Añade un argumento en tu idiomaFilm your summer of 1995 and create memories of a lifetime with your new friends. 27 years later, confront the dark secrets that made you all promise to never speak again after that fateful ... Leer todoFilm your summer of 1995 and create memories of a lifetime with your new friends. 27 years later, confront the dark secrets that made you all promise to never speak again after that fateful summer.Film your summer of 1995 and create memories of a lifetime with your new friends. 27 years later, confront the dark secrets that made you all promise to never speak again after that fateful summer.
- Dirección
- Guión
- Reparto principal
Leni Parker
- Pam
- (voz)
Paul Hopkins
- Albert
- (voz)
- …
Bill Rowat
- Neil
- (voz)
Don W. Shepherd
- Big Rick
- (voz)
- …
Sophie-Thérèse Stone-Richards
- Autumn's Mom
- (voz)
- (as Sophie-Thérese Stone-Richards)
Vito DeFilippo
- Bartender
- (as Vito Defilippo)
Reseñas destacadas
10Deesxp
During a perfect summer in the 90's, four girls feel drawn together to form a deep lifelong friendship. However, something horrible happened. Something they need to forget. They run, from what they did, from each other, from even their own memories. A package shows up, forcing them to reckon with their past.
It's an incredible plot, and the execution pays off. Thrown back into the summer of '95, full of the unrestricted, free feeling of a group of teen girls' last summer before college and "the real world." It's nostalgic and bittersweet. I found myself remembering aspects of my own past I had long forgotten. Sights and sounds pull you into an immersive world. And the music! Oh, the music! It's a fun blend of dreamy pop sequences and riot grrrl punk.
Each character is fleshed out here, even those that could have been 1-dimensional. Turn every stone, try out every dialog option, because there's a deep mystery here, and it deepens the more you look into it.
This is a rich game focused on characters. On growth. On dangerous mysteries and forgotten pasts. It's somehow both cozy and thrilling. I can't step away from it. In just over a month, the second half will land, and you won't want to miss that.
It's an incredible plot, and the execution pays off. Thrown back into the summer of '95, full of the unrestricted, free feeling of a group of teen girls' last summer before college and "the real world." It's nostalgic and bittersweet. I found myself remembering aspects of my own past I had long forgotten. Sights and sounds pull you into an immersive world. And the music! Oh, the music! It's a fun blend of dreamy pop sequences and riot grrrl punk.
Each character is fleshed out here, even those that could have been 1-dimensional. Turn every stone, try out every dialog option, because there's a deep mystery here, and it deepens the more you look into it.
This is a rich game focused on characters. On growth. On dangerous mysteries and forgotten pasts. It's somehow both cozy and thrilling. I can't step away from it. In just over a month, the second half will land, and you won't want to miss that.
I downloaded Bloom and Rage on the PS5 and so far, have played part 1.
The game does a fantastic job of making you feel like you're a kid again in the 90s. Which is very special to me as I was raised in the 90s myself.
I enjoyed the story so far, despite the cheesy dialogue and the facial mechanics. My God, the facial mechanics.. I believe the studio must have ran out of money before they could really get the graphics correct.
Despite the mechanical flaws, it didn't take me out of the immersive aspect. I think a score of 7/10 is pretty fair. It's not as good as the Life is Strange saga......
The game does a fantastic job of making you feel like you're a kid again in the 90s. Which is very special to me as I was raised in the 90s myself.
I enjoyed the story so far, despite the cheesy dialogue and the facial mechanics. My God, the facial mechanics.. I believe the studio must have ran out of money before they could really get the graphics correct.
Despite the mechanical flaws, it didn't take me out of the immersive aspect. I think a score of 7/10 is pretty fair. It's not as good as the Life is Strange saga......
10zz0mbie
The vibe of the game is summery, evoking a sense of warmth and nostalgia that makes me want to dive into it every summer. The combination of bright visuals and cheerful sounds creates an atmosphere that feels inviting and carefree. However, there's an intriguing twist; the game also incorporates a strange and eerie vibe that adds depth to the experience. This juxtaposition of light and dark elements keeps players on their toes, making each moment feel both familiar and unsettling.
One of the standout features for me is the camera recording mechanic. It adds a unique layer of fun to the gameplay, allowing players to capture their adventures in a creative way. Whether you're documenting quirky moments or exploring the game's beautifully crafted environments, using the camera feels rewarding and engaging. Overall, the game masterfully blends nostalgia with an eerie undertone, making it a must-play, especially during those sunny summer days when you want to escape into a captivating world.
