PUNTUACIÓN EN IMDb
9,1/10
34 mil
TU PUNTUACIÓN
Añade un argumento en tu idiomaBatman battles his archenemy, the Joker, who instigates an elaborate plot to seize control of Arkham Asylum, trap Batman inside with many of his incarcerated foes, and threaten Gotham City w... Leer todoBatman battles his archenemy, the Joker, who instigates an elaborate plot to seize control of Arkham Asylum, trap Batman inside with many of his incarcerated foes, and threaten Gotham City with hidden bombs.Batman battles his archenemy, the Joker, who instigates an elaborate plot to seize control of Arkham Asylum, trap Batman inside with many of his incarcerated foes, and threaten Gotham City with hidden bombs.
- Dirección
- Guión
- Reparto principal
- Ganó 2 premios BAFTA
- 18 premios y 21 nominaciones en total
Mark Hamill
- The Joker
- (voz)
- …
Kevin Conroy
- Batman
- (voz)
- …
Tom Kane
- Jim Gordon
- (voz)
- …
Steve Blum
- Killer Croc
- (voz)
- (as Steven Blum)
- …
Danny Jacobs
- Zsasz
- (voz)
- …
Tasia Valenza
- Poison Ivy
- (voz)
- …
Fred Tatasciore
- Bane
- (voz)
- …
Wally Wingert
- The Riddler
- (voz)
- …
Kimberly Brooks
- Oracle
- (voz)
- (as Kimberly D. Brooks)
- …
Chris Cox
- Eddie Burlow
- (voz)
- …
Keith Ferguson
- Lunatic #2
- (voz)
- …
Chris Gardner
- Henry Smith
- (voz)
- …
Roger Rose
- William North
- (voz)
- …
Duane R. Shepard Sr.
- Aaron Cash
- (voz)
- (as Duane Shepard)
- …
Reseñas destacadas
What a wonderful world! A wonderful game that represent very well the world of batman. I enjoyed very much the gameplay: the fight scenes, the gameplay, the gadgets. The story between joker and batman. I also love the riddles and some iconic characters of Batman. A very good experience of video game. If you are a fan of batman, go take i!
A lot of people rolled their eyes when Arkham Asylum got 9s and 10s across the board from reviewers, myself included. Although it's a dirty little secret of the video game industry that big companies often buy high scores from media outlets, I am happy to say this time, they didn't have to. The game sells itself, and several hours into it, the jaded cynic within me was brutally beaten and tossed from the establishment.
They have done nearly everything right with this game; the only flaw I could find was that it has a final boss and an ending, and thus does not, as I had hoped, continue into perpetuity.
Let me list a few of the game's good points:
1. You don't die nearly as often as in other games. That might sound like another case of the dumbing down of games for casuals, but it does away with cheap deaths like slipping and falling off a ledge (anytime you miss a dangerous jump, you have a brief chance to press the grapple button to escape death). It's good design, in my opinion, something you'll find a lot in this game.
2. The gameplay has been unfairly skewed to be the most fun thing you've ever experienced. Fights against multiple opponents border on poetic at times, as Batman smoothly segues between attacks, counters, and throws. The secrets riddled (no pun intended) throughout the game that can be accessed with specific gadgets require frequent backtracking, but none of it feels repetitive, which is a credit to the devs.
3. The voice-acting is straight up flawless. Repeat: it is without flaw. Every actor is perfectly cast for his or her role, and they deliver their lines very much in character. The long-time voice of Batman, Kevin Conroy, reprises his role as the Caped Crusader, and Mark Hamill sounds appropriately sociopathic as the Joker, one of the best voice-over jobs in the game, and that's saying a lot.
The bad? The game can seem a tad easy at times, as too many obvious hints are dropped when the game senses you're stuck, however briefly. Also, at 12-15 hours, it's a short game, made even shorter by the fact that you can't stop playing. That's nitpicking, though, and if you see these drawbacks as a reason not to buy the game, you've taken one too many batarangs to the head.
TL;DR version: 10/10. MUST-BUY.
They have done nearly everything right with this game; the only flaw I could find was that it has a final boss and an ending, and thus does not, as I had hoped, continue into perpetuity.
Let me list a few of the game's good points:
1. You don't die nearly as often as in other games. That might sound like another case of the dumbing down of games for casuals, but it does away with cheap deaths like slipping and falling off a ledge (anytime you miss a dangerous jump, you have a brief chance to press the grapple button to escape death). It's good design, in my opinion, something you'll find a lot in this game.
