CALIFICACIÓN DE IMDb
7.6/10
5.3 k
TU CALIFICACIÓN
Agrega una trama en tu idiomaA teenage Clementine and a new survivor named Javier are brought together when a new threat worse than the dead arises.A teenage Clementine and a new survivor named Javier are brought together when a new threat worse than the dead arises.A teenage Clementine and a new survivor named Javier are brought together when a new threat worse than the dead arises.
- Premios
- 1 nominación en total
Jeff Schine
- Javier
- (voz)
Carlos Antonio
- Hector
- (voz)
Valerie Arem
- Francine
- (voz)
- …
Elle Taylor
- Eleanor
- (voz)
- (as Kelley Crowder)
Jake Green
- Eli
- (voz)
Ana Grinta
- Mama
- (voz)
Gavin Hammon
- Kenny
- (voz)
Alex Hernandez
- David
- (voz)
Christine Lakin
- Jane
- (voz)
Sean Lynch
- Max
- (voz)
- …
Raymond Ochoa
- Gabe
- (voz)
Rebecca Schweitzer
- Edith
- (voz)
- …
Shelly Shenoy
- Kate
- (voz)
Opiniones destacadas
Just played the game and first of all it is not a masterpiece like season 1, but in my opinion it's better then season two and I actually got to care about a lot of the characters.
Worth playing if you have played the last two seasons. If you have not played the previous seasons, then do yourself a favor and play season 1 :))
Even thought clementine not the main protagonist at least the story still good. even some time the story don't make sense
'The Walking Dead: A New Frontier (2016)' is a sequel/spin-off to Telltale's first two 'Walking Dead' titles. It puts you in the shoes of a new protagonist called Javier and relegates series regular Clementine to an NPC. It's a bit of an odd one within the wider series because it doesn't relate to the other titles in an especially meaningful way, even though it shows us some of what Clem has been up to since we left her at the end of 'The Walking Dead: Season 2 (2013)' and briefly alludes to what she'll get up to after the events of this title. Still, that doesn't mean its narrative is bad. It's as compelling and well-written as you'd expect from the storytelling studio. It's interesting to view Clem from a different perspective, too. With plenty of shocking moments, impactful decisions and well-rounded characters, the game keeps you engaged throughout its relatively short campaign. It's built around a conversation system and a series of quick-time action scenes, with brief segments in which you actually control the movement of your character and can explore your surroundings. It works surprisingly well, as it always has, feeling like an interactive story rather than a restricted game. Of course, there are ways to do similar choice-based storytelling within titles that have more substantial gameplay ('The Witcher 3: Wild Hunt (2015)', for example). However, the piece never feels constrained in a meaningful way; for what it is, it works very well. The game does have its issues, though. Firstly, there are a number of graphical glitches (such as unloaded textures) and game-breaking bugs. The thing locked up on me twice, with the second time requiring a complete system restart to solve. Secondly, the title often undercuts your major choices to the point that it actually becomes frustrating. Instead of allowing for branching paths, most big moments are simply interrupted before their consequences can unfold. At times, this leads to an unintentional sense of helplessness and it sometimes makes retrospection a rather sour experience. It isn't the best - or, perhaps, most elegant - way to make sure the plot hits the beats it needs to. Having said that, though, there are some choices that do clearly have an impact on the overall affair. The game will play out pretty much the same way regardless of your actions, but the characters you're with and your relationship to them will change depending on what you do. There are several endings, too, which vary from one another relatively significantly. Plus, the game is great at making you feel like what you do matters, even if it usually doesn't. You can't control the narrative, as such, but you can sculpt it to the point that it feels as though it belongs to you. It doesn't achieve this illusion as well as some of its peers, but it achieves it nevertheless. Ultimately, although this is almost certainly the weakest game in Telltale's 'Walking Dead' series, it's an engaging and entertaining time throughout. It's gripping, exciting and enjoyable. 8/10.
The Walking Dead: A New Frontier is a pretty solid game. It mostly lives up to the elite status of a Telltale game, but is generally one of the weaker Telltale games.
The ending analysis screen is incredibly well crafted. Unlike other Telltale games, the analysis is highly detailed, resulting in an interesting point of view on player decisions. The player decisions genuinely feel like they make an impact on the game, resulting in many possible endings as detailed in the closing credits. Many endings are possible, and many different moral issues are explored, such as the protagonist questioning his loyalty towards his brother, when he begins to develop romantic feelings towards his brother's wife, and whether he should act on said feelings. By including the ability for the player to interact with the game like this, makes for a more intimate playing experience, which makes the player have the ability to truly craft the game's story.
