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IMDbPro

Resident Evil: Code: Veronica

  • Videojuego
  • 2000
  • M
PUNTUACIÓN EN IMDb
8,1/10
3,6 mil
TU PUNTUACIÓN
Alyson Court in Resident Evil: Code: Veronica (2000)
Resident Evil Code: Veronica
Reproducir trailer2:23
2 vídeos
21 imágenes
Terror de zombisAcciónAventurasCiencia ficciónMisterioTerrorThriller

Añade un argumento en tu idiomaClaire Redfield infiltrates an Umbrella facility in Paris, but is captured and imprisoned on Rockfort Island. She teams up with inmate Steve Burnside to escape after an outbreak of the T-Vir... Leer todoClaire Redfield infiltrates an Umbrella facility in Paris, but is captured and imprisoned on Rockfort Island. She teams up with inmate Steve Burnside to escape after an outbreak of the T-Virus on the island.Claire Redfield infiltrates an Umbrella facility in Paris, but is captured and imprisoned on Rockfort Island. She teams up with inmate Steve Burnside to escape after an outbreak of the T-Virus on the island.

  • Dirección
    • Hiroki Katô
    • Shimako Sato
    • Toshiyuki Aoyama
  • Guión
    • Noboru Sugimura
    • Hirohisa Soda
    • Junichi Miyashita
  • Reparto principal
    • Alyson Court
    • Bill Houston
    • Peter Oldring
  • Ver la información de la producción en IMDbPro
  • PUNTUACIÓN EN IMDb
    8,1/10
    3,6 mil
    TU PUNTUACIÓN
    • Dirección
      • Hiroki Katô
      • Shimako Sato
      • Toshiyuki Aoyama
    • Guión
      • Noboru Sugimura
      • Hirohisa Soda
      • Junichi Miyashita
    • Reparto principal
      • Alyson Court
      • Bill Houston
      • Peter Oldring
    • 20Reseñas de usuarios
    • 3Reseñas de críticos
  • Ver la información de la producción en IMDbPro
    • Premios
      • 1 premio y 1 nominación en total

    Vídeos2

    Resident Evil Code: Veronica
    Trailer 2:23
    Resident Evil Code: Veronica
    Resident Evil Code: Veronica X
    Trailer 0:36
    Resident Evil Code: Veronica X
    Resident Evil Code: Veronica X
    Trailer 0:36
    Resident Evil Code: Veronica X

    Imágenes21

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    Reparto principal9

    Editar
    Alyson Court
    Alyson Court
    • Claire
    • (voz)
    Bill Houston
    • Steve
    • (voz)
    Peter Oldring
    Peter Oldring
    • Alfred
    • (voz)
    Leila Johnson
    Leila Johnson
    • Alexia
    • (voz)
    Conrad Coates
    Conrad Coates
    • Narrator
    • (voz)
    Michael Filipowich
    Michael Filipowich
    • Chris
    • (voz)
    • (as Michael Fipowich)
    Richard Waugh
    Richard Waugh
    • Wesker
    • (voz)
    Martin Roach
    Martin Roach
    • Rodrigo
    • (voz)
    Geneviève Steele
    • Announcer
    • (voz)
    • (as Genevieve Steels)
    • Dirección
      • Hiroki Katô
      • Shimako Sato
      • Toshiyuki Aoyama
    • Guión
      • Noboru Sugimura
      • Hirohisa Soda
      • Junichi Miyashita
    • Todo el reparto y equipo
    • Producción, taquilla y más en IMDbPro

    Reseñas de usuarios20

    8,13.6K
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    10

    Reseñas destacadas

    mentalcritic

    A good, but somewhat overextended, entry in the series

    Resident Evil is one of the most popular video game series of all time for a number of reasons, not least among which is the somewhat non-linear structure of play. Although certain items have to be found before other areas can be explored, that's literally the extent of linearity in this game. As a result, the replay value, while not as great as some other games, is incredible. Another contributing factor to the replay value is that Capcom, in their infinite wisdom, decided that between a shorter game and one that makes the player feel as if there is no way to win, the shorter game is preferable. Not that this is much of a factor where Code Veronica is concerned. This game is long. Longer than Titanic, longer than The Godfather Part II, this is one piece of televisual entertainment that you cannot easily get tired of. It is also of substantially better quality than just about anything that the rest of the video game industry has cranked out lately. That, in and of itself, does not make it a perfect game, but it is oh so very close.

    Unlike previous entries in the series, the game only offers one path through the myriad of mazes. This limits the replay factor somewhat compared to Resident Evil 1 and 2, but this is an aside. Compared to some other video games that lose all their thrill as soon as one completes them, Code Veronica is like the classics of old, such as Jumpman or Impossible Mission. Flawed in their own ways, but still the preferred choice. Unlike Jumpman or Impossible Mission, however, Code Veronica grips the player in this almost unshakable manner because of its storyline. Indeed, once one has grown tired of fighting the nth zombie or Hunter, the thing that keeps the player going is anticipation of the next cutscene. Indeed, it is this anticipation that keeps the player playing in spite of some flawed moments such as a trap that can instantly kill your character and send you right back to the start, or programmers getting a little too enthusiastic with the mutant spawn.

