Joel y Ellie, una pareja conectada a través de la dureza del mundo en el que viven, se ven obligados a soportar circunstancias brutales y asesinos despiadados en un viaje por la América post... Leer todoJoel y Ellie, una pareja conectada a través de la dureza del mundo en el que viven, se ven obligados a soportar circunstancias brutales y asesinos despiadados en un viaje por la América posterior a una pandemia.Joel y Ellie, una pareja conectada a través de la dureza del mundo en el que viven, se ven obligados a soportar circunstancias brutales y asesinos despiadados en un viaje por la América posterior a una pandemia.
- Ganó 8 premios Primetime Emmy
- 91 premios y 163 nominaciones en total
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Resumen
Reviewers say 'The Last of Us' is acclaimed for its faithful adaptation, strong performances, and emotional storytelling. Pedro Pascal and Bella Ramsey are praised, and the series excels in production values and world-building. However, some note pacing issues, inconsistent tone, and fewer action scenes. Mixed opinions exist on casting and deviations from the game, yet it resonates well with fans and new viewers alike.
Reseñas destacadas
Season 2 of The Last of Us is an absolute disaster - a steep, embarrassing fall from the emotional depth and tight storytelling of Season 1. What was once a compelling post-apocalyptic drama is now reduced to a lifeless, teenage melodrama filled with forced dialogue, unearned emotional beats, and some of the most painfully wooden acting on television. The plot is nonexistent, the pacing is dreadful, and every episode feels like filler. Characters drift through meaningless scenes, and the emotional core that made Season 1 so powerful is completely gone. It's a soulless, directionless mess that insults fans of the original season.
First of all I'd like to say that if you haven't played the game before and have the ability to do so, I'd strongly recommend you to experience this story that way first. It's truly one of the greatest games of all time in my opinion and this adaptation does not capture it's magic.
First of all, let's talk about the acting: Pedro Pascal is solid as Joel. He looks the part and embodies the character pretty well but still come off as a bit stiff in comparison to Troy Bakers masterful portrayal.
Bella Ramsay on the other hand is completely miscast as Ellie. She neither looks nor plays the part. While she can't be faulted for the former, I don't think she has the acting range necessary to inhabit the character. Sure, I don't know what directions they gave her on set, but she seems to only possess a handful of facial expressions in total. Where Ellie in the game could come off as nervous, excited and childish, she mostly comes off as bored here. Bella simply fails to instill the character with the sense of life that she has in the game, which is ironic for a live action portrayal.
As for the other actors, they mostly do a good job. There are no standout performances but no really bad ones either, with the exception of Melanie Lynskey (but more on her later).
The major problems of this adaptation however are the pacing and deviations from the source material. All in all, we get a 9 hour long season to cover the event of the first game, which is already pretty tight. The matter isn't helped by dedicating an hour to Bill's gay romance story, which contributes nothing to the overall narrative while deviating completely from the game. The runtime is stretched thinner by adding additional side-characters that at best does little for the story. The worst offender in this category is Kathleen, awfully played by Lynskey in one of the most unconvincing roles I've witnessed. Not in a hundred years could I see her being a leader of a crew like that. I won't go through every little change but the end result is that the story feels very rushed. This, in turn, leads to the underdevelopment of the relationship between Joel and Ellie; the pillar of the story.
Another annoyance I had was the lack of brutality in the show. The violence in the game helped make the world feel bleak and gritty. Here, on the other hand, we get plenty of off-screen deaths and hardly any blood and gore, making the world feel way to sanitized.
Reading through my review, I realize my score may come off as rather generous. But I do think that it's still worth a watch, even if it fails to live up to it's excellent source material.
First of all, let's talk about the acting: Pedro Pascal is solid as Joel. He looks the part and embodies the character pretty well but still come off as a bit stiff in comparison to Troy Bakers masterful portrayal.
Bella Ramsay on the other hand is completely miscast as Ellie. She neither looks nor plays the part. While she can't be faulted for the former, I don't think she has the acting range necessary to inhabit the character. Sure, I don't know what directions they gave her on set, but she seems to only possess a handful of facial expressions in total. Where Ellie in the game could come off as nervous, excited and childish, she mostly comes off as bored here. Bella simply fails to instill the character with the sense of life that she has in the game, which is ironic for a live action portrayal.
As for the other actors, they mostly do a good job. There are no standout performances but no really bad ones either, with the exception of Melanie Lynskey (but more on her later).
The major problems of this adaptation however are the pacing and deviations from the source material. All in all, we get a 9 hour long season to cover the event of the first game, which is already pretty tight. The matter isn't helped by dedicating an hour to Bill's gay romance story, which contributes nothing to the overall narrative while deviating completely from the game. The runtime is stretched thinner by adding additional side-characters that at best does little for the story. The worst offender in this category is Kathleen, awfully played by Lynskey in one of the most unconvincing roles I've witnessed. Not in a hundred years could I see her being a leader of a crew like that. I won't go through every little change but the end result is that the story feels very rushed. This, in turn, leads to the underdevelopment of the relationship between Joel and Ellie; the pillar of the story.
Another annoyance I had was the lack of brutality in the show. The violence in the game helped make the world feel bleak and gritty. Here, on the other hand, we get plenty of off-screen deaths and hardly any blood and gore, making the world feel way to sanitized.
Reading through my review, I realize my score may come off as rather generous. But I do think that it's still worth a watch, even if it fails to live up to it's excellent source material.
Season 2 of The Last of Us is a textbook example of how a strong foundation can be squandered. What began as a series marked by emotional gravity, narrative precision, and grounded character choices has devolved into a hollow, melodramatic shell of its former self.
