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Agrega una trama en tu idiomaThe struggle of Houser's legal feud against American lawyer Jack Thompson, over the morality of the Grand Theft Auto video game series.The struggle of Houser's legal feud against American lawyer Jack Thompson, over the morality of the Grand Theft Auto video game series.The struggle of Houser's legal feud against American lawyer Jack Thompson, over the morality of the Grand Theft Auto video game series.
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Jay Benedict
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Martin T. Sherman
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- (as Martin Sherman)
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Opiniones destacadas
Stories about ideas are fun. Watching the evolution of an idea to success and the aftermath captures something exciting about being human and having the power to create and act. I think of Cobb in Inception, saying "what's the most resilient parasite? An idea". And of course, one of the best movies about ideas is David Fincher's The Social Network.
Unfortunately, the writer here is no Aaron Sorkin. The central conflict of the story is Houser vs Thompson in a debate that's not particularly explored in any meaningful way, nor concluded with any sense of satisfaction. It all just feels slight and phony, like it was made for 13 year olds.
Radcliffe looks like a college kid on work experience, and strangely looks better suited to Chris Morris's Four Lions than a game development studio. He just never seems to have the depth or confidence to really sell a character. The Rockstar staff don't talk like people who have grown and worked together, knowing each other implicitly - instead they stick to turgid dialogue word for word because the director obviously didn't give any room for the characters to breathe or flesh out.
Worst of all is how much it tries to emulate The Social Network. Shots of people tapping away on keyboards are given an electronic score that desperately wants to channel Trent Reznor's excellent score for TSN. The attempts to create an exciting atmosphere fall flat on their face though, because the script just isn't that interesting.
Its probably the best they could do with a small TV budget and a nervous, possibly inexperienced crew, but it would have benefited from finding its own voice rather than copying better films and trying to be better than it really is.
Unfortunately, the writer here is no Aaron Sorkin. The central conflict of the story is Houser vs Thompson in a debate that's not particularly explored in any meaningful way, nor concluded with any sense of satisfaction. It all just feels slight and phony, like it was made for 13 year olds.
Radcliffe looks like a college kid on work experience, and strangely looks better suited to Chris Morris's Four Lions than a game development studio. He just never seems to have the depth or confidence to really sell a character. The Rockstar staff don't talk like people who have grown and worked together, knowing each other implicitly - instead they stick to turgid dialogue word for word because the director obviously didn't give any room for the characters to breathe or flesh out.
Worst of all is how much it tries to emulate The Social Network. Shots of people tapping away on keyboards are given an electronic score that desperately wants to channel Trent Reznor's excellent score for TSN. The attempts to create an exciting atmosphere fall flat on their face though, because the script just isn't that interesting.
Its probably the best they could do with a small TV budget and a nervous, possibly inexperienced crew, but it would have benefited from finding its own voice rather than copying better films and trying to be better than it really is.
Gives both sides of the argument about how the level of influence the games industry has.
I think it is thought provoking but gives both sides of the arguments and presents them in a unique style.
A lot of negative comments on here I think come from people who want to defend the games industry - but this really does give both sides of the argument and I learnt a lot at the same time as finding it entertaining.
They should do another one about COD!
I think it is thought provoking but gives both sides of the arguments and presents them in a unique style.
A lot of negative comments on here I think come from people who want to defend the games industry - but this really does give both sides of the argument and I learnt a lot at the same time as finding it entertaining.
They should do another one about COD!
I've had fun and love the Grand Theft Auto series, so I'm excited to see how the game has evolved. The only question that remains is what all was real and what wasn't. I enjoyed it that way, but who knows what is real and what is not. If you don't mind some false information, probably a cool movie, but if you want reality, I'd probably rather avoid it. The thing is, it's mentioned at the beginning of the movie that some scenes were edited to make it more interesting, but the question is which ones. I don't know. How true this film is in the final act I don't know. Either way, I had fun. I did. So the biggest hitch is that it probably wasn't quite like that, but it's good that it's mentioned at the beginning and I enjoyed the finale and had a good time.
