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Five Nights at Freddy's

  • Videojuego
  • 2014
  • T
CALIFICACIÓN DE IMDb
7.3/10
3.7 k
TU CALIFICACIÓN
Five Nights at Freddy's (2014)
You tried to stay sane in Amnesia, you ran for your life in Slender, now prepare for the next step in video game horror, sitting on your ass doing absolutely nothing: Five Nights at Freddy's.
Reproducir trailer3:16
1 video
35 fotos
Horror sobrenaturalMisterioTerror

Como guardia de seguridad tienes el deber de vigilar el interior de la pizzería Freddy Fazbear's Pizza - sin embargo, los animatronicos del local comenzaran, no lo permitirán, e intentaran s... Leer todoComo guardia de seguridad tienes el deber de vigilar el interior de la pizzería Freddy Fazbear's Pizza - sin embargo, los animatronicos del local comenzaran, no lo permitirán, e intentaran sin cansancio acabar con la vida del guardia.Como guardia de seguridad tienes el deber de vigilar el interior de la pizzería Freddy Fazbear's Pizza - sin embargo, los animatronicos del local comenzaran, no lo permitirán, e intentaran sin cansancio acabar con la vida del guardia.

  • Dirección
    • Scott Cawthon
  • Guionista
    • Scott Cawthon
  • Elenco
    • Scott Cawthon
  • Ver la información de producción en IMDbPro
  • CALIFICACIÓN DE IMDb
    7.3/10
    3.7 k
    TU CALIFICACIÓN
    • Dirección
      • Scott Cawthon
    • Guionista
      • Scott Cawthon
    • Elenco
      • Scott Cawthon
    • 39Opiniones de los usuarios
    • 1Opinión de los críticos
  • Ver la información de producción en IMDbPro
    • Premios
      • 1 nominación en total

    Videos1

    'Honest Trailers': Five Nights at Freddy's
    Trailer 3:16
    'Honest Trailers': Five Nights at Freddy's

    Fotos35

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    Elenco principal1

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    Scott Cawthon
    • Phone Guy
    • (voz)
    • Dirección
      • Scott Cawthon
    • Guionista
      • Scott Cawthon
    • Todo el elenco y el equipo
    • Producción, taquilla y más en IMDbPro

    Opiniones de usuarios39

    7.33.7K
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    Opiniones destacadas

    7rodrigonavalho

    The start of an amazing franchise

    Scott Cawthon's first hit game and an icon in the Horror Games genre, Five Nights at Freddy's is a point-and-click with an easy-to-learn concept that had a very strong impact on the gaming community and remained relevant for a long time on YouTube, where reputable YouTubers such as Markiplier and Jacksepticeye made videos that lead the game to become popular in a relatively short time among teenagers. The game's success was due to its simplicity and shallow story (which turned into a complex timeline in the following games), making it a good introduction to horror games. An important fact to note is that Five Nights at Freddy's was the driving force behind other game franchises, such as Hello Neighbour and Bendy and the Ink Machine.

    The story behind this game is simple: the protagonist is hired to work as a Night Guard for five nights (from Midnight to 6am) in a pizzeria similar to the American fast-food chain Chuck E. Cheese. Freddy Fazbear's Pizzeria presents itself as a decaying pizzeria for children's parties where shows are put on by a group of four animatronic robots (Freddy Bear, Chica the Chicken, Bonnie the Rabbit and Foxy the Fox). The protagonist's job (which is controlled by the player) is to make sure that nothing happens to the place during the night, keeping an eye on every room in the pizzeria via a video surveillance system. This is when the "horror" element of the game comes into play: the robots come to life at night and are hostile towards the player, who can only close the office doors to protect himself from the robots' attacks (the "jumpscares"). The use of the office doors, the video surveillance cameras and the torch is limited to a percentage of the battery which, when runs out, leaves the player totally vulnerable. Each robot has a behavioural pattern that becomes more complex as the nights progress, leading the player to have a reaction time of mere seconds in order to not lose the game. The game's narrative is implied by small pieces of paper and objects scattered around the setting, as well as by easter eggs that may appear during each night and through the phone calls of "Phone Guy", the protagonist's supposed instructor who calls at the beginning of each night to explain what we should do (and who ends up revealing some of the events of this reality). Basically, the strategy of Five Nights at Freddy's is simple, with the player simply having to memorise the behaviour patterns of each robot and prevent imminent attacks through the sounds made and the use of office doors and video surveillance cameras, requiring strategy and attention throughout the game.

