Añade un argumento en tu idiomaA cursed warrior travels to Drangleic, the forgotten land of a once-great king, hoping to find a cure before going insane.A cursed warrior travels to Drangleic, the forgotten land of a once-great king, hoping to find a cure before going insane.A cursed warrior travels to Drangleic, the forgotten land of a once-great king, hoping to find a cure before going insane.
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For me Dark Souls 2 is a world of collapse and Decay but it's so far gone that there is almost nothing to save, every place you go that's only hollow shell of what was before.
The atmosphere is so dead, but beautiful and the item descriptions are mostly just I think this happens hundreds of years ago because the history is so far gone that it just memories now and those are almost gone.
My favorite line of Dark Souls because it's talked to me.
There is no path, beyond the scope of light, beyond the reach of dark.
What could possibly await us?
And yet we seek it, insatiably.
Gameplay still very strong I enjoyed it has a weird feeling of floatiness and doesn't really feel good to play before you have the adaptability that at least add 39, but that moment you do that it feels fun. I enjoy this game as boss even if most of them are just defeated and get out of there. It's not really the most memorable boss fight game, but the world is certainly memorable for how destointed it is.
The more I played the more I enjoy this game. It's the opposite of Dark Souls 3 where I enjoyed more on a gameplay level but less and less on the story Level From the more I play it.
The basic gameplay loop is still the same, and still really great, and the combat has received some tweaks for the better, including backstabs no longer being an instant lock animation, so they're no longer as ridiculously powerful as they were in the first game, magic and miracle builds are now much more viable, there's a huge increase in weapons, shields, items, spells, armor, basically everything really, and poise has received a much needed nerf.
So gameplay wise, there's really not much to complain about. It's just Dark Souls but made better. The big bugbears mostly come in with the areas and the bosses. Most of them, especially compared to the first game, are just not that memorable or well designed. There's also a fairly decent amount of them that are just a flat out pain. Not challenging but enjoyably so, like most areas in the first game, just a pain. There are of course a few stand-outs, but it remains sorely lacking compared to the first. This also applies to the world design as a whole, which is nowhere near as tight or interesting as the interconnected world of the first game, largely because areas don't tend to lead into each other the way they did in the first game.
The presentation is...so-so. Somehow it looks graphically worse than DS1 despite coming out three years later, and although sound effects are still great, the music is, again, sorely lacking compared to the amazing score from before. The UI has improved a ton, but other than that there's not much to say about the presentation. Most enemies and characters still have really nice designs, even if the areas unfortunately don't as much.
As for the story, while I still enjoy the lore a lot, the narrative of the game as you're playing it really isn't as well paced as the first game. It starts off fine and the middle is still good, but by the end, it just starts to feel like it's sagging across the finish line with the lack of any stakes being raised.
But as you can tell from my rating, I do still really enjoy this game, even if it's not as much as DS1, and I would recommend that you not let the more negative opinions on it discouraging you from playing it if you liked the first one.
My complaint back then (when I would've rated it a 5 or a 6 out of 10) was pretty much just "this doesn't feel like dark souls", and in a way I still stand by this quote... but no longer view it as a bad thing.
DS2 actually excels above the other games in a number of ways. It is the largest/longest game in the series by FAR, it has the most variety of playstyles/classes, which are actually better balanced in comparison to the other Souls games. Hexer class & dual-wielding any weapon are a massive addition to the series, and the PvP is the most balanced I've seen out of any of the games, with little capacity for twinking.
DS2 is definitely a different kind of world from the others. But if you look past the stylistic difference of this game and immerse yourself in the new world, you might find yourself loving it just as much-- or perhaps even more, than the other games in the Soulsborne universe.
¿Sabías que...?
- CuriosidadesDark Souls II was re-released on the PlayStation 3, Xbox 360, and PC and remastered on the PlayStation 4 and Xbox One via the "Scholar of the First Sin" edition. This version contains all of the game's DLC and changes all of the enemy placements to keep returning players on their toes. The PlayStation 4 and Xbox One versions also get the benefit of a bump to 1080p 60fps resolution with graphical quality similar to the PC's high graphics settings.
- Citas
Crestfallen Saulden: Do you know much about souls? / Even I'm not certain, but...
Crestfallen Saulden: I'm told that the soul is the essence of life itself.
Crestfallen Saulden: Anything living, sentient or no, supposedly has one.
Crestfallen Saulden: What we call the curse is traceable to the soul. / Do you see what that means?
Crestfallen Saulden: To be alive... to walk this earth... / That's the real curse right there.
Crestfallen Saulden: We Undead will never die. / And that's quite a predicament, really...
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- Dark Souls II: Scholar of the First Sin
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