Agrega una trama en tu idiomaThe Commodore Story of the PET Vic20 C64 and Amiga from engineers, games developers and how Commodore influenced the first 8-bit generation users.The Commodore Story of the PET Vic20 C64 and Amiga from engineers, games developers and how Commodore influenced the first 8-bit generation users.The Commodore Story of the PET Vic20 C64 and Amiga from engineers, games developers and how Commodore influenced the first 8-bit generation users.
Robert J. Mical
- Self
- (as R.J. Mical)
- Dirección
- Guionista
- Todo el elenco y el equipo
- Producción, taquilla y más en IMDbPro
Opiniones destacadas
I was so excited about this. Worth watching, but could have been so much more. Poor script and lack of narration.
A lot of content included that does not add value to the Commodore story.
A lot of content included that does not add value to the Commodore story.
The film maker appears at the start introducing and narrating but he is not skilled in front of camera and it starts off on the wrong foot. Then we get choppy cuts on interviews, accidental shaky cam on constantly annoying slider shots and strange zooms on static photos. A lot of recent Commodore films have been made so this is too little too late and unfortunately badly executed.
As stated, this is a good documentary, but many of the stories have already been told in "From Bedrooms To Billions - The Amiga Years". Still definitely worth a watch though.
Many of the reviewers criticise the cuts, camera, storytelling etc, etc but it worked for me, really enjoyed it. Maybe because everything told here is known for me so just enjoyed it once more in a different way.
The interviews with well know Commodore and Amiga folks are good, the ad-hoc style make them feel spontaneous and genuine.
The early years of Jack Tramiel told by his son are great, touchingly told by his son, as a holocaust survivor starting calculator business and him being a harsh businessman rather stumbling into the first home-computers and chip fabs that later explodes and his exodus from Commodore.
RJ Mical's testimonial's are awesome as well as many others here, I'm sure they told them many times but still fun to hear them.
This story been told many times and this is yet another well told story.
The interviews with well know Commodore and Amiga folks are good, the ad-hoc style make them feel spontaneous and genuine.
The early years of Jack Tramiel told by his son are great, touchingly told by his son, as a holocaust survivor starting calculator business and him being a harsh businessman rather stumbling into the first home-computers and chip fabs that later explodes and his exodus from Commodore.
RJ Mical's testimonial's are awesome as well as many others here, I'm sure they told them many times but still fun to hear them.
This story been told many times and this is yet another well told story.
Dry, that's probably the best explanation of what's wrong with this documentary.
While the stories are interesting and let you into another time of computers, when there was an almost hippy ethic to getting products to market, the interviews get a little boring after a while, major figures are introduced without fanfare so it's hard to keep a track on who was important and who's not. But the worst part is there is very little in the respect of showing off the hardware or the software, just a lot of talking heads.
example: "People are still programming games for the Commodore 64 and Amiga" - then show you no examples or even box art.
It suffers from the Star Trek Paradox. We must get to point A, the whole fleet is there ready to engae the big ship that's chasing us. Big ship disables the Enterprise and we never get the (hopefully) special effect laden space battle we were promised.
While the stories are interesting and let you into another time of computers, when there was an almost hippy ethic to getting products to market, the interviews get a little boring after a while, major figures are introduced without fanfare so it's hard to keep a track on who was important and who's not. But the worst part is there is very little in the respect of showing off the hardware or the software, just a lot of talking heads.
example: "People are still programming games for the Commodore 64 and Amiga" - then show you no examples or even box art.
It suffers from the Star Trek Paradox. We must get to point A, the whole fleet is there ready to engae the big ship that's chasing us. Big ship disables the Enterprise and we never get the (hopefully) special effect laden space battle we were promised.
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Detalles
Taquilla
- Presupuesto
- GBP 100,000 (estimado)
- Tiempo de ejecución
- 2h(120 min)
- Color
- Relación de aspecto
- 1.78 : 1
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