2. The gameplay has been unfairly skewed to be the most fun thing you've ever experienced. Fights against multiple opponents border on poetic at times, as Batman smoothly segues between attacks, counters, and throws. The secrets riddled (no pun intended) throughout the game that can be accessed with specific gadgets require frequent backtracking, but none of it feels repetitive, which is a credit to the devs.
3. The voice-acting is straight up flawless. Repeat: it is without flaw. Every actor is perfectly cast for his or her role, and they deliver their lines very much in character. The long-time voice of Batman, Kevin Conroy, reprises his role as the Caped Crusader, and Mark Hamill sounds appropriately sociopathic as the Joker, one of the best voice-over jobs in the game, and that's saying a lot.
The bad? The game can seem a tad easy at times, as too many obvious hints are dropped when the game senses you're stuck, however briefly. Also, at 12-15 hours, it's a short game, made even shorter by the fact that you can't stop playing. That's nitpicking, though, and if you see these drawbacks as a reason not to buy the game, you've taken one too many batarangs to the head.
TL;DR version: 10/10. MUST-BUY.
Pros:
Cons:
Verdict: Thou improved by City, the original is a great game and is a pioneer of the progression of the making of good superhero video games.
9/10
- Great story and characters
- Great gameplay
- Amazing voice acting
- Great graphics and animation
- Great boss fights
- Unique horror elements
Cons:
- Lacklustre final boss
Verdict: Thou improved by City, the original is a great game and is a pioneer of the progression of the making of good superhero video games.
9/10
In fact, this game is probably the first game I have rated a ten and it not be a role playing game. It also saddens me a bit as Spider-man is my favorite comic book character of all time, however Batman has now claimed my favorite movie based on a comic character in "The Dark Knight" and now my favorite video game. Spider-man has made some good games, but nothing as complete. They usually end up missing an element that detracts from game play such as the fact the web slinging kind of sucks as it is just him swinging from nothing and he might as well be flying or the web slinging is great, but the fighting and Spidey's strength is a non factor. This game though combines all of Batman's abilities to perfection as the fighting is fun and satisfying as you clobber wave after wave of Joker henchmen. His gadgets are done nicely as you throw batarangs, set explosive gel, and use grapples to perfection. Then if you are up to it you can hide in the shadows, perch on a gargoyle statue, or hide in the air vents to sneak up and silently take down Joker's men. The story too, is top notch. I enjoyed the opening as Batman once again escorts the Joker to Arkham asylum for the umpteenth time, only this time something seems strange as Joker seemingly wanted to get captured. Well you soon find out that Joker with some assistance from his crazy little gal sidekick Harley Quinn had a plan for escape and soon after the entire island of Arkham is under the Joker's control. Throw in a mad Killer Croc, the insane Scarecrow, Poison Ivy and the Riddler and you have yourself a challenge. Though the game was never really annoying at any point and the game play was quite smooth transitioning from story point and area with ease. You can solve riddles from the Riddler and it is done a lot better than the collecting in most games of this type as the interview tapes and the spirit of Arkham things do not have to be found in any particular order. That and the riddles may be well hidden, but not nearly impossible to find like in a Tomb Raider game. Granted, there could have been a few more villains added to the mix, but I can understand why they did not try to add everyone as that may have detracted from the story a bit. Mark Hammill does the voice of the Joker just as he did on the cartoon and he does it so well that it is scary. Nice to see he found a niche doing voice over work. Kurt Conroy does Batman's voice as he did in the cartoon too. Great game, I would like to see a sequel, but one of even grander scope as I would love to see one in the streets of Gotham, however they could really bungle that so I am also dubious if they did one like that too.
I came to this game after finishing the excellent Assassin's Creed: Brotherhood and if I'm honest I did struggle to make the jump. Partly this is my age meaning I'm not as good at switching between controls as I was, but also a reflection on how much I enjoyed AC:B. Once I got over this hump though and got the feel for how Batman: AA plays and works, I got into it very quickly and found a very well designed game that features plenty of colour, plenty of variety and was a good solid challenge without ever being frustratingly difficult (in normal setting anyway).
The game play is impressive; in terms of the straight story you'll be called on to work out how to get to places by using your eyes and the gadgets available to you; you'll have combat where your timing and skills are pushed in terms of pulling of combos, blocking and countering attacks but you'll also have stealth sections against armed foes where you get to be the shadowy Batman - taking them out one at a time and disappearing back into the shadows as your increasingly panicked enemies try and find where you are. These were my favourite sections and I do enjoy the additional challenge mini-games you can do in the same format. Since it is a computer game the story is episodic but it still manages to flow pretty well and be quite cinematic in nature. The cut-scenes are well used and do not come too frequently.
