once again well made and highly entertaining.
There's a tad more digital wizardry, and not all of it is as excellent as what we got before, but mostly it's just fine, and it's not altogether overused. There may be a tad fewer practical effects, creature designs, or otherwise tangible creations, but those that we do get are consistently terrific and creative, and we even still get a smidgen of beloved stop-motion animation. Inasmuch as the predecessor was a sci-fi action title with aspects of comedy and healthy doses of monster-filled horror, this notably reduces the latter facet while generally bearing a lighter tone. Nevertheless, the filming locations, sets, props, and weapons are marvelous, the stunts and effects exciting, and the costume design, hair, and makeup are wonderfully rich. Moriyama's look as Iria has notably been changed ever so slightly, and I appreciate that look and the thought that went into it. Moriyama's isn't the only familiar face, however, for most everyone involved has returned from the previous title. As they do it seems evident how much they all loved making these, and I kind of wish that more had been made over time.
So we get the solid, well-rounded performances from Moriyama, Hotaru Yukijiro, and Ida Kunihiro, and the capable and unexpectedly tight direction of Amemiya Keita. Ohta Koichi's score adds nice flavor, and the cinematography and editing are quite keen. The fight choreography is sharp. And even as this film differs from the last, Amemiya and collaborator Matsumoto Hajime again deliver an admirable, well-considered screenplay. Varied scene writing rounds out a compelling narrative that pulls together all the same elements in an interesting and meaningful way, and both again yield some smart detail and quietly buzzing electricity. Here those details are less about laying the groundwork for an action and effects extravaganza and more about fleshing out the storytelling, and even so I commend Amemiya and Matsumoto for the skill and intelligence they bring to the tableau. And so it goes for everything here. At points I can't always decide 'Zeiram 2' is more or less focused than 'Zeiram,' or more or less balanced. One way or another I do think that all told it's a small step down. Him and haw as we may about the particulars, however, all I know is that I had a fabulous time watching, and I'm glad I found both these flicks to check out. I wouldn't say this demands viewership in the same way as the progenitor, yet as another superb slice of sci-fi action, this 1994 sequel holds its own and deserves a look if you have the chance.
Some little touches are a bit much, like the Male Gaze that occasionally lingers on star Moriyama Yuko, and at times the feature seems primed to be more over the top. While those more basic computer graphics turn out to be a reflection of Iria's AI assistant Bob, one may argue they're slightly overused. A little more reliance on post-production additions to the filmed footage inherently means that it is sometimes inferior to the more judiciously utilized instances of three years before. Then again, all this is part of the cheeky joy of the viewing experience - including that opening sequence that rather makes me think of a Charles Band production - or slivers of humor like a splendid use of split-screen editing, or the continued antics of Teppei and Kamiya. What I think does discretely trouble the picture is a relatively soft tone, and softer pacing, that take some of the energy out of the ride. With that in mind, too, some bursts of action and certain emphatic shots appear more overcooked than they are, reinforcing the sense of a B-movie. Yet no matter how much one may nitpick, the simple fact of the matter is that 'Zeiram 2' is once again well made and highly entertaining.
There's a tad more digital wizardry, and not all of it is as excellent as what we got before, but mostly it's just fine, and it's not altogether overused. There may be a tad fewer practical effects, creature designs, or otherwise tangible creations, but those that we do get are consistently terrific and creative, and we even still get a smidgen of beloved stop-motion animation. Inasmuch as the predecessor was a sci-fi action title with aspects of comedy and healthy doses of monster-filled horror, this notably reduces the latter facet while generally bearing a lighter tone. Nevertheless, the filming locations, sets, props, and weapons are marvelous, the stunts and effects exciting, and the costume design, hair, and makeup are wonderfully rich. Moriyama's look as Iria has notably been changed ever so slightly, and I appreciate that look and the thought that went into it. Moriyama's isn't the only familiar face, however, for most everyone involved has returned from the previous title. As they do it seems evident how much they all loved making these, and I kind of wish that more had been made over time.
