Añade un argumento en tu idiomaInside the Super Roller Dome, the six teams; The T-Birds, The Bad Attitude, Hot Flash, Violators, Maniacs, and Rockers compete for the Commissioner's Cup in Rollergames from WAR.Inside the Super Roller Dome, the six teams; The T-Birds, The Bad Attitude, Hot Flash, Violators, Maniacs, and Rockers compete for the Commissioner's Cup in Rollergames from WAR.Inside the Super Roller Dome, the six teams; The T-Birds, The Bad Attitude, Hot Flash, Violators, Maniacs, and Rockers compete for the Commissioner's Cup in Rollergames from WAR.
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As a kid, I was a big fan of pro wrestling, and this show would loosely fit into the same genre. I thought this was the greatest when I was 12! Rollergames featured performers in roles of "good guys" and "bad guys" and, much like pro wrestling, the outcomes were predetermined. The fun is in the performance. Also like pro wrestling, the performances were loosely scripted and performers improvised upon a theme.
The basic premise of the show was old-school roller derby with some cartoonish twists. Each team has four blockers and a jammer, who scores points by passing opponents on the rink. Blockers line up and whip their jammer for speed. However, old-school roller derby is just an oblong or circular rink. Rollergames added the wall and the ramp.
On Rollergames, shortly after the starting line was a "thiry foot" wall with three scoring zones. The higher the jammer could get up the sharp incline the more points they would score. Coming down from the wall with high velocity, the jammer would hit the ramp. The ramp also had scoring zones for distance. Then the whole thing would loop and start again. Rollergames also had lots of planned skits.
Rollergames featured cohesive teams of bad guys and good guys (or heels and babyfaces, if you like). Face teams were the all-American T-birds, Hot Flash with some hot girls in neon spandex (this was 1991), and the Rockers. The heel teams were the evil Violators in all black, the Maniacs, and Bad Attitude. Each team had a gimmick and a look. There were also story lines, like in pro wrestling. I remember an angle with two blonde twins from a "good" team who were split up, and one was put on a "bad" team. The Thunderbirds had a big William Perry-esquire character called "Icebox". In sudden death, a pool was filled with alligators. Characters were featured in backstage pre-taped vignettes as well as interviews on the field. I recall the show ending with a cliffhanger, where a member of the Violators had flipped off the top of the wall, and everyone freaked out. I never got to see how the story ended.
I wish I could revisit Rollergames, but other than the NES game there are really no remnants. It was obviously not popular at all, and I don't expect it to resurface on DVD any time soon.
EDIT After writing this review I was compelled to go out searching on the web, and I found a wonderful online group dedicated to Rollergames. Check out http://sports.groups.yahoo.com/group/rocknrollergames/
The basic premise of the show was old-school roller derby with some cartoonish twists. Each team has four blockers and a jammer, who scores points by passing opponents on the rink. Blockers line up and whip their jammer for speed. However, old-school roller derby is just an oblong or circular rink. Rollergames added the wall and the ramp.
On Rollergames, shortly after the starting line was a "thiry foot" wall with three scoring zones. The higher the jammer could get up the sharp incline the more points they would score. Coming down from the wall with high velocity, the jammer would hit the ramp. The ramp also had scoring zones for distance. Then the whole thing would loop and start again. Rollergames also had lots of planned skits.
Rollergames featured cohesive teams of bad guys and good guys (or heels and babyfaces, if you like). Face teams were the all-American T-birds, Hot Flash with some hot girls in neon spandex (this was 1991), and the Rockers. The heel teams were the evil Violators in all black, the Maniacs, and Bad Attitude. Each team had a gimmick and a look. There were also story lines, like in pro wrestling. I remember an angle with two blonde twins from a "good" team who were split up, and one was put on a "bad" team. The Thunderbirds had a big William Perry-esquire character called "Icebox". In sudden death, a pool was filled with alligators. Characters were featured in backstage pre-taped vignettes as well as interviews on the field. I recall the show ending with a cliffhanger, where a member of the Violators had flipped off the top of the wall, and everyone freaked out. I never got to see how the story ended.
I wish I could revisit Rollergames, but other than the NES game there are really no remnants. It was obviously not popular at all, and I don't expect it to resurface on DVD any time soon.
EDIT After writing this review I was compelled to go out searching on the web, and I found a wonderful online group dedicated to Rollergames. Check out http://sports.groups.yahoo.com/group/rocknrollergames/
Get ready! It's time to bring back RollerGames! With all of the Roller Derby action taking place across the country, this series is destined to return! Watch for details...Let me know what you think, visit me at www.DavidSams.com! I'm especially interested in hearing from players. If you're a Roller Sports skater, email me with your thoughts and comments. If you're a fan of the original series that we produced, I want to hear from you, too. This is the perfect time to relaunch the series. When it was taken off the air, it was one of the most successful series in syndication. The time is now to bring the oval track back to TV again!
David Sams, Executive Producer RollerGames
David Sams, Executive Producer RollerGames
¿Sabías que...?
- CuriosidadesLondon Publishing; the original publisher of Pro Wrestling Illustrated, published the one and only issue of RollerGames Magazine.
- ConexionesSpin-off RollerGames (1990)
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