Poor Daniel Radliffe, the weight of this entire movie is being carried by him and him alone.
1. He is the only actor that brings life and character to his role. 2. Next is the staff at the company, Rockstar, they are just passable in their roles. 3. Bill Paxton and Fiona Ramsay as Jack & Patricia Thompson is perfectly awful, really almost laughably awful like comic book characters. 4. And all I could think about was what a goofy parallel this story is to The Social Network. Not an exact parallel but the set up in Gamechangers is just too similar.
The director Owen Harris and writer James Wood should have taken a hint from the very topic of this story - namely Computer Graphics! An entire cast could have been designed, added voice overs, and the movie would have been the same. Uninspired, with witless dialog, and just plain slow. Even some of the photography is silly - like the scene where Radcliffe is in deep though at his desk and on the desk is an 8 Ball toy!! (get it?) And then at the end his shadow is stretched out over the staircase as he walks out into the street, really?! (like a 40's film noir) And then the Thompson character always whacking golf balls and the neighbors houses are just a few feet away. No wonder his front window was smashed in, I'm sure he broke plenty of neighbors windows whacking those golf balls! And in every Thompson house interior scene the 'cross' on the wall is in practically every camera shot.
Honestly, I truly believe Radcliffe must have been offered a sweetheart deal to appear in this kitty cat scratch box of a movie. And I bet every wacky fundamentalist Christian church will be showing this trash in their classrooms as proof positive that Christians are persecuted in this country. And nobody will ever notice that this is a crappy production.
1. He is the only actor that brings life and character to his role. 2. Next is the staff at the company, Rockstar, they are just passable in their roles. 3. Bill Paxton and Fiona Ramsay as Jack & Patricia Thompson is perfectly awful, really almost laughably awful like comic book characters. 4. And all I could think about was what a goofy parallel this story is to The Social Network. Not an exact parallel but the set up in Gamechangers is just too similar.
The director Owen Harris and writer James Wood should have taken a hint from the very topic of this story - namely Computer Graphics! An entire cast could have been designed, added voice overs, and the movie would have been the same. Uninspired, with witless dialog, and just plain slow. Even some of the photography is silly - like the scene where Radcliffe is in deep though at his desk and on the desk is an 8 Ball toy!! (get it?) And then at the end his shadow is stretched out over the staircase as he walks out into the street, really?! (like a 40's film noir) And then the Thompson character always whacking golf balls and the neighbors houses are just a few feet away. No wonder his front window was smashed in, I'm sure he broke plenty of neighbors windows whacking those golf balls! And in every Thompson house interior scene the 'cross' on the wall is in practically every camera shot.
Honestly, I truly believe Radcliffe must have been offered a sweetheart deal to appear in this kitty cat scratch box of a movie. And I bet every wacky fundamentalist Christian church will be showing this trash in their classrooms as proof positive that Christians are persecuted in this country. And nobody will ever notice that this is a crappy production.
The basic plot of THE GAMECHANGERS is straightforward, as crusading Florida lawyer Jack Thompson (Bill Paxton) takes on the video-game producers, notably Rockstar and its CEO Sam Houser (Daniel Radcliffe), in the belief that video-games have a destructive effect on child psychology. The inspiration for the case comes from the killing of three police officers in Alabama by teenager video-game player Devin Moore (Thabo Rametsi).
Owen Harris's production is built round a series of oppositions. Thompson believes that video-games are destructive; Houser advocates free choice. Rockstar's lawyers believe that Houser is exploiting the case for his own ends, and mount a series of counter- accusations. There is a nationalistic subtext running throughout the film contrasting the more liberal Brits (led by Houser) with the more overtly moral Americans, whose censorship laws are apparently far more stringent than those practiced within the United Kingdom. On the other hand Thompson resent Houser and his fellow-Brits for making money out of the American market with little concern for family values.