So we get the solid, well-rounded performances from Moriyama, Hotaru Yukijiro, and Ida Kunihiro, and the capable and unexpectedly tight direction of Amemiya Keita. Ohta Koichi's score adds nice flavor, and the cinematography and editing are quite keen. The fight choreography is sharp. And even as this film differs from the last, Amemiya and collaborator Matsumoto Hajime again deliver an admirable, well-considered screenplay. Varied scene writing rounds out a compelling narrative that pulls together all the same elements in an interesting and meaningful way, and both again yield some smart detail and quietly buzzing electricity. Here those details are less about laying the groundwork for an action and effects extravaganza and more about fleshing out the storytelling, and even so I commend Amemiya and Matsumoto for the skill and intelligence they bring to the tableau. And so it goes for everything here. At points I can't always decide 'Zeiram 2' is more or less focused than 'Zeiram,' or more or less balanced. One way or another I do think that all told it's a small step down. Him and haw as we may about the particulars, however, all I know is that I had a fabulous time watching, and I'm glad I found both these flicks to check out. I wouldn't say this demands viewership in the same way as the progenitor, yet as another superb slice of sci-fi action, this 1994 sequel holds its own and deserves a look if you have the chance.
If you aren't familiar with the Zeiram franchise, take your favorite Saturday Morning action cartoon from the 1980's, adapt it to live action, and add HR Giger-like R rated special effects to it. Zeiram 2 continues that formula of taking campy action packed fun and adding impressive horror special effects to it.
Zeiram 2 covers a lot of the same group as the original but you can tell that director Keita Amemiya feels a lot more comfortable with the material. The main character Iria is a bad ass space bounty hunter in both, but she comes across as a lot more friendly and relatable in this sequel than in the first film. The Zeiram monster is impressive in both movies, but monster lends itself to better action sequences in the second movie and far more horrific scenes involving the biological elements in the sequel. The fight scenes between Iria and the Zeiram are better choreographed and varied in the second movie. Outside of the iconic opening of the first film, which is probably the peak of the entire franchise, the second movie is a plain better movie overall.
Do you need to see the first movie to enjoy the original? The second movie assumes that you've seen the original. The concept of "The Zone" is explained in the first movie and the second movie just assumes that you know how it works. The second movie expands on the character relationships of the first movie. If you can watch both movies, then watch both movies. If you can only watch one movie then Zeiram 2 is the way to go.
Judging Zeiram 2 as a stand alone film away from it's franchise, they don't make action movies like this anymore. No one uses practical effects like this anymore. No one makes movies with this kind mix of PG tone and R rated violence at the same time. I'm reviewing this movie in 2022, and as such I think that Zeiram 2 is a worth while sci-fi action movie that stands as a cool hidden gem from an era that is gone and is no longer coming back.
Zeiram 2 covers a lot of the same group as the original but you can tell that director Keita Amemiya feels a lot more comfortable with the material. The main character Iria is a bad ass space bounty hunter in both, but she comes across as a lot more friendly and relatable in this sequel than in the first film. The Zeiram monster is impressive in both movies, but monster lends itself to better action sequences in the second movie and far more horrific scenes involving the biological elements in the sequel. The fight scenes between Iria and the Zeiram are better choreographed and varied in the second movie. Outside of the iconic opening of the first film, which is probably the peak of the entire franchise, the second movie is a plain better movie overall.
Do you need to see the first movie to enjoy the original? The second movie assumes that you've seen the original. The concept of "The Zone" is explained in the first movie and the second movie just assumes that you know how it works. The second movie expands on the character relationships of the first movie. If you can watch both movies, then watch both movies. If you can only watch one movie then Zeiram 2 is the way to go.
Judging Zeiram 2 as a stand alone film away from it's franchise, they don't make action movies like this anymore. No one uses practical effects like this anymore. No one makes movies with this kind mix of PG tone and R rated violence at the same time. I'm reviewing this movie in 2022, and as such I think that Zeiram 2 is a worth while sci-fi action movie that stands as a cool hidden gem from an era that is gone and is no longer coming back.
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- ConexionesFollows Zeiramu (1991)
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By what name was Zeiram 2 (1994) officially released in India in English?
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