Although not a huge free-roam world like Red Dead etc, Arkham Asylum still has lots to explore and find. The secrets maps help a lot but it still is a challenge and it does add material to the game rather than just charging through the main story. Some of these collectables also add detail and colour to the game - I won't say I listened to all the interview tapes, but the bio files (complete with comic-book pictures) were a nice touch and again added a sense of depth to the game beyond just the story.
I am a fan of Batman but not to the point where I know all the characters, but it was enjoyable to see so many main ones have a large role in the game. The Joker is particularly effective and is well voiced by Hamill but everyone does a good job - Poison Ivy was perhaps the exception for me but that is more down to me not really liking her character rather than a problem with the game. The Scarecrow sections were all great - easy enough to "beat" but the design of them and the flashes into Wayne's tortured psyche were really enjoyable. Speaking of the Bat himself, the game achieves the central goal, which is making it fun to play as the Goddamn Batman! The gadgets are cool, the voice acting is good and there is little more pleasing that pulling off those stealth moves without ever being detected and hearing the fear of the Bat enter the voices and behaviour of the remaining henchmen.
The graphics are excellent. Personally it took me a minute to get used to how much of the screen Batman took up (the view just seemed a bit too close for me) but otherwise it looked great. The Gothic atmosphere is tangible and the detective mode is very useful - the only downside of it was that the detective mode is so useful that you end up running around with it on most of the game - which does rather rob you of the atmosphere and the beauty of the "normal view" graphics; not a massive problem, but a shame for sure.
Overall Arkham Asylum is a really great game. Well designed, looks great, plays great and has a story that engages. The characters are full of colour and are well brought to the screen in terms of looks and voice work while the variety in the game-play means I was using my head, my eyes, a stealthy approach and also having button hammering combat - all of which worked very well together and individually.
The game play is impressive; in terms of the straight story you'll be called on to work out how to get to places by using your eyes and the gadgets available to you; you'll have combat where your timing and skills are pushed in terms of pulling of combos, blocking and countering attacks but you'll also have stealth sections against armed foes where you get to be the shadowy Batman - taking them out one at a time and disappearing back into the shadows as your increasingly panicked enemies try and find where you are. These were my favourite sections and I do enjoy the additional challenge mini-games you can do in the same format. Since it is a computer game the story is episodic but it still manages to flow pretty well and be quite cinematic in nature. The cut-scenes are well used and do not come too frequently.
Although not a huge free-roam world like Red Dead etc, Arkham Asylum still has lots to explore and find. The secrets maps help a lot but it still is a challenge and it does add material to the game rather than just charging through the main story. Some of these collectables also add detail and colour to the game - I won't say I listened to all the interview tapes, but the bio files (complete with comic-book pictures) were a nice touch and again added a sense of depth to the game beyond just the story.
I am a fan of Batman but not to the point where I know all the characters, but it was enjoyable to see so many main ones have a large role in the game. The Joker is particularly effective and is well voiced by Hamill but everyone does a good job - Poison Ivy was perhaps the exception for me but that is more down to me not really liking her character rather than a problem with the game. The Scarecrow sections were all great - easy enough to "beat" but the design of them and the flashes into Wayne's tortured psyche were really enjoyable. Speaking of the Bat himself, the game achieves the central goal, which is making it fun to play as the Goddamn Batman! The gadgets are cool, the voice acting is good and there is little more pleasing that pulling off those stealth moves without ever being detected and hearing the fear of the Bat enter the voices and behaviour of the remaining henchmen.
The graphics are excellent. Personally it took me a minute to get used to how much of the screen Batman took up (the view just seemed a bit too close for me) but otherwise it looked great. The Gothic atmosphere is tangible and the detective mode is very useful - the only downside of it was that the detective mode is so useful that you end up running around with it on most of the game - which does rather rob you of the atmosphere and the beauty of the "normal view" graphics; not a massive problem, but a shame for sure.
Overall Arkham Asylum is a really great game. Well designed, looks great, plays great and has a story that engages. The characters are full of colour and are well brought to the screen in terms of looks and voice work while the variety in the game-play means I was using my head, my eyes, a stealthy approach and also having button hammering combat - all of which worked very well together and individually.
¿Sabías que...?
- CuriosidadesWhen you lose to Bane, one of the game over sequences shows Bane breaking Batman's back, which is a direct reference to the "Knightfall" comic storyline in which Bane first appeared.
- PifiasHarley Quinn could easily fit through the bars of the cell Batman leaves her in, but only in the cut scenes. When the actual game resumes, the bars are a normal length apart.
- ConexionesEdited into Batman: Return to Arkham (2016)
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