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IMDbPro

Dead Space 3

  • Videojuego
  • 2013
  • M
PUNTUACIÓN EN IMDb
7,5/10
4,5 mil
TU PUNTUACIÓN
Dead Space 3 (2013)
Gamescom trailer
Reproducir trailer1:53
4 vídeos
28 imágenes
Horror corporalTerror goreAcciónAventurasCiencia ficciónMisterioTerrorThriller

Añade un argumento en tu idiomaSet on the frozen planet of Tau Volantis, Isaac Clarke and John Carver team up as they attempt to end the Necromorph threat once and for all.Set on the frozen planet of Tau Volantis, Isaac Clarke and John Carver team up as they attempt to end the Necromorph threat once and for all.Set on the frozen planet of Tau Volantis, Isaac Clarke and John Carver team up as they attempt to end the Necromorph threat once and for all.

  • Dirección
    • Steve Papoutsis
    • Nick Laviers
    • Ben Wanat
  • Guión
    • Antony Johnston
    • Jay Turner
  • Reparto principal
    • Gunner Wright
    • Ricardo Chavira
    • Sonita Henry
  • Ver la información de la producción en IMDbPro
  • PUNTUACIÓN EN IMDb
    7,5/10
    4,5 mil
    TU PUNTUACIÓN
    • Dirección
      • Steve Papoutsis
      • Nick Laviers
      • Ben Wanat
    • Guión
      • Antony Johnston
      • Jay Turner
    • Reparto principal
      • Gunner Wright
      • Ricardo Chavira
      • Sonita Henry
    • 22Reseñas de usuarios
    • 9Reseñas de críticos
  • Ver la información de la producción en IMDbPro
    • Premios
      • 3 nominaciones en total

    Vídeos4

    Dead Space 3 (VG)
    Trailer 1:53
    Dead Space 3 (VG)
    Dead Space 3 (VG)
    Trailer 2:11
    Dead Space 3 (VG)
    Dead Space 3 (VG)
    Trailer 2:11
    Dead Space 3 (VG)
    Dead Space 3 (Trailer 1)
    Trailer 2:11
    Dead Space 3 (Trailer 1)
    Dead Space 3
    Trailer 1:54
    Dead Space 3

    Imágenes27

    Ver cartel
    Ver cartel
    Ver cartel
    Ver cartel
    + 24
    Ver cartel

    Reparto principal24

    Editar
    Gunner Wright
    Gunner Wright
    • Isaac Clarke
    • (voz)
    Ricardo Chavira
    Ricardo Chavira
    • Sgt. John Carver
    • (voz)
    Sonita Henry
    Sonita Henry
    • Ellie Langford
    • (voz)
    Robert Gant
    Robert Gant
    • Captain Robert Norton
    • (voz)
    Simon Templeman
    Simon Templeman
    • Jacob Danik
    • (voz)
    Michelle Anne Johnson
    Michelle Anne Johnson
    • Jennifer Santos
    • (voz)
    • (as Michelle Johnson)
    Frank Ashmore
    Frank Ashmore
    • Austin Buckell
    • (voz)
    Steve Blum
    Steve Blum
    • Additional Voices
    • (voz)
    Mattias Christensen
    • Additional Voices
    • (voz)
    John J. Concado
    John J. Concado
    • Dr. Earl Serrano
    • (voz)
    • (as John Concado)
    Scott DeFalco
    Scott DeFalco
    • Tim Kaufman
    • (voz)
    Mark Fite
    Mark Fite
    • Additional Voices
    • (voz)
    • (as a different name)
    Lindsey Ginter
    Lindsey Ginter
    • Additional Voices
    • (voz)
    • (as Lindsey Gitner)
    Gavin Hammon
    Gavin Hammon
    • Resource Collector
    • (voz)
    • …
    John Hensley
    John Hensley
    • Additional Voices
    • (voz)
    Lily Knight
    • Additional Voices
    • (voz)
    Keith Szarabajka
    Keith Szarabajka
    • General Spencer Mahad
    • (voz)
    • (as Keith Sarabatchka)
    • …
    Brad Raider
    Brad Raider
    • Sam Ackerman
    • (voz)
    • Dirección
      • Steve Papoutsis
      • Nick Laviers
      • Ben Wanat
    • Guión
      • Antony Johnston
      • Jay Turner
    • Todo el reparto y equipo
    • Producción, taquilla y más en IMDbPro

    Reseñas de usuarios22

    7,54.4K
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    Reseñas destacadas

    6nyarnebbanot

    Dud Space 3 is more like it

    Dead Space franchise goes out with a whimper and not a bang. Before we had this series of beautiful immersive beyond belief third person shooter survival horror games and what do we get? This.