One of the standout features for me is the camera recording mechanic. It adds a unique layer of fun to the gameplay, allowing players to capture their adventures in a creative way. Whether you're documenting quirky moments or exploring the game's beautifully crafted environments, using the camera feels rewarding and engaging. Overall, the game masterfully blends nostalgia with an eerie undertone, making it a must-play, especially during those sunny summer days when you want to escape into a captivating world.
Lost Records is the newest title from the beloved (especially by me) Dontnod studio, developed by the original team behind the first two Life is Strange games. The story follows Swan, Nora, Autumn, and Kat, a group of girls who quickly form a bond - but one with a deadline, as Swan is moving away at the end of summer, while they have to deal with some problems this new friendship will bring.
To be honest, I even feel a bit guilty for not liking this game as much as I expected. I've seen people call it "the Life is Strange 3 we never got," but I couldn't fully connect with it.
The biggest issue for me is the structure. The game focuses a lot more on relationship driven choices than true consequence based decisions. And because it jumps between past and present, a lot of the outcomes are already revealed, which makes many choices feel less meaningful. The tension comes more from seeing how things affect the characters than what happens to them.
That means the characters need to be deeply compelling , and they sort of are. Dontnod does a great job building a believable, emotional friendship between them. But there's a clear focus on Kat's which overshadows the other 2 girl. It feels like the game is pushing you in one direction instead of feeling organic.
Another issue is the pacing. Long stretches go by where very little happens, and even as someone who enjoys narrative games, it felt a bit too slow. The dialogue is solid, the chemistry is there, but the lack of momentum hurts. That said, Tape 2 improves a lot, and the final emotional scenes remind us of the brilliance this team is capable of.
I don't want to sound harsh. Lost Records isn't a bad game. Far from it. But I did feel disconnected for a surprising amount of time. Still, when the story finally picks up, it shows that Dontnod hasn't lost their touch with emotional storytelling. Not their best work, but definitely a solid, heartfelt experience.
To be honest, I even feel a bit guilty for not liking this game as much as I expected. I've seen people call it "the Life is Strange 3 we never got," but I couldn't fully connect with it.
The biggest issue for me is the structure. The game focuses a lot more on relationship driven choices than true consequence based decisions. And because it jumps between past and present, a lot of the outcomes are already revealed, which makes many choices feel less meaningful. The tension comes more from seeing how things affect the characters than what happens to them.
That means the characters need to be deeply compelling , and they sort of are. Dontnod does a great job building a believable, emotional friendship between them. But there's a clear focus on Kat's which overshadows the other 2 girl. It feels like the game is pushing you in one direction instead of feeling organic.
Another issue is the pacing. Long stretches go by where very little happens, and even as someone who enjoys narrative games, it felt a bit too slow. The dialogue is solid, the chemistry is there, but the lack of momentum hurts. That said, Tape 2 improves a lot, and the final emotional scenes remind us of the brilliance this team is capable of.
I don't want to sound harsh. Lost Records isn't a bad game. Far from it. But I did feel disconnected for a surprising amount of time. Still, when the story finally picks up, it shows that Dontnod hasn't lost their touch with emotional storytelling. Not their best work, but definitely a solid, heartfelt experience.
Is the audience for this game only teen girls? It was boring me into a coma being forced to listen to nonstop teen girl conversations. It sounded somewhat similar to the show Yellowjackets, so i was interested. But I played, drudgingly, for about 6 hours, which included me skipping every single cinematic they let me, before anything sort of interesting happened. It didn't last long though and went right back into long, dragged out, boring teen girl conversations. If i didn't invest so much time i would have turned it off. But i wanted so badly to see what the "bad" thing that happened to them so long ago was that they've been forbidden to discuss all these years! But if after 6 hours of gameplay there's still NO sign of WHAT this is, i don't think i can't take any more! I do not understand the high rating for this game at all. And they really need to let you skip alot more cutscenes than they do, because it has just been painful!
¿Sabías que...?
- CuriosidadesThere is a book called "Illusion Eye" in your bedroom. On the cover is a "Magic Eye" photo. The hidden item in the photo is that of a deer.
- PifiasSwann owns a Tamagochi in the flashback sections of the game. However Tamagochi was officially released in the US in May 1997 while the flashbacks take place in 1995.
- ConexionesReferences Cristal oscuro (1982)
- Banda sonoraLiminal Spaces
Written and composed by Camille Poliquin & Laurence Lafond-Beaulne
Music performed by Milk & Bone
Camille Poliquin - Composer
Laurence Lafond-Beaulne - Composer
P.O. Rioux - Audio Mixing
Mixed at Parade Studios
[Tape 1]
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