However, this game isn't quite as good as Season 1 or 2 of the Walking Dead. The story is very well written, hence it's 8/10 rating, but it doesn't quite offer the emotional blow that the 2 aformentioned games deliver. Javier is a relatable character, who feels very real, and yet he just isn't as well written as Kenny, Lee or Clementine, causing the player to view Javier as simply forgettable. When thinking about the Telltale games in retrospect, most players would agree that season 1 and 2 are masterpieces, and are able to view and recite the game like a work of art. The Final Frontier in comparison just feels like another video game.
To conclude, The Final Frontier isn't a bad game in itself. It's enjoyable, has an interesting story with a somewhat satisfying ending, which makes for a good playing experience. However, it isn't the best Telltale game, and there's certainly other Telltale games which rank better than The Final Frontier.
The ending analysis screen is incredibly well crafted. Unlike other Telltale games, the analysis is highly detailed, resulting in an interesting point of view on player decisions. The player decisions genuinely feel like they make an impact on the game, resulting in many possible endings as detailed in the closing credits. Many endings are possible, and many different moral issues are explored, such as the protagonist questioning his loyalty towards his brother, when he begins to develop romantic feelings towards his brother's wife, and whether he should act on said feelings. By including the ability for the player to interact with the game like this, makes for a more intimate playing experience, which makes the player have the ability to truly craft the game's story.
However, this game isn't quite as good as Season 1 or 2 of the Walking Dead. The story is very well written, hence it's 8/10 rating, but it doesn't quite offer the emotional blow that the 2 aformentioned games deliver. Javier is a relatable character, who feels very real, and yet he just isn't as well written as Kenny, Lee or Clementine, causing the player to view Javier as simply forgettable. When thinking about the Telltale games in retrospect, most players would agree that season 1 and 2 are masterpieces, and are able to view and recite the game like a work of art. The Final Frontier in comparison just feels like another video game.
To conclude, The Final Frontier isn't a bad game in itself. It's enjoyable, has an interesting story with a somewhat satisfying ending, which makes for a good playing experience. However, it isn't the best Telltale game, and there's certainly other Telltale games which rank better than The Final Frontier.
First disappointment is the control in this chapter. Sounds weird but you have too much freedom so there are more opportunities to experience bugs and goofy scenes. I have also missed the more comic-looking design. And the button smashing is boring as heck, the mouse usage had creater more suspense (remember the time Lee had to shot the first walker with the shotgun) and you have needed some skill.
About the story, had its good twists, were some hard dilemmas throughout the game. Also some new characters like Kate, Max, Dr. Lingard are perfect, Javi is also sympatic. Good idea to put Clementine as a supporting character this way we could truly feel how strong and experienced she is (like in MGS 2: Sons of Liberty). BUT in the previous chapters months or even years passed, this way we could believe why are the characters are in such a close relationship. Here, only a couple days have passed and the Garcias act like Clementine and Tripp are part of their family, typical Hollywood storytelling. Imagine if Lee and Clem would have spent a week together. Maybe her whole personality would not be determined by her patron. Although I won't forget New Frontier that it gave me the opportunity to say goodbye to Kenny, and tell him I've loved him, I am honestly grateful.
Overally still a good game, a good story from the WD universe, not AS good as previous seasons.
About the story, had its good twists, were some hard dilemmas throughout the game. Also some new characters like Kate, Max, Dr. Lingard are perfect, Javi is also sympatic. Good idea to put Clementine as a supporting character this way we could truly feel how strong and experienced she is (like in MGS 2: Sons of Liberty). BUT in the previous chapters months or even years passed, this way we could believe why are the characters are in such a close relationship. Here, only a couple days have passed and the Garcias act like Clementine and Tripp are part of their family, typical Hollywood storytelling. Imagine if Lee and Clem would have spent a week together. Maybe her whole personality would not be determined by her patron. Although I won't forget New Frontier that it gave me the opportunity to say goodbye to Kenny, and tell him I've loved him, I am honestly grateful.
Overally still a good game, a good story from the WD universe, not AS good as previous seasons.
¿Sabías que…?
- TriviaIn Clementine's second flashback with Ava, if you choose to hum a song to AJ when he cries, the song she hums sounds relevant to "Alive Inside" from the first season.
- ErroresRichmond, Virginia is shown as having a rapid transit system including a subway. In real life Richmond has no such system.
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Detalles
- Fecha de lanzamiento
- País de origen
- Idioma
- También se conoce como
- The Walking Dead: A New Frontier
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