    Dead Space 3 is about Isaac and the alien cult markers are back now his schizophrenic brain must stop the evil aliens and save the girl!!

    Dead Space 3 doesn't need to be scary. But it wouldn't hurt to be scary.

    The gameplay in Dead Space 3 on paper sounds nice with realistic guns but in practice is really dull and generic. Fending off aliens one by one with guns and is full of dumb set pieces. There is bad pacing all about.

    Unlocking items in Dead Space 3 is a chore because after you beat the entire game there are certain unlockables that you have to unlock like 256 colors mode by playing on nightmare. Just download Reshade if you're on PC.

    Of all the AAA games in 2013 Dead Space seems to be the least remarkable because it's graphics are covered in frost but demonstrate nothing noteworthy except maybe for a strong art direction.

    Overall Dead Space 3 loses wind within 2 hours of it's run time. Just play it to get it over with.
    7Junebug23057

    Co-op Confusion and Human Enemies?

    As a huge fan of Dead Space 2, I was both excited and apprehensive going into Dead Space 3. The introduction of co-op play had me scratching my head-how could that possibly fit in with the isolated horror atmosphere of the series? And then there were the concerns about the new cover system and the inclusion of human enemies. To my dismay, most of those worries turned out to be valid.

    Dead Space 3 is a strange one. There are moments that truly capture the essence of Dead Space, allowing Isaac to once again roam the dark hallways of an abandoned space station. The first few chapters were a breath of fresh air-classic Dead Space vibes mixed with that environmental horror that lingers in every shadow. However, the more I played, the clearer it became that the co-op mechanic overshadowed the intended single-player experience. Sure, you can play it solo, but everything feels forced when dual mechanics are at play. Your AI partner swoops in at crucial moments, and their presence feels a bit awkward when you're tackling the horrors of space alone. The emotional bond that the cutscenes try to convey just didn't resonate for me as a solo player.

    The game's attempt to incorporate human enemies left much to be desired. Their introduction felt tacked on, and rather than delivering tense confrontations, it felt as if the game was scrambling to expand its arsenal of threats. I found it comical when my flamethrower barely fazed them-why did they crumple like paper instead of actually burning? While I enjoy cover shooters when executed well, it's distracting when the mechanics don't align with the core gameplay we've come to expect from the series.

    One of the most intriguing additions was the weapon crafting system. The ability to create your own weapons was certainly a fresh take and allowed for some nostalgic nods to the previous titles. However, the workbench felt a bit off, and I can't recall all its intricacies. That said, I'm not particularly keen on the live service elements that allow for real-money purchases, but I managed to avoid that pitfall during my playthrough.

    The game takes a detour to a frozen planet, which brings about some well-crafted boss fights, elevating the action compared to the survival aspects that we fondly remember from earlier titles. Indeed, Dead Space 3 skews more towards action than horror, which may appeal to some but left me longing for the spine-chilling scares of the past. Clocking in at around 20 hours, it's certainly longer than its predecessors, which gives you plenty of time to experience the unfolding story.

    Speaking of the plot, it deals with heavier themes and provides an adequate look at the relationship between Isaac and a female protagonist introduced in Dead Space 2. The story is well-acted and almost gets a bit too bogged down in exposition, especially with its Cliffhanger ending if you include the DLC. In fact, it might be one of the most narrative-heavy entries in the franchise, diving into the origins of the Marker.

    It's a real shame that the remake of Dead Space didn't perform as expected; I had such hopes that it would redeem the series after this installment. All in all, Dead Space 3 isn't a terrible game-it's just that the two that came before it set a high bar that this sequel struggles to reach. If you're willing to embrace the changes, you might have a decent time. If you were hoping for a return to form, you might end up feeling disappointed.
    7DustinRahksi

    The third best game in the franchise.

    I came into this game not knowing anything about it, heck I didn't even know the release date and was surprised when I saw it came out. Dead Space was my favourite, Dead Space 2 was easily the best, but Dead Space three is a big let down. The game takes under 10 hours to complete, and I felt everyone of those hours. Towards the end I just wanted it over with. I didn't hate the game, it just didn't do it for me.