    The voice acting is, as you might expect, terrible. Half the lines sound as if they were recorded through a public address system. I don't know who delivered Steve Burnside's dialogue, but he alternates between sounding seventeen and seven years old, often within the same line. Richard Waugh, on the other hand, absolutely shines as the voice of Albert Wesker. Bringing to mind images of a not-so-friendly David Bowie, the voice-over is totally consistent with the character - smooth, calm, totally in control. It's just a shame that the character models in the game do not even come close to being in sync with their voiceovers. Not that this is terribly important in a video game, but it does distract at times. Nonetheless, a quick listen to all the cutscenes will leave one in little doubt as to why Waugh is one of the few alumni of the Resident Evil series to have attained any work outside of video games.

    The gameplay, aside from the aforementioned moments when the programmers got carried away with traps or icky blob monsters, is fairly smooth. Getting used to the way characters in the Resident Evil games move is a little time-consuming, but the investment of time is well worth it. The real meat of a Resident Evil game, as any player will tell you, is inventory management. Throughout the game, one only has a small number of spaces to put items in, and one must constantly balance between two elements. These being pieces of the puzzle and weapons. Yes, the monsters encountered often resemble a cavalcade of B-movie escapees, but often the fun comes from discovering their origins. I don't think it is really revealing anything to say that the games wear their Night Of The Living Dead influence on their sleeve, anyway. Counting all the B-movie influences to be found in this Resident Evil is almost as much fun as playing the game.

    If I were giving Resident Evil: Code Veronica X a score out of ten, it would be nine. Some of it is less fun than the player has a right to expect, while most of it is so much more than the competition has delivered in the past ten years. Those new to the series might be better off getting an old copy of the PlayStation or PC versions of the original, but for those who are somewhat familiar with the Resident Evil universe, this is pure gold.
    martymaster

    Scary as hell

    This is the first Resident Evil game for playstation 2.

    The gameplay and sound are as all Resident Evil games excellent but this time the graphic has stepped up a notch.There are way more polygons than earlier and results therefore in a super smooth picture.

    As all the other Resident Evil games this is scarier than any horror movie,and the story is also this time about the Umbrella companies deadly virus who is responsible for the zombies.

    Go out and buy this and support the series,because a more entertaining game than this is hard to find.
    9shadowolf2k

    It'll keep you up all night...half in fun, half in fear...

    One of the most frightening game experiences ever that will make you keep the lights on next to your bed. Great storyline with a romantic, horrific, and ironic plot. Fans of the original Resident Evil will be in for a surprise of a returning character! Not to mention that the voice-acting have drastically improved over the previous of the series. Don't miss out on the best of the series.
    8PlayerSS

    Greatest game of the series!

    This game ranks above all so far. I had the honor of playing mine on PS2 so the graphics were really good. The voice acting was above standard. The difficulty level is just right. Wesker has to be the best characters in the RE series in my opinion. The story amazed me and took many different twist that I wasn't expecting. The only rating this game deserves is great.
    christy-30

    Excellent!

    The Resident Evil series just keeps getting better and better! As a long-time Resident Evil fan, I bought a Dreamcast only to play Code Veronica, because I couldn't bear not playing my beloved RE. And let me tell you, it was well worth the money. It has more gore, more scares and the acting has gotten A LOT better than the previous games, with the exception of Steve Burnside. The gameplay and graphics are awesome! If your an Resident Evil fan, then this game is a must for you!

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    Argumento

    Editar

    ¿Sabías que...?

    Editar
    • Curiosidades
      This was last of the canonical Resident Evil titles to use the names of actual gun manufacturers (excluding Magnum) and firearms within the game. All the subsequent Resident Evil titles (Resident Evil remake, Resident Evil 0 and Resident Evil 4) used generic or made-up names for their weapons (i.e: Silver Serpent, Broken Butterfly, Blacktail).
    • Pifias
      When Steve saves Claire from the Bandersnatch, he fires over 30 bullets with his two Luger pistols without reloading. Lugers can only hold up to 8 bullets per clip. Steve shouldn't have been able to fire more than 16 rounds at most.
    • Citas

      Alexia Ashford: You want it? You aren't worthy of its power.

    • Versiones alternativas
      Although the US and Japanese versions of the game are exactly the same, there are two known differences. First, the US version's main menu does not have a difficulty setting like the Japanese version which lets you choose Very Easy, Easy, or Normal gameplay. Second, in the US version, Wesker's Battle Game can be obtained by simply completing Chris' Battle Game, unlike the Japanese version, which in order to get Wesker's Battle Game you must find his sunglasses somewhere inside the normal game.
    • Conexiones
      Featured in Troldspejlet: Episodio #23.9 (2000)

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    Preguntas frecuentes2

    • When does the story take place?
    • What is the T-Veronica virus?

    Detalles

    Editar
    • Fecha de lanzamiento
      • 3 de febrero de 2000 (Japón)
    • País de origen
      • Japón
    • Sitio oficial
      • Capcom's Official Japanese page (in Japanese)
    • Idioma
      • Inglés
    • Títulos en diferentes países
      • Resident Evil - Code: Veronica
    • Empresas productoras
      • Capcom Company
      • Nextech Production
      • Sega
    • Ver más compañías en los créditos en IMDbPro

    Especificaciones técnicas

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    • Color
      • Color
    • Mezcla de sonido
      • Stereo
    • Relación de aspecto
      • 4:3

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