As the drama unfolds, however, we discover that its focus centers more and more on the consequences of extremism. Houser is so obsessed with novelty, with producing the ultimate video game, that he resists any possible criticism from his fellow-workers. Likewise Thompson's obsession with indicting Rockstar, in the belief that God is on his side (the side of 'right' in his view) that he does not realize the destructive effect his actions have on himself and his family. Although loyally supported by his wife (Fiona Ramsay), he might have been better advised to pause and consider the plight of son Johnny (Garion Dowds). Director Harris stresses the links between the two protagonists through repeated shots showing their faces in close-up superimposed on video-game action.
Much of the action takes place in darkness, or semi-darkness illuminated by computer screens. We are in a nether-world, one in which light seldom enters. Houser talks a lot about the "adaptability" of his new video-game; in truth both he and Thompson are profoundly un-adaptable insofar as they cannot see any other alternative to life than the contrasting causes they espouse. At one point Thompson asks the question "Who are you?" in close-up; we might interpret that statement as a metaphor for the entire film in which human beings are deprived of their identities.
In the end Harris refuses to take sides; on the contrary, he shows how both protagonists are ultimately destroyed. They might have enjoyed "success" in terms of achieving their various ambitions, but at what cost? Perhaps the only way out would have been to follow the example of Houser's colleague Jamie (Joe Dempsie) and leave the whole affair behind. Yet this is something that the obsessive protagonists cannot do.
Owen Harris's production is built round a series of oppositions. Thompson believes that video-games are destructive; Houser advocates free choice. Rockstar's lawyers believe that Houser is exploiting the case for his own ends, and mount a series of counter- accusations. There is a nationalistic subtext running throughout the film contrasting the more liberal Brits (led by Houser) with the more overtly moral Americans, whose censorship laws are apparently far more stringent than those practiced within the United Kingdom. On the other hand Thompson resent Houser and his fellow-Brits for making money out of the American market with little concern for family values.
As the drama unfolds, however, we discover that its focus centers more and more on the consequences of extremism. Houser is so obsessed with novelty, with producing the ultimate video game, that he resists any possible criticism from his fellow-workers. Likewise Thompson's obsession with indicting Rockstar, in the belief that God is on his side (the side of 'right' in his view) that he does not realize the destructive effect his actions have on himself and his family. Although loyally supported by his wife (Fiona Ramsay), he might have been better advised to pause and consider the plight of son Johnny (Garion Dowds). Director Harris stresses the links between the two protagonists through repeated shots showing their faces in close-up superimposed on video-game action.
Much of the action takes place in darkness, or semi-darkness illuminated by computer screens. We are in a nether-world, one in which light seldom enters. Houser talks a lot about the "adaptability" of his new video-game; in truth both he and Thompson are profoundly un-adaptable insofar as they cannot see any other alternative to life than the contrasting causes they espouse. At one point Thompson asks the question "Who are you?" in close-up; we might interpret that statement as a metaphor for the entire film in which human beings are deprived of their identities.
In the end Harris refuses to take sides; on the contrary, he shows how both protagonists are ultimately destroyed. They might have enjoyed "success" in terms of achieving their various ambitions, but at what cost? Perhaps the only way out would have been to follow the example of Houser's colleague Jamie (Joe Dempsie) and leave the whole affair behind. Yet this is something that the obsessive protagonists cannot do.
¿Sabías que…?
- TriviaRockstar games has made official comment about The Gamechangers stating the film is full of inaccuracies and misrepresents the real people it portrays.
- ErroresThe film features scenes where Rockstar staff can be seen as if they are programming the game in New York City where its headquarters are based; the game was produced by Rockstar North, based in Edinburgh, Scotland.
- ConexionesFeatures Grand Theft Auto: Vice City (2002)
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- Tiempo de ejecución
- 1h 30min(90 min)
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- 2.35 : 1
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