Agrega una trama en tu idiomaThe game will pick up after the conclusion of Psychonauts in the Rhombus of Ruin, following Zanotto's rescue, the team returns to Psychonaut Headquarters, where Raz discovers that the organi... Leer todoThe game will pick up after the conclusion of Psychonauts in the Rhombus of Ruin, following Zanotto's rescue, the team returns to Psychonaut Headquarters, where Raz discovers that the organization had been changed by its second-in-command, and psychic research was directed away f... Leer todoThe game will pick up after the conclusion of Psychonauts in the Rhombus of Ruin, following Zanotto's rescue, the team returns to Psychonaut Headquarters, where Raz discovers that the organization had been changed by its second-in-command, and psychic research was directed away from peacekeeping efforts towards more unorthodox studies.
- Ganó 1 premio BAFTA
- 7 premios ganados y 16 nominaciones en total
- Razputin Aquato
- (voz)
- (as Richard Horvitz)
- Gisu
- (voz)
- …
- Hollis Forsythe
- (voz)
- (as Kimberly D. Brooks)
- …
- Truman Zanotto
- (voz)
- (as Darin DePaul)
- …
- Terryl
- (voz)
- …
- Sam
- (voz)
- …
- Mirtala Aquato
- (voz)
- …
- Lizzie
- (voz)
- …
- Ford Cruller
- (voz)
- …
- Nurse Cherry
- (voz)
- …
- Dirección
- Guionista
- Todo el elenco y el equipo
- Producción, taquilla y más en IMDbPro
Opiniones destacadas
P. S.:If you don't like platformers you will have a hard time.
The game plays much like it did in the original, but with tightened controls and enhanced combat Psychonauts 2 improves on almost everything that made the original fun and engaging. That includes some of the most creative level design I have ever seen.
Recommended.
Well this isn't dated at all. It's one of few recent games that makes me feel like we're in the "next gen". Not because it's got hyper detailed graphics or mechanics, but because it seems to push the enveloppe for the medium of gaming, and is just packed to the brim with meticulous design.
It's one of those games that goes exceptionally well with some smoke (if you like to indulge), and pulls you into a wondrous and charming world that makes you recall what it was like to play a really immersive video game for the first time as a child.
You keep playing not because of a gimmicky gameplay loop, not because you're trying to get that dopamine hit from progression, or any of the other cheap tricks games use to keep a player invested. Rather, you keep playing to see what fresh wonders lie around the corner. There is an element of RPG progression in leveling up your powers and buying a few items that modify them, and then there's the collectibles (which I typically don't care for in games), but that's secondary to what really makes this game compelling - the spectacular level design and the way it's integrated into the world and the narrative.
Every moment is packed with character, artistry, dazzling visuals and mind-bending and challenging gameplay.
The writing is charming, wholesome and (amazingly, given how 'out there' the world building is) grounded and mature enough to have the broadest appeal possible. It's like a Pixar movie or something - I would eagerly encourage young gamers to try this out (it's liable to spark a love for gaming in kids IMO) but at the same time everything here is of a calibre to easily appeal to the old timer who's been playing games for a decade and has seen everything.
It's hard to find anything to complain about. I don't even like platformers - in fact I usually dislike them. There's nothing I hate more than wandering around aimlessly trying to figure out "what is the game telling me to do??" or painstakingly trial/error your way through some small corner of the level that wasn't even meant to be difficult - and platformers seem to have that problem a lot (for me anyways). Well Psychonauts 2 doesn't have that problem at all. The gameplay strikes a perfect balance of intuitive and challenging, everything reads on screen very well, and from beginning to end at no points did I find my immersion in the world was compromised by poor game design.
The game takes you along for a wild, colorful, endearing and unforgettable ride that is just overflowing with creativity, finesse, imagination and charm. It's well worth anybody's time. There's a few releases these last two years that have rekindled my love and hope for games as the cutting edge in escapism, both artistically and technically. Psychonauts 2 is definitely one of them.
I know it's a lame thing to say ("durr you gotta get HiGh tO pLaY ThIS gAmE mAn.."), but I really can't understate how well this game goes with a bit of cannabis. People think you smoke to make a poor game seem good, but it isn't like that at all. If anything I find I get more critical of games while stoned, and demand more variety and detail than I would sober. Well this game delivers big time to the sativa-blazed gamer like very few do - constantly throwing you in new and distinct levels with completely unique styles. It's a wonderful world to get lost in.
Anyway, rant aside, this game is really really good, for even someone who hasn't played the first.
First of all, I didn't expect it to be this long, albeit I 100%ed the game and spend a lot of time going back to old areas to collect Figments, Vaults and Baggages and all that to 100% every area, so it probably would've taken me less to finish the story, but I finished it in 35 hours and even without exploring and collecting everything, above 20 or 25 hours is still longer than I expected it to be, and I ain't complaining either, the so many mind levels in this game are just absolutely amazing and beautifully designed.
The art style easily beats every other game that came out in 2021. The direction and narrative is amazing. The level design is phenomenal. The voice acting is really good and it has two unexpected voice actors in there and they do a great job too.
The game also might look like a game made for kids, but the story and the themes and topics they tackle are really adult and this game is for every age, not just kids.
The combat is good and it has its own nuances and combos and different mechanics, but still feels really easy, especially some boss fights, and especially the last boss fight. It might look a little hard at the beginning but when you upgrade a lot and find Half a Minds and get Psi pouches, you're basically invincible.
All in all, it's an amazing game - or should I say experience - and one of few games of 2021 - next to It Takes Two - that actually worth the full price and you will enjoy every minute of playing it. (Well, not every minute because most of the times I got infuriated cuz Raz didn't grab a ledge).
This is what gaming is all about, and this is a game that reminds us of how fun, cool, great, and complete were the good games back in the day and worth the time and money you've spent on!
¿Sabías que…?
- TriviaThe original Main Voice cast all reprise their roles, 16 years later.
- ConexionesFeatured in AniMat's Crazy Cartoon Cast: E3 2019 Review (2019)
- Bandas sonorasCosmic I (Smell the Universe)
Composed by Peter McConnell
Lyrics by Tim Schafer
Vocals performed by Jack Black
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Detalles
- Color