    The Game: Having played a couple of chapters of Dead Space 1 before playing this game, I must say the controls have come a long way. Isaac is fast and can turn on a dime, feels more fluent than DS 2. Now Isaac can crouch and barrel roll, what is this Gears of War or Uncharted, it sure feels like it. Which brings me to this point. The first game got it right, it was pure horror. The second game mixed horror and action. The third game is just action, are you kidding me, there was only one part that I found generally disturbing, I'll get into that latter. The game is relatively easy in the sense that you will never run out of ammo or health, at least on normal difficulty. The hardest part of the game, which resulted in 85 percent of my deaths was a part where you had to climb up a mountain and dodge falling debris. With the mixture of broken controls and Isaac having a mind of his own, this part frustrated me. And the new revamped bench and upgrade system took way to long to get a complete understanding of it, the first two games you look at it and you got it. There is one part where you link up with your group and you have to climb a ladder. My first thought knowing this franchise was the ladder is going to break, and guess what it did break. I was mildly amused and dumbfounded that they actually put that in the game, I mean come on. This game even has you fight the same boss three times, they probably just ran out of ideas. They even make you fight the hive mind again. There was one part that I felt a little disturbed by, I'm going to make this as detailed as possible.

    Highlight: At one point in the game you hear an audio log that says people were locked in a underground base or something like that, and you have to go down there. You feel like you enter this long forgotten place, the you see wrapped up bodies hanging from a meat hook, so you know something is down there. You enter a dark room, walk around, stop once you hear this clicking noise, I then looked over to a lengthy slim figure with glowing eyes, just hunched over looking at me. You then fight them, but one thing caught my eye, there was a wall where someone was counting the days, there was a lot of days, and then I came to the conclusion what happened down there. Just thinking about it, makes me feel disgusted. Any way this was the only mildly scary but more so disturbing segment.

    I could go one about this games flaws, but that will all be for another time. I really can't say anything good about this game, it offers nothing new and treads over old water. It feels dumbed down with all the action, and it doesn't have all the same horror qualities as previous entries. I honestly would rather just play the first two games, they both had great replay value and where pretty unique, but this one just feels like your typical action and shooter game. I don't think I will be playing through it another time. This game is just average, play it if you are interested.
    6CuriosityKilledShawn

    In space no one can hear you complain

    Third time is not a charm for long-suffering spaceship engineer Issac Clarke. Since he escaped the Titan Sprawl his life has been on a downward spiral, Ellie has left him, his landlord is kicking him out of his New Horizons bedsit, and he's a broken man. Wouldn't you be after facing the Necromorph menace twice already? In the meantime EarthGov has fallen and the Unitologists, led by the odious Jacob Danik, are bombarding what is left of humanity. Issac is seized by the last EarthGov battalion and hurtled to the other side of the galaxy to Tau Volantis, a frozen planet orbited by 200-year-old wrecks of the Sovereign Colonies. Ellie, convinced she has found the Marker homeworld, is somewhere amid the wrecks and has assembled a ramshackle plan to destroy the Necromorphs once and for all.

    After a slow start, the game is sort of split into two halves as Issac explores the decaying, orbiting wrecks and solves the mystery of the frozen planet below. The first half feels a lot like the familiar Dead Space formula while the second half feels like a generic shoot-em-up in the vain of COD. The relentless wave after wave of Necromorphs is mind-numbing. The overwhelming sense of dread and gut-wrenching anxiety that permeated every square inch of the first two games is largely gone. There are still shocks and scares, and the sound of elevators arriving are still frighteningly similar to the shrieks of the Necromorphs but it feels stale at this point. I felt like logic and sense took a back seat here. How did the Necromorphs end up on the New Horizons colony? How did they end up on the CMS Roanoke or Greely for that matter? It's never clearly explained. Why did the Sovereign Colonies Armed Forces panic so easily and opt for mass- murder/suicide instead of pushing for further research into the alien machine? It seemed like such a mindless and heavy-handed reason to have Tau Volantis scattered with body parts.

    It seems like it goes on forever, even if you ignore the optional side-quests. Upgrading your weapons and suits never feels like it has a noticeable effect but the weapons crafting feature can lead to some fun inventions. The co-op gameplay comes across like a last- minute addition (and it was) and it is not the kind of thing Dead Space fans want from this series. Online play is necessary for the Platinum Trophy but there's no way I can get it as the Hardcore trophy is just too difficult and time-consuming, especially since you cannot skip the cut-scenes.