    Despite its simplicity, Five Nights at Freddy's has generated a huge community of fans and had such an influence on POP culture that it has spawned more than 13 games, 28 books and the film that premiered on 1 November 2023. Despite being considered a game with old-fashioned graphics and gameplay, it offers the player a healthy challenge that is neither easy nor difficult. Once the player has completed the "Story Mode" (which consists of the five nights), they can still do the 6th Night (a more difficult night) and, finally, they can choose the difficulty of each robot (from 0 to 20) in the "Custom Night Mode" (where the 4/20 difficulty challenge represents the most difficult way to play the game). All that remains for me to say is that Five Nights at Freddy's is a simple game with a mild level of terror (basically zero for true fans of horror classics) and a good way to introduce the theme of horror games to new players. Although it doesn't offer much in the way of long-term entertainment (it can become repetitive or boring), it can provide a few hours of fun and a lot of satisfaction for the player when they complete each of the five nights. With that, I close this review by giving the game a rating of 7/10.
    7arorashadow_2003

    Actually Rather Clever

    Five Nights at Freddy's or FNAF as sometimes shortened has taken the gaming world by storm it seems as a breakthrough hit of 2014 and a new darling of the independent scene. The game a simple point and click survival game seems pretty simple but has enough layers of complexities to make it interesting.

    With all the buzz and hype surrounding it and a very passionate and vocal fanbase around it, it's no doubt causing enough of the love-it-or-hate it rift among gamers, with some saying this is incredible and other saying it's the worst thing to happen to games. Here is my take. Yes I do enjoy these series of games and this one caught me by surprise.

    Survival Horror games lately have been something of a dying breed as the technology of games has improved incredibly the need of suspense has gone with it. Flashy graphics, high quality animations have subverted the need for old time spooky feelings. FNAF however is survival horror at its very basic because all you can do is survive.

    While it is easy to write FNAF off as simply a game of nothing more than cheap jump-scares and it has plenty of them, the suspense of the game lies in playing with your auditory senses, before the robots come to scare you and your reflexes as you use only a few basic measures to keep your self alive. You don't walk around, you don't blast away zombies or other monsters, you sit and you open and close doors, check cameras to keep tabs on your foes and hold out enough power. It doesn't sound the most riveting but its the simplicity that captures the imagination. It's a very back to basics form of gaming that's been lost in the era of highly bloated budgeted games.

    The scare factor wears off as the nights progress and FNAF becomes less of a scary game and more of a game of luck and stress management, especially when you delve into the extremely difficult mode by setting all AI program levels to max. Your patience and your tolerance for loud screeching sounds will be tested and for someone like me who has never been a fan of purely luck driven games somehow I managed to still find it enjoyable.

    FNAF can scare you, bore you or just catch your imagination with the absurd amount of lore surrounding this game. Fans have really elevated a simple concept with a horrifying in-universe back story and Scott Cawthon has been all to happy to oblige by expanding on this and giving just enough taste of mystery and suspense to keep us coming for more.
    9tybongie

    Good Game.

    This one is probably still the best game good animatronic designs. Not to over exaugurated pretty eerie not too scary tho.
    8dctheron-59637

    explanation

    As any game should, Five Nights At Freddy's does have a back story. the problem is that it is a complete mess. there is also little to no interaction with the fnaf storyline in the actual games, and the player who didn't buy the books and spent hours searching the internet to find a little closure on the storyline, will not have any idea what the game is really about, other than surviving for 5 nights. i think that the back story was poorly bolted together as the series continued, and ended up being mostly uninteresting and badly handled. this game, for me, masters the main most important aspects of horror that little other games do, and is to me a beautiful example what the perfect horror game should be. I love this game to bits, but i wish more love and attention went into story development.
    darimoviesthoughtsoffilms

    Five Nights at Freddy's Review

    There's not really mutch to talk about here, because it's a pretty small game. So this is a short review.