The shift in tone is jarring. Where season 1 built tension through moral ambiguity and careful pacing, season 2 leans into teen drama tropes, complete with romantic angst, overacted grief, and emotional scenes that often defy internal logic. The world these characters inhabit is supposedly brutal and unforgiving - yet their decisions increasingly ignore this reality.
Take the central revenge arc. The idea that two young adults - essentially still kids - would set out on a cross-country revenge mission against a group they barely understand, with no intel on terrain, no backup plan, and no clear objective, is absurd. The only rationale offered is "Ellie is immune" - as if that cancels out every tactical and survival risk. You could chalk this up to youthful recklessness, but the way it's presented lacks nuance, weight, or even basic plausibility. It feels lazy, not tragic.
Some moments are outright implausible within the established logic of the world.
Structurally, the season fails completely. Abby, a central character in the second game, only appears in the final scene - setting up "Day One" in Seattle. The game gained emotional complexity by letting players experience the conflict from both sides. The series opts instead for a full season of one-sided buildup with no payoff. It feels like narrative stalling: all setup, no substance.
I never played the games, but I don't need to. What's on screen should stand on its own - and it doesn't. This season abandons the brutal realism that made the world believable, and instead becomes a stylized coming-of-age story in a world that was never meant to be romanticized.
A generous 4/10 - purely out of respect for season 1, and the world that once was.
The shift in tone is jarring. Where season 1 built tension through moral ambiguity and careful pacing, season 2 leans into teen drama tropes, complete with romantic angst, overacted grief, and emotional scenes that often defy internal logic. The world these characters inhabit is supposedly brutal and unforgiving - yet their decisions increasingly ignore this reality.
Take the central revenge arc. The idea that two young adults - essentially still kids - would set out on a cross-country revenge mission against a group they barely understand, with no intel on terrain, no backup plan, and no clear objective, is absurd. The only rationale offered is "Ellie is immune" - as if that cancels out every tactical and survival risk. You could chalk this up to youthful recklessness, but the way it's presented lacks nuance, weight, or even basic plausibility. It feels lazy, not tragic.
Some moments are outright implausible within the established logic of the world.
Structurally, the season fails completely. Abby, a central character in the second game, only appears in the final scene - setting up "Day One" in Seattle. The game gained emotional complexity by letting players experience the conflict from both sides. The series opts instead for a full season of one-sided buildup with no payoff. It feels like narrative stalling: all setup, no substance.
I never played the games, but I don't need to. What's on screen should stand on its own - and it doesn't. This season abandons the brutal realism that made the world believable, and instead becomes a stylized coming-of-age story in a world that was never meant to be romanticized.
A generous 4/10 - purely out of respect for season 1, and the world that once was.
The first Season was awesome to watch, a never seen disease turns into a pandemic causing havoc around the world and now a smuggler and a immune girl (only hope for humanity) must survive the infected people, a dictatorial system and some rebel groups to find the cure for the survival of humankind.
The first season of this apocalyptic survival drama is one the best I came across with each character has their own character development story and how they have survived all the events unfolding around them.
The Second season is more on revenge, pretty high on emotional quotient and less on survival and finding cure, which will probably be extended into season 3. A perfect survival drama has turned into a series for personal vendetta and revenge.
Since the Last of Us part II game itself has uncertain ending, I hope Craig Mazin finds the magic pen to write a perfect ending be it in Season 3 or Season 4 or beyond, otherwise another series which has perfect start will end like Game of Thrones.
The first season of this apocalyptic survival drama is one the best I came across with each character has their own character development story and how they have survived all the events unfolding around them.
The Second season is more on revenge, pretty high on emotional quotient and less on survival and finding cure, which will probably be extended into season 3. A perfect survival drama has turned into a series for personal vendetta and revenge.
Since the Last of Us part II game itself has uncertain ending, I hope Craig Mazin finds the magic pen to write a perfect ending be it in Season 3 or Season 4 or beyond, otherwise another series which has perfect start will end like Game of Thrones.
I think the tittle pretty much sums it up, but a summary of some of my reasons could be that it keeps piling up too many incongruences, or lazy plot delivery, or little originality (too much resident evil... too much), or miscasts... honestly, I'll keep watching (for now) just to see how deep can they dig a hole because honestly, now I can't see an episose without pausing at least 5 times to take a break because it gets painful an unnecessary amount of times.
As a side note for those who read reviews: do you also skip reviews of 10/10? How can you trust the judgement a person that gives a 10 to a Marvel movie for example?
As a side note for those who read reviews: do you also skip reviews of 10/10? How can you trust the judgement a person that gives a 10 to a Marvel movie for example?
"The Last of Us" Stars In and Out of Character
"The Last of Us" Stars In and Out of Character
Take a look at Pedro Pascal, Bella Ramsey, and the rest of "The Last of Us" cast in and out of character.
¿Sabías que...?
- CuriosidadesGustavo Santaolalla, the music composer for video games The Last of Us (2013) and The Last of Us: Part II (2020), was brought on to compose the series soundtrack.
- PifiasIn one scene, Tess is wrapping her ankle with tape. The sound you hear is from strong duct tape, yet she is using stretchy rubber electrical tape.
- Créditos adicionalesThe opening titles display a Cordyceps fungus taking on the forms of various landscapes, and finally the forms of Joel and Ellie.
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Detalles
- Fecha de lanzamiento
- Países de origen
- Sitios oficiales
- Idiomas
- Títulos en diferentes países
- Los últimos de nosotros
- Localizaciones del rodaje
- Calgary, Alberta, Canadá(Season 1)
- Empresas productoras
- Ver más compañías en los créditos en IMDbPro
- Duración50 minutos
- Color
- Mezcla de sonido
- Relación de aspecto
- 1.78 : 1
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