    Dead Space 3 was a best-seller, but not best enough for Electronic Arts who have put the series on hiatus, though they insist that Dead Space 4 WILL happen, we'll just have to wait and see. It is a shame that a groundbreaking horror experience has been reduced to a generic shoot-em-up bore. The amount of DLC offered on the PSN for this game is outrageous and proof that EA are only out to exploit the fanbase rather than give them their money's worth up-front.

    DEAD SPACE 3: AWAKENED - 2/5

    The "final chapter" DLC is over very quickly and gives us a confusing, though interesting, insight into what becomes of Issac and Carver after the climax of the main game. I know for a fact that Dead Space 4, when/if it ever happens, will retcon this stupid ultimate ending as "it was all a dream". Worth playing once just for curiosity though.
    10mikedunlap45

    Best game of 2013!

    okay it's still early in the year and there's plenty of great titles coming out this year including the highly anticipated Bioshock:Infinite, most games that came out in late 2012 and most games coming out this year even will have a hard time competing with this absolute perfect sequel to the Dead Space series.

    The game starts off with a lot of action much like the second game in the series, and boy does it deliver. The action is intense and the graphics are the best I have seen in a long time, along with some of the most beautiful backdrops in gaming history. the game has plenty of side quest along with great back story's with the characters involved in the side quest enough to keep you playing for hours and hours just with the side quest alone, they also blend with the main story very nicely if i do say so myself.

    the voice acting was done greatly with plenty of emotion and plenty of feeling, it really helps the game shine along with something everyone will love, the new, never seen before weapon crafting system. This system is amazing and you will find yourself spending hours on end just making new weapons with the materials found throughout the game, for example: I made a fully automatic bull pup rifle with attached shotgun underneath and for my sidearm(which it doesn't have to be a sidearm if you want you can add another primary weapon)I constructed a revolver with a very strong bayonet. with that being said the weapon crafting is genius and my hats off to visceral games for adding it in the game.

    one thing I hear people complaining about is the co-op system, a lot of people i talk to think that the co-op will mean that when someone isn't playing along with you that their will be an annoying AI character next to you the whole time much like resident evil started doing in 4-6, however this is not the case. They kept it old school Dead Space with the frightening feeling of being alone all the time...if you choose to play campaign alone the AI character will leave after every cut scene which like i said leaves you completely alone the entire game, so no worries to those who are worried cause i was worried at first to ^_^

    the game features plenty of upgrades with a great story, great voice acting and very good graphics all put together to make a perfect Action/survival horror game.

    Im surprised that it only received an 8.3 on here when the first two stand at a solid 9.0, simply because this is the best one of the series! game informer gives a nice 9.75/10 and most other professional game reviewers give it a high as hell rating with no complaints

    I say this is a must for all dead space fans and a must for anyone looking to play an amazing action/survival horror game

    DO NOT!! miss out on this absolute perfect gem of a sequel from the Dead Space franchise

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    Argumento

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    • Curiosidades
      When Dead Space 3 and Lost Planet 3 were revealed, it was commonly joked about in gaming communities that the games had traded each other their franchise. Dead Space 3 looked to become a straight action game on a snowy planet (like Lost Planet), and Lost Planet 3 looked like a claustrophobic action-horror experience (like Dead Space).
    • Pifias
      The body temperature that Mr. Clarke can sustain is too low for a man to be able to take and still be able to move.
    • Citas

      Austin Buckell: [inside Conning Tower, during the first quarantine sequence] I'm reading a quarantine. Are you all right, Isaac?

      Isaac Clarke: [fighting Necromorphs amid country music blaring on the intercom] No, not really! I'm locked in!

      Austin Buckell: Well, there must be an override on one of the walls.

      Isaac Clarke: Okay. I'll look once I'm not being - *stabbed in the face!*

    • Créditos adicionales
      At the end of the credits, Isaac's voice can be heard saying "Ellie? Ellie?" accompanied by the sound of him breathing through his suit helmet.
    • Conexiones
      Featured in Show of the Week: Dead Space 3! Worst Game Religions! Etc! (2013)
    • Banda sonora
      Hard 'n Fard
      Written by Sonny Tan, Chuck Kentis, Merrit Lance Morrison, David Palmer

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    • Fecha de lanzamiento
      • 5 de febrero de 2013 (Estados Unidos)
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      • Visceral Games
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