    Scott Cawthon (Creator) managed to do something special here, the animatronics are creepy aswell as being child friendly animals that you can hug. He took something that all players felt an amount of safety and entertainment around and made that change. The gameplay is unique making you come up with a way to survive yourself, which gives a very creepy atmosphere. It's insane to think about how these games have evolved, and for the most part in a good way. If I have to give one negative it's that the cameras aren't really that necessary since you only have to check Foxy and Freddy, but they're still better implemented than they are in FNaF 2.

    Argumento

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    • Trivia
      Scott Cawthon, the game's creator, stated that during development, he had nightmares about the character of Bonnie.
    • Citas

      Phone Guy: [Night 1] Hello, hello? Uh, I wanted to record a message for you to help you get settled in on your first night. Um, I actually worked in that office before you. I'm finishing up my last week now, as a matter of fact. So, I know it can be a bit overwhelming, but I'm here to tell you there's nothing to worry about. Uh, you'll do fine. So, let's just focus on getting you through your first week. Okay? Uh, let's see, first there's an introductory greeting from the company that I'm supposed to read. Uh, it's kind of a legal thing, you know. Um, "Welcome to Freddy Fazbear's Pizza. A magical place for kids and grown-ups alike, where fantasy and fun come to life. Fazbear Entertainment is not responsible for damage to property or person. Upon discovering that damage or death has occurred, a missing person report will be filed within 90 days, or as soon property and premises have been thoroughly cleaned and bleached, and the carpets have been replaced". Blah blah blah, now that might sound bad, I know, but there's really nothing to worry about. Uh, the animatronic characters here do get a bit quirky at night, but do I blame them? No. If I were forced to sing those same stupid songs for twenty years and I never got a bath? I'd probably be a bit irritable at night too. So, remember, these characters hold a special place in the hearts of children and we need to show them a little respect, right? Okay. So, just be aware, the characters do tend to wander a bit. Uh, they're left in some kind of free roaming mode at night. Uh... Something about their servos locking up if they get turned off for too long. Uh, they used to be allowed to walk around during the day too. But then there was The Bite of '87. Yeah. I-It's amazing that the human body can live without the frontal lobe, you know? Uh, now concerning your safety, the only real risk to you as a night watchman here, if any, is the fact that these characters, uh, if they happen to see you after hours probably won't recognize you as a person. They'll pr- they'll most likely see you as a metal endoskeleton without its costume on. Now since that's against the rules here at Freddy Fazbear's Pizza, they'll probably try to... forcefully stuff you inside a Freddy Fazbear suit. Um, now, that wouldn't be so bad if the suits themselves weren't filled with crossbeams, wires, and animatronic devices, especially around the facial area. So, you could imagine how having your head forcefully pressed inside one of those could cause a bit of discomfort... and death. Uh, the only parts of you that would likely see the light of day again would be your eyeballs and teeth when they pop out the front of the mask, heh. Y-Yeah, they don't tell you these things when you sign up. But hey, first day should be a breeze. I'll chat with you tomorrow. Uh, check those cameras, and remember to close the doors only if absolutely necessary. Gotta conserve power. Alright, good night.

    • Conexiones
      Edited into Five Nights at Freddy's: Core Collection (2021)
    • Bandas sonoras
      March of the Toreadors
      Written by Georges Bizet (uncredited)

      Music by Hot Ideas Inc. (uncredited)

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    Preguntas Frecuentes2

    • What is the Bite of '87?
    • When does the game take place?

    Detalles

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    • Fecha de lanzamiento
      • 8 de agosto de 2014 (Estados Unidos)
    • País de origen
      • Estados Unidos
    • Sitio oficial
      • Official Play
    • Idioma
      • Inglés
    • También se conoce como
      • Five Nights at Freddy's 1
    • Locaciones de filmación
      • Salado, Texas, Estados Unidos
    • Productora
      • ScottGames
    • Ver más créditos de la compañía en IMDbPro

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      • 16:9 HD

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